Star Wars Unlimited - Vigilance Mandalorian - Tempo Beatdown!
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- čas přidán 24. 06. 2024
- KTOD Matty bringing you a powerful tempo Mandalorian strategy centered around C3P0 and cheap upgrades! Whether you're looking to upgrade your starter or take the meta by storm, this decklist has you covered.
Decklist: swudb.com/deck/QTqPgJzBazV
The mustache was really hitting for this one, great vid!
Looking forward to testing this out! I switched to a force focused Mando blue good stuff that's been very solid, but more of a tempo game seems very fun.
Hi thanks for sharing, wanted to ask when a unit enters with a shield or experience does the leader ability active?
It does not.
I’ve been trying to fit the 2 drop C-3PO engine into every deck I build lately ever since your cunning chewie deck 😂 love the golden boy
He is so good!
Why outer rim headhunter over alliance xwing? In my set 1 testing I found alliance the more reliable early piece in yellow, and you have enough built up for Mando turn I don't think you need the small extra tap. I might be missing underworld synergy tho.
I like that it’s yellow in case we wanna bring in gammos post board but I think the two are pretty interchangeable unless you’re playing some underworld stuff which we aren’t yet .
As a competitor in most tcgs would you say as a control mid range what is the best han solo from set 1.
I think green has proven itself the best
Is this the deck that maybe uses Final Showdown as a finisher? Tempo seems strong enough to keep them from trading efficiently, so maybe you can play aggressively enough and have enough board to knock them out with it?
Sounds powerful. Definitely worth a shot!
Did you test with Mandalorian Armor? 2 cost good upgrade, can shield the leader.
I tried it but felt too narrow in my games and I really want to set up that big swing with mando with blaster and rifle
@@SWU_KTOD interesting! I honestly think the most impactful use is the shield on Mando leader and if that's not giving you value, then no need to have it in there. Just seemed to fit the 2 cost theme, but I can see how it'd be too narrow. In that sideboard that has all the Mando units, I can see it being more impactful.
I'm gonna try to maybe do a more mando slant. Pulled the showcase. 😁
Nice pull!
I dont really belived on mando but your list look great
Yo I didn't know you were a Pokémon player. I'm planning to give more time to SWU after Pokémon worlds is over.
SWU is so fun but I'm pretty bad
Good luck at worlds! Just picked up Pokémon but been grinding the ladder. Hit master in about a week. Looking forward to playing more.
@@SWU_KTOD Thank you! This is my first time qualifying. I'm ready to chill and play SWU and FAB tho haha. Been learning a lot from you guys.
Why no grogu?
I found the tapping redundant but he is a 2 who wears equipment well w a 5 booty so you can try him !
@@SWU_KTOD thank you! I'll definitely give him a chance. I cannot imagine a mando deck without grogu, maybe I'm too thematic to be competitive😂
Why no Luke’s lightsaber?
You can try it but I liked the defensive +1 from electrostaff and devotion
Mustache ride or a cop?
20 upgrades/events vs 30 units seems rough. Cunning Boba can have the “wrong” half starting hand problem with 15 events/35 units. I see you are making C3P0 and Ezra “enchantresses” here but I would think the unit count would have to go up even with them just to avoid bricked opening hands.
Haven’t run into units issue with this version of the build especially with 3P0 but it’s something to watch in testing.