IMPERIAL GUARD FORTRESS v 5 MILLION TYRANIDS! | Warhammer 40K | MODDED UEBS2

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  • čas přidán 4. 07. 2023
  • UEBS2 Ultimate Epic Battle Simulator 2 gameplay that is insane, Crazy and Random, moments that might make you laugh?!
    Today we have a crazy fight, the imperial guard have to defend their fortres of inviticus 6 against a massive swarm of 5 million tyranids, will they be able to do it? Lets find out!
    Merch: streamlabs.com/chaoticpinky/m...
    Membership: / @chaoticpinky
    Discord: / discord
    _________________________________________________________________
    Thanks for watching !
    Other Channel: czcams.com/channels/-oC.html...
    _________________________________________________________________
    About This Game (from steam)
    Welcome to Ultimate Epic Battle Simulator 2, the most ridiculous and insane battle simulator in existence! Create eye watering battles with hundreds of thousands, and even millions of characters on screen! Sandbox mode will return, with infinite army sizes and far greater flexibility than ever. Command your armies in RTS mode with full drag select army control, or get the job done yourself and play as any one of the units in 3rd or 1st person. In coming updates for early access, jump into multiple story and player driven campaigns or make your own and share them with your friends! FPS invasion will also be returning soon, where you play through the eyes of a soldier fighting off hordes of zombies in first person.
    Lets not ignore the elephant in the room! UEBS2 features revolutionary new crowd rendering and AI technology which uses pure GPU POWER to bring nation size battles to life! Witness the first game to fully utilize full GPU acceleration for every AI individual and all the technology behind the crowd tech. UEBS2 handles 100 times more characters on screen than its predecessor, and in far greater detail and quality. Details were not ignored, every individual has highly advanced decision making and animation, all while working together for a greater goal. We are also working on our own 'mass' GPU physics engine. Our hope is to bring physics to a scale never before seen, which may allow thousands of ragdolls, and millions of physics based objects. Keep in mind, our physics engine is in very early development so we can't make any guarantees.
    ______________________________________________________________________
    i make insane time lapse video for stunning army many collision bots ai that help funny moments. Funny moments in time lapse and ultimate epic battle simulator and ultimate epic battle simulator 2 would and should not be known as UBS or UEBS2 steam store bought game how to make funny and fun, time loop and time scale best time insane ensane and should not how to and try not to uebs on steam uebs2 gaming game. this is entertainment and how to make timelapse romans army and medivle or medevil foot men known as footmen this simulation or simulater. epic battle game is large scale or massive and has epic or epics in it large warefare fighting time scale long format. timelapse combat fun to make and funy moments may happen who or why i dont know but this lot here is for search :D
    #uebs2 #ultimateepicbattlesimulator2 #warhammer40k #warhammer #tyranids #deathkorpsofkrieg #imperialguard
  • Hry

Komentáře • 417

  • @TempestGhost
    @TempestGhost Před 11 měsíci +348

    A castle defense vs. a tide of teeth and claws like a mountain against a tsunami. This is a quality battle of epic proportions.

    • @KalashVodka175
      @KalashVodka175 Před 11 měsíci +4

      Ngl I kinda wish BL’s writer had more similar story
      An hive city that is just an anthill made of guns vs an unending tide of tyrannids desperate to devour and absorb the mass amount of biomass inside, like two different hordes of insects fighting for supremacy

    • @lukehargreaves4058
      @lukehargreaves4058 Před 10 měsíci

      Is it even a castle defence if you stand in front of the walls with your gates open?

  • @voin5371
    @voin5371 Před 11 měsíci +185

    I think the scariest part about this is that if you look above you can't tell if its more Tyranids or the new ocean of blood the defenders formed.

  • @onlyoneball6256
    @onlyoneball6256 Před 11 měsíci +563

    This is the only game that can truly show what a warhammer battle is like, I love your content and I can see you going far on youtube.

    • @timothylyons5686
      @timothylyons5686 Před 11 měsíci +8

      Surely the tanks would have run out of ammunition.

    • @thiccestboi5114
      @thiccestboi5114 Před 11 měsíci +29

      @@timothylyons5686 Nah, the Machine Spirit provides.
      There will be no further context.

    • @horusluprecal1144
      @horusluprecal1144 Před 11 měsíci +1

      @@timothylyons5686 IMHO they would have been more effective just running the nids over at full speed.

    • @shoother2257
      @shoother2257 Před 11 měsíci +12

      No game can truly show a warhammer battle

    • @petrosgatis3831
      @petrosgatis3831 Před 11 měsíci

      In numbers. Not on content.

  • @midir-2
    @midir-2 Před 11 měsíci +76

    I like the fact that this "tiny scouting force" is a canon tyrannids scouting force 😂

  • @shikanawa
    @shikanawa Před 11 měsíci +118

    To be honest I would love to see the aftermath of those battles, having a good look of what the battlefields looks like after the nuke drops ! (Also I find it very fiiting to have a nuclear explosion at the end of a lost battle for the imperium, I can here the last Imperial officer in the last bunker transmitting :"this is outpost 4656 of the Invictus 6 Defense Force, the tyranids have broken through our defenses, the battle is lost, I have activated our nuclear warhead, the Emperor protects ! Outpost 4656 out".)

    • @ntfoperative9432
      @ntfoperative9432 Před 11 měsíci +17

      Execute orbital bombardment

    • @timothylyons5686
      @timothylyons5686 Před 11 měsíci

      Yer ain't gots me yet, got me one more surprise fer yas.
      Use da explosives.
      Da bomb you git da bomb.
      Always have yer tunnels dug an ready.
      'Warlord Gorgutz Ead Hunter'.

    • @user-ye9ff7tm1b
      @user-ye9ff7tm1b Před 4 měsíci +3

      Imperium: loses
      Initiate the exterminatus

  • @colonelturmeric558
    @colonelturmeric558 Před 11 měsíci +127

    Nids creating a mountain of dead gaunts to the parapets is so in character, those pesky bugs

  • @alastairsmith2173
    @alastairsmith2173 Před 11 měsíci +28

    Guardsman: Don't do it, we have the high ground.
    Tyranid: Then we will just make higher ground with our bodies.

    • @ntfoperative9432
      @ntfoperative9432 Před 10 měsíci +2

      Ships in Orbit preparing a bombardment: “we have the Highest Ground”

    • @RoxyGotMoxy.
      @RoxyGotMoxy. Před 8 měsíci

      @@ntfoperative9432 Tyranid swarm surrounding the fleet "We're in space. there is no ground. Also, the entire sector is Tyranids."

  • @robertcurry389
    @robertcurry389 Před 11 měsíci +25

    I like it how you say this is a “small skirmish” and in the scale of Warhammer 40k, you’re exactly right.

  • @Comicsluvr
    @Comicsluvr Před 11 měsíci +196

    At 17:00 in the numbers were looking pretty good for the defenders. 800k dead for the 'Nids with less than 3k defenders gone. However, the big turning point was the various ramps of bodies...

    • @ChaoticPinky
      @ChaoticPinky  Před 11 měsíci +39

      Walls are great - untill the nids BECOME the wall xD

    • @Dour888
      @Dour888 Před 11 měsíci +20

      Im pretty sure it actually happened in lore that the nids deliberately used such tactic.
      I know for sure they used their bodies to plug the orbital laser barrels on their assault on tyran when they were firstly recorded.

    • @markjones4225
      @markjones4225 Před 11 měsíci +7

      ​@Dour888 indeed they did in the Devastation of Baal book

    • @Googleisstupid-sk3hm
      @Googleisstupid-sk3hm Před 11 měsíci +1

      Not many officer would be so stupid they wouldn't see or predict this happening. The fact there's seems no way to represent this in game make it questionable. Would love to see option where you can clear ramps,piles at a cost. A risk vs reward factor. Or else this is how it always ends piles allow swarm,enemy to bridge gap.

    • @hecksnekinc.2750
      @hecksnekinc.2750 Před 11 měsíci

      @@Googleisstupid-sk3hm I would think setting the bodies aflame would be an option, but for the amount of blood that would douse any flame. Tyranids may also not be as flammable as I think

  • @deltarno7502
    @deltarno7502 Před 11 měsíci +36

    Start of fight: Hmm, letting the guard shoot through the walls doesn't seem fair.
    Five minutes in as monkey brain actually sees what 5 million looks like: Yeah, they need it.

    • @corvidcorax
      @corvidcorax Před 11 měsíci +6

      Funny how we underestimate how big a million is in the context of a battle, yet GW forgets how small a million is in the scale of entire planetary wars and campaigns.

  • @Antidragon-nl7by
    @Antidragon-nl7by Před 11 měsíci +36

    1:54 Perfectly in character for the death corp to stand _outside_ of the defenses.

  • @filthy66shrek
    @filthy66shrek Před 11 měsíci +88

    Well , that explains how Stonehenge came about . It was actually the top of a fortress , but the main body of it got covered by invaders bodies .

    • @LauftFafa
      @LauftFafa Před 11 měsíci +2

      thats a unique way of seeing it , not sure if its a popular myth or are you good at imagining . if so i think you need to be a worldbuilder&writer

  • @trueblaze84
    @trueblaze84 Před 11 měsíci +103

    Fun fact; starcraft was originally going to be a Warhammer 40K game featuring the Humans, Eldar, and Tyranid however they were unable to work out the licensing so they came up with their own original story instead. Hence why the marines and Zerglings look so much like space marines and tyranids.

    • @Naurfae
      @Naurfae Před 11 měsíci +15

      Still an absolute shame, it could've been amazing. Especially seeing how GW is throwing around their license these days...
      (Not that I think more Warhammer stuff is bad, but they have such a big history of shutting down amazing stuff and now there's like a dozen crappy mobile games)

    • @trueblaze84
      @trueblaze84 Před 11 měsíci +4

      ​@@Naurfae I actually like the way GW is doing their open licensee system right now. If I remember correctly they don't have to pay for licensing unless the game makes over a certain amount of money at which point they take a percentage instead of a flat amount and only have some moderate over sight to make sure nothing is lore breaking. Ya it means we're going to get a bunch of crappy mobile games and some low effort cash grabs, but those will get forgotten pretty quickly while games like Chaos Gate will get a lot more attention and bring more people into the fandom.
      Would be really cool if someone could make an actual starcraft type game with the the Warhammer figures tough.

    • @Naurfae
      @Naurfae Před 11 měsíci +6

      @@trueblaze84 That does sound like a very reasonable system.
      Yeah, I guess I'm just bitter seeing GW greenlight cashgrab projects after they brutally shut down so many amazing fan projects for years. But in general more Warhammer stuff is good for Warhammer fans, so it's probably a good change :)

    • @Ilithandie89
      @Ilithandie89 Před 11 měsíci +7

      No. This is a common misconception. Warcraft: Orcs and Humans was suppose to be Warhammer Orks and Humans. Starcraft was a cheeky jab at Games Workshop. Warcraft was about 70% complete when GW pulled any additional funding as they didnt like how the game was going and didnt want it how the first PC game for warhammer to be.

    • @horusluprecal1144
      @horusluprecal1144 Před 11 měsíci +3

      @@Ilithandie89 I will never forgive GW for shutting down TTS

  • @MRSupernova100
    @MRSupernova100 Před 11 měsíci +15

    A recon station with 5 full companies worth of Black Templars and 25k Cadian shock troops / Kasrkin...
    The numbers are so unapologetically over the top that it went from being kinda stupid, right back to being bloody awesome.

  • @trueblaze84
    @trueblaze84 Před 11 měsíci +19

    "I wonder what's going through those guardsmen's heads right now"
    Me: I'm guessing a Tyranid's claw

  • @samduffy1636
    @samduffy1636 Před 11 měsíci +36

    I love how you call all of these battles "Small Skirmashes" truly grimdark

  • @christopherk10101
    @christopherk10101 Před 11 měsíci +5

    Watching this felt like being in an Imperium drinks bar watching a live news report

  • @AVREL24
    @AVREL24 Před 11 měsíci +54

    This really feels like the Siege of Terra series. Just constant fighting, being aware that a victory is near impossible and endless hills of bodies. Love it. Can you do a multy layered castle defense? Loyalist vs Traitors

    • @ChaoticPinky
      @ChaoticPinky  Před 11 měsíci +13

      Going to be working my way through the lesser known battles of Medusa V first, if you have suggestions for particular campagins or battles im all for it !

    • @tonyyul703
      @tonyyul703 Před 11 měsíci +2

      ​@@ChaoticPinkywe need Bainblade tanks, Imperial Knights, some Dreadnoughts, and titans

  • @alexanderthegreat6682
    @alexanderthegreat6682 Před 11 měsíci +7

    **
    -Last message of Sergeant Palleus, Honored Battle-Brother of the Black Templars

  • @Azeral.
    @Azeral. Před 11 měsíci +21

    Wow, the Cadian Guardsman at 3:14 in the far front need a medal. Holding off hordes of xenos but never flinching.

  • @cardboardbox6690
    @cardboardbox6690 Před 11 měsíci +17

    No way, the tyranids begin sacrificing themselves to get over the lakes of blood.

    • @MagralhoPT
      @MagralhoPT Před 11 měsíci +8

      Actually its pretty accurate. If anything is the only thing accurate about the tyranids in this battle 😂

  • @knobjob2839
    @knobjob2839 Před 11 měsíci +60

    To answer your Tyranid question on reproduction rate: it's more or less continuous.
    Different parts of the Nord Queen are all laying eggs at the same time. The swarm consumes everything including itself. It's common to cannibalize the dead and remaining troops to get better information on the battle and to create new bioforms.

    • @ragnarian
      @ragnarian Před 11 měsíci +8

      Hormagaunts also lay a batch of several dozen eggs very shortly after landing, which nature quickly, usually quickly enough to join the second wave

    • @aleccarroll7328
      @aleccarroll7328 Před 11 měsíci +1

      Yo that's wicked love the nids

    • @ChaoticPinky
      @ChaoticPinky  Před 11 měsíci +20

      Oh so the process is pretty much instant - as the first waves are crashing over the walls the nids at the back are already collecting bio mass and pumping more bugs into the fray !! Nids are truely terrifying beings.

    • @knobjob2839
      @knobjob2839 Před 11 měsíci +1

      Exactly 👍. Thanks for all the great content!

    • @cardboardbox6690
      @cardboardbox6690 Před 11 měsíci

      Did not realise it was instant goddamn, ngl the nids are truly terrifying because even if a world gave its all unless they win like on Ultramar where they drove off the tyranids wouldn't a defeat make all the efforts resources and loss of live and stuff completely pointless because the nids would simply reabsorb all their dead like a hoover then simply gain more biomass from the newly conquered world with possibly not even slowing down the hive fleet.

  • @ryanclubb4815
    @ryanclubb4815 Před 11 měsíci +9

    just found these UEBS2 40k videos. and im just loving them so far. especially the videos with the tyrnaids.
    How do tyranids assimilate all this Biomass? a few things are considered 1. the amount of Biomass. 2.the force that they will be fighting. 3. how far is the tyrnaid force from the main tyranid force.
    1. tyrnaids in turn can consume any amount of biomass "including themselves". Tyranids in this instance have a number of feeder organisms that are ment to purely consume organic matter of any size. For large amounts of biomass like this battle they would either spawn hundreds of thousands of "Rippers: crawling serpent like beasts" or "Haruspexs: monstrous beasts that can eat entire regiments worth of soldiers in a single bite". these types of creatures would fallow or travel with the swarm to act as a mobile recycling force. they are often seen either at the back end of a swarm or in the middle of the force. depending on the situation. 2. since this was a scouting force of 5 million hormagaunts. it is pretty clear that the force would suffer heavy casualties in its victory, while at the same time as the force would be directed to to break down and destroy what fortifications that the defenders. so that the tyranids don't have to worry about that outpost in the future. 3. finally "how far from the main tyranid forces" since there were no larger creatures in the battle. it is safe to assume that the force was not that far from the main swarm. so the swarm of hormagaunts can all eat their fill and return to the main force for later battles or to be consumed themselves to add to the amount of biosmass that they return with. and later some feeder beasts can come by and eat up all that tasty biomass

  • @gilbertomartinez6579
    @gilbertomartinez6579 Před 11 měsíci +15

    This can be classified as a ''normal'' Tyranid attack. Now imagine a full scale attack with all units Tyranids have to offer. Warriors, Zoanthropes, Gargoyles, Strygons, Biotitan, Carnifex, Biobores, etc. This was just a warm up...

    • @RoxyGotMoxy.
      @RoxyGotMoxy. Před 8 měsíci +2

      For the imperium of man, this was a horrific battle that would go down in the annuls of history. For the Tyranids this was a trip to the corner shop.

    • @gilbertomartinez6579
      @gilbertomartinez6579 Před 8 měsíci +2

      @@RoxyGotMoxy. Not for nothing they are called ''The Great Devourer''. The Hive Mind does not concern about sacrificing a few millions of Hormagaunts. At some point, the defenders were going to be exhausted or overunned. That's how the Tyranids win.

  • @Xenobears
    @Xenobears Před 11 měsíci +10

    The defenders are literally drowning in the blood of their enemies because the gaps in the castle walls have been plugged with tyranid corpses.
    I wonder how much longer they would have lasted if the space marines had heavy bolters on the walls instead of just chainswords at the gates.

  • @JustaGuy_Gaming
    @JustaGuy_Gaming Před 10 měsíci +3

    I was also thinking all the exits to the castle have been blocked... as the Tyranids start going over the wall even if they die they will kill the Imperial troops. If nothing else they will drown them in their blood as the blood has no where to go.

  • @michaeltravers9866
    @michaeltravers9866 Před 11 měsíci +2

    featuring walls being circumvented by piles of bodies, enemy flanks being denied by rivers of blood, rivers of blood being crossed with more bodies and soldiers choosing to drown in blood rather than face the tyranids.

  • @AdamNisenziSpisak
    @AdamNisenziSpisak Před 11 měsíci +3

    this is why fortress walls in warhammer are usualy ridiculously tall

  • @conan2096
    @conan2096 Před 11 měsíci +2

    "attention xenos fith. please stop trying to bury us under your corpses its really gross."

  • @Blazer4117
    @Blazer4117 Před 10 měsíci +2

    This is the most lore accurate battle I've seen about Nids vs Guardsmen.

  • @madmartigan879
    @madmartigan879 Před 11 měsíci +4

    i dont know the exacts, but in part harvesting of biomatter is going on during the battle. Ripper swarms gorge on biomatter and take it back for processing, they are basically just piranhas with no digestive system of their own, throwing themselves back into the bioprocessing system

    • @MagralhoPT
      @MagralhoPT Před 11 měsíci

      Rarely the harvesting happens at the same time. First stage of planetary invasion is removal of threats. Only after that the true harvesting begins. There might be rippers present and reclamation pools and capilary towers forming but most likely those are to identify threats and spawn effective bioforms.

  • @JustaGuy_Gaming
    @JustaGuy_Gaming Před 10 měsíci +4

    Defenders held out longer than I thought. When I noticed in the first few seconds they rushed right up to the wall almost instantly I knew the Tyranid speed was pretty high and the Imperial troops dmg value was set pretty low. That said it really came down to the body piles in the end. I think if they had a few space marines with bolters they might of held out.

  • @OniFeez
    @OniFeez Před 11 měsíci +36

    As an engagement this is pretty damn cool, but against a horde like this I'm sure they would use artillery strikes such as Mortars and Whirlwinds. If available I suppose. But I can't imagine a guard regiment on an outpost like this to not be at least somewhat decently stocked haha.

    • @MagralhoPT
      @MagralhoPT Před 11 měsíci +4

      I cant imagine tyranids invading any area with just gaunts. So yeah. It is what it is. Stop complaining.

    • @OniFeez
      @OniFeez Před 11 měsíci +2

      @@MagralhoPT such irony

    • @MagralhoPT
      @MagralhoPT Před 11 měsíci +1

      @@OniFeez i beg your pardon? Irony? Where?

    • @randomnobody8713
      @randomnobody8713 Před 11 měsíci +6

      Yeah but they have too many Space marines for a "small outpost"

    • @KanuckStreams
      @KanuckStreams Před 11 měsíci +2

      And air. There is zero 'nid air, so the Imperials would have complete air superiority, and would ABUSE it.

  • @harry33987
    @harry33987 Před 11 měsíci +15

    Damn this was awesome to watch! And seeing the nids build those snaking paths through the blood makes me wish there was a flooded map with small islands just so any horde or swarm has to sacrifice their own to get at the enemy.

    • @ChaoticPinky
      @ChaoticPinky  Před 11 měsíci +7

      Always reminds me of ants crossing water, killing their own for the greater good of the colony

    • @harry33987
      @harry33987 Před 11 měsíci +2

      @@ChaoticPinky Yeah same. Gets me thinking of all the things that would likely be too difficult to do but would awesome. Like units being able to climb up walls, jump off things if it wasn't going to kill them, or scramble over the top of allied units.

    • @spiggityspoo756
      @spiggityspoo756 Před 11 měsíci +1

      ⁠Fun ant fact, I know for fire ants at least, those ants are still alive! While a handful of ants is ultimately very little compared to the greater colony of thousands, they won’t needlessly waste their lives. They’ll build bridges or even rafts of their own bodies to cross chasms or survive floods, but once they’re no longer needed for that task, they’ll likely still be alive and ready to work on something else. It’s actually incredible to see how such little creatures can do such crazy things, it’s why I fell in love with the Tyranids in the first place!

  • @randomdude8202
    @randomdude8202 Před 11 měsíci +8

    A fine example of what actually happens in a realistic 40k battle. Also ai surprised me when both sides actually used the walls.

    • @corvidcorax
      @corvidcorax Před 11 měsíci

      If it were realistic then there wouldn't be nearly as many space marines present, the guard would have artillery support, the 'nid army would have a greater variety of troops even for a 'scout' force including airborne forms (Bad news for Imperium), the gaunts would have just scaled the walls immediately instead of waiting for a ramp of corpses to form, and the defenders wouldn't be able to magically shoot through walls 🤓☝
      For real though, you're bang on in terms of scale. If you ignore everything else then it paints a pretty good picture of just how overwhelming large tyranid swarms are and how hopeless it must feel to fight against an unending tide.

    • @randomdude8202
      @randomdude8202 Před 11 měsíci

      @@corvidcorax fair enough.

  • @michaelmurphy2786
    @michaelmurphy2786 Před 11 měsíci +9

    This just makes me wonder what would happen if there were flamers in the game

  • @IchBinFreierGeist
    @IchBinFreierGeist Před 11 měsíci +7

    I just wish you could have troops on the walls to properly use the castle’s defenses

  • @RobertLPemberton
    @RobertLPemberton Před 11 měsíci +11

    This is the battle sim content I needed, definitely following and hope to see more accurate WH40K mods!

  • @JurrasicChase
    @JurrasicChase Před 11 měsíci +7

    Poor fellas did a hell of a lot better than I had originally thought haha. Good work to 'em!! Good work to you as well for giving such great coverage of the small excursion!

  • @matthewfreeman4472
    @matthewfreeman4472 Před 11 měsíci +4

    Medusa V? Now that’s a trip down memory lane.

  • @randomaccessfemale
    @randomaccessfemale Před 10 měsíci +1

    16:18 The lone guardsman: 'At least I can fight from cover.'

  • @josephjohnson5415
    @josephjohnson5415 Před 11 měsíci +1

    When nids attack they are followed closely by ripper swarms, fat grub like creatures with sharp mouths that eat everything dead, including their fallen. These rippers then jump into bio-pools of acid that digest them and everything they've eaten. This bio-slurry is then pump into capillary towers which hive ship drink like straws or to birthing pools if the attack is still going. Tyranid motto "lunch today, more of us tomorrow", the tyranids never need sacrifice any of them as they are all redigested so long as they win. But a lost can be very costly.

  • @grif16
    @grif16 Před 11 měsíci +5

    You say it's just a small outpost, but you don't commit 500 astartes to defend a small outpost. Something very valuable must have been there

    • @ChaoticPinky
      @ChaoticPinky  Před 11 měsíci +4

      I realise in lore that's half a chapter. But in the game even with high deflection, armour, block chance and block resist they die way to fast. Though tbf in the Dow game's hundreds died every battle :😜

    • @MagralhoPT
      @MagralhoPT Před 11 měsíci

      ​@@ChaoticPinkyyou did a great job to match the numbers to a realistic level. Love that you picked black templars! The perfect choice!

  • @anthonytamba7610
    @anthonytamba7610 Před 11 měsíci +24

    just wanted to say you dropping content for people who appreciate it. thank you for making 40k content and i hope blessing into your career 🙏

    • @ChaoticPinky
      @ChaoticPinky  Před 11 měsíci +7

      Its comments like these that make it all worth it, thank you!

    • @none62092
      @none62092 Před 11 měsíci +3

      @@ChaoticPinky it takes a while to pick up traction online, keep it up because I found you on my recommended which means you are probably going to get an influx of people soon

  • @masongrae5010
    @masongrae5010 Před 11 měsíci +4

    I feel like this could’ve gone a lot differently if the Templars were all placed on the front lines around the perimeter at the start since they could do no shooting at all and had to very slowly and sporadically wade through a wall to wall blockade of unmoving guards men. Like that one tactical placement of frontline chain swords with gun fire lines backing them up and heavy artillery firing over the walls would’ve allowed for better counter pushes and more efficient killing waves to hold the line

  • @Legozanman
    @Legozanman Před 10 měsíci +2

    Guardmans: Leman russ theres tyrnaids swarming up to the walls!
    Tanker: Thats not good then, driver go up the wall!
    Driver: Aye aye!
    18:00

  • @kitsunoyumi
    @kitsunoyumi Před 10 měsíci +2

    Not sure if anyone's mentioned yet, but the 'Nids would send in ripper swarms to gorge themselves on the dead, both 'Nid and Guardsmen, then return to a biopool and throw themselves into it returning their own biomass to the Swarm as well.

  • @NtoTheM
    @NtoTheM Před 10 měsíci +1

    And if you imagine now that in the real combat scenario the guardsmen would've long been overrun cause of reloading/running out of ammo entirely.
    Actually, the main reason this fortress fell is because the Space Marines start pushing OUT when they get the chance. And by that they lose most if not all of the back-up firepower of the guardsmen they're tanking for, which leaves the Marines surrounded and then picked off rather quickly.
    And once that wall of defense falls the guardsmen don't have enough firepower to even out their squishyness.
    If the Space Marines held their positions close to the guardsmen they'd last a lot longer overall and kill MANY more tyranids.

  • @chadmarx7718
    @chadmarx7718 Před 11 měsíci +15

    This has me convinced that in-lore the imperium should literally lose every single on-planet engagement with the nids. The imperial forces cannot shoot through walls, they get tired, they have friendly fire activated. They have limited ammo. Realistically, nids should always win in-lore, especially considering they have other types of troops as well

    • @joshydarroch
      @joshydarroch Před 11 měsíci +12

      Maybe but remember that the Imperium has much more combat capabilities/assets and numbers than what is shown here during engagements with the Nids. It's unclear how effective just one Lasgun is vs Tyranid carapace let alone any other equipment within the Imperium war machine.

    • @InquisitorPinky
      @InquisitorPinky Před 11 měsíci +12

      In Universe, they only “win” with combined forces. But they actually do lose most planets. You need orbital support, and that means a gigantic fleet. If you have that and enough fortresses, you may survive. See Battle for Macragge. Most defences against tyrannids are there to win time. Trying to delay the swarm. Making it too costly to advance further

    • @randomdude8202
      @randomdude8202 Před 11 měsíci +2

      @@InquisitorPinky exactly. It is all there for attrition, and imperium sometimes manages to win thanks to that. But Nids definitely win most of them.

    • @LotionSoronarr
      @LotionSoronarr Před 11 měsíci

      realistically, nids should have no armor worth a damn. High-level nids should be a LOT worse. Their rate or replacement/growth rate should be a LOT slower. And their "space ships" should be utter garbage.

    • @wellmanneredpsychopath274
      @wellmanneredpsychopath274 Před 11 měsíci +4

      @InquisitorPinky has it right, once the nids touch a planet they are all but unremovable. Same with the orks. Any on surface fighting isnt to stop them from taking the planet, its to evacuate imperial resources and then nuke it from orbit. Only in the most extreme circumstances would the Imperium attempt to stop the nids from holding a planet, usually under the instruction of an Inquisitor or the High Council of Terra. And those circumstances are rare to say the least

  • @jonathanvanschuyver9329
    @jonathanvanschuyver9329 Před 11 měsíci +1

    “Only in death does duty end” a quote in the Warhammer universe

  • @daibo0ne
    @daibo0ne Před 11 měsíci +1

    Imagine surving this and then your Commanders say, so guys, epic fight, but now You have to clean up. 😂

  • @shizo66
    @shizo66 Před 11 měsíci +4

    the riper swarms would come with a secondary force to collect biomass while the second attack occurs

  • @alfreddelcrow9941
    @alfreddelcrow9941 Před 11 měsíci +3

    lol you saying 5mil is tiny just make it feel truly like warhammer 😀 I LOVE IT !

  • @plateau6451
    @plateau6451 Před 10 měsíci +1

    What I love in this video is the fact that after 10min when the castle is completly surounded you can't see a tiny bit of gras in the distance during large camera angle only a purple-ish see of thyranids

  • @michelveilleux2075
    @michelveilleux2075 Před 11 měsíci +1

    Ah yes, the Imperium of Man. 99% mortality rate; VICTORY 😂

  • @poop464
    @poop464 Před 6 měsíci +1

    A literal lake of blood in the middle of the fortress. Khorne would be pleased.

  • @jimmyclyde
    @jimmyclyde Před 11 měsíci +5

    Did I catch an exterminatus at the very end there? Inquisitor Kryptman approves.

  • @drakedrago6
    @drakedrago6 Před 11 měsíci +2

    I feel like im listening to a sports announcer with this guy’s commentary

  • @trentonhevener6349
    @trentonhevener6349 Před 11 měsíci +5

    If your computer could off it’s self it would have haha

    • @ChaoticPinky
      @ChaoticPinky  Před 11 měsíci

      I realy do like to push it to the limit :P

  • @Michael-po5uq
    @Michael-po5uq Před 10 měsíci +2

    Lmao they have turned the fort into a cranberry juice factory!
    Just look at all that vitamin c"

  • @nobob8564
    @nobob8564 Před 10 měsíci +1

    The nids build reclamation pools of digestive fluid, that gets fed into "capillary towers" that stretch into space like a giant straw for the hive fleet to slurp up.

  • @VideoGameKillCounts
    @VideoGameKillCounts Před 11 měsíci +7

    I kill count games… but hot damn this is truly uncountable, so glad it has its own counters!
    Superb video, love to commentary… what a slaughter… imagine, just imagine a true Tyranid invasion!! 🤯

  • @calebcarroll7641
    @calebcarroll7641 Před 11 měsíci +2

    And for the Nids, this is a total victory... They'll just mop up all of the organic material, including their own dead, and reprocess it all into new Nids. Near 0 loss. I say near 0, surely some of the organic mass was vaporized beyond capacity for reprocessing.
    Also, StarCraft was originally meant to be a Warhammer game. But it didn't work out. Blizzard still had all of their work, however, and so just repurposed it into StarCraft. A bit Nid like...

  • @micahstrange2792
    @micahstrange2792 Před 11 měsíci +1

    imagine cleaning it all up even the best janitors would quit their jobs

  • @jaggedstar1537
    @jaggedstar1537 Před 9 měsíci +1

    The Tyranids can assimilate a world within hours or at most 3 days if the world isnt very heavily defended. If the battle were to falter, then in the middle of the night, when the fortresses would be at its weakest, the Hive Mind might analyze the current state of its enemy and either A: deploy tunneling units such as Trigons to tunnel under and break into the middle, causing a distraction with a ripper swarm following them. While theyre doing that, other combat forms could climb the body mounds. Or B: If the fortress is still heavily defended, the hive mind MIGHT deploy one or two Heirophant bio-titans to literally shatter the fortress. Thats my take on it :)

  • @chriswhite3692
    @chriswhite3692 Před 11 měsíci +1

    Memo:
    All recon outposts will include a complimentary nuclear weapon failsafe.

  • @conrradotorres4653
    @conrradotorres4653 Před 11 měsíci +1

    Space Matine: if we die, then we'll meet them outside!!!

  • @SpaceHippy
    @SpaceHippy Před 10 měsíci +1

    "Imagine defending this guard house!"
    ....*me, imagining the depths of soil in my pants*

  • @DarronGA
    @DarronGA Před 11 měsíci +2

    The Castle broke before the Guard did!

  • @chaddamharkness7119
    @chaddamharkness7119 Před 8 měsíci +1

    ' a small scouting party of 5 MILLION '

  • @viridisxiv766
    @viridisxiv766 Před 11 měsíci +1

    with true line of sight and a realistically limited amount of ammunition per soldier this would be over very quickly.

  • @desertwynd30
    @desertwynd30 Před 11 měsíci +3

    36:08 'nipple to bits' or 'nibbled to bits'? Works both ways honestly.

    • @ChaoticPinky
      @ChaoticPinky  Před 11 měsíci

      Its now Nippled to bits, as that conjours some strange images in my head :P

  • @richardgrant9367
    @richardgrant9367 Před 11 měsíci +2

    What more camm be be said , the narration handled every possibility! Avalanche of crustaceans 👍🏽

  • @newtonianromance
    @newtonianromance Před 11 měsíci +1

    The true horror of the Tyranids realised...no wonder people lose their sanity

  • @Quick-Silver206
    @Quick-Silver206 Před 10 měsíci +1

    The terrain was corpses with rivers of blood. Holy shit!

  • @BigBinky_Gaming
    @BigBinky_Gaming Před 10 měsíci +1

    Your computer must be crying rendering all that lol. Also thats is terrifying! This guy said scouting force.... I can only imagine mawlocks, and tyranofex's

  • @King_Crawdad
    @King_Crawdad Před 11 měsíci +1

    Not only is it hilarious but it's lore accurate

  • @hattyc
    @hattyc Před 11 měsíci +1

    “The only good bug, is a dead bug.” 🐜

  • @Yozzy22
    @Yozzy22 Před 10 měsíci

    Not a Nid player, but a few intersting factiods:
    Nids throwing enough bodies to just overwhelm and undermine defenses in 100% canon.
    What's not canon is UEBS AI in their decision making process. They use burrowers, flyers, infiltrators... The Nids aren't shy about throwing huge waves of bodies at a fortress, but they're usually smarter and more varied in their tactics. A shorter siege means the quicker they ring the dinner bell.
    After a battle, the various bugs, ripper swarms in particular, flood the field and chow down. Then they throw themselves into a reclamation pool (think of it like an open stomach making a lake) and turn into chitinous, fleshy towers. Bioships then drop below orbit to suck these up for food.
    A "textbook" Nid invasion takes less than a hundred days to turn a planet into an airless, waterless rock.

  • @cheekloins4126
    @cheekloins4126 Před 10 měsíci +1

    To think after this is over, the Tyranids will have only gained in numbers.

  • @user-oh9hf2tv9p
    @user-oh9hf2tv9p Před 11 měsíci

    Thank you, the laugh I had when I saw the space marines next to tanks. Them dudes was HUGE.

  • @Morionys
    @Morionys Před 9 měsíci +1

    In these situations they first send in the imperial guard and the space marines to see how fucked the situation is to see if it needs to get blown up, then they realize it's all fucked, let them die and then blow it up anyways

  • @Cobalt57
    @Cobalt57 Před 4 měsíci +1

    It would be interesting to see when the Imperium had 2/3 of its forces remaining and 50% ‘Nids remaining, but outer wall was no longer a barrier, if everyone had pulled back to inner walls, moved Cadians up onto the parapets, and started using the buildings to funnel ‘Nids coming over the walls. Not sure how pathing to parapets works. Probably would have just ended in a blood lake drowning scenario… 😅

  • @FLMKane
    @FLMKane Před 7 měsíci

    Leman Russ tanks: *fortify the walls.*
    Rogal Dorn: *Yeeeees*

  • @DaughterOfDrakes
    @DaughterOfDrakes Před 8 měsíci

    *Enraged tyranid screeching translating to 'how the hell did 5 million hormagaunts end up with no synapse or support forces, when we find whatever malign node of the hivemind came up with that idea it's getting put into a ripper*

  • @keneund
    @keneund Před 11 měsíci +1

    Just found your channel, immediately began binge watching all your videos, keep them up man

  • @shahman76
    @shahman76 Před 10 měsíci +1

    Holy shit! Those black templars got turned into blood angels😮

  • @Tentumon111
    @Tentumon111 Před 9 měsíci +1

    God damn it, who didnt assign a commissar to the Krieg?? They were *outside the damn walls*.

  • @TheHorzabora
    @TheHorzabora Před 11 měsíci +2

    That’s very cool, there were some exceptionally cinematic moments in that video.
    Although, while I love the idea that the Guard only lost because they’re were buried under a mountain of bodies (and opened fire at about 10 feet range), I do feel the ‘mountains of gore and lakes of blood’ might have been turned up a touch high :-P

  • @TheHazCan
    @TheHazCan Před 11 měsíci +2

    I don't know if the lore is still the same, but if I remember correctly, I think it takes 100 days from the first spore to the complete death of the planet

    • @MagralhoPT
      @MagralhoPT Před 11 měsíci

      From a week to 3 months so yeah.

  • @theangusschmaloer
    @theangusschmaloer Před 9 měsíci +1

    Actually quite weird, lore wise, that nids can't swim, or breath under water. They can survive on a space rock with 0 air

  • @MaxwelloftheClocktower
    @MaxwelloftheClocktower Před 10 měsíci +3

    I have just discovered your channel my man and I have to say, your narration style really reminds me of Craig Charles on Robot Wars. Not the nostalgia trip I was looking for when looking for 40k UEBS2 videos but im here for it regardless

    • @ChaoticPinky
      @ChaoticPinky  Před 10 měsíci +2

      Love Craig Charles, met the guy a few times :D

  • @MentholMinty
    @MentholMinty Před 11 měsíci +1

    Shame really, if the space Marines didn't go for their suicide counter charges, they could've been around for the last stand and possibly survived in low numbers.

  • @nobob8564
    @nobob8564 Před 10 měsíci

    16:05 nervous laughter LMAO

  • @GiRR007
    @GiRR007 Před 11 měsíci +1

    This is a prime example why space marines would be the imperium's better attrition fights, they dont get tired, hungry, sleepy, ect, they can literally just fight for days on end with melee weapons so they wont run out of ammunition's.

  • @natty2016
    @natty2016 Před 11 měsíci +1

    So about the Zerg comment at 43:16 StarCraft to my knowledge was originally meant to be a 40k game, hence the resemblance. Though I could be wrong

  • @RoadWarden
    @RoadWarden Před 11 měsíci +7

    It may have gone better if the imperials had some artillery in the fort.

    • @MagralhoPT
      @MagralhoPT Před 11 měsíci +1

      Might not if nids actually had any sort of semblance to a real invasion force. But it its what is is. Just a fun thing.

  • @MetalDrummer141
    @MetalDrummer141 Před 11 měsíci +5

    39:19 Khornate Remodeling Service

  • @Wei2Vile
    @Wei2Vile Před 11 měsíci

    Guardsman: Whats plan B?
    Inquisitor: Exterminatus 😑
    Guardsman: erm, how will it be called?
    Inquisitor: When my heart stops beating 😑
    Guardsman: ... alright, lets kills some xenos.

  • @vidiotsyndrome
    @vidiotsyndrome Před 11 měsíci +1

    16:31 there's a tank on the friggin stairs!😅😅😅😅😅