Lets Make Miitopia 2!

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  • čas přidán 2. 07. 2024
  • With the #nintendoswitch successor right around the corner, today I thought it'd be fun to look back at once of my favorite games and discuss some ideas for a potential sequel!
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Komentáře • 108

  • @AstralKat

    Thanks so much for watching everyone! What would YOU like to see in Miitopia 2?

  • @gamersread2405

    I had an idea for a class themed around being a sleepyhead. Like, their armor is pajamas, and their weapon is a pillow, and their skills are themed around debuffing opponents and being tanky by healing yourself through sleeping.

  • @khgaming_kai

    As a kirby fan, I'd like to take note that smash bros kirby was actually available all the way back in kirby and the amazing mirror, and the dream collection's challenge stages, but planet robobot DID change normal hammer into hammer flip! So the miis could use their different specials from smash 4 and ultimate respectively!

  • @giacomooffredi5230
    @giacomooffredi5230 Před 14 dny +2

    I have a class idea: Werewolf. The MII has the ability to shapeshift into his werewolf form (which can also be customized by the player), and attack enemies with claws and teeth, but there’s a drawback, the MII can lose control and might attack a party member, which is up to them to snap the MII out of it. With each level, the MII can learn who to maintain control in werewolf form.

  • @Gnomable
    @Gnomable  +27

    I love the Miis and it's a bummer Nintendo is slowly forgetting about them. I'm not familiar with Miitopia or Tomodachi Life totally thought they were already connected. Miitopia looked a little to simple for me so an expanded sequel with more mechanics would interest me more.

  • @brendenrichardson7109

    Miitopia is one of those games I kinda just missed out on. Something I've never played not out of not wanting to, but more just, having a lot of other games to play and just a choice few things that turned me off from it, primarily uncontrollable party members. A lot of these changes actually do fix just about every reason I haven't played this game, and with the genuinely rock solid baseline Miitopia already seems to have, this pitch seems like it could be one of the most fun and easy to pick up RPGs ever. Always love seeing these game design vids, you always do a great Job at analyzing a game's strengths and weaknesses and find great ways to emphasize those strengths while shoring up those weaknesses. Can't wait for the next vid!

  • @lewis9s
    @lewis9s Před 28 dny +14

    I think if the Miis were still going to be controlled by AI it would be cool if it was only in the lower relationship levels. So when you have no relationship with a Mii they’ll always fight on their own, but as your protagonist Mii grows closer they’ll start looking to you for guidance more frequently, letting you control their actions from time to time based on how close you are and by the max relationship level you can fully control them.

  • @Shinygamer70

    YOU HAD ME AT MIITOPIA 2

  • @Joey-nc5cf

    My number 1 issue was that there was no hard mode on the original. The final boss, despite me not being overleveled on any of my playthroughs, was basically a complete joke as long as I had a healer. They also need to do a bit of balancing with just about every class by making vampire and elf less op, the mage (along with a few others) not getting just upgraded versions of their moves, making most of their move set useless, making thief actually useful outside of the early game, etc. as well as making the ai party members not outright stupid. I wouldn’t even mind if they made the exact same game as the original but added hard mode + balancing

  • @-localmelusine_.
    @-localmelusine_. Před dnem

    We need an option to expand the amount of party members you can bring on one single trip! Like when you have 5 party members you want to train but you can only bring 4!! And also if a friend group has 5 members and one of these members plays miitopia and most silly moments happen on trips that only allow 4 members! We also need a multiplayer option!!

  • @gmobanana7814

    I'm honestly surprised that there still hasn't been any announcement of a possible sequel considering how popular the game got thanks to the makeup system, and also considering the many problems people have with the balancing of the classes, especially the tank.

  • @InfinitySevens

    Honestly, what I think should happen should be a having an actually irredeemable antagonist in character. No real tragic backstory or being possessed or the equivalent of a non-sapient monster or the likes, but someone who is just a genuinely terrible person.

  • @angeldoyle859

    Another incredible game design video from my favorite channel!

  • @austintea
    @austintea Před 28 dny +10

    I lost my save for miitopia, so i started over recently and decided to make my entire party the characters from 100 kanojo, the issue is many of the characters don't fit particularly well with the jobs available, i want to add jobs like ninja(would have higher dodge chance and attack a single enemy from behind, possibly doing more damage depending on the hp% so they could finish off lower health enemies) and bard(instrument based popstar alternative skin), martial artist, and some unique job ideas, here are some i thought of

  • @NottsAiry
    @NottsAiry Před 28 dny +12

    We need a Hammer based Job

  • @maskpenn9443
    @maskpenn9443 Před 28 dny +5

    I like a lot of ideas you have here, and I wanna add a few in myself

  • @theroyaltrash
    @theroyaltrash Před 28 dny +26

    If I were behind a miitopia sequel I’d wanna make a major shift in the game: I’d want the game to be a strategy game like fire Emblem or Mario + Rabbids. I think the idea of having a bunch of factions sounds like a fun and hilarious twist.

  • @thatchillasian8924

    Miitopia is a game that holds a very special place in my heart, through all its flaws and questionable systems. Miitopia just holds so much charm and potential, and a sequel to it has been my most wanted game for a while.

  • @liaminator4950

    Honestly i think part of the fun of miitopia is only controlling one character. Makes them feel more as their own person rather than just another person under your dominion. Bc the only one controlled is You, your character, and they just have to deal with whatever the party does as well

  • @TravistarYT
    @TravistarYT Před 28 dny +4

    It would be interesting to potentially see something like a Summoner class, their skills rely on summoning faceless versions of the enemies, which as the Great Sage mentioned in Miitopia, can't be manipulated due to not having a stolen face. Depending on the unit summoned, it could be a temporary ally for a turn or 2, or it could do something that gives an ally a positive status effect or enemies a negative status effect, or it could find something helpful in a pinch, etc.