Permanently Enabling NVS Flags when Servicing PS4 or PS5 Unit

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  • čas přidán 9. 09. 2024
  • Non Volatile Storage Flags (such as IDU Mode or permanent UART) sometimes do not apply correctly.
    The reason for this is because all of these flags are stored in the memory of the southbridge (which persists after reboots as long as battery is on)
    So you must completely drain the power battery by removing the power cable and, if necessary, remove CMOS battery to completely drain.
    Finally, if that doesn't work, recheck if you have written the flag correctly. Sometimes that may not happen.
    Credit to Flatz for this information.

Komentáře • 16

  • @ControleXecute
    @ControleXecute  Před 3 měsíci +4

    Apologies for the long video to explain such a simple thing.
    Basically:
    Flag applied -> Power on Console (Southbridge memory on) -> Previous Flag on memory of Southbridge
    Flag applied -> Power off Console (Southbridge memory off) -> Previous Flag replaced by new flag after full power on Southbridge
    This is valid for BOTH PS4 and PS5

  • @youssefziyad25
    @youssefziyad25 Před 3 měsíci

    Keep going bro you're The best ❤

  • @charliechuck1021
    @charliechuck1021 Před 3 měsíci

    Olá, José! Tudo bem? Hopefully there's some news about PS5 now in the and of the month. Like It!

    • @ControleXecute
      @ControleXecute  Před 3 měsíci

      not yet. my friend has been working on it but he asked me not to tell anything on twitter regarding what he's doing so i'll keep it silent

  • @ProtoBuffers
    @ProtoBuffers Před 3 měsíci

    No more resets on reboot?
    Now if only the boards stopped running at different speeds 😩😭

  • @gnrtx-36969
    @gnrtx-36969 Před 3 měsíci

    Random question but Any update for ps3 cell cpu overclock ?

    • @ControleXecute
      @ControleXecute  Před 3 měsíci +1

      RIP Felix is working on it, it seems :)

    • @gnrtx-36969
      @gnrtx-36969 Před 3 měsíci

      @@ControleXecute hmm interesting also is overclock only possible on 90nm chip? Why not others

  • @ivanrodriguez-vc3hf
    @ivanrodriguez-vc3hf Před 3 měsíci

    Greetings friend from Cuba. I have always followed your work, I am dedicated to repairing video game consoles, I am writing to you because I am trying to find a solution to the problem of the blue light in the Play 4 due to the eapkey error, I have the BWE nor validator and managed to solve some, but other ps4 with loss of information from the 2 eapkeys, I have not been able to solve them, my question for you is: is there any way to repair this in the nor? Greetings from Cuba reiterated

    • @ControleXecute
      @ControleXecute  Před 3 měsíci

      you can easily solve that error if you get an identical nor dump from the same model as the affected ps4 and replace the regions where the eap key is generated. this should, in turn, solve the issue that you're having.

    • @ivanrodriguez-vc3hf
      @ivanrodriguez-vc3hf Před 3 měsíci +1

      @@ControleXecute Thank you very much for your response and attention, I just have a question. You tell me that I should replace the regions where the eapkey is generated, what offset would they be within the nvs, if you could help me

    • @ControleXecute
      @ControleXecute  Před 3 měsíci

      @@ivanrodriguez-vc3hf do you have discord or telegram?

    • @ivanrodriguez-vc3hf
      @ivanrodriguez-vc3hf Před 3 měsíci

      @@ControleXecute Ivan Rodriguez

    • @ivanrodriguez-vc3hf
      @ivanrodriguez-vc3hf Před 3 měsíci

      @@ControleXecute @servygamessantaclara