14. C++ AABB Collision and Movement - Celeste Clone
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- čas přidán 30. 09. 2023
- In This Tutorial we make our character move and test for AABB collision against the tiles.
Have you lost trust in Unity and always wondered how making a game in C++ could look like?
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My Game Tangy Defense
store.steampowered.com/app/22...
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The Repository
github.com/Cakez77/CelesteClone
In this Tutorial Series we are going to make a game from scratch, entirely in C++, without any prior knowledge other than knowing the language.
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* About Me *
Hey! And welcome. I'm an indie game developer, currently working on a Tower Defense Game written entirely in C/C++, I tried using Unity or Unreal Engine in the past, but never really found much success. I'm mostly posting devlog / devblog videos where I show off the progress I make on the game.
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Check out some of my other videos!
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#cpp #gamedev #coding
In This Tutorial we make our character move and test for AABB collision against the tiles.
Amazing!!!! thanks for sharing!!!
I'm learning a lot from this tutorial series
My man, big support thanks
appreciate it so much bro !!! 👏👏
No problem 👍
Love you man
my man
when will we get the tutorial for the initialization of a linux window ? it's really hard to follow without one
Quite soon actually because we are getting close to the end of the features for the game
11:33 right now you're checking 5 tiles on Y, not 4 as you mentioned.
Also the Y coordinate being flipped is very confusing and unintuitive to me.
Other than that looking good!
Oh yes, lol you are right, it's 5 tiles.
I can relate to it being confusion, but it's actually the same in godot