How to Create a Course & Basic Menu Overview for AutoDrive FS22 | Farming Simulator 22 | EP 1
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- čas přidán 22. 08. 2024
- How to create a course and a basic overview of the menu for AutoDrive in FS22.
Welcome to AutoDrive Academy. This tutorial series will answer all of your questions and teach you how to use AutoDrive for Farming Simulator 22.
Link to AutoDrive Mod: github.com/Ste...
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#farmingsimulator22 #fs22 #farmingsimulator
Please help SUPERCHARGE this vid with a 👍. Thank you for watching!
Is this a modded version of elmcreek?
@@reichermichael no, base game map
@@MightyMikeFarms okay thanks i like your layout for your farm and also, thanks for the tutorials they helped alot!
Thank You, I have been viewing a lot of auto drive video's and finally found the one I was looking for.
Very glad it helped!
How is your channel so small? Your videos are perfect. Keep it up. You’re going blow up soon!
I appreciate that!
Great video Mike. 👍👍 First video I've seen showing that corner connection trick, fantastic Thanks. 👏👏 Keep up all the good videos.
Glad to help!
That is a major time saver for sure. Most of my time is spent making corners. Not any more. Thank's Mike
OMFG i cannot believe that bonus tip @9:50 i got goosebumps ffs, that was the one single piece of advice that instantly earned you my respect and love, definately turned into a new subscriber/follower
[just as an FYI to others that may have problems trying to replicate that, you need at least a 2-node network to connect to something else and get the option to curve it and it will only curve (obviously) into the direction of the target node if it's a one way, haven't tested two ways, yet]
Awesome, Gabe! So glad it helped! 👍
Thanks for this Mike, I’ve decided to finally actually dive into autodrive a bit and learn more about how to edit and create my own courses.
No prob. Once you start using it you won’t be able to play without it!
@@MightyMikeFarms I typically download the courses from a few of the autodrive channels out there. But I need to really learn how to edit and do my own for custom farms or buildings I add in!
Thanks for the video and looking forward to learning more about using this mod. I had it on FS19 but never used it.
It is a great mod and once you start using it ... well, there ain't no goin back! 😂 Thanks, TrainMaster!
Clear and concise. We’ll done.
Thanks, Peter!
hey mike thanks for this. i hope you do more farm rescue series in fs22. really enjoyed them in fs 19.
Thanks, Ken! I do plan on it, just waiting on the right map :)
NIce tutorial bro. Congrat. Receive my supercharged subscription
Thank you!
Thank you Mr. Mike, now it doesn't look so default to get started in this mod. It's kind of like driving a Tesla, lol.
Autodrive is awesome!
Amazing vid mike
Thanks!
Comment for the algorithm.
Thanks!
OMG! Was the scrollwheel feature to auto generate different curves between points available in FS19’s version? That is HUGE! I hated having to record multiple curve paths when connecting 2 roads, so I would always end up just connecting with one line, and those cause Autodrive to creeeeep along, wasting so much time. Smooth curves are so much faster. I’m not at my Mac or I’d try it in 19.
If it was in 19 I didn’t know it 😫 but happened to stumble across it. It makes for a great transition and so much easier!
Thank you for the video, New Subscriber.
Thank you too!
Other cool stuff bud
Thanks!
@@MightyMikeFarms you’re welcome stop over anytime channel..
Thanks for this great AD tutorial
One thing I want to ask is the scroll wheel function doesn’t seem to work for me .
Any advice on this ?
Do I have to delete anything in control bindings for this to work ?
Cheers
I don't recall having to set anything in the key bindings. The one thing I've found is it seems you need at least two points on the side leg to get it to work. Other than that, I'm not sure what else to try.
What if I didn't click yes on that first message. But now I wish I did. Is there way to.have that option again?
I'm not sure, Tom. There is an autodrive xml in the game save. Maybe removing that and starting the save up might give you the message?
Mighty Mike, I can't make curved joints to existing paths with scrollwheel, any idea what I'm doing wrong? Maybe keybinding is missing? Cheers.
I'm not sure. It's a fairly straightforward task. Click on the first point then hover over the second and then scroll. Make sure you have at least two points on the "path" you are connecting to. If that doesn't work make sure you have the current version. Possibly a keybind but I didn't change anything on my end so it should be pretty much default.
@@MightyMikeFarms thanks, I'll give another go.
@@MightyMikeFarms Instead of hovering over 2nd waypoint, I was clicking on it. It works. Thanks for help!
@@MrHakenmann Awesome! Glad you got it figured out!!!
Hello howe can i delete a route if a make some mistakes
There isn’t a way to do that. You have to manually edit each node.
Is it possible made route and force tractor to endless driving in the circle?
I don't think so as it will look for a waypoint to stop.
@@MightyMikeFarms Thx, old CP was amazing... This is to complicated.
Thanks for the explanation, I'm looking for some mods, maybe you have an idea....
Namely, I think it's called a farmer's support point. I'm looking for AD compatible Trailers with Autoload feature that I can carry on pallets and a building where I can store them. I'm tired of doing trial and error all the time or I just can't do it. I will be glad if you help.
Anlatım için teşekkürler, ben bir kaç mod arıyorum, belki sizin fikriniz vardır....
Şöyle ki çiftçi destek noktası olarak adlandırılıyor sanırım... Çiftliğimizde satış noktasından paletli olarak aldığımız, "suni gübre","tohum","tarım ilacı" vs. yi yine paletli olarak taşıyabileceğim AD uyumlu Autoload özelliği olan Römorklar ve bunları depolayabileceğim bir bina arıyorum. Sürekli deneme yanılma yapmaktan yoruldum ya da ben beceremiyorum. yardımcı olursanız sevinirim.
Hi, when I create a path manually using Control left click, the worker seems to just go 8 km/h. How do I set the workers speed on the course?
Speed is controled in the GUI window. If the course is too sharp they may go slower.
@@MightyMikeFarms Hi there, I had both the cruise control and the speed from the GUI window set to max speed, so I don't know what the problem was. I made a big network today and tried a few routes and it seemed to work just fine, time will tell how well. Quick question, is this mod multiplayer supported?
Autodrive broke my game. As soon as I start any vehicle, it just starts driving and I can't stop it. I had to reinstall my game. This is a very very bad mod.
There are a lot of people using autodrive without any issue. It is a very good mod.
This mod is overly complicated lmfao
It seems that way at first glance but once you get used to it there is a lot of usefulness to it.
@@MightyMikeFarms Yeah, turns out my lazy ass was too bothered to try out the mod, but once i got everything set up it's so much better to play