EXIT 8
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- čas přidán 10. 12. 2023
- Can you find Exit 8?
LISTEN TO DISTRACTIBLE ►► open.spotify.com/show/2X40qLy...
Play the Game ► store.steampowered.com/app/26...
Edited By ► / nerdfiction
Edited By ► / rad_r
And ► / lixiantv
Scary Games Playlist ► • Scary Games!
Horror Outro ► / haunted - Hry
Imagine this from the NPC's perspective, it must be hilarious. You have another person who runs up, yells at the walls, screaming "THIS IS DIFFERENT" and then runs in the opposite direction
normal train station, people getting lost 💀
@@macktf8785😂😂😂😂😂😂😂
"there's a face in the ceiling" he screams running back past you
@@jwalster9412 🤣🤣🤣🤣🤣🤣
Oh, man. Now I want to try that in real life!
mark doing an accidental jumpscare by doing the posters one at a time is hilarious to me
my heart jumped at that haha
E
timestamp?
@@ebrucan7161 34:01
@@ebrucan7161 33:58
Mark completely and verbally ignoring the posters all the time while yelling what could he possibly be missing is peak comedy
that was hilarious, hes like " if i dont acknowledge them, they wont change "
i never noticed if they changed or not
It’s so frustrating like just use ur eyes for 10 seconds it’s not that hard
Borderline unwatchable because of that.
It was getting so frustrating
Mark at 26:10 : “You’re making this too difficult.”
The doorknob in the middle of the door:
He figured it out though unlike Jack
Jack played this way better though
Game: Too hard.
Mark: 15:09
Mark uses _This in onto itself - is an anomaly._ Its super effective!
Markichu wins.
I genuinely dont see ir
@@yairennyrit’s the third door. Pause it at exactly 26:16 you’ll see it. The doorknob is straight up in the middle of the door.
And it happened like 3 times, missed em all lol
The fact that there's a public transportation place not completely packed with people should be an anomaly in itself
especially in japan 😭
@@aphrodite9556being happy is also an anomaly in japan apparently
in south korea too
japan and korea almost has the exact system
I've been in empty train stations and bus platforms (one specifically has 15 bus routes stop at one stop so no reason to be quiet especially since it's city centre) and every time I feel like I've been transported to an alternative universe and shouldn't be there.
@@creativegamer_03 BRO
Imagine just walking through the subway with your briefcase and phone, just trying to get home and you see the same person each time. You never acknowledge them, but you're aware you seem to cross paths consistently.
Then, one day, you decide to greet them with a smile and in response to your kind gesture, they do a 180 and walk the other way...
So to him Mark is just a randomly aggressive weirdo lol
You decide to start running at one point too
What if, in theory, the other guy is just another player that passes by an npc(mark) while playing and he is also just trying to get to exit 8!
@@itsjustme4872but that’s just a theory…a GAAMEE THEORY!!!
Fr
For those curious about the anomalies he missed and didn't go back to, here you go:
6:57 Door handle in middle of door
12:25 Growing posters
13:59 Security sign eyes moving (he didn't look long enough for them to move but the moving eyes have smaller irises that don't touch the eye border
14:40 Door handle in middle of door
14:53 Ceiling ghost face (you only briefly see one of it's* eyes)
Anomalies he never saw at all:
Yellow floor tile faces
Yellow floor tile cross pattern
Excessive "No Smoking" signs
Middle door open slightly with woman peeking out
Ceiling lights askew
W comment
and the security sign following him
Yellow floor tile cross pattern at 34:40 innit?
@@narrspiel5795 good eye!
@@eggchomparound the 33 mark he finds it
33:59 The raw comedic timing of the poster check cannot be understated LOL
I know, when I first saw that I was laughing so much inside because him analyzing it made the scare take so much longer lol.
“That’s good, that’s goo-“ “NOT GOOD! NOT GOOD!!”
OML it got me so baddddd
I like how 90 seconds into this game, Mark's already lost his mind, calling a totally harmless bystander "Mr. Mustache, Receding Hairline, Phone in Left Hand, Briefcase In Right, No Socks, White Shirt, Black Pants Man."
@@Rytalix when he said it for the first time, "receding hairline" was infact the second thing he said
It was his way of remembering all the things that could be changed about that man
@Rytalix THIS COMMENT IS SHOWING ANOMALOUS BEHAVIOR, TURNING BACK
@@RytalixWRONG
I'm actually surprised there wasn't more subtle changes involving the man (that I noticed.) Such as the phone not being there or becoming an old model, items switching hands, or having a different hairstyle.
mark saying "okay last one!" with ten minutes left of the video was a nice way of knowing it was in fact not the last one
I try to never check the time stamp for this EXACT reason.
Door
E
Not always true because sometimes players like to voice their thoughts on the game or other anecdotes.
@@NickAvila013 yeah well mark doesn't do that for 10 minutes straight
I like how Mark doesn't have a fight or flight reaction but just reacts with "wow what's this!" then proceeds to drop dead.
except for the wall man, I actually approached it but Mark was like "NOPE!"
@@chloeryanvtuberwhat happens when you did it
@@savageclasher1014 no spoilers 😉
@@chloeryanvtuber bro pls I’m not planning on playing the game
@@savageclasher1014 okay well 😅he chases you
imagine being someone with, like, a visible disability, or a missing limb, or a facial deformity or something, and you're just minding your business when someone runs up to you, points right at it, screams "THAT'S ANOMALOUS!!!" and sprints in the opposite direction.
kbye
I'm gonna start doing this
@@sparingquill7402 No. That's ableist.
@@mx.menacing L+Didn'tAsk+ForTheFunny
Everyone is lokey stupid in the whole comments except me
Mark being so paranoid and still missing massive faces in the ceiling had me dying. The rage was palpable.
time stamp for face in the ceiling? I missed it too
Edit: nvm I see it 💀
@@nikkiwatson6522 31:03
He goes back a little bit later and points it out
For everyone curious, Mark finds the face at 31:43.
to be fair its not that easy to notice when every wall is reflecting something
Maybe it has to do with video settings but that one was very subtle to me. I missed it just like Mark.
Mark giving a stranger the longest nickname gotta be my favourite part
@@TheKickKatAnd? What’s wrong with that
@@TheKickKatWhy did you wink? You silly little winker.
@@Gguhhhgffdxx People leaving comments after a small amount of time to get likes because they're attention starved is not cool
I remember his video, which he uploaded like 8 years ago, it was ‘Avian’ if I’m not mistaken, where Mark named the main antagonists ‘NippleTwist McButterNuter’
I still laugh every time it crosses my mind
@@justhere4637 I admit I have a problem. I am seeking help, though. Baby steps ...
Hey there, I love this game! It's a fun take on anomaly hunting. I'm going to try and flag up the anomalies that Mark misses, but it's difficult because he may not show it on video depending on where he's looking.
- 2:46 - the eyes on the poster to the left has changed.
- 11:58 - the posters are slowly increasing in size. This is the same anomaly he will see at 22:53 but he catches the end result of the growth there. This time it completely escapes his notice, possibly because of the "graphical glitch" he encounters.
- 14:26 - the doorknob has changed position on the farthest door on the right side of the hallway
- 15:10 - there is an anomaly *somewhere* in here but Mark doesn't see it. Unfortunately, neither do we. Mark's assumption of a "false failure" is not correct. But the way this game works, you do not need to actually recognize the anomaly to "clear" it.
- 16:14 - when Mark backtracks, you can see a face on the ceiling in front of the Concourse sign. Mark was standing *under* it at first so we don't see it until he backtracks. He will fail to spot this anomaly again at 30:31, but backtrack and notice it at 31:43.
- 20:17 - Mark mentions how it's "the one time" he doesn't look at the *back* of the sign... but the front is upside down too.
- 34:20 - Ceiling Face is a wonderful example of how an anomaly can repeat until you successfully "escape" from it. Mark will not encounter the faceless man again but Ceiling Face is still in play.
- 34:39 - what Mark notices subconsciously is a pattern in the yellow tiles on the ground about halfway down the hallway
+
bro wtf (thank you)
Mark convincing himself that the game is bugged whenever it does something TOO weird is absolutely the funniest thing
This game does a good job of being creepy and unsettling without any outright jumpscares or obvious threats.
Yeah, it was really great 😂
Enjoyed it very much ❤
Untill the wall man starts running at you
@@kristynecurtz8963 Fair, I haven't actually played it, and there are some jumpscares I suppose like the twins. But they aren't accompanied by that stupid horror trope of trying to give you ear damage and thinking that somehow translates to good horror.
I honestly think this is a pretty awesome concept for how simple it is. It strangely reminds me of Stephen King's The Langoliers, but like before it went to shit and got bad.
I wouldn't call a flood harmless
Dude idk ab you, but Mr. Mustache, receding hairline, phone in left hand, briefcase in right, no socks, white shirt, black pants man is the most obvious threat to all of us as a collective
Mark being so suspicious and running from a man who’s just casually walking past him is oddly funny to me.
beans 🫘
@@IAmJustAPersonLoll12bot
social anxiety at it’s finest
@@IAmJustAPersonLoll12Bot
The guy is probably like "there goes the crackhead that I see each morning..."
i can just imagine mark going over this video before release and noticing every single thing he missed
"HOW DID I MISS THAT?"
I doubt he edited the video. He records himself playing games and sends them to lixian, I doubt he watches most of his videos.
Mark getting visibly more upset each time the sign says zero is more amusing than I anticipated
Mark doing the quick 180 after he sees the man smiling killed me😂😂😂
😂
N O P E
😂😂😂
when ?
@@CoppuChan 4:05
Markiplier perfectly, yet unintentionally summed up his content in one quote. "I have a feeling now that I'm gonna be utterly confident, and then somethings going to go horrifically wrong." 21:20.
This is just to my personal life, but when I started reading that he started saying it, and it freaked me out
@@Mushieshroomlolll that’s happened so many times with me, where i’d just be reading the comments and the second i find one with a quote it gets said in the video
I started reading this comment right as he started saying it😂
for real 😂
34:05 i got scared af
32:47 love how mark went from "NO, NO!" to "yes, let me in, i'm going in"
we need the full uncut version of this. gotta see Mark being absolutely paranoid and practically unfiltered for an hour.
This video game is literally "When I turned around " 101 😂
It would be cool if mark made a playlist with all the uncut versions of videos we request, so we can watch his đëčéńț įņțő mæďń맧
an hour is generous xD
Yes
@@Gothicbeautiful descent*. "decent" is basically just saying, "okay into madness" And "descent" is pronounced duh-sent and "decent" is pronounced dee-sent
That was a good game!
Also, Mark hyperfocusing on one poster at a time and not seeing the last one right away was hilarious.
"That's good... That's good... That's good... That's good... That's... NOT GOOD. NOT. GOOD. N-O-T G-O-O-D!!"
❤
Just the timing was so comedic XD
33:55 just for a time stamp
I literally just checked the comments if anyone else mentioned this exact thing :D
he jumpscared himself
33:05 Mark: BUCKLE UP IM GONNA WIN THIS FOR ALL OF US *declares room normal*
Also Mark: *turns around and leaves as if there was anomaly* WHAT WAS WRONG!?
he cut it a the right moment when he turned
7:24 imagine walking though hallways for so long that when you finally reach the exit you go "Nope. I don't trust that" and you turn back down the hallway. Just a thought.
Ya, just imagine you've gone down the same hallway over and over again loosing your mind and you see the REAL exit and walk the other way saying "oh, that's an anomaly
Mark being so confident in his answers then immediately being told he's wrong by the game is honestly one of the funniest things
Edit: There's only been two comments about this already, but please don't reply with anything that has to do with repenting to God, please. I don't want a war breaking out in my funny comment
E
@@EEEEEEEE E
@@cjtheboi1918E
E😊
E?
There's something about empty public transportation places that makes them scarier than abandoned hospitals or dark forests
maybe it’s because it’s a place you would normally see a TON of people?
Its what the basic idea of a liminal space is
Fr and with abandoned hospitals u know it’s abandoned so you have that logic
Then you'll HATE the red to blue line transition on Jackson in Chicago 😭
Yep! There's actually a word for that feeling: kenopsia. It's a common enough feeling that it got its own label :)@@wh3n-w1ll-1t-3nd.
20:18 "alls good, good-good-good"
*meanwhile the yellow 8 EXIT sign being upside down:*
19:54 curiosity killed the mark
With the stairs too!
I love how when Mark took the stairs the first time and then the real stairs at the end, he didn't notice the sound difference. It was distorted with the fake stairs, but no distortion at the ending lol.
i JUST came to the comments section to tell people this. it sounded like there was machinery outside and an ambulance sound instead of bird chirping
@@solarradiation8061dawg i took the wrong train where am i
-probs the mc
it sounded to me almost like a fake recreation of the outside streets. The weird clanging and the bird sounds seemed oddly robotic to me so I imagined that it resembled a false sense of freedom.
@@anshsgh6092 I feel like the mc's reaction was probably like mine arriving at work
My floor has glass doors in a red wall, and after the door there's a security guard sitting in front of table, then more walls to the offices
I go in the elevator
I press 7
Elevator doors open
I take one step outside
I can see the window on the opposite end of the building
No guard
There's a paper in the door that says "Area to be assigned"
I walk backwards into the elevator
The very faint floor indicator says "5"
Doors close
Mark blindly following the rule of hugging the left wall to an annoying degree, but completely ignoring all the posters is such a weird dichotomy of rule following/breaking.
stealing the word dichotomy
How is not noticing something, equal to "rule breaking"? I didn't see any sign saying not to ignore the posters.
its a memory game. why on earth would you NOT look at the posters? XD you see how well that checked out for Mark.@@nodak81
It grinds my gears
@@nodak81hello troll
9:15 light turns out, keep moving forward cant be an anomaly.
33:13
"SEEMS GOOD"
*turns back*
It's a heartbreaking moment when mark is really close to the end. But you notice there's still like 8 minutes left in the video. So there's no way he beats it and you know he messes up.
When I watched that part, I felt the pain
Sometimes he gets multiple endings in those 5-8 minutes. So you just never really know!
i sorta like the fact that the game gets you more and more paranoid whether you get it right or wrong
💙💙💙
I love how mark missed the doorknob being wrong twice and then when he notices it he says “that was easy”
25:24 Speaking of paranoia, these signs aren't part of the loop. Only the hallway with the posters and the man.
i love games like this, nothing super flashy and there aren't really any in your face jump scares but the way its set up and the ambiance messes with your head and starts making you more and more paranoid, questioning EVERYTHING
There actually is an "in your face" kind of jumpscare in this game. Not quite "in your face" but there's one where the guy is disguised as the wall and begins running after the player
@@Zer0se_oh i HATE that
@yb0ot I tried it in my own game, and even tho I knew it would happen, I still tried walking over to it and was surprised by how close you had to get I literally got to think "will it even happen" before it began running and I instantly turned away and began running frantically
So the normal walking guy doesn't appear? Or everything is normal except wall man is there too?
@@DegreesSelcius the normal walking guy appears. The reason why I said he didn't was cause I saw a video before I experienced it myself where he wasn't there, but they probably updated it
mark: I've been playing way too much observation duty to be tricked by something like that. also mark: doesn't realize the lights turning off is an anomaly.
E
And doesn't notice the posters getting 50% bigger. And the doorknob being in the wrong place. The first times anyway, he noticed them later.
@@HanabiraKageI think the posters actually grew over time, so it makes sense that he didn’t know at first.
didnt ask liberal
I read that as he was saying it in the video lmao
This is why, no matter how mainstream or over-done a game is, I always love watching Mark play it. He takes a game and makes it entirely his own from the get-go, it becomes a completely different experience and I always love it lmao
This is my type of horror. I have nightmares just like this where it's just subtle changes that startle me. I made it to the exit and it was fun and told me I still didn't see 27 anomalies. Playing it over and over shows even more disturbing ones and it's so cool. I'd wish for an update that adds a ton more, or more from the devs in this style.
Are we going to talk about how awesome the actual game is? Teaching the player in an intuitive way is so smart, being able to literally just have a linear path is so neat and lets the player master their mistakes easily. Not only that, but the map design in itself; as a game developer I know the steps you have to take to make a procedurally generated map, especially one like this that changes just based off a player’s position. Everything from the audio cues to the visual nitpicking is extremely clever, I really hope this dev gets more attention
Agreed; they clearly did a really good job on it!
Do they have any other games?
hey, can you please tell me what the clicking is all about if you know?? thankss
@@astro2494what
@@erwins_arm in the game, every time mark passes that first door, something clicks
Him missing the one that literally tells him to turn back is actually really funny, idk why 😂
When does that happen? I missed it too lol. Edit: I spoke too soon
I did where was it im lazy lol@@chaosstatus
Srsly tho where is it@@chaosstatus
Edit: NVM just did the same thing lol, tho here's the time 32:27
This is my favorite type of horror; atmospheric without relying on jumpscares to make it scary. This game was so cool, all the anomalies were so creative, my favorite was definitely the water one, it made my stomach DROP.
"that's good, that's good, that's good, that's good, that's- NOT GOOD NOT GOOD!!" was such a perfect lead up
Mark: WHAT DID I DO WRONG?
The most obvious door knob in the center of the door: 👁👄👁
@@abel6298 no 😌
And the moving posters xD and the face in the ceiling xD
my cousins old place had a door just like that idk why lol
And the check marks on the poster 😂
When was the face in the celing?
@@rinrinruru1740
This game is going viral in my country Japan. I'm so happy you played it!! Some subways in my country actually look like this... Somewhat unsettling and fairly spooky.
This spotless tho?
@@Karthikeyan-sq9komost places are spotless in japan
@@kitsunami7251 goals 🥲💅
@@kitsunami7251 no they are not, cleaner than other places but not spotless
@@a_w_em3006 they looked pretty spotless to me when I was there
1:10
I am Japanese and I have seen many videos of people playing this game, but this is the first time I see someone giving this man a name😂
27:20 I KNEW HE WOULD SCREW THE POOCH ON THIS PART I KNEW IT
That flooding anomaly was legitimately one of the most terrifying scares in a horror game and I don't even have a particular fear of drowning or whatever
Wet socks are no joke.
Same.
I can imagine flash floods being a huge deal in ancestral memories. Deep down in that animal part of your brain.
It something to do with the mix of the amount of water you encounter and the enclosed space. Your brain goes into hyperdrive evaluating that a huge amount of water in the underground walkways is NOT a fun time.
is it just me or did they sneak in two references from the Shining: The Twins, the blood flood.
and its a crazy contrast to most the other, calmer anomalies
@12:10. So as we see, there was indeed an anomaly. That “graphical glitch” was indeed indicative of an anomaly he should have turned around for.
The anomaly was that the posters on the wall were growing. The “graphical glitch” was the frame edge of the poster clipping through Mark’s vision.
I can't see anything
@@BlobAlt I’m pretty sure it’s the frame rate of the video or something - I didn’t see it until I rewatched that section at least 10 times, knowing there had to be something, and it is pretty obvious when it’s there.
@Girlspal you are absolutely right. It turns out I was watching the video on 480p because the moment I changed to 1080p(which runs at 60 fps), I can easily see it
@@BlobAltit’s also really hard to spot (probably by design) because if Mark looking all around the hallway. Unless you’re looking RIGHT at the posters while they are growing, it’s likely you won’t notice.
@@jomahawk7488 You can start at 11:56. Look at the posters and the lines on the wall, should be able to see that the posters are expanding. But yeah very subtle unless you are staring at them
20:46 Wow, Mark's got good instincts. I ran this part back several times before I finally noticed the security camera. 😮😂
wait what was it? I tried looking too and didn't notice x0x
@@sharpen193 The red dot on the camera was on. It took my so many times running it back and then I had to run it back further just to check and make sure, and Mark went animal instinct and found it without even realizing it. 😂 So funny.
Mark following the sign to keep left and then over-analysing yet insulting the poor man every round is killing me HAHAHA
E
From camera surveillance to patrolling a hallway, we will all be next on Markiplier's watch list.
💛💛💛
E
Be careful, this comment could get you on his watch list!😬 We all know what happened to the last guy on his watch list. 😔 It was a sad sad day.😌
GLORY TO ARSTOTSKA! 🥔
33:50
Ano-ma-lies! Gotta catch ‘em all, Anomalies!
I hate how the yellow line on the floor is rarely dead center. The floor tile contactors had ONE JOB! ONE!
Contractors?
its a guide for blind people with canes, they scrape their canes along the raised bumps and they know to keep to the side so they dont bump into people
It's for blind please, they have to to one side so they aren't in the way
Its a path for the blind. its meant to be on the side so they can be closer to the wall in such areas and also to not be in the middle of other walking pedestrians where it can get more crowded
Figuring out that the looping itself was an anomaly is insane
Fr
I'm confused on how he figured that out. I DON'T GET IT LMAO
Tbh I was thinking, why not just go back?
@@kiraelizdeleon6643basically the loop is the anomaly, the fact that despite being without any apparent anomalies it keeps looping at level 0 is in of itself an anomaly
@@bigwheelfromspidamahn1037But how are you supposed to realize that without losing the streak?
The briefcase guy: "Oh, no. Not this guy again. Just keep walking, John. Don't look at him, don't say a word. Just go ahead and forget about him"
Mark anytime he sees him: "WELL, WELL. LOOK WHO IT IS!"
LMAO This will forever be one of my favorite clips of Markiplier
Look what the cat dragged in. 🤣
@@abel6298 ...why?
@@toasterhavingabath6980 Salvation
mark just skidadles the one time briefcase guy tried to be nice and he puts up a smile
The anomaly at 29:29 cracks me up so much!
11:24 was my exact though watching a different playthrough because they'd always watch him until he went around the corner.
34:00 its funny how you can completely focus on examining frames as mark and only notice the last one at last second, but damn that single picture is enough to scare the shit out of someone examining them, if it started moving or made a sound after you look closer at it my heart would fall out
It really was a perfect moment for Mark to start analyzing them one at a time. Probably the closest this game gets to a Jumpscare (besides the ambush entity at the end of the hall, which Mark immediately saw)
"That's good, that's good, that's-- NOT GOOD, NOT GOOD"
I've seen like 10+ youtubers / streamers playing this. Mark is the first one I've watched who didn't turn back when the lights turned off 😂
No cuz I expected him to turn around 😭😭
Probably because he expected a different ending like when he run into the obviously sus open door
yeah cuz usually when the lights turn off means something fun is about to happen. Mark obviously expect anything to come out, but sadly that's not the case here.
23:20 "do something spooky" omg we've come full circle
4:00
Mr. Mustache, Receding Hairline, Phone in Left Hand, Briefcase In Right, No Socks, White Shirt, Black Pants Man (people call him John for whatever reason): *smiles to Mark*
Mark: "that smile, it aint for me."
John: "whats wrong with him? i just smiled."
33:58 this sequence is so wonderful and funny.
Never change, Mark.
I KNOW! I had his same reaction.
Ao Oni jumpscare 😭😭😭
@@sledgetable172finally someone who saw what I saw lol
All anomalies:
1. Two men in suits stand in your way
2. "Pete" Smiling as he walks past
3. "Pete"s head following the player as he walks past
4. "Pete"s head being half see through
5. Floor tiles have faces
6. Floor tiles arranged in a star pattern
7. Face in the ceiling
8. Black poster being replaced by a ghost face
9. Concourse sign being upside down
10. Back of the concourse sign telling you to turn back
11. Security camera has a red light
12. All posters change to the pink poster
13. The blue poster has the scribbled face
14. Ceiling lights flicker
15. Ceiling lights turn off
16. Ceiling lights misaligned
17. Staircase
18. Knocking on the first door
19. First door missing
20. Woman peeking through the second door
21. First vent leaking ink
22. Second door opens
23. Security camera notice follows the player
24. Posters growing in size
25. Camouflaged figure chases you back down the hallway
26. Red water floods the hall
27. "Pete" walking quickly towards the player
28. "Pete" larger than normal
29. No smoking posters all over the wall
30. Second door doorknob is in the center
31. Security camera notice eyes look around the room
Thank youuu
#25???? That sounds so scary
@@selmacans 29:05 you see it. He just didn't get close enough to be chased.
I thought it was in order for a second
I think there's an anomaly that makes yourself an anomaly (?). That's when you hear 2 footsteps.
2:40 This poor man💀💀
The fist change i saw was next to the big yellow sign at 2:25, there is now a white poster, and i instantly went into alarm, but Mark just ignores it completely at first, which did take away from the initial creepyness, but man this kind of game is just unsettling. Paranoia simulator.
If I'm going to be honest, I'm just glad that Mark is uploading on a normal schedule again. Good luck on the final production of Iron Lung Mark!!
E
@@EEEEEEEE thank you for your incredible input
32:13 the sheer desperation of the exit sign begging mark to turn back lol
ik, its beautiful
"shut up"
-Mark, before immediately regretting it
34:13 was so unexpected 😂
34:00 oh my god this part made my heart skip a beat- actually so terrifying lol
there's something about markiplier that just never gets old. ive been watching these types of videos for years now, not gotten tired of it. mark, you truly are wonderful and keep it up my man
i love his theatricality
E
Bot
@@benjamingonzalez7077 wot u sayin bout me bruv
Because he plays games like the biggest most confident idiot and it's so amusing 😂
mark saying he won’t look at the posters despite constantly messing up due to the posters is hilarious omfg 💀
17:15 that anamoly was that the top left camera wasn't there.
E: Huh. maybe the game bugged
8:50 When you talk to your crush
The game: barely anything but a person, some doors and some posters
Also the game: notice everything
Mark, not until 15 mins into game: “maybe it’s the posters”
Gotta love him.
Literally nothing funnier than watching him walk right past an anomaly despite looking right at it. I was hoping Mark would play this game and I'm so happy he did!
That bloody middle-of-the-door handle!!!
@@Roadent1241Dude that one for some reason gets everyone lmao. So many gameplays I've watched of people looking right at it and missing it.
@@Mikey-1990They always have me yelling at my screen!
Funny thing that noonelooks at the floor or the ceiling- two anomelies are happening there.
SPOIL:
One is a face reflection on the ceiling another is the yellow path having face models instead of the pattern helpfull to the blind.
on 9:05, while i was watching, the power of my ENTIRE CITY went out. wtf mark
The blood racing down the hallway was very effective and had me going. Also the two twin guys. Good nod to The Shining
Boffa those were from The Shining. An interesing nod indeed.
The missed anomalies that i was able to see cause mark and his editor let me see them.
12:00 posters are growing in size
14:25 door knob
16:00 the premier of ceiling face!!! (you can see it on his run back)
20:45 not 100% on this but i think the anomaly is the security camera on the left side of the hall is red. (not sure if this counts as missed or not)
bonus:
34:39 he got it but since he didn't call it out for those who just couldn't figure it out, there are yellow tiles in the shape of a sun on the floor.
man ceiling face really seems to like Mark... pretty sure he didn't get at least 4 of the possible anomalies too.
Edit: thanks to the replies managed to identify a couple more of the ones he just missed.
6:57 door knob in center of door 3
13:59 unusual security poster. Likely the one where the eyes move back and forth.
thanks for this :)
Minute 31:00 he misses the creepy face on the ceilingafter looking straight at it
Nvm he just got to it. Was scrolling while watching lol
at roughly 13:59 he got it wrong because in the security eyes poster the black pupils dont fully touch the outer lines while they normally do.
20:45 It's very subtle and hard to see in this resolution, but I too think it's the security camera turned on.
It has a slightly red tint to it.
I think the one on 20:18 is the exit sign! It’s upside down, both the kanji and the number
31:10 there was a horror image next to the light up
Seriously this is one of the more interesting forms of the 'spot the difference' genre I've seen. I hope there's more to this, or that there's a sequel with maybe more environments/levels and maybe story in a future project?
this ne was so well done
The part where he went from 8 back to 0 is what I was waiting for the whole video and it did not disappoint.
Classic Mark™️
What an excellent exercise in paranoia. Indie devs really know how to compact a single concept into its rawest form.
I like watching through this after learning what all the anomalies are and trying to figure out what he missed. Sort of like when the police are trying to find evidence of a crime on a security camera. Sometimes you can see it, sometimes it's just out of frame, sometimes the quality is bad so you can't quite make it out. I'll definitely play the actual game later.
Did you ever play it 😂
@@lifedeather yeah. The quality was weird, I don't think the game quite agreed with my computer
I messed with some settings I don't know the meaning of to make it tolerable
@@BerriBoi150 do you think it’s worth getting to play yourself or nah
@@lifedeather I enjoyed it. Though, I think it's the first game I've gotten that I finished within a few hours and never really felt like going back to it.
It was only five bucks tho so 🤷
The anomaly with the twins in the middle of the hallway reminds me of that similar famous scene from The Shining.
A simple but effective horror game. I like that the more unique anomalies that occur the better. I was kinda expecting the man to be walking on the ceiling at some point. Or even have his phone and briefcase switched. I would had liked even bigger stuff happening sometimes like something in the poster tries to grab the player.
It's more of a psychological horror game and if it was real life you'd go mad, adding in jump scares or danger elements would be cool but make the game that much harder
Dang, he managed to avoid the only jumpscare (that I know of). I wanted to see more terror in his eyes.
he missed two that i know of! the man running and the hallway wallpaper man running
@@derpina586 He found the hallway wallpaper man, he just never triggered it because he saw him from the safe side of the hallway.
@@videowatcher551 when was that? can you add a timestamp?
@@moonstone9626 around 29:12
@@videowatcher551 what i mean is he never got jumpscared
This is my nightmare. Stuck in the subway exits and not being able to get out causes me major panic. It actually happened to me in Seoul, and I finally broke down sobbing calling a guy friend to come find me.
Paranoia: when you not only freak out about looking for changes, but you go back to see what you missed that has changed.
Mark should do more of these kind of games, it’s funny how he gets frustrated.
Watch observation duty
Read your bible! (KJV, preferably) ♥
@@abel6298 no
@@abel6298 No
Mark: overthinking about the spacing and losing
Also Mark: not immediately turning around on an obvious anomaly that he knows about and losing
Somehow, also Mark: AWW COME ON!!!
I imagine this must be similar to what it feels like to have schizophrenia and OCD at the same time.
"Do Somethin' Spooky" Is One Of My Favorite Mark Lines
Love how he said "we're gonna lock in" then soon as a scary door into the abyss opens he runs into it 😂
Time stamp? 😭
@@nikkiwatson6522 32:32
@@nikkiwatson6522 32:45
@@nikkiwatson6522 32:34