Halo Infinite Banished Enemies and Bosses Showcase

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  • čas přidán 25. 07. 2024
  • All alien Banished Enemies, and Bosses taken in Halo Infinite’s Forge! Sort of struggled with the camera at the beginning of the video, but later on I started to get better at it. Sorry for the long empty months with no uploads. Finally posted though! Credit for music in this video goes to the CZcams Channel, unggoymaster1217.
    #haloinfinite #halo #gaming
    Timestamps
    00:00 - Intro/Grunts
    02:07 - Jackals
    03:22 - Skimmers
    04:15 - Elites
    06:48 - Brutes
    14:13 - Hunters
    15:17 - Bosses (Story)
    19:57 - High Value Targets
  • Hry

Komentáře • 23

  • @Grimreaper67778
    @Grimreaper67778 Před 8 dny +2

    Also the high value targets I kinda describe as the BOBs of infinite, cause if anyone remember the BOB elites on infinite, I describe infinites targets as those

  • @FlyinMonke
    @FlyinMonke Před 23 dny +5

    Despite its other flaws Halo infinites enemies are spectacular

  • @Alfa-uq7qe
    @Alfa-uq7qe Před 19 dny +5

    Fun fact: there are grunts ultras with energy shields but they only appear the campaign

    • @Triggerhappyfreak-if9ss
      @Triggerhappyfreak-if9ss  Před 19 dny +4

      @@Alfa-uq7qe Yeah. Their rank, at least in the Halo Encyclopedia book, are designated as the Bouncer.

  • @ToxicCoffeeTM
    @ToxicCoffeeTM Před 2 dny +1

    Its a sin we didn't get playable elites given how absolutely amazing they look

    • @Triggerhappyfreak-if9ss
      @Triggerhappyfreak-if9ss  Před dnem

      Would’ve been the best opportunity of Halo to include playable elites in Infinite. It’s weird because in canon, elites and Spartans trained together around Infinite’s time, so to not have them playable is a little jarring.

  • @thebass4511
    @thebass4511 Před 5 dny +1

    Damn the elites are so great looking in this game

    • @Triggerhappyfreak-if9ss
      @Triggerhappyfreak-if9ss  Před 5 dny +1

      @@thebass4511 They are definitely up there with the original trilogy’s elites, and Reach’s. Very faithful design

    • @thebass4511
      @thebass4511 Před 5 dny +1

      @Triggerhappyfreak-if9ss yeah i love how sleek they are, feels like a blend of ce and h2a

  • @nicholasshealy9040
    @nicholasshealy9040 Před dnem +1

    While the Banished in Infinite look absolutely flawless, the one issue I have with them is only a select few of the ranks fit the Banished aesthetic. To me those being the Grunt Mule, Jackal Major, Elite Major/Zealot, Brute Sniper/Berserker/Officer/Chieftain, Ardent Hunter, and most bosses. The rest look like they could fit in with the general Covenant roster.
    In Halo 7 I hope 343i finds a way to make Banished units look apart from the Covenant while retaining the color coded enemy rank structure we’re all accustomed too. Bringing in Banished themed weapons and vehicles from HW2 would be pretty cool too.
    EDIT: I know I technically got a lot of the ranks wrong, I’m just so used to the classic ranks.

    • @Triggerhappyfreak-if9ss
      @Triggerhappyfreak-if9ss  Před dnem +1

      @@nicholasshealy9040 No, you’re totally right. It would make sense for those more Covenant looking banished if they were a splinter faction that joined the Banished like the Keepers of the One Freedom where that faction retained their more Covenant look. It would just be nice if we saw a little more Halo Wars 2 looking brutes, and elites with more grittier looking armor, that had more darker crimsons in their coloration than brighter reds. The Banished looking enemies in this game do already look good, and do have some of that grit to them, but I would still prefer more Halo Wars 2 looking Banished.

    • @nicholasshealy9040
      @nicholasshealy9040 Před dnem +1

      @@Triggerhappyfreak-if9ss Yeah, you get it! But I don’t want every Banished rank to just be varying shades of red, because then they’d be monotonous to fight and look at. It’d be H3’s Brutes all over again, we need that color variety.

    • @Triggerhappyfreak-if9ss
      @Triggerhappyfreak-if9ss  Před dnem

      @@nicholasshealy9040Yeah. Having that variety with both Covenant looking Banished and Halo Wars 2 looking Banished, along with hopefully the flood too, would just make the perfect Halo game. Halo 7, please. 🙏

  • @ahsoka_polo
    @ahsoka_polo Před 22 dny +2

    I noticed those skirmishers are just female jackals. That would mean skirmisher is just a commando rank for all kig yar

    • @emperorfridgethedude
      @emperorfridgethedude Před 20 dny +2

      I think Reach's Skirmishers are a subspecies of Jackal, and Infinite's are basically Jackal Ultras. I like both.

    • @ahsoka_polo
      @ahsoka_polo Před 20 dny +2

      @@emperorfridgethedude There are a total of 3 different sub species. The skirmishers from reach are called Tvaon skirmishers. The ones in infinite are your classic jackals (ruutian skirmishers or jackal skirmishers)

    • @ahsoka_polo
      @ahsoka_polo Před 20 dny +1

      @emperorfridgethedude the only ones we haven't seen are ibishan skirmishers, but the jackal heavy rank was said to be the most dangerous of all kig yar.

  • @sevimspaulding9805
    @sevimspaulding9805 Před 8 dny +4

    Man, this game's "Covenant" and Forerunner designs are perfect, it took 343 9 years of garbage designs, but they actually did it.

    • @Triggerhappyfreak-if9ss
      @Triggerhappyfreak-if9ss  Před 7 dny

      @@sevimspaulding9805 The designs for the enemies in this game are phenomenal. They did a really good job of returning the old art style

    • @elielizondo9369
      @elielizondo9369 Před dnem

      Yea if only infinite campaign was as good

  • @JaiMurdock
    @JaiMurdock Před 15 dny +1

    whats da music

    • @Triggerhappyfreak-if9ss
      @Triggerhappyfreak-if9ss  Před 15 dny

      @@JaiMurdock Credit to the extracted game music in this video goes to CZcams channel unggoymaster1217. Here’s the link to the extracted music I used: czcams.com/video/NjLT9P0a2x4/video.htmlsi=qWIoFZmeMcNdk0Nh