The Optimal Altar Path Diablo 3 Season 28
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- čas přidán 6. 09. 2024
- #Diablo3 #Season28 #Alterpath #Maxroll #Blizzard
Optimal Path Guide: maxroll.gg/d3/...
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maxroll.gg/d3/resources/altar-of-rites-seal-unlocking-guide
The image of paths on Maxroll does not seem to have your annotations (which are extremely useful), are you willing to share this annotated version that is in your video? I am getting a late start on this season.
for hardcore players, I think the "no level requirement" is the absolute best choice, because if you die early on, it's super easy to get back to 70, since you can just put on all the extra gear you farmed up
there is no way in hell for hardcore player to die early on, deaths can only occur during push
Hardcore player will want defensive nodes E I Q and Y for the extra protection.
@@flyfin108 puh level 5-8 is harder than solo 130 also no passive yet;)
@@danielkarlsson262 only if you are trying to "optimize" the difficulty like an pro, which you are not if you die, this would also lead to an different optimization that requires you to choose different difficulty, thus killing you at low levels, so gl with it
Just because it may be more convenient to read a text-version of the "optimal node path", here it is: 1: A; 2: C; 3: B; 4: F; 5: H; 6: J; 7: O; 8: S; 9: R; 10: V; 11: X; 12: T; 13: Z; 14: U; 15: I; 16: M; 17: L; 18: K; 19: P; 20: D; 21: G; 22: W; 23: Y; 24: Q; 25: E; 26: N - Potions: 1: AC; 2: AA, 3: AB
MS paint has a text box feature...would have been so much more reader friendly than squiggly mouse writing
This is the first season that I have been super excited for in so very long, Good way to get back in Diablo Grinding mode before D4 Launches!
It will be the last season to be excited for most likely. They will likely continue seasons on some sort of auto-pilot with cycles until player numbers drop enough to justify only doing ladder resets and sticking to double Bounty / Goblin / etc. for season events indefinitely.
same, reinstalled, i played for 24 seasons soooo im super hyped!
I really liked season 26 instant augments is so nice
For anyone worried about auto-salvage, you can just disable the pet if you think you need rares from the ground.
The idea that anyone's worried about this honestly baffles me xD (Don't get me wrong, I know there are. It's just nonsensical.) You'll have that ability so late that if you're still using rares, there's something very wrong. If you need them for crafting legendaries by that point, it's simpler just to craft them anyways. Auto-salvaging will always be efficient.
Then again We'll most likely be able to respec the tree anyway
@@MikeSakaru Sometimes I like to keep some specifics yellow items just to save the cost of forging it, I kept them in the stash for an upgrade session
@@iLGreiV Compared to the time save of having every item broken down, you save a lot more just auto-salvaging.
Picking up and breaking down adds up a lot more time than you'd think. I used to do exactly what you do, but there's no reason to if auto-salvage exists. It's just so much more time efficient.
@@corvuscorax5312 Since you're supposed to unlock the entire tree, I'm not sure we'll be able to respec
Correct me plz.
1 A Your Kill Streak timer duration and reward bonus are doubled.
2 C Items have no level requirement.
3 B Pools of Reflection last for the entire Season and are not removed by death.
4 F +25% Movement Speed (Uncapped)
5 H Picking up Health Globes grants a shield for 5% of your maximum health for 7 seconds. Max stacks 5.
6 J Increases your highest elemental skill damage bonus by 10%.
7 O Double the amount of Bounty Caches that drop from completing bounties.
8 N Or 26. Critical hits grant resource: Mana: 15, Hatred: 5, Wrath: 5, Arcane Power: 3, Fury: 3, Spirit: 5, Essence: 5.
9 R +15% Damage
10 V Elite packs drop one additional progress orb.
11 X Pets pick up and salvage common, magic, and rare items.
12 T Gain passability.
13 Z Double the chance to find a legendary item purchased from Kadala.
14 U Pets pick up Death's Breath.
15 I +25% Melee Damage Reduction.
16 M Double the amount of Death's Breaths that drop.
17 L +10% Damage
18 K Increase damage against elites by 20%.
19 P Progress orbs from Nephalem and Greater Rifts are picked up automatically.
20 D +200 Damage
21 G Increase damage against elites by 15%.
22 W Increase damage done to Bosses by 25%.
23 Y Increase your chance to Dodge by 15%.
24 Q Reduces the damage taken from elites by 25%.
25 E +25% Missile Damage Reduction
26 S Or 8. Gain immunity to crowd-controlling effects.
AC 1 When you drink your health potion, gain a random shrine or pylon effect.
AA 2 When you drink your health potion, you manifest one of three runic circles on the ground that grant increased damage, increased cooldown reduction, or increased resource cost reduction.
AB 3 When you drink your health potion, all enemies within 25 yards deal 25% less damage.
AD When a primal item drops, a second random primal item drops as well.
COSTS.
1 10 Reusable Parts
2 1 Flawless Diamond (or greater), 15 Arcane Dust, 20 Resuable Parts
3 1 Greater Rift Key, 10 Death's Breaths
4 Any Class Specific Set Helm
5 20 Forgotten Souls, 10 Khanduran Runes, 10 Caldeum Nightshade, 10 Arreat War Tapestry, 10 Corrupted Angel Flesh, 10 Westmarch Holy Water
6 1 Leoric's Regret, 1 Vial of Putridness, 1 Idol of Terror, 1 Heart of Fright
7 Reaper's Wraps
8 30 Forgotten Souls
9 1,100 Bloodshards
10 1 Flawless Royal Ruby, 20 Death's Breaths, Ring of Royal Grandeur
11 1 Flawless Royal Emerald, 30 Khanduran Runes, 30 Caldeum Nightshade, 30 Arreat War Tapestry, 30 Corrupted Angel Flesh, 30 Westmarch Holy Water
12 20 Greater Rift Keys, 1 Ramaladni's Gift
13 1,300 Bloodshards
14 Petrified Scream
15 Challenge Rift Cache
16 250 Forgotten Souls
17 1,400 Bloodshards
18 Ancient Hellfire Amulet
19 Never Ending Questions
20 Ancient Puzzle Ring, 50 Khanduran Runes, 50 Caldeum Nightshade, 50 Arreat War Tapestry, 50 Corrupted Angel Flesh, 50 Westmarch Holy Water
21 500 Death's Breaths, 300 Forgotten Souls
22 1,500 Bloodshards
23 Whisper of Atonement Rank 125
24 Any Augmented Weapon
25 Staff of Herding
26 1,600 Bloodshards
Potion 1 55 Primordial Ashes
Potion 2 110 Primordial Ashes
Potion 3 165 Primordial Ashes
Correct order is:
1 A Your Kill Streak timer duration and reward bonus are doubled.
2 C Items have no level requirement.
3 B Pools of Reflection last for the entire Season and are not removed by death.
4 F +25% Movement Speed (Uncapped)
5 H Picking up Health Globes grants a shield for 5% of your maximum health for 7 seconds. Max stacks 5.
6 J Increases your highest elemental skill damage bonus by 10%.
7 O Double the amount of Bounty Caches that drop from completing bounties.
7b Optional if resource starved take N Critical hits grant resource: Mana: 15, Hatred: 5, Wrath: 5, Arcane Power: 3, Fury: 3, Spirit: 5, Essence: 5.
8 S Gain immunity to crowd-controlling effects.
9 R +15% Damage
10 V Elite packs drop one additional progress orb.
11 X Pets pick up and salvage common, magic, and rare items.
12 T Gain passability.
13 Z Double the chance to find a legendary item purchased from Kadala.
14 U Pets pick up Death's Breath.
15 I +25% Melee Damage Reduction.
16 M Double the amount of Death's Breaths that drop.
17 L +10% Damage
18 K Increase damage against elites by 20%.
19 P Progress orbs from Nephalem and Greater Rifts are picked up automatically.
20 D +200 Damage
21 G Increase damage against elites by 15%.
22 W Increase damage done to Bosses by 25%.
23 Y Increase your chance to Dodge by 15%.
24 Q Reduces the damage taken from elites by 25%.
25 E +25% Missile Damage Reduction
26 N Critical hits grant resource: Mana: 15, Hatred: 5, Wrath: 5, Arcane Power: 3, Fury: 3, Spirit: 5, Essence: 5.
AC 1 When you drink your health potion, gain a random shrine or pylon effect.
AA 2 When you drink your health potion, you manifest one of three runic circles on the ground that grant increased damage, increased cooldown reduction, or increased resource cost reduction.
AB 3 When you drink your health potion, all enemies within 25 yards deal 25% less damage.
AD When a primal item drops, a second random primal item drops as well.
No one can make the complex simple like Raxx.
Thank you!
When you get to the Staff of Herding, the hardest part being getting your hands on a Gibbering Gemstone.. if your having trouble with this, make a new seasonal character, a freshy lvl 1, throw some gear on which will be easy since the alters gives us any item lvl one.. go kill chilatra as normal.... I literally got the gemstone the very first try when I did this. I was farming Chilatra, not like the pro's... 3 or 4 games here and there.. then I remembered this little nugget of information when I was looking up how to make the staff a long time ago in regular mode. (just luck? Who knows, but I do seem to remember getting the gem really quickly when I done this in regular play) Hope it helps.
Thanks for this, Raxx! Much appreciated - I was wondering what the best first few unlocks would be for leveling. I'd love to see a document or article on Maxroll with the path written down, cause it'll be easier to check it when I inevitably forget something, lol.
and... there goes all process of discovery and experimentation you would have that means... "thank you internet to ruin every new game system that requires a minimum thinking" time is precious... next time they could just come with a straight line and no choices... :P
@@pedaleou I don't understand your logic. You can go _WHATEVER_ route you want. This is just the *OPTIMAL* route. If you wanna grind it out, go for it my guy but don't bash others that wanna just get to the niddy griddy asap
@@juliushall8499 not bashing anyone... just having fun because everyone will do the optimal route now !
@@pedaleou I'm not going the optimal route on my regular character. But I most definitely will when I finally grind out a hardcore character this upcoming season. I've been gradually getting more sweaty in Diablo over these past few seasons (23rd season was my first) so I'm confident that I can do the seasonal journey on my hardcore character now
Started with Diablo 3 10 years ago, nice way to end D3 prior to D4. Thanks for the path.
They put so much work into this theme. they really should just keep this one in the game after the season ends. Also I'm ready to max this thing out within the first 24 hours lol. 😎
Lmao Not happening. Good luck with that Staff of Herding in 24h 😅😅
@@blaynegreiner9365 Challenge accepted. 😆
@@blaynegreiner9365 that‘s no problem for console players😂 got mine + falcon wings in 2h🤷🏽♂️
@@blaynegreiner9365 why staff of herding is something difficult nowdays? I wasn't playing for like 3 years, it wasn't a real issue to find those before... was those mats find chance decreased?
@@blaynegreiner9365 I completed all the seals in less than 72hours and it took me 2 hours to get the staff. I'm not even a speedrunner. Easily doable
Thanks for all you do for the community Raxx. I noticed one of the sacrifices is Staff of Herding. Could you do a guide on the optimal ways to farm the mats to craft that?
I'd love for them to bring back the angelic crucibles combined with the 4th cube slot that would be ballsy
🤩👏🏻 Thank You Raxx. You explain things so clearly & concisely and you make anything that's seems really complicated at first sight, easy peasy with your explanations!! Thanks for all your work friend 👏🏻🤩
I play every season, But I haven't been this excited for a season in years!
Can't wait for next season.
Nice idea for the last season. Gotta say, the most fun season for me was the one where the cube was unlocked, season 20 I believe. Wouldve been awesome if they went all out and added that one aswell to the final season 😁
beautifully explained. hope this altar stays as permanent part of the game. having pet pickup and salvage everything really helps cut down time when u run low on materials
Great video Raxx as always! Indepth which I appreciate. A text form for the order would be swell, as much as I love your paint artwork xD
Clearer ordering would be awesome on maxroll! Your videos are always so helpful.
This season has been amazing keep coming back to check nodes but I’m by far the strongest I’ve ever been! Already cleared a GR’ 120 solo at paragon 800
Good video, good info, super hyped for this season...
Only thing it's going to be hell to get all the staff of herding components.
I never got the gem to fall in the cave.
I did the staff this season there are several good videos to watch
That staff of herding man....this is going to be my death
just love your dedication to figuring out the best way, theres no way i could reach that level in knowledge of the gmae, thank you for all what you don
Spot on Raxxanterax. A text of the order you presented while leveling would be a valuable tool.
One suggestion. If you're not being power leveled, +25% Movement Speed must come before Permanent XP Pools. If you look back at Raxx's previous season videos, he's typically in the Paragon 30s by the time he completes Haedrig's Gift. Let's assume you don't get any Class Specific Helm by then, so you're stuck with only 3 upgrades. Even with double massacre bonuses, that extra pool XP might take you to what, Paragon 50-60? Versus 25% movement speed, when you don't have movement abilities at the very beginning. That movement speed helps you finish the Chapter requirements earlier, such as the boss kills and bounties, as well as allowing you to run the Rifts & Greater Rifts faster. I'd take that over maybe 5-8 paragon points you can distribute from the bonus XP.
Brilliant! Thank you so much for going through this. As a casual it's nice to have a plan going in, and as always you deliver. Can't wait to see the post-PTR reports. I'll dabble, but not to the depth you will!
You saved me a lot of time explaining my friends what to do with the whole tree!
I don't think I've ever been this hyped for a new season :D
Haven't played D3 in the last two years. Looks like I will come back for one last ride.
Awesome guide! Very good breakdown.
I'm probably gonna switch 11 to 9 to end clicky clicky ASAP. Auto pick up and salvage is a God send cannot wait!
What I picture in my mind right now is that this season unlike all the others, the seasonal theme from the very beginning would be 100% the focus of everything you do in-game.
Paragons don't matter, gear doesn't matter, GRs don't matter in and of themselves, our sole focus would be to do anything and everything to fully complete this awesome bonus tree!
I love it!
Pretty much at least until you get the first 16 nodes done at a bare minimum.
The amount you need to grind and the bonuses you get from the latter part of the tree aren't going to make nearly as much of a difference, so there's a very good chance you'd be overall better off focusing on gear past 20 or so.
But all of the double drops, the mov speed, the damage output, the insanely broken potions, etc. etc.? Yeah, those are going to make so much more of a difference than most other things you could work on could, and considering the content you have to farm, it's BY FAR better to farm the tree first so you get the other stuff done faster, because doing the other stuff isn't really going to make farming the tree faster.
Raxx your talent as an artist is very underrated
I'll follow this to the letter except I'll go straight for AC then V and X.
The amount of clear sleep early you get with a follower having gloves of worship and flavor of time will under exceed the net time you get from extra orbs FOR A SOLO PLAYER mind you is immeasurable.
For coop the order shown in the video is without a doubt most optimal.
I got D3 at launch and RoS at launch - played for years with friends and then put some the game for years. So exited to come back for one last wild ride. Hoping the classic UE multi shot I loved is strong with the set buff.
Just "discovered" a GoD Bolas build after finding both bow and quiver on the same rift. Still putting it all together, but that was a nice find. GR60 in 7+ to a GR62 in 3 the very next time. (yeah, I know, got a late start this season)
Thanks for *yet another* amazing guide Raxx =D Do we have any feel from Blizzard as to whether S28 will be the last D3 season *ever* ? A lot of people are fearing it because of the D4 launch, as it's obviously the last season *before* D4 launches, but it would be such a shame if Blizz stopped D3 seasons altogether after S28 =/
Because diablo 4 coming june 6
Yep, I know =] My question is whether Blizzard will still be doing seasons in Diablo 3 once Diablo 4 has released - presumably not 100% of D3 players will buy D4 so I'm *hoping* that Blizz will continue to offer those players a reason to keep playing D3 (even if it's just re-releasing season they've already done) =]
This will be interesting, I've put over 1000 hours into Diablo 3 between launch and when I stopped at season 24, I played until I got to between GR 70-85 every season and stopped. This put my offline paragon at a measly 9XX. This current season I hopped on and because of sanctified items build my DH and raised paragon to 650 in 2-3 days. This new system and the whole basically starting with lvl 70 gear is going to make things a lot more fun and less tedious which might mean that I get my seasonal paragon well above my offline paragon level if I play the entire season.
I know it's crazy but I just got into D3 in this is my first season and first character. Are most of the other seasons like this? This seems really good
Fantastic Vid! I'm sorry I missed some seasons as Blizz seems to be making them quite fun and interesting. Looking forward to s28 already, thx Raxx.
I love this idea, but I hope this "tree" becomes a permanent feature like Echoing Nightmares did - because all I've wanted is auto-pickup for like 20 seasons now and they finally did it. Shame if it then goes away. It isn't even QoL anymore, it's necessary.
Pretty sure D3 will be dead after this season anyway.
Personally i'm going to make use of my second account and hand in the CR cache on that to craft rare items for my main account and keep my mains cache for the alter, best of both worlds
Thanks! Really looking forward to all the changes and new possibilities. Can't wait to see how your monk build works out.
Thx buddy if only smbd would lead me through life like you do through D3 then I would be UNSTOPABLE!!! Cheers!!
I'm excited for this season! I'm especially excited to play super casually while watching you dominate this entire thing!
"Hunting" for everything, I hear ya, DH will be a beast once again! Thanks for a nice video. I personally prefer listening to your soothing voice while grinding, no need for a text document on my account.
The season is amazing but I do feel like increased pickup radius is missing from the tree. Would be handy for goldwrap speed builds that don't want to use avarice and a nice boost for the build that use it on various powers. Maybe too good...
I mean after a while you're already too OP for t16. So it's fine, I guess
Another excellent guide from the master of D3. Thanks Rax for your contribution to the community.
It is my hope that they continue to do seasons this way in the future. They will be making D3 continually better and D4 comes out so we can spend possibly all season on Blizzard. D3 is still a top 5 Iso ARPG in my book. It can make up ground on POE, LE and other games of the like. We never know, we may get a skills tree makeover like POE and endgame mapping the level of some of the other games.
I hate the staff of herding being in the list of items you have to give up completing the tree. It took me eight to nine years to make my first staff of herding.
Im glad Rax exists so that I don’t have to think about any of this 🎉
Awesome video. You always deliver fantastic guides to follow and they truly help me out tremendously. Thank you.
this is why i love elite player analyses. i was never even considering the no lvl req one until this video. will probably still do the xp node option but now i understand the lvl req option.
Have you never used a Gem of Ease for subsequent characters in a season? That alone gives a really good idea what no level requirement is so important.
with where it is in the tree you only have a 50-50 choice when you come to it
I'm playing Wizard and my GR70 primal was Nilfer's Boast. I guess I'll be waiting a bit longer to unlock the 15th node
Auto dismantle and DB vacuum is the best thing that happened ever!
Thank you kindly for the breakdown! This is incredibly helpful! :D
Hi Rax.
Your last video where you talk about the whole patch, you mention that you can only carry one of the crafted primal from the new recipe. That's not how I perceive it at all, as it has nothing to do with the season event but is just a general update. Are you absolutely sure that this is how it will work.
Yes, he recieved direct communication from Blizzard saying that's the case I believe.
@@charlesrobertson9110 It has also been updated on the launcher notes for the patch.
Great breakdown. Thanks for the information as usual.
if i recall correcltly you get the cains recipe from leveling the bs so you can start with the 70s cane set for bonus xp and i think with the cache you should have mats to make it.
Awesome video. Thank you!
I always love the Paint (c) master class..
Here is one the altar run. If you do it for one character,does it automatically move to others or do you have to sacrifice for each character?
Definitely think I will come back for this season. I didn't do much with the last season.
My biggest worry for S28 is the Monk. Most builds have a single skill that buffs the main damage dealer. This has 4 skills used every 10 seconds to buff main damage skill. "Gen, gen, gen, Dash, DPS for 6 seconds" repeat. Dificult to exploit third hit bonuses. Also squishy so people won't be able to drop defense skills for generators unless they are paragon 5000+. Combination strike stuff should be moved to the set. "Combination strike stacks give 100% multiplicative damage per generator used, and 20% DR per stack up to 80%. Stack duration lasts 10 seconds and is reset every time a different generator is used." Each generator is like a 100% multiplier and a 33% DR skill, meaning they all rock. Then you can think about what third hit buff you want and when, and what damage dealing skill you want and when. "1 2 3 , Dash, DPS for 6 sec, 1 Dash DPS for 6 seconds, 3 dash DPS for 6 seconds."
i guess i dint understand the pools of reflection properly. when i first read it i assumed it lasted until it ran out. didn't expire on death or logging out or anything like that but only for this season.
I actually like leveling in Seasons, I usually burn out around 900ish to 1200 para. When leveling you get a chance to play some odd builds, every yellow drop is interesting, and you see constant incremental improvement. Season 28 is well thought out, it benefits those that want to speed level and those that enjoy just leveling normally.
i actually really like that you can only equip 1 of the crafted primals. it’s a clever way of keeping the sanctified items from s27. i hope this stays in the game or at least a variation of it in future seasons
I am curous on the recipe for the primal crafting hope it is nothing too bad like a level `150 L gem or such and maybe multiple of them.
@@brucecox5884 I mean we're already adding 2 primals in the recipe, so I hope it's enough, lol
@@rohannaik7813 I'm pretty sure the 100 Primordial Ashes (Plus the item of course) *is* the crafting recipe.
I really don't think helps that much. You make the item primal and the stats are bad so it's another useless primal. The best way I think they can done is to make a consumable item that makes a legendary item ancient to make us able to augment the pretty good legendary, in my opinion that will make a much better choise.
@@rotony1 I mean you'll get to change the item that you want into primal, from what I understand, so it's good imo. Also later into the season you get a lot of primals that you either never use, or just salvage for souls, so this recipe would be good to farm a perfect stat primal, I guess.
Love it as always, thanks for the video
There is another way to save your cache and still get the blacksmith to level 12...you can do bounties on Torment 1 and you get 1 death breath from the reward that you can use to upgrade the blacksmith...this way you can save your cache and you don't have to wait until monday
but the cache gives you gold and mats that you need to level and then craft stuff with. by the time u have the gold to level the blacksmith to 11 (where u need the db) you're most likely over 61 where you will drop dbs from elites anyway and start using the blacksmith mostly for salvaging.
Also i dont understand why Raxx is saying we can only get 14/26 if we use the cache early, because as I see it only the letters I (where the cache is needed) and L and M are locked until monday. for every other node there's another path that we could possibly do even if we don't have the cache. So basically you could have 23/26 until monday, which in my casual gameplay is plenty to do.
Please do a pdf for people that wants to save the challenge rift and sacrifice it ty
mhm i will def do some no cage runs on necro when ptr is over but idk how much slower without lvl 70 weapon i will be but normally my worst rng runs on necro are still far under an hour bc the class is so broken during lvling
The pools staying permanently don't permanently give you 41% exp right? Its just that they stay even after death. So it's useless in HC
No, they stay PERMANENTLY - INCLUDING - after death. So you have the 41% exp always and on softcore you keep it even after deaths so you don't need to find a new one.
It's clearly stated in the patchnote : Pools of Reflection last for the entire Season and are not removed by death
They won't get used up. Find 1 and done. Still extremely useful in HC.
@@chaotikkiller1617 Where is the 41% coming from? I thought they only gave 25%...
@@drjvideo8891 IIRC there is a weird interaction with GR closing with XP pools that double applies the XP giving you around 56% bonus XP on the rift close, with it also giving the 25% XP on the monsters (which make up roughly 50% of a GR's total XP) you get (50% * 1.25) from monsters + (50% * 1.25 * 1.25) from rift close which is around 140% total or 40.6% effective bonus XP increase. This only applies to GR grinding because afaik normal rifts don't have the same effect, but it's how pools earned the title of 41% bonus XP from the high tier gamers. Now this is all information that I remember from like 4 years ago but I couldn't find anything where people have said it has changed so I assume it still stands.
Thank you sir!! Are each one of these a single point selection or are there multiple "Picks" into each category?
They are single point selections. One point, get the "power" associated with it.
Oh I thought flawless were a higher level gem, so I was going to save the cache. But honestly 14 points day one, then use the rest of the weekend to grind everything else. Will be a fun season. Sharing gem goblins on launch and staff of herding finds
I think in a set group 1 person can take the lvl 70 node while other take xp might be best for pushing the first day or 2
group with firends will be just insane !!!! eevryone choose every nodes that gives insane boost for all group !!!!
Nice Video Raxx, but I dont understand one importang thing: how can you get "no lvl req" power using the cache of the challenge rift at the first if you need 1 greater rift key to unlock it ?? I mean, you can only get GR keys if you are 70...
The GR cost is for the 3rd node you unlock. If you take no lvl req node as your second node it costs a gem and whatever else. You can only choose 2 nodes before you are lvl 70 since the 3rd node you take costs the GR key.
@@ferekenente thanks dude, I got it wrong...I thought A = 1; B = 2; C = 3 (in terms of costs)
I have never done the Challenge Rifts and am not exactly a high tier player should I be concerned about the CR Requirement?
As far as the tree it's self I kinda want it to become part of the core game and reset each following season with tweaks to it for the season. It looks like a good system to just have in the game in general.
Thanks Raxx! No season's journey announced interesting
Nice Vid thanks for the Info man saves me the dramas of choosing
Surprisingly they haven’t done stuff like this before. Waiting for the supposedly final D3 season? I’m not completely sure if I plan to switch to D4. Just hoping that this won’t be the final final season for Diablo 3..
2 questions 1 not explained real well.
Can you only go backwards after unlocking a potion or how does that work.
Also u said cache resets Monday so does that mean you only have to w8 3-4 days to get a second 1 if u used 1st
You can't go backwards from the potions and yes the Challenge Rift resets on Mondays so you can get another cache then and use that one!
Is this available in text form or with numbers labelled - llove the content and the guide , I am casual player so i like hearing all the advice and then having a reference. I saw the guide on maxroll but the text for balanced path is confusing me
So excited for this season. Thanks for breaking down the path. Is the altar progress per character or per account?
Per account
This season looks hype asf. Imma be grinding the shit outta this one for sure. Wish there were more barb changes though, but oh well.
I don't understand the tree, what order do you go in? Depending on your character. It is going to be interesting to learn. Thanks, Rax for explaining this but I was still confused lol! 🤔
Hope you keep doing this amazing job in D4.. Both, Blizz and we need you a lot!
1/ dont use your cache
2/ get in t6 pub game, after a few top you'll end with a guy who actuaklly burn it and will kill everything
3/ get booster day 1 hour 1 min 1 :D
ofc if you have a friend who want to burn it anyway it make it easier :P
That's good and all, but the UI buff is a bit of a overkill. That thing will be a MONSTER of speed clearing 90+ GRs.
Very helpful video! :)
The resource on crit is amazing, tal rasha wiz will be king again for S28
this time i'll trust eberything you say on the PTR, i won't try anything on the PTR fearing i might get a little burned out before it even starts !! i want to profit as much as i can from this season theme !!! it really seems like it's going to be the best season D3 as ever known ^^ especially if you have mained DK for years (like me :D)
I wouldn't pay too much attention to this video given a few of these tree items are going to change between PTR finish and season start.
About the crit node, what you think about the rat runs? I think this can be big sustaining necro resources to summon mages 😀
Love you you still use paint for this. What's better is you don't use the type thing, you manually write
Can you manually disable an ability? The extended killstreaks bonus is detrimental on console. You have to drop your killstreaks regularly to maintain double damage.
I just hope this Alter can be a permanent addition to D3 after the season is over.
We need to know if the "No level Req" node works retroactively. Because you don't want to loot a bunch of level locked items, and THEN unlock the node and not be able to equip due to the timeline of unlocks. Be worth testing this on the PTR
The node overrides the level requirement of items for your character the items still have the level as normal.
You're gonna get the node at around lvl 20. After you get the node you're gonna craft lvl 70 equips anyway so there's literally no way that something you dropped until lvl20 would be better than lvl 70 equips
Great video thanks Raxx 👍
a letter chart or a line to direct you wich powers you should get first would be very helpfull for us noobs! Love your guide and video for diablo 3. It made the game more enjoyable for this old timer rookie!
They would most likely put it up on maxroll