World of Tanks Conqueror GC - 6 Kills - 9.8K Damage

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  • čas přidán 30. 12. 2014
  • World of Tanks Conqueror GC - 6 Kills - 9.8K Damage Gameplay
    Map: Mines
    Damage: 9889
  • Hry

Komentáře • 185

  • @firefox3306
    @firefox3306 Před 8 lety +22

    People complain about arty not realizing that artillery has reduced gold and xp gain after battles. Meaning if a tank and artillery do the same amount of everything (including distance driven, damage done, damage with players assistance, kills, and damage blocked), artillery will still get a worse result just because it's in the game design. That's only saying IF, because tanks almost always block more, spot more, and kill more ranks than arty does. It's harder to get high tier arty than it is to get high tier heavies/meds, so at least pay a little respect for that aspect.

    • @jaeckefa
      @jaeckefa Před 8 lety +2

      That just means that the cancer needs longer to he grindet aka more battles with this shit

    • @Vlad_-_-_
      @Vlad_-_-_ Před 8 lety +3

      +Syrup ʕ•ᴥ•ʔ No respect for these assholes, they can go fuck themselves.

    • @outdoorperson3435
      @outdoorperson3435 Před 8 lety

      +Smintina Vlad hmm u seems like a Russian player. very good English comrade.

    • @HydrogenNuke
      @HydrogenNuke Před 8 lety

      +Smintina Vlad why

  • @necrondow_
    @necrondow_ Před 9 lety +9

    Reading through these comments, a lot of what I see is people hating on arty without giving any other justification for their hatred other than the "clicking" aspect... I play a lot of regular tanks but I own one Artillery, the G.W. Panther and from the time I have spent playing that Artillery, I can say that it is extremely frustrating to play. The dispersion of most artillery is 0.7+, which means that whilst other tanks can aim for weak-spots, you often can't hit a penetrable spot with an Artillery unless you are very lucky, meaning that a tank with 1250 damage base, will average about 300-400, which is actually the same as a lot of tank destroyers and heavy tanks of the same tier. So whilst artillery takes little skill in the respect that you can often click and splash something with HESH shells... It takes an incredible about of patience and discipline to remain calm when you are missing shot after shot.
    Next point, most of these tanks that take skill will have heavily armored spots and substantial amounts of health, whilst the vast majority off Artillery has paper thin armor and significantly less health, this makes the artillery incredibly ineffective at close and medium ranges, whilst heavy tanks generally excess at close-far ranges. The balance is put in place, and it adds an interesting aspect to the game in that you can protect and allow your heavy tanks to go hull down if you kill the artillery early on, otherwise you are going to suffer the consequences.
    I play the T29 also, probably my favorite tank in the Garage at present, and I know for a fact that it is an artillery magnet. Why? Because a hull down T29 is invincible against all tanks it will meet unless they are using a very high pen gun with premium ammo.
    So when people say "artillery doesn't take skill", of course it does... It requires significantly more map awareness to ensure that enemies cannot get close to you, it requires the same amount of knowledge of "hotspots" for specific tank types, particularly heavies, it requires a decent understanding of the aiming circle otherwise you won't hit or damage a thing without HESH, it requires patience and discipline.
    All tanks have their strengths and their weaknesses, artillery is no different. That's just my two cents!

  • @bremnersghost948
    @bremnersghost948 Před 7 lety +3

    vgg, nice to see t10 arty make a profit

  • @benydo666
    @benydo666 Před 9 lety +3

    so much skill in one video:D

  • @Kirgwagames
    @Kirgwagames Před 9 lety +9

    Fair and balanced

    • @dsilva987
      @dsilva987 Před 9 lety

      Kirgwa games gold hits look :)

  • @Mancboy2000
    @Mancboy2000 Před 9 lety +17

    This might seem totally OP and unfair, but I bet you that before this he had 10 games in a row with zero dmg...
    This thing is so bloody inaccurate when it doesn't behave.

  • @casanovafrankenstein33andz78

    Unbelievable!
    He is a very good artillery player, there is no doubt about that, yea, he should receive a Michelin Star, for those parcels!
    Peace!

  • @user-rg8oe1pb3r
    @user-rg8oe1pb3r Před 2 lety +1

    The video content is so excellent, congratulations

  • @outlawbf3
    @outlawbf3 Před rokem +3

    Nostalgia..

  • @Tomohran
    @Tomohran Před 7 lety +3

    I did 7,800 damage in a T92 today, Using only AP.
    Not a single kill though.

  • @iI_Principe
    @iI_Principe Před 8 lety

    What's the dmg panel?

  • @stachemallow
    @stachemallow Před 9 lety +2

    That whas lucky matchmaking for an artillery

  • @dellingerthefightingfish5213

    This is when arty was actually good

  • @RobertoL25
    @RobertoL25 Před 9 lety

    Wow!! You are awesome person!!

  • @cirambulances
    @cirambulances Před 9 lety

    Gj man ;)

  • @LinhNguyen-mz8dx
    @LinhNguyen-mz8dx Před 2 lety

    You try to give the video more brightness it will be great if you do

  • @materiaisconstrucao8959
    @materiaisconstrucao8959 Před 8 lety +1

    what's the name of this mod ? who can show the blast radius ?

  • @Rumprullarn
    @Rumprullarn Před 9 lety

    What mods is this player using? Thanks

  • @markomarko3658
    @markomarko3658 Před 9 lety

    King Hahaha :3

  • @As-ky8or
    @As-ky8or Před 9 lety

    well done

  • @flyfight98
    @flyfight98 Před 8 lety

    Nice match :) arty ftw :D

  • @vahlen5281
    @vahlen5281 Před 9 lety +5

    NOTE: I AM REFERRING TO HIGHER TIER ARTY, NOT THE LOW TIER ONE:
    This is a thought-provoking impulse to all the players who think that arty requires skill:
    Just imagine you drive your (heavy) tank on a map with very little cover and you get spotted by an enemy tank. Suddenly you are receiving indirect fire from a player who is sitting at the other end of map. You can not see him, you do not know his exact location, but he can shoot you again and again. Of course he is not hitting you with every shell, but if he hits you it is pretty much over. His grenades have mostly a much higher angle, so they hit the upper side of your tank. This side is not known for its thick armor... (Furthermore, your armor counts nothing in such encounters, it will only slow you down).
    What can you do against it?? Exactly, nothing. Sounds fair doesn´t it?
    I never played arty very much, but due to the personal missions I give it a try and holy moly, it is unbalanced and easy as hell. I often used only one hand to play and most of the time I just aimed at enemy tanks and were still able to do a nasty load of damage.
    What most arty players seem to forget is the fact, they do not have to aim for weakspots. Which brings me to my next point. They do not have to need for weakspots, but they can (engine deck etc.) to maximize their damage per shot and you still can do nothing against it.
    There are some maps where arty can do pretty much nothing, but they are definitely the minority. I am also aware of the arguments arty players often bring up to defend themselves:
    -long reload and aimtime, accuracy
    With some exceptions, arty is relatively inaccurate and needs a lot of time to reload and aim. Does this matter much? Not really. The first thing the enemy will encounter is the rest of your team, which will slow the enemy advance down. As a result of this, 90% of the matches will focus on breaking through several choke points and arty loves pre-aiming at those points. Thanks to the slow development most matches have, the long reload and aimtime is pretty much redundant.
    -very vulnerable in direct combat
    Undoubtly the greatest weakness and balancing factor for arty. But thanks to RNG, it is still not certain to be the winner of a direct confrontation with artillery. So this so called balancing factor is lead ad absurdum.
    -dependent to the team´s skill
    Even a bad team costs time to kill, time which can be used by artillery to land a couple of shots. You will rarely see matches where artillery ends up with zero damage, unless it s played by a braindead fart.
    In the current state, arty is still not very well balanced. I understand the idea behind it, but it is just poorly executed atm.

    • @vahlen5281
      @vahlen5281 Před 9 lety +1

      Michael Moretti I can assure you, I am playing a lot of arty, partially due to the personal missions. There are a lot of maps and cases where you simply can not avoid artillery fire. How do you you want to avoid something, that can hit you over the entire map?? How do you avoid artiller fire in a slower tank on an open map, e.g. Redshire or Wadi?? This has nothing to do with this "L2P" argument arty drivers are hiding about. It is more about the fact that artillery has evolved into something, that has way too much influence on the outcomes of games.
      Please, read my comments more carefully.

    • @dunboob00
      @dunboob00 Před 9 lety +4

      Yeah and cry me a river and see what difference it makes. artillery needs buffing, it's useless in the current patch.

    • @dunboob00
      @dunboob00 Před 9 lety

      Michael Moretti​ Oh my God, someone who agrees with me... you're one of the few people who don't make you feel as if you're talking to a sack of potatoes...

    • @vahlen5281
      @vahlen5281 Před 9 lety +1

      It seems I attracted a lot of Arty players with my thesis. So do I get most of you right, you want to buff arty, a class that can fire indirectly over the entire map?? Why not also buff its splash radius?? Or its rate of fire??
      This is World of TANKS after all, you do not need a superior spg-class that dominates every battle...
      I will stand by my thesis, playing arty requires zero skill, it is purely RNG.

    • @dunboob00
      @dunboob00 Před 9 lety

      Colonel Radec Your comment made me facepalm so hard, my hand went through my head, around the world and facepalmed me again...

  • @Royquah
    @Royquah Před 9 lety

    Just curious but what's the gun range of this thing as of patch 9.6?

  • @herlander75
    @herlander75 Před 9 lety

    I wonder... What mod is this?

  • @hijoeist
    @hijoeist Před 9 lety

    oh all the skill...

  • @revache78
    @revache78 Před 8 lety

    i bet every arty victim screams in pain as they see there tank burn

    • @theshermantanker7043
      @theshermantanker7043 Před 5 lety

      Not really lol the few times artillery does kill me is when I'm already on 5 HP and am fucked anyway lol

  • @snarf3112984
    @snarf3112984 Před 9 lety

    screw graphics, gameplay is where its at! :)

  • @truefluekiller
    @truefluekiller Před 9 lety +1

    Well yeah...looking at that (as an arty player) I really have to admit: its damn op. But still you have to remember, this is a T10 tank. I ve grinded all the way up the french line, it really takes time and it can be damn frustrating. And every line there are some really shitty tanks. French T5 is horrible. T7 and T8 are also not easy. T9 is pretty fun (first one with turret). Im also doing the american line till T8 now, overall it was much easier than the french. I never played the British line but Ive heard they have some really really shitty tanks in it. So yea, getting an really op T10 tank does require a lot of grind and arty can be very horrble for that. First off I takes endless XP points and than your XP rate can be damn low, espacially if you re top tier. And you only have a good round most of the time when your team is not dogshit and tries to protect ya (not everybody can run like french arty :D ). So you earned a little bit of "op"-ness. Also the WT E100 or the T57 Heavy are really damn OP but you also have to go thru alot of shit to get there. But I do agree they should nerf that shell arc. With this in the enemy team you ll be save almost no where. Second thing I want you to remind: He runs that tank only with HE-Rounds (8000 credits per shot), premium consumables (10.000 /20.000). So imaging a typically WoT match: After 2 minutes you get rushed by 2 lights because your team does not give a shit. Maybe you can shoot one, after that you are dead meat. Thats 50.000+ minus without ammunation costs. Having 3 games like this in a row which will happen lol can really hurt you money wise. And without this setup this tank is not so op anymore. The horrible 1.1 acc (Obj 261 has 0.66, Russian T10 arty) will make you curse because misses are unforgiveable without that huge splash. Also you will have even more reload time (+10 percent) and even worse aiming time (+10 percent to the already worst aiming time ingame). So doing like this wont be really possible, even at a larger map. In the end lets just say: Yes, it is op. But I dont think to the extend that you might think after watching this video. Cheers

    • @naphackDT
      @naphackDT Před 8 lety

      david9210 Yeah french T5 is like
      -23 damage t KV1.
      -15 damage to T150, blew off tracks.
      -bumped into slope in front of the target because the gun arc is so flat.
      -landed directly under the target, but still didn't deal damage because the splash radius is so low.
      It has that flat trajectory, that makes it very likely for your shots to hit the front of a tank rather than the top, so you will only tickle higher tier heavies unless you get their sides. The gold ammo is apcr. That just means, you can actually penetrate the front of a tank, but if you get the side, it will most likely get eaten by the tracks.
      You are happy to break 300 experience with the damn thing.

  • @cuciuvlad898
    @cuciuvlad898 Před 9 lety

    Omg this fucking pl bastard hit all his shots he fired !!! I have tried some arty too ... the tier 5 M41 HMC and if I fully aim I hit like 30% percent of the shots...

  • @fayyamee
    @fayyamee Před 9 lety

    Yep, 1.1 accuracy they said, like thats true

  • @pipi92Srbija
    @pipi92Srbija Před 8 lety

    This artillery nereakna against other artillery, just look at what angle shot like that! of it can not hide behind a hill or stone!

  • @kamilchwiakowski2375
    @kamilchwiakowski2375 Před 5 lety

    FV4202 on X Tier? O. O

  • @Leonhavenify
    @Leonhavenify Před 9 lety

    How did you pen the Tiger ll?, and...LET ME DO TOPGUN PLEASE@#$%^&*

  • @lukaschmelo8311
    @lukaschmelo8311 Před 9 lety +1

    This replays shows, why artys needs to be removed. The player did a great job, but it was too easy. Maybe artys should have a harder controling.

    • @JuoksijaVaino
      @JuoksijaVaino Před 9 lety +1

      Artillery is already one of the hardest classes :/

    • @NetherPrime
      @NetherPrime Před 9 lety +2

      VideoMasteri you must find breathing hard too, it's not the hardest just the most rng depedent.

    • @JuoksijaVaino
      @JuoksijaVaino Před 9 lety +4

      NetherPrime Well, no. It takes an ass long time to reload and aim, artillery has no armor and low HP. If even 1 light tank gets through your teams front line, it means that you're basically fucked. (unless the light tank player is unexperienced, which is rare). Even the smallest and most ridicilous things on the map can block your fire, and you rarely even get full damage done, since this guy was using gold 24/7.

    • @lukaschmelo8311
      @lukaschmelo8311 Před 9 lety

      DubstepinWithSmoke true :) they should be removed, or they can create no arty mod. In wotblitz there are still no artys, however my stats are amazing there so, beacose If in wot exist one think that can stop me, its arty.

    • @ThunderingRoar
      @ThunderingRoar Před 9 lety

      VideoMasteri hardest classes? yes it takes a lot of skill to aim, be little patient and move 5-10m after every shot. Not like when heavies need to angle, sidescrape, wiggle their turret (ex. E 100), if u have russian tank, you need to fully aim and know enemy weakspots. Or as light tanks know every good brush, know how to drive to dodge shots, flank enemies. Yeah when u consider that arty is sooooo hard to play right ?

  • @acreativemind7137
    @acreativemind7137 Před 9 lety

    Get WoT players to play arty and develop their map awareness in battle. Peace

  • @Ostravska_Klobasa
    @Ostravska_Klobasa Před 9 lety

    There's a recent IS-6 game from the RU server (as always :D) on wotreplays.eu with 15 frags. U better go check it out.

  • @Netugi
    @Netugi Před 9 lety +2

    I hate seeing arty players default to their premium high explosive shots, they're no better than the people who pack all HEAT. There really needs to be a hard limit on how much premium ammo you can carry in your tanks, like 10% of your total ammo capacity or something. It saddens me to see people with high win rates using exclusively prem ammo, just buying their skill.

    • @Scorpion5120
      @Scorpion5120 Před 9 lety

      Buying their stats*. Yeah i find it dumb too, even if they shot gold ammo on really weak armored tanks...

    • @aronkovacs6187
      @aronkovacs6187 Před 9 lety

      CGC's main strenght is spalsh radius. Premium HE gives you more splash radius. And it would be pay2win if it would cost gold. But it does not so it is just more expensive. And the expensive one is almost always the better one.

    • @Scorpion5120
      @Scorpion5120 Před 9 lety

      I meant buying stats for lots of silver. It seems to make sense here but on normal tanks that just mindfuckig and annoying. For example almost every E-25 uses gold for every shot :V That's dumb. I use gold ammo only against tanks with higher tier than mine.

    • @Netugi
      @Netugi Před 9 lety

      in a way, even using silver for premium ammo can be indirectly pay2win. I sure as hell don't have the funds to be shooting gold all willy nilly, with my non-prem account and my lack of tier 8 premium tanks. I'm struggling to just have the credits to buy tanks in the first place. The people who are overflowing with credits are either godlike players or they spend real money to make their credit income higher.

    • @CongLe-pb2jb
      @CongLe-pb2jb Před 9 lety

      Conqueror GC doesn't have HEAT... please think carefull before writing down anything... u make urself look like a clown :)

  • @pointlessstriker5721
    @pointlessstriker5721 Před 9 lety

    When skill got luck

  • @Maisfelder3
    @Maisfelder3 Před 9 lety

    6,7k

    • @andonemaniac8220
      @andonemaniac8220 Před 9 lety +1

      Check post game stats much? XVM doesnt track invisible tank damage

  • @vincentvin4732
    @vincentvin4732 Před 8 lety

    You need lock Hull

  • @nicoherman9973
    @nicoherman9973 Před 8 lety +1

    5:02 this shouldn't be allowed srsly you can't get cover...

  • @Hon2838
    @Hon2838 Před 9 lety

    the ppl in theis comment section here wants arty to fight on the front line without sniper view

  • @hunterbradley1594
    @hunterbradley1594 Před 9 lety +3

    this makes me sick, arty is fair and balanced man i swear! no power creep here guys!

  • @FallenxMalo
    @FallenxMalo Před 9 lety

    Compare to M53/55 these 2 artys are the easiest ones on tier 9 and 10.....

    • @Accuaro
      @Accuaro Před 9 lety

      tbh, 212A is like the only arty that requires skill

  • @lunacatfish8587
    @lunacatfish8587 Před 9 lety +1

    9,8K dmg?
    I was just 6,7K

    • @lunacatfish8587
      @lunacatfish8587 Před 9 lety

      It

    • @TricksHDx
      @TricksHDx Před 9 lety +1

      Luna Catfish A few of the shots that he fired hit targets that were not spotted so they didnt show up on the damage tracker.

  • @adammcknight9989
    @adammcknight9989 Před 8 lety

    the problem with arty, is that its really hard to hide, and then thats what you do every game.... hide from the arty, because the moment you peak out to actually DO something, arty blasts you.....
    remove camping, promote hiding behind the biggest rock you can find.... wp wp...

  • @theo3253
    @theo3253 Před 8 lety +1

    ...

  • @FreshPacoa
    @FreshPacoa Před 8 lety +3

    that's poor, u asking for top gun._.

  • @zbigniewstonoga256
    @zbigniewstonoga256 Před 9 lety

    He is polish

  • @theshermantanker7043
    @theshermantanker7043 Před 5 lety

    And when I play in my arty the terrain almost ALWAYS covers them even on open ground, or they're moving too fast for arty transverse to catch up without dispersion fucking you over why are games so different tf

  • @Tryand_
    @Tryand_ Před 9 lety +5

    clickity click, must inaccurate arty in the game? I think not

    • @Hon2838
      @Hon2838 Před 9 lety +1

      CANT EVEN SPELL MOST......

    • @dunboob00
      @dunboob00 Před 9 lety +1

      Oh look, you just CLICKED your left most button and one shotted my B-C with your FV215B 183...

  • @TheConfusedOne101
    @TheConfusedOne101 Před 8 lety

    HHHHHHHHHHAAAAAAAAAAAXXXXXXXXXXXX

  • @jonasfuchs2071
    @jonasfuchs2071 Před 9 lety

    Von wegen 9,8k damage

  • @EPICLEGEND823
    @EPICLEGEND823 Před 9 lety

    Lol

  • @bjarne612
    @bjarne612 Před 9 lety

    Goldnoob make that with normal munition

  • @bifies
    @bifies Před 8 lety

    wtf

  • @Zaitsev69
    @Zaitsev69 Před 9 lety

    Pfff, gold+coffe

  • @Copymark71
    @Copymark71 Před 9 lety

    *uses premium ammo only for even batchats*
    ..........

  • @roshireu1219
    @roshireu1219 Před 9 lety

    Seeing as most people like this video, I can see that only butthurts are commenting.

  • @jesse68569
    @jesse68569 Před 9 lety

    worst thing you can put in a game like this.. ever

  • @scottparker943
    @scottparker943 Před 9 lety

    wut, 46 secs to reload?

    • @Hon2838
      @Hon2838 Před 9 lety +1

      100% crew with every equipment that increases the reload time

  • @hematospermia
    @hematospermia Před 7 lety

    So, this bullshit arty can do 1500 a shot?

  • @senorvevera
    @senorvevera Před 9 lety

    Gold noob

  • @renaudborsu3390
    @renaudborsu3390 Před 9 lety

    Noob clicker.................