Running Blender from the Command Line on Windows
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- čas přidán 26. 07. 2024
- In this video, we will go over the basics of working with Blender using the Windows Command Prompt.
Documentation links:
Command Line » Introduction
docs.blender.org/manual/en/la...
Command Line » Command Line Arguments
docs.blender.org/manual/en/la...
Command Line » Command Line Rendering
docs.blender.org/manual/en/la...
Launching from the Command Line » Windows
docs.blender.org/manual/en/la...
Python + Blender: Metaball animation created with a script:
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Abstract Animation Loop with Python in Blender:
• Abstract Animation Loo...
Running Blender from the Terminal on macOS:
• Running Blender from t...
Running Blender from the Terminal on Linux:
• Running Blender from t...
#blender #python
Man you are the best teacher ever, absolutely incredible teaching skills _/\_
Thank you ❤️
Thanks! Good topic
what a fantastic channel!
Glad you found the channel! ❤️
😍😍😍
Wonderful just what I needed for my current task.
I need to automate Blender Import .gltf and export .3ds with script. I notice that only 2.79 vesion can do that w/o add-ons.
Any idea why bpy.ops.import_scene.gltf('path') didn't load me scene?
Are there any errors or warnings in the system console?
Can you share your code somewhere?
As a seasoned Blender Python dev, would you normally run/have everything on your C: drive? I find it a little tricky having nothing on the C drive (neither Blender nor the projects/scripts themselves). Not undoable, but tiring.
Personally, I like to use the portable version of Blender and place them on my other drives. But I don't move the configuration files and user preferences, they are still under %AppData%\Blender Foundation\Blender
hey cg python ! first of all your work is wonderful and has helped me learn blender's python navigation much better than other resources !!
I'm running into an issue - I've been building a script that pulls a bunch of data files into the sequencer and I'm looking to render the contents of the sequencer, but whenever I run it via :
python "D:\path
ender_script.py" in the console
it finds the script, initializes blender properly but then stops and I get a "NoneType" error, indicating that the context isn't correct. I'm having a hard time coming up with some code that properly sets the context - am I approaching this wrong ?
Have you seen this video?
czcams.com/video/DuiFrvs10TI/video.html
I go in to some detail about how to get the right context
Note: the video was done before Blender 4, so see the pinned comment thread for fixes.
@@CGPython i have not, thank you for the resource ! i will dive in !
Could we can use a plug in that added on command line?
such as bloom plugin
So, you would want to use a plugin to apply something to a render from the command line?
Yeah, you can do that. You might need to modify the add-on a bit to make it work in a script you can run for the command line.
In this video I show how you are enable add-ons via code
czcams.com/video/HnrInoBWT6Q/video.html
Hi, thanks for the tutorial! Could you tell me a possible reason why every time when I run my animation rendering through the console I`m getting PNG of the same 57th keyframe (from 1 to 250)? Even if I use -a flag or -s 1 -e 250 -a args?
I`ve just deleted Blender and cleaned the system but after a fresh new installation, I have the same issue.
That`s the whole command line:"C:\Program Files\Blender Foundation\Blender 3.6\blender.exe" -b d:\3D\Flip_Fluid_2.blend -s 1 -e 250 -a
Thanks!
These args look correct.
Have you tried rendering the default scene? (save it and render it through the console)
Does it result in the same behavior?
@@CGPython Yes, I tried to create a new file and run render for it through the console but I have exactly the same picture from another file that I saw before.
is there a way to do it but in realtime ? wihtout closing/reopening blender ?
Running Python scripts?
Have you seen the VSCode video
czcams.com/video/YUytEtaVrrc/video.html&lc=UgzPN0GtmuWIQmxBjAl4AaABAg
i'm not getting the crash report for a particular file that crash blender everytime i try open it.
Have you tried a different version of Blender?
Are you running Blender with --debug-all ?
this is a lie stop lying
all my damned CMD does is say the directory doesnt exist
We can figure out the issue if you want.
What command are you running that gives you that error?
@@CGPython im doing the same thing you do and it doesnt work
@@Ponlets Can you share the command that you entered?
And what Blender version are you using?
If you enter cd "C:\Program Files\Blender Foundation\Blender 3.3\" and you have a Blender version that is not Blender 3.3 (for example, Blender 3.4 or 2.9), you will get an error that that directory doesn't exist.
@@CGPython it used to be "cd" then whatever blender directory was needed
now its different by a bit and i am flustered
since i use multiple blender directories for scene compatibility i save in multiple locations
currently using Blender 3.41
@@Ponlets I'm on 3.4.1 as well, and if you used the standard windows installer for Blender, you should be able to run `cd C:\Program Files\Blender Foundation\Blender 3.4`
If you use a portable or experimental version of Blender, you would need to provide that path.
What do the Blender exe Shortcut Properties say under "Target"?
(the field that I'm copying from @ 9 minutes 35 seconds in the video czcams.com/video/JJ54OfiWlf8/video.html )
Sorry, not sure what you mean by "now its different by a bit." :(
If you can, record and upload an unlisted video showing the steps that you are taking. I can point out what is going wrong.