You're diamond💎 in blender community we all admire you specially for your artistic expertise in composition and detailing. Thanks you for everything you do for us.
I can't thank you enough for your great tutorials. you convinced me and i bought the hardops bundle. I intend to invest in decalmachine, the only point that concerns me is whether from blender, a game asset carrying decals can be imported into unrealengine without going through another software? Sorry for my English, I'm French and thanks to you because you are a great trainer on Blender and the addons you use.
Can you export that's decals to games engine, or just for Blender, good-looking portfolio, for me if can export to substance painter, is useless....just find or make normal map, that is the decals....and you can make in Blender decals.....
You can export decals to game engines. Star Citizen uses tons of decals everywhere, and Unreal Engine has built-in support for decals. Decals started out as a game engine feature, and it was then later added to Blender.
➤➤(FREE) Hard Surface Modeling For Beginners - www.blenderbros.com/jumpstart
Thanks for poking around & showing us your decalling work!
You're diamond💎 in blender community we all admire you specially for your artistic expertise in composition and detailing.
Thanks you for everything you do for us.
cheers mate, and my pleasure!
The hard surface GOAT bros are back at it again.
Man...I shouldve found them sooner
Thank you
Great video as always!
I can't thank you enough for your great tutorials. you convinced me and i bought the hardops bundle. I intend to invest in decalmachine, the only point that concerns me is whether from blender, a game asset carrying decals can be imported into unrealengine without going through another software? Sorry for my English, I'm French and thanks to you because you are a great trainer on Blender and the addons you use.
👍👍👍
Can you export that's decals to games engine, or just for Blender, good-looking portfolio, for me if can export to substance painter, is useless....just find or make normal map, that is the decals....and you can make in Blender decals.....
You can export decals to game engines. Star Citizen uses tons of decals everywhere, and Unreal Engine has built-in support for decals. Decals started out as a game engine feature, and it was then later added to Blender.