14. C++ AABB Collision and Movement - Celeste Clone

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  • čas přidán 30. 09. 2023
  • In This Tutorial we make our character move and test for AABB collision against the tiles.
    Have you lost trust in Unity and always wondered how making a game in C++ could look like?
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    In this Tutorial Series we are going to make a game from scratch, entirely in C++, without any prior knowledge other than knowing the language.
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    Hey! And welcome. I'm an indie game developer, currently working on a Tower Defense Game written entirely in C/C++, I tried using Unity or Unreal Engine in the past, but never really found much success. I'm mostly posting devlog / devblog videos where I show off the progress I make on the game.
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Komentáře • 12

  • @Cakez77
    @Cakez77  Před 8 měsíci +2

    In This Tutorial we make our character move and test for AABB collision against the tiles.

  • @andersoncdz1
    @andersoncdz1 Před 4 měsíci +1

    Amazing!!!! thanks for sharing!!!

  • @TheRaticide
    @TheRaticide Před 8 měsíci +2

    I'm learning a lot from this tutorial series

    • @Cakez77
      @Cakez77  Před 8 měsíci

      My man, big support thanks

  • @binhphuong25
    @binhphuong25 Před 8 měsíci +1

    appreciate it so much bro !!! 👏👏

  • @AE4i1
    @AE4i1 Před 8 měsíci +1

    Love you man

  • @vedantmatanhelia1016
    @vedantmatanhelia1016 Před 8 měsíci +2

    when will we get the tutorial for the initialization of a linux window ? it's really hard to follow without one

    • @Cakez77
      @Cakez77  Před 8 měsíci

      Quite soon actually because we are getting close to the end of the features for the game

  • @dwarfda
    @dwarfda Před 8 měsíci +1

    11:33 right now you're checking 5 tiles on Y, not 4 as you mentioned.
    Also the Y coordinate being flipped is very confusing and unintuitive to me.
    Other than that looking good!

    • @Cakez77
      @Cakez77  Před 8 měsíci

      Oh yes, lol you are right, it's 5 tiles.
      I can relate to it being confusion, but it's actually the same in godot