Total Tactics - How To: Cavalry Tactics & Formations | Total War: Warhammer 3

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  • čas přidán 26. 06. 2024
  • #howto #totalwarwarhammer3 #immortalempires
    This tutorial will help you learn how to best use your Cavalry units in Total War: Warhammer 3 Immortal Empires. This was made after the 2.1 Update during the Immortal Empires Beta. If you have any questions, or any tips, post them in the comments!
    Total War: Warhammer 3 was developed by Creative Assembly and published by Sega. It is part of Games Workshop's Warhammer universe. The music in this video is credited to Creative Assembly and their composers.
    Please note this is an unofficial video and is not endorsed by SEGA or the Creative Assembly in any way. For more information on Total War, please visit www.totalwar.com.
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    Additional Music
    Killers - Kevin MacLeod
    Time Stamps
    Intro - 00:00
    Types of Cavalry - 00:23
    Strengths & Weaknesses - 01:42
    Tactics: The Way of Water - 04:03
    The Hammer & Anvil - 05:40
    The False Charge - 06:29
    The Feigned Retreat - 07:26
    Formations - 08:06
    The Echelon - 08:23
    The Wedge - 08:54
    Outro - 09:56
    Thank you all so much for watching!
  • Hry

Komentáře • 90

  • @masudahdojo7574
    @masudahdojo7574 Před rokem +174

    The checkered gunpowder line video was a literal game changer for me. That said, ALL of these videos all together have been very helpful. How many more of these you got planned? I’m hoping plenty more, because I’m definitely looking forward to learning whatever other tricks you got.

    • @MalleusGaming57
      @MalleusGaming57  Před rokem +20

      I'm really glad you've been able to make good use of these! I'm planning on doing as many as I can really, do you have any suggestions of things you'd like to see?

    • @ForeverTributesNL
      @ForeverTributesNL Před rokem +15

      @@MalleusGaming57 Siege tactics would be nice. I'm a a veteran but I imagine there is a lot to teach on that part.

  • @bovinehamster
    @bovinehamster Před rokem +29

    Look at my horse my horse is amazing… :D

    • @shokojunge7830
      @shokojunge7830 Před rokem

      Give it a lick!

    • @MalleusGaming57
      @MalleusGaming57  Před rokem +7

      Lmao give it a lick- wait get outta here Slaanesh! 😂😂

    • @shokojunge7830
      @shokojunge7830 Před rokem +3

      @@MalleusGaming57 lol

    • @mintgarnish6281
      @mintgarnish6281 Před rokem

      😂😂 I'm glad I'm not the only one. I demand these captions next time we see an amazing horse.

  • @takeupyourcross9597
    @takeupyourcross9597 Před rokem +17

    I remember your gunpowder tactics vid. That helped me alot and now we get cavalry guide 😁

    • @MalleusGaming57
      @MalleusGaming57  Před rokem +1

      Glad you enjoyed them bro! I hope this will help you out as well, cheers!

  • @Rez1Ahmed1993
    @Rez1Ahmed1993 Před rokem +7

    Thank you so much for these videos. They've been so useful. And I love your presentation style.

    • @MalleusGaming57
      @MalleusGaming57  Před rokem +1

      Awesome! I’m glad they’ve been helpful for you! Thanks so much bud I really appreciate it 😁

  • @jjjohnsen4455
    @jjjohnsen4455 Před rokem +6

    Bravo Malleus, well done. Another great vid. I'm really enjoying the Total Tactics series. That wedge formation is something I'll have to try lol.

    • @MalleusGaming57
      @MalleusGaming57  Před rokem +1

      Cheers JJ! I appreciate it bud! I can't wait to do more of these! Haha I was disappointed with the individual Bretonnian unit wedges but just thought "What if... we made it bigger?!"

  • @LxB1994
    @LxB1994 Před rokem +38

    I'm loving these videos man. They're exactly the type of thing I've been looking for -- the game is an amazing spectacle even without tactics and such, but battlefield formations and the like were sort of intimidating to break into. These make the process very digestible. Really interesting to learn some tidbits of real life application as well!
    Do you have any tips when it comes to setting up a good ambush deployment? Mine tend to devolve into chaos pretty quickly.

    • @mistformsquirrel
      @mistformsquirrel Před rokem +2

      ^ ^ Big same

    • @MalleusGaming57
      @MalleusGaming57  Před rokem +5

      I’m really glad these have been helpful for you bud! For ambushes I generally try and hit both ends of their column, moving infantry to block off the head of the column from escaping and cavalry at the rear to take out their missiles and artillery. It’s dependant on the terrain but I put archers on the sides to bombard them and concentrate fire on individual units

    • @MalleusGaming57
      @MalleusGaming57  Před rokem +2

      @@mistformsquirrel thanks so much bud!

  • @Aldor623
    @Aldor623 Před 10 dny

    3:25
    ''Can typically negate the charge''
    Bone bro gets absolutely yeeted into the next dynasty

    • @MalleusGaming57
      @MalleusGaming57  Před 10 dny +1

      Lmfao I suppose the Skelly boys behind him have a bit better protection. I’d hate to be in the front rank haha

  • @Antidragon-nl7by
    @Antidragon-nl7by Před rokem +5

    I undervalued light cavalry before this video. I just assumed that they were too weak to get anything done, when I just wasn't using them creatively enough.

    • @MalleusGaming57
      @MalleusGaming57  Před rokem +3

      To be fair they could probably use a bit of a boost. I honestly think that they can be effective but it takes a ton of micro

  • @B00Radl33
    @B00Radl33 Před 2 měsíci

    I love it! Thanks! I got into some bad habits playing Dwarfs. But i want to get better with the Bretonians

  • @ltdowney
    @ltdowney Před 3 měsíci +1

    Hah, that ending made me nostalgic for my Louen Leoncoeur campaign all the way back in WH1. 😆

  • @Goatboy451
    @Goatboy451 Před rokem +1

    Great video. I love a bit of cavalry support. Goblin Wolf Rider Archers & Night Goblin Squig Hoppers are two of my favourite units in the game. 😀

    • @MalleusGaming57
      @MalleusGaming57  Před rokem

      Haha Gobbos are a bunch of good ladz good choice! Thanks a lot bud glad you enjoyed it!

  • @mintgarnish6281
    @mintgarnish6281 Před rokem +1

    @4:03 Lao Tzu would be proud 👏
    Another great guide!

    • @MalleusGaming57
      @MalleusGaming57  Před rokem +1

      Haha thats probably the most philosophical I'll ever get XD cheers buddy!

  • @chrisbergonzi7977
    @chrisbergonzi7977 Před rokem +1

    Great stuff... thanks pal

  • @MaxLib
    @MaxLib Před rokem

    Nice! The Sun Tzu reference was solid too.

    • @MalleusGaming57
      @MalleusGaming57  Před rokem +2

      Thanks! Haha I'm typically not the philosophical type but that quote really really works well with cavalry. Cheers bro!

  • @isawaryosuke
    @isawaryosuke Před rokem +2

    That Wedge Formation makes me want to play a Brettonian campaign again lol

    • @MalleusGaming57
      @MalleusGaming57  Před rokem +2

      Haha you really can't go wrong with an epic cavalry charge!

  • @longbow857
    @longbow857 Před rokem +6

    I hoped for a bit more actual battle examples, like you did with the tercio and the dutch formation. In theory I know what to do with cavalry and I think I do reasonbly well with it, but I can't help but think that cavalry are the most depended on player skill and I believe you can achieve the near impossible when used to the maximum.

    • @MalleusGaming57
      @MalleusGaming57  Před rokem +1

      Absolutely Cavalry can make or break a battle. I did this way before my Tercio and Dutch Formations vids, maybe if I do another Cavalry vid I'll throw in some battles. This was mainly for newer players in any case. Cheers bud

  • @Supercohboy
    @Supercohboy Před rokem +3

    2:15 based on what I've read online, attacks that send an enemy flying do almost no damage and are generally *beneficial* to that unit's survivability. It does throw them out of position, however, which can be used to your advantage I suppose, but you usually don't send enough of the unit flying to relocate and entire group backwards.
    Online sources state that the weapon hitbox hitting a unit hitbox is what causes the big damage numbers. Slinging enemies around is mostly worthless, unfortunately.
    Side note, why the fuck are cavalry so horrible to control still? Are there any QoL mods out there that make them less of a bitch to use? Every other unit in the game is right-click and done. Cavalry gets stuck on EVERYTHING ALL THE TIME and IGNORES YOUR FUCKING MOVE ORDERS consistently. I shouldn't have to fight the controls as some sort of "added realism" or whatever. A key goal of any RTS dev should be to make all units around the same "comfort level" to use, with heavy-micro unit types being the exception but still actually function properly.
    This is what, the 25th Total War game ever? They should have this down by now...
    Edit: After trying the High Elf cavalry, I've come to realize that it's larger cavalry units that are so difficult to maneuver. I'd say that's fair if their larger size didn't make them unrealistically prone to getting 'hooked' on blobs of units as well. Certain outlier units seem to be affected more than others, like the Kislev Snow Leopard.
    All cavalry tend to get absorbed into blobs of infantry, which is totally fair when it's the result of my poor maneuvering. When it's because a single cavalry unit in a group got caught by a unit on the edge of a blob that he could've ignored in all actuality, or the unit randomly slowed down during an unnecessary turn in the middle of open terrain, etc, that's where I think I have a fair gripe. I'm just going to adjust my playstyle to fit the game, but all of my cavalry maneuvers are going to have to be very micro-heavy, more than they already would've been without the weird stuff going on with their pathing.

  • @austinperrigin9044
    @austinperrigin9044 Před rokem

    love this content, could we perhaps get a vid on the proper use of infantry types and formations

    • @MalleusGaming57
      @MalleusGaming57  Před rokem

      Thanks so much bro! And absolutely that'll be really cool, I'll see about getting one set up

  • @modulusorbis5323
    @modulusorbis5323 Před rokem +8

    pro tip for range cav: if they can shoot in every angle (circle range) you dont need to turn them to the enemy you can just keep ride away from them and keep shoot even if they are turned in the oppose direction so when you move them you can earn many valuable time wasted in useless positioning

    • @MalleusGaming57
      @MalleusGaming57  Před rokem +4

      True say! Good tip bud I know I usually just try to arrange things so they're facing the enemy even when they don't need to just out of habit. Cheers!

  • @ridvirgo1994
    @ridvirgo1994 Před 2 měsíci

    Time to get into Bretonia campaign again.

  • @bbutler3230
    @bbutler3230 Před 11 dny

    Calvery is so flexible, one time I was missing a unit of missle infantry to complete my checker formation, so I just put a unit of outsiders there instead and I worked fine

    • @MalleusGaming57
      @MalleusGaming57  Před 8 dny

      Yeah absolutely I love how they can do so much! That reminds me too I need to try out forming a double gun line with Outriders behind regular Handgunners. Maybe even a triple gunline with allied Dwarf Thunderers in front!

    • @MalleusGaming57
      @MalleusGaming57  Před 8 dny

      Yeah absolutely I love how they can do so much! That reminds me too I need to try out forming a double gun line with Outriders behind regular Handgunners. Maybe even a triple gunline with allied Dwarf Thunderers in front!

  • @KyroLime
    @KyroLime Před rokem +4

    Should do one with tactics regarding taking a city layout on the offensive or defensive idk How I still manage to struggle on that after all this time lol

    • @MalleusGaming57
      @MalleusGaming57  Před rokem +3

      Omg bro I still have trouble with them too haha I prefer bombarding them with artillery until everything's rubble whenever I can lmao I'll see what I can come up with though for a future vid, thanks for the suggestion bud!

    • @masudahdojo7574
      @masudahdojo7574 Před rokem +1

      Christ, honestly… this is how I’m dealing with sieges atm as well lol.

  • @andregon4366
    @andregon4366 Před rokem +2

    9:00 of course, make a Tri Force out of cavalry.
    Why didn't I ever think of that?

    • @MalleusGaming57
      @MalleusGaming57  Před rokem +1

      Lmfao omg now I'm picturing the Hero at the front of the triangle going "HI-YAH!" when he charges in

  • @BenjaminLancer-zy5pc
    @BenjaminLancer-zy5pc Před 11 měsíci

    Hey malleus, ive been playing a lot of bretonnia recently and have a few more broad scale "formations" for cavalry.
    The first is a kind of early game cavalry tercio i used with peasant horsemen and archers. I noticed my horsr archers getting engaged a lot so i gave them an escort of spear cavalry, which interdict the enemy cavalry and allow the archers to flank and fire or charge. I also used this well with knights and auxillary outriders.
    Second, for an all cavalry force i like to use a frontline of questing knights, for which you can apply most infantry tactics to. A small sauad of shock cavalry paired with defensive cavalry can bring a mobile hammer a d anvil anywhere on the battle field.
    In particular when fighting with an all cavalry army, i like to use one echelon with a wedge tip to drive into the enemy centre. The echelon on the wing holds half the enemy line while the remainder of your troops achive local superiority on the open side. You basically use questing shock cavalry as the tip to peice the line, deliver an echelon across their line like an X, and then hold with echelon force while the shock cavalry and anything you had behinf now encircle one half of the enemy army.

    • @MalleusGaming57
      @MalleusGaming57  Před 11 měsíci +2

      Omg... Cavalry Tercio... CAVALRY TERCIO!!!
      Haha bro this is amazing! I'm gonna try these all out I've been wanting to do a proper Bretonnian playthrough lately! What do you do when you come across a lot of anti-cav units?

    • @bugcatcherben4741
      @bugcatcherben4741 Před 11 měsíci

      Hahah give it a shot! Brets definitely isn't the best faction for a cav tercio, but its the best way I've found to use their peasant cavalry. It works well with Empire Outriders though, I really hope we get some more ranged cav in the future!
      It really depends on what the specific unit is, but usually the strategy is just overwhelming if I am going an all cavalry army. Halberd Infantry and the like I'll usually use the false charge tactic you display here. Or I'll just make them the first target for my hammer once the anvil hits. The "wedge-tipped Echelon" ensures you get local numerical superiority on one half of the battlefield so as long as the echelon can screen the anti cav on the other half for long enough for you to come around you'll be able to swam them. THAT SAID, it's usually more reasonable to just have a couple of Foot Squires or auxillary units from another faction. In an all-cavalry army I've been leveraging alliances to get outriders with handguns or grenade launchers to deal with things like anti-cav infantry. But I've only really been going 100% cav in the later game, earlier on they are the first targets for artillery or Squire-chow. Happy to draw you some diagrams if I'm not doing a good job of explaining what I mean.

  • @francescobianchi595
    @francescobianchi595 Před rokem

    Thanks

  • @lil00th
    @lil00th Před rokem

    I see value in all your tactics movies.

  • @jackhelterline7889
    @jackhelterline7889 Před 5 měsíci

    For the algorithm!

  • @GodNeverNeededYourTaxDollar
    @GodNeverNeededYourTaxDollar Před 2 měsíci +1

    Back to attila for me 👍

  • @mcsmash4905
    @mcsmash4905 Před rokem

    generaly speaking i use heavy cavalry to break apart enemy formations and make them vulnerable to more cavalry or make it easier for the infantry , and light cavalry only exists for pursuit after the fighting is over , either i attack from the front or from the side , rear charges make the battles too easy i play a battle to fight not to see my enemy fall over with no risk to myself

    • @MalleusGaming57
      @MalleusGaming57  Před rokem

      Definitely also a great tactic and use for them! That's part of the reason I love cavalry, they're just so flexibile

    • @mcsmash4905
      @mcsmash4905 Před 3 měsíci

      @@MalleusGaming57 flexible yes but the way CA designs ˝˝˝˝shock cavalry˝˝˝ is very weird i mean knights errant and knights of the realm wear litteraly the same armour (actually now that i think of it most of their knight units do) getting bogged down in melee shouldnt be a problem for such heavy knights but i guess thats game balance lol , the only weird unit in this regard is reiksguard who can for no apparent reason stand and fight spearmen

  • @rikhenry9701
    @rikhenry9701 Před 18 dny +1

    I tried doing a Repanse de Lyon campaign and while I was mostly successful, Grimgor and his Greenskins showed up from the north and I had to put pressure on him but I couldn't come up with any real hard counters for them: any ideas for Bretonia to fight against Greenskins, particularly Black Orcs?

    • @MalleusGaming57
      @MalleusGaming57  Před 17 dny

      Man yeah Black Orcs are tricky, I feel like you gotta hit them hard really quickly so they don’t have time to get stuck in and start wrecking things with their AP damage. Something that may help is if you have a Life Mage and buff your holding unit (Grail Guardians?) with I think it’s Shield of Thorns? The spell that gives a big physical damage resistance. That should let you hold long enough to get some Questing or Grail Knights into their rear and prevent the Guardians from taking too much damage hopefully. You could use peasants as well, as long as they’re able to hold long enough, maybe a Grail Reliquary to help keep them fighting long enough?

  • @kerkonig5102
    @kerkonig5102 Před rokem +2

    So what about chaging through firendlie units. dose a enamy unit engaged in battel "facing" the way your charge comes still count as braced?

    • @MalleusGaming57
      @MalleusGaming57  Před rokem +2

      Charging through friendly units will disrupt their charge and you won’t get any bonuses, it’d be like if they slowly walked into the enemy.

    • @kerkonig5102
      @kerkonig5102 Před rokem

      @@MalleusGaming57 I see thanks for taking the time to awnsere :)

  • @henny1070
    @henny1070 Před rokem

    The Way of Water, that's straight from The Art of War by Sun Tzu isn't it? It was one of my favorite lines from the old text.

    • @MalleusGaming57
      @MalleusGaming57  Před rokem

      Exactly right! I generally don’t get very philosophical but that line really stuck out to me, thought it’d be very fitting for this

  • @spacemichael1177
    @spacemichael1177 Před 7 měsíci

    FOR THE LADYYYYYY!
    FOR THE KING!!!!

  • @willheffernan3377
    @willheffernan3377 Před 12 dny

    How did you position the cav in an arrow shape? I can't figure out how to do anything other than a rectangle

    • @MalleusGaming57
      @MalleusGaming57  Před 11 dny

      The Bretonnian cavalry can toggle a Lance Formation, which puts the individual units into a triangle shape, I then just set up a bunch of them to make a bigger triangle

    • @willheffernan3377
      @willheffernan3377 Před 11 dny

      @@MalleusGaming57 Oh ok so is it only Bretonnian cavalry?

    • @MalleusGaming57
      @MalleusGaming57  Před 11 dny +1

      @@willheffernan3377 I believe so yeah, though some mods add the lance formation to other factions

  • @silrx2719
    @silrx2719 Před rokem +1

    Hi Malleus, as far as the video editing/compilation of shots, it seems like the shot at 00:23 gets really blurry and has some pretty bad tear-like issues (maybe it's just on my end). I think it might have to do with the specific motion of the camera relative to the units. Might I humbly recommend using more shots like 1:02 (where the units are fine and it's actually just the grass that is tearing which is hard to notice) or like 0:44 (stationary camera)? It's really not too big of a deal but I'm just trying to give some positive criticism! :)

    • @MalleusGaming57
      @MalleusGaming57  Před rokem +2

      Bro thanks so much for the legit critiques I really do actually appreciate it! I'll definitely keep that in mind, I definitely noticed some funky stuff with the foliage in the first time you put. Thanks again for your suggestions!

  • @kazukihashimoto183
    @kazukihashimoto183 Před rokem

    what antialiasing do you use? and whats your game resolution? your game looks beautiful.... i play on ultra and my game looks realy bad.... iff i use TAA units and objects in motion will be a blurry mess and have wierd afterimages on them, iff i use FXAA the game will look like pixelated dogsh*t....
    i realy want to know iff its my PC dying or the game f-ing up i have an RTX 3060TI maybe others have similar issues with this card.?

    • @MalleusGaming57
      @MalleusGaming57  Před rokem +1

      Hey bud I’m really not much of a techy. Like at all. But I’ve got an NVIDIA GeForce GTX 1080 Ti, my Anti-aliasing is set to TAA High, resolution is 1920x1080. VFX detail Medium, Tree Medium, Unit detail high, depth of field off, screen space reflections on, lighting quality high, corpse lifespan permanent, texture ultra, shadow, grass, terrain, building all high, unit size large, porthole 2D, fog high, sharpening, cloth simulation and dismemberment ticked. Let me know if you need any more info

    • @kazukihashimoto183
      @kazukihashimoto183 Před rokem

      @@MalleusGaming57 Thank you it is enough ill try to work it out on my end. have a great day

  • @ditmarvanbelle1061
    @ditmarvanbelle1061 Před 5 měsíci

    9:09 How did you do that?? How does one set up one squad as a triangle??

    • @MalleusGaming57
      @MalleusGaming57  Před 5 měsíci

      The Bretonnians have a special ability for their Knights that lets them deploy in a Lance formation, you can activate at will, should be on the bottom left when you have the unit selected

    • @ditmarvanbelle1061
      @ditmarvanbelle1061 Před 5 měsíci

      @@MalleusGaming57 Cool; thank you!

  • @marshalledmison3597
    @marshalledmison3597 Před 11 měsíci

    So who do you believe has the best ranged cavalry?

    • @MalleusGaming57
      @MalleusGaming57  Před 11 měsíci +1

      It's a hard choice, I love the explosive damage that Outriders have with their Grenade Launchers, but they can't hit air so that's a problem. Ellyrian Reavers are fast and have good range but I find their damage lacking. Off the top of my head I feel like Dark Riders with Repeater Crossbows may get my vote due to their speed and armour piercing damge. What about you?

    • @marshalledmison3597
      @marshalledmison3597 Před 11 měsíci

      @MalleusGaming57 really have been playing since WH1 and still not great at the game. Really enjoy the idea of mounted cav but only outriders really feel like they really deal damage.

  • @mud7732
    @mud7732 Před měsícem

    the zelda formation

  • @centurion7398
    @centurion7398 Před rokem

    Comment

  • @b_h_liblew4740
    @b_h_liblew4740 Před rokem +1

    Too much micro