NEW DISCOVERY - NES Double Dribble uncorrupted voice samples - title screen voice comparisons

Sdílet
Vložit
  • čas přidán 20. 09. 2020
  • For years, people have mocked the Double Dribble title screen voice sample.
    On July 8th, 2020, nesdev.com forum member EnigmaWave discovered the digitized voice samples in the Nintendo Entertainment System basketball game Double Dribble were actually corrupted.
    forums.nesdev.com/viewtopic.p...
    "When I was implementing my DPCM channel I accidentally shifted the bits out of the register in the wrong direction. This was the result."
    In this video, I compare the original version of the voice sample to the clearer "uncorrupted" version.
    I also wondered why the voice is so high pitched, almost Chipmunk-like. Did the person speaking into the microphone that day inhale helium? An adult sports announcer's voice sounds deeper, so I slowed the voice sample down slightly on my computer.
    You can hear what the slightly slowed down version sounds like compared to the original speed. The uncorrupted, slowed down version actually sounds impressive, and sounds right to me. Why did Konami speed it up? What are your thoughts?
  • Hry

Komentáře • 14

  • @stevep9177
    @stevep9177 Před rokem +2

    Love this dramatic delivery

  • @Xonatron
    @Xonatron Před 2 lety +3

    Very cool discovery. Thanks for sharing!

  • @projectpat006
    @projectpat006 Před rokem +3

    System limitations. Genesis voice samples sounded horrible too

  • @maximyllion
    @maximyllion Před 7 měsíci +1

    some guys just have high pitched voices so it's believable

  • @jayeverette
    @jayeverette Před 2 lety +2

    I always heard “Bubble Bibble”

  • @GreatMewtwo
    @GreatMewtwo Před rokem +1

    The pitch-corrected version is closer to the arcade version of the game, which I was unaware of until 2010.

  • @paunchstevenson
    @paunchstevenson  Před 3 lety +7

    This Displaced Gamers video from November 6th, 2020, explains more about the "corrupted" voice samples in Double Dribble as well as why the samples were sped up slightly: czcams.com/video/mJnz6dEWwIw/video.html

    • @Xonatron
      @Xonatron Před 2 lety

      I was in the middle of watching this video you shared, when I paused and searched for more DMC/DPCM information. I always thought the drum sounds in SMB3 and orchestra hits in Super-C were amazing... now I learned they were samples!

  • @adventureoflinkmk2
    @adventureoflinkmk2 Před 2 lety +2

    Now we need the one for The Adventures of Bayou Billy

  • @jd.3493
    @jd.3493 Před 3 lety

    Konami pooped that one

  • @jclizzle6502
    @jclizzle6502 Před 2 lety +1

    It’ll always be double dibble