Sonic Frontiers Is Now 100% More ANIME
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- čas přidán 2. 03. 2024
- Not only does this keep the game fresh but it opens so many opportunities to get cool clips with all the new poses. God bless the modding scene.
Frontiers Reanimated Sonic Style by Meloh: gamebanana.com/wips/82973
Main Channel: @Dolphyn.
Soundtrack:
Battle in the Skies Above - Xenoblade Chronicles 2
Heartbeat, Heartbreak (Instrumental) - Persona 4
Tabloid Jargon, Press Garden Zone Act 1 - Sonic Mania
Seaside Hill - Sonic Heroes
Storm - Super Monkey Ball
Departure - Remastered Tracks Rockman Zero Mythos
Mods:
Frontiers Reanimated
Graphics Enhancement
Into the Horizon Title Screens
Definitive Cyber Ghost Removal
Frontiers UI Overhaul
Reimagined Platforms
Normal Enemies In Update 3
Enhanced Homing Attack Rebound (code)
Character Swapper (code)
Somersault Landing (code)
Always Use Extreme Rank Times (code)
Enable Terrain Flinging in Cyberspace (code)
Homing Attack Trick Animations (code)
Boot Directly To Title (code) - Hry
1:12 "they're making Sonic do things he's seen doing in other media like 2D artwork and promotional stuff"
Me: shaking my head in agreement (I have no idea what i'm doing)
very much looking forward to future patches! take all the time you need :)
I adore this mod, 2 issues i encountered (you probably already know, but i thought i might share), after a brake, it transitions back to vanilla animation for a second which looks abrupt, same after a stomp landing where he goes into the classic crouch for a sec. Can’t wait till these little annoyances get fixed, it’s already peak 🎉
Since this is just a demo there might be small adjustments to it after the bulk of the mod is done which is exciting. Those vanilla animations are pretty good on their own though so I'm not too bummed about it personally
@@ReverbRising the stomp use the crouch get up animation, which is something i just learned today. the stopping animations i just completely forgot about
@@DolphynsDeck oh absolutely, that is not the issue, the problem with this game is that it has zero animation interpolation so what happens is that it abruptly changes back and forth if you know what i mean
Sonic to Amy: I'll try to not have TOO much fun trying to save you.
Also Sonic:
dude's literally kicking back 20,000ft in the air
That battle pose is literally taken straight from Sonic X, and I could not be happier
I love when outside media makes it into the games so much, the feeling of unity is really nice!
Nice 🔥
I love that show SOOOOO much dude. I started rewatching the show a few months back, but never got back into it. I'm glad I've found someone else who also (probably) likes the show as me!
@stormycloud16gamingchannel98
I live and breathe that show, dude! It is, in my opinion, the best the characters have been to date. Personalities, motives, attitudes; it's all there for me
the arms crossing as his battle stance goes hard
he has no fear I love it
It screams "you can't touch me"
for a sec i thought it was the parry
It screams VEGITO
Imagine when you give him the Nike kicks
This mod is incredible. Seriously Sega is capable of making stuff like this, it actually makes Frontiers feel way more like a Sonic game. They honestly need to hire this person
They've slowly been investing more and more into animation so maybe one day...
glad to not see any SEGA HIRE THIS MAN jokes in the replies here, it is true that fans say that way too much but some creators have genuine skill
The thing I love about his mod is it shows how confident Sonic is, it's just oozing with his charm and personality without him uttering a single word. The sheer style in his attacks, the way his combat puts heavy emphasis on his legs and feet showcasing the raw power that Sonic has. (Me personally, I think he should definitely be using his legs more, since his whole thing is running, so naturally his legs would be incredibly durable and strong) The poses he does with his homing attack ripped straight out of the games like Smash Ultimate and Adventure. Flying off the rail and just crossing him arms not giving a care in the world. Pulling off his best Goku impression with his multi-homing attack thing. THIS! THIS is peak Sonic! This is what Sonic NEEDS back in the franchise again!
I really do love the Smash influence he has in this. It's such an overlooked part of his history yet so cool. I'm hoping they can find ways to reference his past without making it too obvious. It's the best kind!
The rail grind jump reminds me of JSR in the best way possible
It reminds me of his moveset and fighting style in Sonic Battle! All focused on attacking with his legs, doing breakdance, taekwondo and capoeira stuff with freedom
I love how from behind, Sonic's wall-climb run looks similar to his running stance in Sonic Adventure.
My favorite part is when he goes into plane mode while jumping out of a trick "the plane mode is a joke, I rlly mean the skydive lol
I think I showed it off like 7 times just because I love his skydiving motion with his arms lol
Yo starlight spotting!
Every time he went side flipping i thought he was doing the top gun trick
"his battle idle gives no shits" caught me off guard😂😂😂😂😂😂
Makes me wish SEGA added a mod feature into the game so that you can officially have mods in the game to enhance your experience
Imagine if they had a message for modders
“We appreciate the dedication to our games and would like to repay the favor. We will be selecting mods we see as improving our game and good for our brand.
As for others we have added mod support in the form of a mod menu for easy organizing as well as a save file redirection toggle.
A feature for mod developers custom error messages if there are mod conflicts.”
“Our developers greatly appreciate their work not going to waste, and being coddled into the best version it can be.”
I love too that his trick poses are also very much references to like the Sonic Colors laser wisp in the opening scene, the Adventure pose, and some others too like the smash bros pose
I didn't even catch onto the Colors laser Wisp ngl! Good eye! I love that reference poses can also double as just cool looking poses even if you don't get the context.
one if the up poses is (i believe) taken from Sonic Rush, his running animation also looks really similar to that
"Sorry Master King, looks like I'm going hard after all!"💀💀
Nice thumbnail, man this mod looks fantastic! I’m glad that they’re taking anime / classic Sonic and modern Sonic universe elements into this one mod! I’m happy with how far we’ve come as Sonic fans and creators! 👏🏽💫
Thank you! It's amazing how I can get just as excited for upcoming mods as I did with the content updates. I seriously counted the minutes until this was released. I even saw a Kaio-Ken transformation mod similar to Sora's Super Sonic mod that looks official! It's still in development but I can't wait to check it out. Honorable mention to SockTiger's upcoming model mod.
W idea@@DolphynsDeck
Cool video man. The thing is.. sonic team does know how to do sick animations for sonic, just look at generations for example. But sega is always rushing them. I hope in the future they get to make an expressive sonic like this mod. And Kishimoto says that hes always looking at sonic mods so he can try to surpass them. Let us hope
Exactly! Generations is what made me truly appreciate Sonic's personality beyond the cutscenes. At this point in time we definitely need more of that and I believe in Sonic Team esp after the sales of this game :)
This mod gives Sonic so much personality and I love it
I thought mod showcase was dead but then I found this channel..and I do like your photography : )
Thank you so much! Wish I had the ability to do them more often but I plan on doing it as long as it's fun for me :)
SEGA: *hires this guy or gal*
Me: Excited for updates of Frontiers!
This goes such a long way when you look at the body language of old Sonic compared to new Sonic. He's standing up straighter, isn't hunched over constantly and in a state of passive submissiveness like he usually is now. Its all those subtle, little touches that are what made Sonic such an imposing figure for so long and I miss the hell out of it. He looks so READY to get shit done and done HIS way and he's more than capable of doing it too.
His confidence. His free spirited, go getter attitude is what is missing so much in today's depiction of the character. Sonic may TALK like he's all that, but he does it in the most lame, passive way imaginable. His mannerisms are what made EVERYTHING about him golden to begin with.
I HOPE SEGA IS WATCHING
This is how Sonic Frontiers Animations game animation should have looked in the first place.
He looks so powerful with no effort
Dude can back up every cocky thing he says I love him
3:55 omg i love how acrobatic he looks!
This just goes to show that expressive animations can characterize someone better than any line of dialogue. Every single animation in this mod portrays Sonic’s confidence to a T
I'm so glad this mod was made. It really shows how much personal Sonic should've had in this game in terms of animation
*also what's the name of the music you used during **10:28**?*
Couldn't have said it better myself tbh. It was already super jarring seeing any new animations on the Forces model lol.
Song is "Rockman Zero Mythos 02 Departure" and I'll be putting the soundtrack in the description!
man this is so cool! I loved this mod and the whole video was very good, especially the end with this epic fight to the sound of Departure with several sick moves!
Just had to say, your camera work, editing and like, actual skill are all peak! I've never seen someone fight as impressively as you do, and it makes the mod all the more impressive!
Haha, thank you! I love making sure all aspects of the video are fun to watch! This makes me very happy!
Animations are everything in Sonic games you can never have enough 😮💨
That running up the wall animation reminds me so much of sonic X and I love it
This is so good. I dont understand why sega cant just do simple things like this
Unfortunately we must let them cook for longer
I have faith after the Super Sonic QTEs though!
@@DolphynsDeckI like to imagine that sega is just a slow chef but they keep getting told to hurry up which is why they never have time to make their masterpiece
@@oOSonicexeOoIt's sadly not an imagination, but rather the reality of it. Sonic is the internet's punching bag as if he's Bubsy undeservingly. He dominated the y2k gaming years with epic games and aesthetics, especially with Adventure 2 and Jet Set Radio being made at the same gap of years. He had the potential to surpass Mario's popularity, it sadly didn't happen because it all dates back to SEGA of America being a horrible branch with the worst business decisions that have done significant damage. Streets of Rage 4 on the Dreamcast was canceled because of the American CEO never hearing of Streets of Rage... so, yeah. It's really not just Sonic too. Let's not forget the horrible result of what would've been an epic 3D Golden Axe lol 😅
ngl this video is such a breath air compared to the other sonic mod review videos ive seen in recent times...
its so nice to have an actuall person talking to me and giving their opinion rather than text on a screen and some gameplay!
also this mod looks so cool!
that spring animation is straight out of the uekawa artwork for sonic jump!
now i just have to get hmm working again 😭
Sonic Jump is a name I haven't heard in a while! I'm glad you appreciate the human side of it, I always felt there'd been a lack of that which is odd considering I got into sonic modding because of people like cobanermani having so much to say about it. Trying to bring some of that energy back :)
Holy crap, those are his Sonic 1 Idle pose and animations. Back from his younger, lonelier days. Before Tails, before Amy, before Knuckles.
And dat run - someone took the best parts from Smash Bros!
I tried this mod when I had 150 hours on the game. Now I have 200 cuz of this mod.
This goes amazingly with combat DX and EX moveset. It just flourishes his full potential while looking like a total badass and I'm all up for it
Damn that 1-2 run with the modded animations look absolutely fire.
I'm glad you see the vision!!
The arm crossing reminds me of that old sonic from the 2000s that I miss that jason griffith sonic 🔥🔥🔥
YESS I've been hearing his voice in my head lately after editing the segment where he crossed his arms and it pans to the close up of his face
The way people play Frontiers now, treating static gameplay devices like springs and dash pads as obstacles, actively defying the developers and forging their own path, emphasising manual input and free-flowing movement over the set courses laid out for them.
This is literally the antithesis of Sonic, that teenage rebellion against authority and predetermined paths, having no time to play by anyone else’s rules but yours and sticking it to the man upstairs. That’s been Sonic since 1991. *We are all Sonic*
You articulated exactly what I wanted to say in my Amy video! I don't mind the amount of automation in the game considering the amount of movement tools I have to defy it. It feels so much cooler than just nailing the intended route.
Man, just gotta point out the Storm level music for Super Monkey Ball fits so well with Sonic.
Good choice for music with your editing. Well done
Thank you! I feel like Super Monkey Ball and Sonic music are cut from the same cloth!
@@DolphynsDeck They definitely have more than a few tracks that fit each other's builds
Now that sega finally given sonic team the budget and resources hopefully will see big improvement in the next game
the Shadow Gens trailer has a big focus on animation so I'm looking forward to it
Sonic battle stance just looks badass
banger video and underrated channel, i'll definitely be trying this mod out, thanks for showing it
I'm very glad to bring more eyes to the cool things people make!
Hoping to see more, you got a sub 👍
3:42 Sonic: i did this for whatever reason.
10:27 Megaman Zero music? You got a new sub pal
Damn it... Now I am going to have to play another 30 hour playthrough of this game with this mod on it. Can't unsee this. Great demo and video as well!
That's what we like to hear!!
Omg the fight with the music at the end depicts exactly what sonic should be. Since kishimoto was taking so much advice to improve frontiers with the dlc, just imagine what he could do in the next game. He definitely redeemed himself after forces.
he's a real one these days; his experimentation paid off *heavily*. I gotta respect it.
5:39 I love this but personally I think that they should have combined them and do more of a athletic marathon runner kinda of crouch where they put both hands on the ground have one leg stretched out and the other bending the knee and then use squash and stretch to tuck into a ball and then he goes into the spin dash animation to either charge up a spin dash or just pressing the spin dash button and letting him go hog wild
That brief little sequence at 12:55 of Sonic jumping on the rail made by the robot and then parrying the Master Ninja while standing on top of the robot felt straight out of a movie for a sec.
Exactly what I was going for 🔥
I LOVE AND APPRECIATE YOU SO MUCH FOR THIS VIDEO!!!! PROBABLY ONE OF THE BEST MOST ENTERTAINING SONIC MOD SHOWCASES IVE EVER SEEN AND IM NOT EVEN HALF WAY THRU WITH THE VIDEO… PHENOMENAL JOB MY FRIEND YOU EARNED MY SUBSCRIBE
Side note ; I’m a photographer and I LOVED your photography shots of Sonic looking cool ahahaha
Another side note ; WOWWWWW THEN I GOT TO THE COOOL PARRRTTTTTTT @ 9:25
This is an extremely validating comment, thank you so much!! I try to do all the coolest stuff I can just for people like you that get it and appreciate it!! I'm trying to put out what I'd like to see and I'm happy I'm not alone!
Glad I could give you one last surprise with that montage ;)
13:19 dude I was already flabbergasted with your combat skills, and then saw the super animation.
If only this was available in console..
They should just hire this guy to do the animations moving forward
Btw he still has the Unleashed animations but they only activate in cyberspace !
3:36
Now that's a sonic that just KNOWS he's the main character.
Wow. This Animation Mod is Literally….Perfect, 10/10🤩
Best Frontiers mod ever! I wish I had a PC to mod this to my switch.
I’m definitely combining this with the sonic x sonic mod and anyone else with modding know how should too.
Sonic doesna kamehameha-like animation when doing his homing shot LMAO
considering he can shoot energy beams out of his hands I'm not mad at all lmao
Nothing like a good mod for making you spent 400 hours more in your favorite game. I've been there brother!
Man, this would work perfectly with the Archie Sonic model Mod.
Waittt huge Archie fan here - GOTTA try this
I usually don’t mod my games cause I like playing how it’s intended but I’m playing this mod idc, it looks so dope
I think it helps that it's a small change in the grand scheme!
Apart from the unending flying… this looks great!
Beautiful showcase, beautiful mod
I hope in the next game they go a bit more wild with the animations, having Squash and stretch for the animations here and there is a good start, just imagine a Sonic game with Mario wonder level animation
I gotta appreciate you for somethin'. Most people who show off mods for this game play it so vanilla. They use every rail and every platform just as intended, and I feel like that doesn't make for a good way to show off the cool new animations or whatever was added in whatever mods they're trying to showcase. But you play this game with style, you're being opportunistic, spindashing off of the correct slopes with a very small window to actually get more airtime. Thank you for highlighting such a cool mod.
Thank you for noticing that! This game is beautiful, there's no sense in taking it slow! I love making everything look just as cool as it feels.
Not only is this mod awesome, seeing this guy USING that DAMNED Emerald thief bot while fighting the Master Ninja mini-boss at the end was the icing on the chili dog.
Ten outta ten.
🙏 THAT'S HOW WE DO IT ROUND HERE
this mod looks absolutely stunning props to the creator holy damn !!!
MmZ Departure used in the video, I am legally compelled to give it a like
More mod videos like this please!
Hearing Kronos Island's Theme at the same time as Heartbeat, Heartbreak, was surprisingly, really, really, freaking good lol. I had never noticed those two were the same key
Yes, I uh.. meant to do that
You know what I think they should do for the animation in the next 3D game? Just like what they did for Mania, get fans to work on the animation for the next open zone game. There are several of them that know how to animate Sonic right. That way we’ll get not only good in-game animation but also good cutscene animation too. And imagine if they also helped with the models too? They could be so expressive!
This mod is so surreal, it makes you feel like Sonic himself! Man, what an amazing mod!
This is exactly the kind of thing I feel like they need to do with the next game. One of the biggest issues I have with Frontiers in comparison to like Generations or Unleashed is that he doesn't FEEL very fluid. The gameplay when running around on the islands is very good and I do think they nailed that, but when I look at what Sonic himself is doing a lot of the time he just LOOKS awkward.
His design is classically inspired by rubberhose cartoon characters and in the past you can see that generally drawn very well to great strength. Look at the Adventure 1 pose and the way you seem him postured and designed there really makes him feel fluid, whereas even in games like Generations he just looks a lot more stiff and it has honestly gotten worse as new games have come out. We're genuinely so close to greatness, and genuinely a lot of animations used in the final update make me believe they CAN spice it up.
Homing attacking in Generations felt like an extension of my momentum whereas in this game it's a dead stop.. Now that they can start from a clean slate with an expectation of how to make the next game I hope they have more room for expression and smaller details. I'm not mad that the other characters reused a lot of Sonic's animations (it was a free update afterall) but I really hope the next game gives them more individuality and spends more time fleshing them out. That being said I've probably played Sonic & Knuckles an even amount despite Sonic having much more to him
That combat at the end was pretty solid
Tried my best!
This mod inspires my animations hardcore
How did the devs not come up with these ideas
They probably did several of them, but they weren't given enough time to cook.
Sick mod, loved your gameplay! Btw, what other mods did you have enabled for this showcase?
Thanks! I always try to make the game look as cool as it feels.
I used: Reanimated Frontiers, Graphics Enhancement, Into the Horizon Title Screens, Definitive Cyber Ghost Removal, Normal Enemies in Update 3, Frontiers UI Overhaul & Reimagined Platforms :)
Funny enough the leg kicks as fighting moves as well as for kicking those ranges attacks are actually based on his animations from Sonic Battle.
I still gotta play that one! Thanks for pointing it out!
honestly sonic crossing his arms as a parry makes alot of sense , he is fast and cocky
The smirk he gives too... Bro is not serious for a second (until he goes super)
And ngl the running animations look like there from sonic adventure 2
Dope vid! Wish it was like this on the actual game. BTW what's the Song name when you are homing into the dragon enemy??
Do you mean the squid? It's just his default battle music
A vanilla to mod next to each other would be nice.
My favourite thing is the air flips and tricks it just defines how adventurous and free sonic loves to be I also think that's another thing ssga kinda screwed over they didn't make sonic show much emotion outside of cutscenes like his whole thing being free and that's why we love that blue rat
Even just the skydiving pose is enough to sell the idea! It makes ME feel like I'm gliding through the wind
@@DolphynsDeck fr it's just the essence of freedom that just gets me
Duuuude when you got on top of Robber and STILL managed to parry Ninja. You've mastered this game's chaos.
what playing two games all year does to a man
I need this in my life.
Now THIS is the Sonic i knew! This really gives that Sonic vibe that we didn't get to see since like... Unleashed kinda? This mod is so well polished! 10/10
"here we..... GO!"
@@DolphynsDeck "Yeah this is the real me... Pretty cool huh?"
Ngl this mod helps elevate the fun I had with Frontiers so much, even managed to port the animations to a model that looks more akin to Generations/Unleashed and it's sick for the most part.
Might even engage with the photo mode more, it's just Sonic's attitude and overall vibe really carries the experience that really encourages running around and showing off without a care.
I've played for a little while with the animations turned off and it feels... gross... I feel like I'm playing a tech demo whenever I do things like the homing shot... I can't go back lmao
@@DolphynsDeck Yeah I get that, it's like with re-animated you're seeing Sonic having fun running around the environment that it can elevate and immerse the player's engagement with the environment too.
The animations even help in cyberspace as well.
he also got a new rail switching animation ( raw af)
3:51 was the part that i feel that frontiers base was just fine, though the skydive is a nice addition.
i just felt like the Faster flip we got in base game is good enough to be for real, compared to the mod's slower flips into the skydive. if there were a mix of these anims where he does the fast flips and then goes into the skydive animation, i feel that would be like a good mix between base game and reanimation
Yeah, the fast flip for lower altitudes and the slower anim for higher ones would be peak. I typically do trick launches from high places anyway so I never thought about it. I'm glad you pointed it out though, each are cool in their own ways
ohhhh i see. thats actually an interesting concept now that i think about it. cool@@DolphynsDeck
mmz departure at the end goes hard
This just makes me realize comparatively how Sauseless movie Sonic is he has some good moments like catching the death egg robot arm in his Super State, but that's about it, i think
I think Movie Sonic is pretty cool but I also don't think 3rd parties understand that Sonic is an action character first and a cartoon character second. It's a shame really. A lot of spin-off media nerfs him hard and makes me disappointed in the overall product
The free falling animation had my brain fry it's so slick. Also his battle idol is so cocky and smug I love it😂reminds me of sonics art in sonic battle it just gives that laid back and fairly arrogant attitude that is just sonics personality
3:12 "limits... LIMITS?!?"
I respect the glaze
This mod is just begging me to get a high-end PC/Laptop and get this for myself
when you use this mod, you FEEL like Sonic and you can physically FEEL the hard hits of the homing attack and the "Im gOiNg aLl oUt" pose for the parry like you can be out inside of a new sonic anime after Sonic Prime like this is Sonic's emotions at it's top.
"SORRY MASTER KING" lmaooo
if they changed the animation for getting hit in the air to spinning like in smash it wouldve looked way cooler than just the vanilla one 11:17
I am SO glad to know I am not alone in thinking about just how absolutely astounding this mod is, I could glaze this mod for hours talking about it
Welcome to the donut factory. Our job is to glaze 8 hours a day
10:27 Me tomo por sorpresa el remix del tema de Megaman Z2 y lo bien que quedo al momento de iniciar el combate
Hehe glad to know I made an impression on so many people with that :)
What's the HUD mod you have? The small bits of it that were able to be seen looks super cool
I thought someone might say that actually lol! I always try to use the cleanest mods 😎 gamebanana.com/mods/491079
Sonic team better be taking notes cause this is what the fans get hype about this really is giving me like comic book anime sonic vibes the poses the energy everything it feels like sonic is breathing full of life 😊
I’ve never really liked anime, but i love sonic and those animations are super cool!
I feel like if I'm doing a homing attack and I go in photo mode after he hits it would be the best sonic wallpaper for my computer, like look at it here: 5:21 also, the running up the wall animation is giving off the sonic SatAM run video I swear.
The fact that you pointed that out makes my whole night dude, thank you! If you play on PC I definitely recommend using a code that does the tricks after homing attacks if you want to give that a go! I tried doing a dynamic camera angle to give a "slown down" feeling. Glad you vibed!
I'm also so happy many people are mentioning the outside media like I mentioned at the beginning :)
@@DolphynsDeck Sorry for the late replay, but it's no problem, I don't play on pc but plan on buying one some time, if I get my hands on one I'll take your advice, your a very underrated guy and I can tell you put a lot of work in your vids, even the thumbnail and commentary are amazing and better than I can do, I hope someday I can have a talent similar to yours.
If Sega considers the modding scene their competition, THEY BETTER TAKE NOTES