Audieo's video: • GRADIENT TRIGGER? Second channel: / trideapthbear Twitch: / tridegd VODS Channel: / tridevods List of music I use: shorturl.at/bsxBL Discord: / discord
You can rotate an object an exact amount around another object by setting up a rotate trigger to rotate it that amount, then entering editor playtest mode, pausing and then copypasting the rotated object. The duplicate of the object will count as not having been rotated and won't reset its position when you end the playtest.
I had the idea to use collision boxes to fix the layering problem with 3d objects made using gradient triggers. I never figured how to execute that and just gabe up. Nice to see other people like you came up with that idea as well. And you even managed to execute it nicely! Gd is gonna be so powerful with this gradient trigger lol
I would've likely simplified the collision group stuff to a sequence trigger instead of individual groups and triggers/ But non-the-less, this is very impressive!
@@mr_thecyborgThat will still work because no matter what game type you're in, classic or platformer, the triggers will always load in sequence like in classic. A spawn loop would still work
Maybe that’s better to rotate instantly the shape backwards sometimes to avoid messed up layers instead of collisions. At least that will help to extend shape without adding million groups
What if you need to use different side colors though? Like, what if you were making a 3d spinning rubik's cube? You'd have to change the colors every time then because each side is different in color. You could use color triggers but is it really more efficient?
Geometry Dash is a rhythm-based platform game developed and published by RobTop Games. It started being sold for two dollars on August 13, 2013. It is a 2D platform game that involves dodging geometric obstacles (spikes, walls, and creatures) in a series of levels that you can complete.
I wonder if you could, instead of working with collision triggers, just rotate the gradient triggers. So that the right most gradient triggers are the ones that handle the front walls.
Finally a nice tutorial about 3D in GD 2.2, now I can create everything I wanted to [Problems with layers*] Ok, let's continue the video... -And we are gonna use collission triggers" WTF is a collission trigger... [No explanation about how the hell collission triggers works*] Well, another tutorial about collission triggers
Tride never fails to... make 3D objects in GD...? wtf...?
everyone is copying me now lol
@@usainfestanew copypasta
bro invented tride never fails
WAIT THAT WOULD BE A BANGER LEVEL NAME
true
@@haronzGD
tride never fails to further confuse me on the geometry dash editor
Tride Never Fails™ To use a gradient trigger
WHY THE ™ LMAOOOO
We need to trademark the Tride Never Fails™
@@vreshti Tride Never Fails™ to make something radical (Tride Never Fails™ is officially trademarked by The Tride Company®)
@@goober130 exactly
@@goober130All rights reserved.
You can rotate an object an exact amount around another object by setting up a rotate trigger to rotate it that amount, then entering editor playtest mode, pausing and then copypasting the rotated object. The duplicate of the object will count as not having been rotated and won't reset its position when you end the playtest.
Man I can already imagine big creators using stuff like this to create straight up animations.
Tride tried making a tri-dimensional figure with with 2.2 tri-ggers.
Damm That One Is Good
Successfully
"tri-dimensional" IM DONE IM DO *dies*
@@ShadowCubeGT If You Did Die How Would You Write The Comment?
@@emmajohnston8528 TAKE-THE-GODDAM-JOKE
Imagine what Spu7nix is going to do with this.
a particle accelerator, or the first mythic rated level.
Make 4D/5D objects
@@light_prismaticwhat colour fire id mythic
@@swipezz5 light blue
@@swipezz5 blue fire
cant wait to have 4d by next month!!
this man never fails, keep up the good work
Hi
@@Branch-vy6qi hello
Great video! Using collision triggers to know which face is in front is insanely clever🔥
I had the idea to use collision boxes to fix the layering problem with 3d objects made using gradient triggers. I never figured how to execute that and just gabe up. Nice to see other people like you came up with that idea as well. And you even managed to execute it nicely!
Gd is gonna be so powerful with this gradient trigger lol
Nice 3d objects
You can put -1 in the move time to make it infinite like the infinite button in the particle trigger does
I was on AudioVisual’s streams when he was building his platformer. Cool how we both take inspiration from the same guy
This was honestly super informative, thank you!
best gd youtuber
Agreed
Oh yeah
Nah 2nd kingsammelot is best
I would've likely simplified the collision group stuff to a sequence trigger instead of individual groups and triggers/
But non-the-less, this is very impressive!
That wouldn’t work, it’s in platformer mode.
@@mr_thecyborgThat will still work because no matter what game type you're in, classic or platformer, the triggers will always load in sequence like in classic. A spawn loop would still work
Ive seen some crazy things done with the gradient trigger. I hope you can master it and get some more creator points with it.
Maybe that’s better to rotate instantly the shape backwards sometimes to avoid messed up layers instead of collisions. At least that will help to extend shape without adding million groups
Genius
What if you need to use different side colors though? Like, what if you were making a 3d spinning rubik's cube? You'd have to change the colors every time then because each side is different in color. You could use color triggers but is it really more efficient?
i swear Spu7nix is gonna have a field day with this
he’s probably working on making SPWN compatible with geometry dash again
This Video helped me. Thanks Tride!
100 likes and I beat The Tower XXII
WOA! Congrats, that looks sooooooooo cool!
Gradient trigger is so op
it would be fun to see a video where you just play demon platformer levels
Tride we need more tride dash!
This was not what what i was expecting from you Tride lol, cool video idea
Congrats on 170K!
Tride. You should make a 3D TRIDEcagon! Ha, get it? TRIDEcagon? “TRIDE” decagon?.. no?
I love how you use Baba Is You music in nearly every video. A true fellow Baba Is You enjoyer. Great game.
tride never fails to
Finally, geometry in Geometry Dash!
Amazing video!
Tride neverr fails to put BABA IS YOU ost in a video and think we wouldn't notice
Just a quick reminder, this video takes place in a game called Geometry Dash.
I HAVE NEEDED RHIS FOR SO LONG BRO I CPULDNT UNDERSTAND AUDEOVISUALS BRO THANK YOU
Oh man, WHAT needs to have these
tride never fails to..... Make a growing and shrinking octagonal prism in geometry dash??????
New Tride vid let's go!
Gimmick level….
Im hungry….
tride never fails to be tride
When you watching memes but then this drops
Can't wait till someone remakes the sm64 courtyard model with this.
Tride casually recreating the 4th dimension:
3:08 I' Love This part
this is burning my brain
tride.. never fails to use music from games i play
I actually made similar system with collison triggers. It is not perfect, but still looks good
tride never fails™️ to make my toilet filled with beans explode
Geometry Dash is a rhythm-based platform game developed and published by RobTop Games. It started being sold for two dollars on August 13, 2013. It is a 2D platform game that involves dodging geometric obstacles (spikes, walls, and creatures) in a series of levels that you can complete.
love your content
I wonder if you could, instead of working with collision triggers, just rotate the gradient triggers. So that the right most gradient triggers are the ones that handle the front walls.
Tride has officially become another Spu7nix!
6:48 depending on how you look at it, it looks like you are viewing it from the bottom or the top
omg that is actually crazy
this is the type of shit i learnt to do in my programming classes in college and yall doin it in gd
babe wake up tride is cooking
Tride never fails.
👍
This is the Calculus of gaming
Could you show deeply how to fix the layering problem? Im having trouble matching the groups correctly
The music is really fitting, we are doing baba mindset cuz this is graphic designing basically
The layerimg gave me an absolute headache. I tried collison blocks myself, but for some odd reason, it would not work at all
10:30 OCTACONE LETS GOOOOO
I like the vid idea!
tride is becoming spu7nix
Audieovisual banger video
Gd is slowly becoming a 3d game
Imagine if this was the block design throughout an entire level
no way bro revealed that the gd 2.2 editor is blender 😭💀
Cool video
Someone is gonna make an actual model loader by the end of the update’s lifespan, calling it now
BangerVideoagon
Change colors >> copy values >> paste color
bro thought he was sputnix
when new tride dash vid :(
Tride we miss your old iconic icons 😢
I'll just stick to 3d lines.....
You should make a tutorial for the cylinder and cube (maybe the cone or pyramid too)
A cilider is just a octagon but with extra sides
Finally a nice tutorial about 3D in GD 2.2, now I can create everything I wanted to
[Problems with layers*]
Ok, let's continue the video...
-And we are gonna use collission triggers"
WTF is a collission trigger...
[No explanation about how the hell collission triggers works*]
Well, another tutorial about collission triggers
Gradient trigger will change GD, LITERALLY
tride never fails to shit my own pants
The 2.2 editor isn't an editor anymore. It's a game engine, and a coding program and pretty much everything else at this point.
DOOM 1 ON GD!
It was like that in 2.1💀 neer 2.3 will be spu7nix recreating cod while making with a online server in a GD level
trideapthbear fails to make a top view octagonal prism
Bro is a professional fiddler
6:46 Bro made an optical illusion
What your mom thinks you're playing when you tell her "So I started playing this game called Geometry Dash!"
thanks for darkening,ur amazing
Creating 3D SHAPES in Geometry Dash
We are gonna get 4D in 2.3 bro☠️
"What" literally had 4-D in it already.
3d animated movie in gd when?
Can't wait for the first animated movie in gd only using Gradient lol
he put the geometry in dash
I have an idea: Make the elliptical orbit of the bottom taller than the elliptical orbit of the top
10:57 my favorite part lol
Let’s recreate WHAT but only with gradient triggers and 500 objects
that HHHHHHH 9:47
Triddy the trigger master
Man put the geometry in geometry dash
Imagine someone remaking SM64 with this.
spu7nix is going to make minecraft in geometry dash, im calling it now