Currently the standard Lvl. 125 40/40 Pyro, but I think I'm gonna focus this one on PvE and eventually go to 150 to have lots of options. Thinking 45/45 or even 50/50 for casting standalone Sorcery and Miracles, 40 Vigor/25 Stamina without needing Prisoner's Chain, and 18/18 STR/DEX for that sweet sweet weapon variety
This just shows how imbalanced the damage in Elden Ring actually is. Dark Souls 3 had a good standard of damage output from enemies. Meanwhile, in Elden Ring you get clipped by 2 attacks from Godskin noble and you’re dead. Elden Ring is an amazing game but the balance is atrocious.
Currently the standard Lvl. 125 40/40 Pyro, but I think I'm gonna focus this one on PvE and eventually go to 150 to have lots of options.
Thinking 45/45 or even 50/50 for casting standalone Sorcery and Miracles, 40 Vigor/25 Stamina without needing Prisoner's Chain, and 18/18 STR/DEX for that sweet sweet weapon variety
This just shows how imbalanced the damage in Elden Ring actually is. Dark Souls 3 had a good standard of damage output from enemies. Meanwhile, in Elden Ring you get clipped by 2 attacks from Godskin noble and you’re dead. Elden Ring is an amazing game but the balance is atrocious.