Ryu Ga Gotoku: Ishin Demo Kyoto
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- čas přidán 12. 09. 2024
- Ripped straight from the Ryu ga Gotoku: Ishin! demo (NPJB90690) files, and ported straight to Yakuza 0, only changing what is needed to get the stage working.
I'll probably release this later
UPDATE: RELEASED
mega.nz/file/X...
Instructions are included in README.txt
I don't think there's even a way to fall in Yakuza 0, I'm amazed that there's a falling animation in the game.
the only way to trigger that fall animation if by glitching yourself out of the map so yeah
It's the animation of when enemies fall from the sky to beat you in a long fight, like the nikkyo consortium long battle
Kiryu got isekai'd to the early Edo period
Nah, most places modern-day Kyoto still looks like as if it was in the Edo period, hence the modern people
If this gonna keep up, we will get Yakuza Ishin Remastered before SEGA releases it.
Dragon of Time Travel
kazooma keeryou gets transferred to suckymoto's time (real)
Impressive work!
This is pretty awesome. I hope they localize ishin, maybe in a remaster?
real
:kiryu pog:
Time paradox
oh why hello minh
@@samuraiondo Hi there Violet
KIRYU YOU'VE CREATED A TIME PARADOX!
There's a falling animation in this game?
yep, I believe he can fall in the collessium
@@samuraiondo Ah yeah the one where you can break open the arena and fall down into the abyss. This is like so mundane in other games but in pre dragon-engine Yakuza games, it feels like you opened up a treasure chest if you see this animation. There's even the animation of Kiryu regaining his footing, interestingly enough.
the link is broken
Incredible