League's Original 40 Champions: Then and Now | League of Legends

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  • čas přidán 9. 09. 2023
  • League of Legends was released in 2009. While still remaining relevant and prospering is impressive in it of itself, it doesn't come without change. This is my explanation on how champions were like back then, compared to now.
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Komentáře • 1K

  • @lolsnowball_
    @lolsnowball_  Před 7 měsíci +55

    I missed some info! It looks like I left out some info on certain champions, the comment section here was kind enough to correct some things. Definitely give them a look! If I used your footage but forgot to credit you, please let me know, I'll make a community post dedicated to it. Ty for watching

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci +1

      Also I may have messed up blitz hook, it looks like it's point and click however the indicator may just be the point and click indicator,

    • @game_case214
      @game_case214 Před 3 měsíci +5

      Sivir had a rework that changed her W and E. mostly E used to be togglable. Also she used to get dodge chance with her passive. Evelynn also had 2 complete reworks

    • @lolsnowball_
      @lolsnowball_  Před 3 měsíci

      yup!@@game_case214

    • @AngelEstarossa
      @AngelEstarossa Před 3 měsíci +1

      wheres that tf teleport ability :(

    • @guitarhappy2833
      @guitarhappy2833 Před 3 měsíci

      poppy

  • @DeaThfighter44
    @DeaThfighter44 Před 2 měsíci +122

    Is no one gonna mention that you used to be able to build full AP on Master YI and absolutely 1-shot the entire enemy team and heal your whole HP bar with a single W?

    • @lolsnowball_
      @lolsnowball_  Před 2 měsíci +6

      im potentially gonna make a vid about that

    • @KraXoom
      @KraXoom Před 2 měsíci +7

      It was disgusting! If you saw an AP yi on the other team you pretty much gave up 😂

    • @TheNIKOLAKISS
      @TheNIKOLAKISS Před měsícem +2

      dark times..that meta drained my elo dry XD

    • @Acemancello
      @Acemancello Před měsícem +1

      Face roll Yi, I remember

    • @bradcallahan3546
      @bradcallahan3546 Před měsícem +1

      So many games whwere yi would 1v5 and heal through full team damage

  • @marekstana8991
    @marekstana8991 Před 7 měsíci +288

    Well, Sion used to be played in mid as an AP burst mage and even got some games in pro play (Reginald or Misaya). Rushing boots and 5 Doran rings was the way to go.

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci +20

      I did originally have in the script to talk about how Sion used to be able to basically build anything, but I ended up scrapping it because I didn't have a lot of footage

    • @LexisVoyage
      @LexisVoyage Před 7 měsíci +19

      although undoubtably the new sion is a better champ 100% i will still always prefer old sion he was just so fun to run around building the most random shit killing 1 guy and instantly dying after he was just enjoyable

    • @coolchrisable
      @coolchrisable Před 7 měsíci +4

      @@LexisVoyage shit me i prefered the ad build jsut build crit lifesteal and sicne you gained perm hp for everythign you killed i had tank hp but had the dmg of an adc and thanks to his old passive of reducing dmg and his old ult of 100% lifesteal oh naw

    • @theteamxxx3142
      @theteamxxx3142 Před 7 měsíci

      @@LexisVoyageold sion ap was one of the best old fiora counter . Q W run away in lane autowin against old fiora

    • @damianolin3320
      @damianolin3320 Před 2 měsíci +4

      @@lolsnowball_ and he had great ap ratio ( 100% on shield explosion and stun from E)

  • @someoneusedtobeknown2645
    @someoneusedtobeknown2645 Před 7 měsíci +56

    I can't believe you didn't mention the fact that Veigar's ultimate used to not be an execute. It just used to be a huge fuck-off blast of point-and-click magic damage. THAT SCALED WITH YOUR TARGET'S AP TOO

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci +1

      HAHAHAH WTF??? 💀💀

    • @umbertoruini5411
      @umbertoruini5411 Před měsícem +7

      I remember how disgusting it was. It scaled with 100% of Veigar AP and 80% of the enemy AP. You could hit more than 2k dmg with no effort and erase any mage you had in front of you full hp. Just pointing and clicking on it. Thinking about how many years passed make me feel so old xD

    • @user-lc4he3cz5u
      @user-lc4he3cz5u Před měsícem +1

      ​@@umbertoruini5411 I main veigar pre changes. It was sick tbh. DFG + Q + meteor kills every tank and then u just flash ult enemy apc.
      Also his Q wasnt point and click? I dont remember. They change it.
      Even if u die it is allways trade 2 for 1.

    • @umbertoruini5411
      @umbertoruini5411 Před měsícem +4

      @@user-lc4he3cz5u yes, his Q was a point and click as shown in the video, combined with DFG and instant E veig was insane

    • @pedropimenta896
      @pedropimenta896 Před měsícem +1

      His ultimate scaled with enemy MANA, but Mundo, Garen and Katarina were a thing so it changed to enemy ap.

  • @halycon404
    @halycon404 Před 7 měsíci +101

    Old Teemo is nothing like new Teemo. His abilities are the same, but that's in a vacuum. His W was so broken they rebalanced all of move speed against it with the soft cap, the move speed softcaps are exactly on Teemo's W thresholds to nerf him. His R didn't used to have a timeout, and they were infinite. A mushroom placed at level 6 would still be there at 40 minutes if no one hit it. The timers on placed items was created to clean up mushroom spam, nerfing Teemo. The change to stealth mechanics, also Teemo shrooms were the cause. Which nerfed him again. In the first few seasons of league Teemo was the canary in the coalmine. They balanced the entire game based on how annoying Teemo was, or how he impacted it. Teemo was a monster. The power budget on his R was much much hire. I've fond memories of true oneshottting a squishy who walked over a shroom while I was on the other side of the map. Seriously, with early Teemo a single shrooms could 100% to 0% health some champions. That got nerfed too.

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci +4

      Wow bro thanks a lot for the giga in depth analysis, pro insight! For this video I tended to keep the reworks within a vacuum like you said, some champions had midscopes that I didn't mention for the sake of the video's pacing, but if I ever revisit this type of thing I'll try to make it less broad.

    • @Toshinegawa
      @Toshinegawa Před 3 měsíci +11

      My baby sister used to LOVE playing as Teemo back in the day. Our entire mini map used to be completely lit because of her shroom placement. We had full vision before Wards and Vision became the meta. Won a lot of our games too due to all the free vision lol

    • @halycon404
      @halycon404 Před 3 měsíci +1

      @@Toshinegawa Out of all the ways to play Teemo my favorite was what it was in the early days. Bottom lane support. Blind and poison had so little of his power budget that what he really did was harassing the lane. He slowly whittled everyone down and his super high movement speed meant he was impossible to chase. He had to be locked down when he went in for the engage. He was the most fun poke champion before Riot decided league didn't need pure poke champions anymore. Sure, shrooming the entire map late game with shrooms and one shooting people was great. But most of the game wasn't spent doing that. It was slowly but surely wearing the other side down with constant ambushes from stealth and running. There wasn't so much sustain. Pure poke champions were a viable strategy. And Teemo was the best at it. I miss that version of him.

    • @psyclops973
      @psyclops973 Před 2 měsíci

      Oh man, I have so many fond memories of covering the entire enemy jungle with shrooms and then just get random kill announcements while I was distracted with something else

  • @whiz1701
    @whiz1701 Před 2 měsíci +70

    Blitzcrank Q was ALWAYS a skillshot, what may have confused you is the fact that the skillshot range was shown as circle even if it wasn't point and click.

    • @lolsnowball_
      @lolsnowball_  Před 2 měsíci +1

      yeah a couple people mentioned that, definitely interesting though

    • @jenji3332
      @jenji3332 Před měsícem +2

      I was told (by a friend that played since s1) by the end of s3 (when I started trying blitz) that it was quickly hot fixed away and that it was a point click on the first h after release 👀

    • @rootenrick3397
      @rootenrick3397 Před měsícem +2

      it might seem point and click, because it went trough minions at first, but they hotfixed it :)

    • @lolsnowball_
      @lolsnowball_  Před měsícem +1

      o@@rootenrick3397

  • @snefru
    @snefru Před 3 měsíci +27

    ZIlean's old Wwas continuously useable but, more importantly, worked on the ult as well. At some point, it seemed like you could keep someone permanently alive if they stayed alive a few seconds after each ult use.

    • @lolsnowball_
      @lolsnowball_  Před 3 měsíci +1

      thats so broken haha

    • @psyclops973
      @psyclops973 Před 2 měsíci +1

      @@lolsnowball_ Yeah it was like you had your ult in URF mode while everybody else had normal cooldowns. In extended late game fights it was possible to have your ult up twice.

  • @RobertAniFreak
    @RobertAniFreak Před měsícem +20

    Just to correct something, Way back Twitch use to be invisible for a whole minute, BUT Eveline use to be invisible forever once maxed out
    It was a strategy for a while to use multiple Sunflower Cape, turn invisible, and just follow the enemy around and let them burn, as long as you did not attack or use a skill they could not do anything

    • @lolsnowball_
      @lolsnowball_  Před měsícem

      i remember this haha

    • @NoLimitValkalis
      @NoLimitValkalis Před měsícem +1

      Sunfire Shaco. Iirc, Boots, Madreds, and four Sunfires. Copy yourself, slow somebody with auto attacks, and watch them melt.

  • @scampbell419
    @scampbell419 Před měsícem +16

    the fiddlesticks fear back in the day would throw a champoin to run in a random direction instead of away from fiddle. its well noted how halarious it was to get feared and immediatly run into the enemy team

    • @lolsnowball_
      @lolsnowball_  Před měsícem

      i hate fear

    • @Moehre040
      @Moehre040 Před 27 dny

      Wasnt Just Fiddle Q, but fear in General, so Nocturne E would also do stupid stuff sometimes

    • @Grasdrache
      @Grasdrache Před 2 dny

      And his W wasn't slightly weaker because it was a single target spell. It had a good scaling and it was mandatory to cc him.

  • @denyel4596
    @denyel4596 Před měsícem +7

    Ap tristana was the strongest Assassin. At lvl 2 your enemy lost 50% hp, if u hit W and E (point and click). At lvl 6, the enemy was a oneshot. No items needed

  • @mymusicaldream4032
    @mymusicaldream4032 Před 7 měsíci +18

    Old yi had the possibility of playing him ap, which was extremely fun as his heals and qs were massive,paired with the resets!

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci

      I may do a vid on this :)

    • @mihaitha
      @mihaitha Před 2 měsíci +1

      Yea, I remember that, it was called Meditanking.

  • @level20art50
    @level20art50 Před 7 měsíci +14

    So far, most of the champions you've said are identical are actually pretty different.
    Singed: His entire passive was reworked. He didn't originally have any movement speed boost at all. Pretty sure his old passive was something like HP from AP, similar to half of Vladimir's passive.
    Sivir: Her W and ultimate were both massively changed a little while ago. W was changed from being just her next 3 autos, to all of them within 4 seconds. Her ultimate was changed to reduce the cooldowns of all her basic abilities on-hit. And her E was changed to restore HP instead of mana.
    Master Yi probably changed the most out of any champion who didn't get a full VGU. His old passive was % chance to trigger on every auto, not just happened every third. His old Q was Highlander, with the same slow immunity and movement and attack speed steroid, but without the possibility to extend the duration. His old W had a really bad heal scaling. His old E was a toggle that cost mana similar to Ashe's old Q, and his old ultimate was Alpha Strike, but with a 5 minute cooldown, 300% AD ratio, and could hit up to 10 targets, but it couldn't hit targets multiple times and didn't have any cooldown refund mechanics like it does now. When he was first reworked into his current kit design, his Q had a 100% AP ratio, and his W had a 300% AP ratio, so people just built AP on him and healed to full in a single second of Meditate while dealing 1-shot damage with Alpha Strike.
    Annie has also had a model and animations update. The old Annie model also had something that might've been problematic if more people saw it: if she died facing towards the purple base, her skirt would flip up and you would be able to see her panties. Since I only played bots and mid lane back then, and she was one of two bots that could appear in mid lane, and the bots were coded to always run towards their base when they were low health no matter what, this is something that I saw pretty frequently. I'm glad that that animation got changed. I mean, I was like, 11 back then so I didn't really feel creepy, but now that I'm an adult, I feel creepy just knowing that it existed at one point in time and that I saw it. She hasn't changed much kit-wise, but her E had some movement speed attached to it, and Tibbers used to just die when she died.
    Zilean's W also used to affect his ult CD. And his ult mark for revive lasted 90 seconds. You could have 3 people on your team ulted if you didn't get into a fight long enough and had max CDR.
    I've heard that original Ryze's E was some sort of toggle that was similar to the old muramana: while active, his autos did bonus damage based on his mana. Other than that, here's an ability rundown:
    Passive: Pretty much always remained the same, his abilities scale with mana, however back in the day, it also reduced all of his spell's CDs by his Q's CD whenever he cast a spell. During his last iteration before his full VGU, you had to cast 5 spells before you could enter machine gun mode, and doing so gave you movement speed and a shield as well.
    Q: Was point and click. Otherwise unchanged throughout his entire existence.
    W: Rooted automatically without needing to combo with E.
    E: Bounced to other nearby enemies and possibly to Ryze as well, dealing damage with each bounce. It got changed during the last iteration before his full VGU as well to hit the initial target, bounce to all nearby enemies, and then bounce back to his initial target.
    R: Ultimate Power. Ryze gains movement speed, spell vamp, and his spells all damage surrounding enemies.
    All in all, as someone who has played Ryze all the way back to season 1, the iteration before his current one has to be my favorite. Stacking up the Runes to get the speed boost, shield, and machine gun mode was so much fun and I wish they'd bring it back.
    Heimerdinger: His passive was literally just health regen near turrets instead of movement speed. His turrets actually upgraded as you ranked them up. I forget the exact upgrades, but at ranks 3 and 5, they did different things. Upgrade couldn't be used to upgrade his other spells, just the turrets, and it turned all of his existing turrets into fire turrets that dealt bonus damage instead.
    Biggest change to Alistar outside of what was mentioned was that his Q can now be cast during his W to buffer it to cast immediately after. You used to have to cast it with the perfect timing to get the knockup, which was really hard to do.
    Kayle: Again, you missed the biggest changes, to her passive and E. Her old passive was that her attacks and abilities would shred the armor of their targets. Her old E was that her attacks dealt more damage, were ranged, and dealt them in AoE for 10 seconds (12 second cooldown, starts on cast). When you got 40% CDR, your E was permanent.
    Also should be noted about Gangplank: His old E cost him shooting and killing an allied minion with it originally. Yes, he would get the gold for killing the minion. And deny it from his opponent. That actually was a mechanic in early League as a whole that you could attack, kill, and get the gold from your own minions, but Gangplank's E continued to have him kill a minion even after this change was made.

    • @wojtulacehoe5089
      @wojtulacehoe5089 Před 5 měsíci +2

      heimer passive was that he used to give nearby turrets and towers hp regen
      i miss ryze v1, his Q was a relaxing point and click 650 range poke and his ult, albeit simple, felt satisfying in teamfights as it made your abilities AoE and spellvamp

    • @mcdick1621
      @mcdick1621 Před 5 měsíci +2

      old singed got HP for mana.
      you could go tear and rod and passively got so much HP by stacking mana

    • @DoggyP00
      @DoggyP00 Před 2 měsíci

      I think he was more wrong than right in this video. Maybe you could understand if his bar for "different" is high, but then he said anivia was changed a lot, so idk about that one.

    • @The-eo4lj
      @The-eo4lj Před měsícem

      From what I remember Heimer ult didn't make fire turrets, that was upgrading your Q to max. His ult made all his spells, or just turrets, I forgot, become blue and slow enemies on hit.

    • @jessejames7116
      @jessejames7116 Před 12 dny +1

      also, annies old E did not affect tibbers at all, and did not give a shield nor movement speed. it used to give MR and armor and was only usable on annie herself and not allies.

  • @Malhaloc
    @Malhaloc Před 7 měsíci +15

    I miss my Sion build. I stacked straight crit damage runes and built 100% crit chance with 350% crit damage (after IE), healing for 100% of the damage dealt. When I ulted, I was unkillable as long as I could attack.

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci +2

      Old sion was cool because of how versatile his build was for sure, sounds like a fun time bro

    • @peterkrygersrensen1283
      @peterkrygersrensen1283 Před měsícem +1

      I miss the AP ratio

  • @itachi4761
    @itachi4761 Před 7 měsíci +29

    Damn... kinda miss some of these old champions, i remember having super fun playing full ap nunu in urf spamming E because the enemy couldn't run away due to the slow. Also abusing evelynns stealth by buying sunfire and killing the enemy in secret was hilarious. The fact that i forgot that kayle and alistar got changed is kinda unexpected though... my memory failing me i suppose.

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci +5

      Duuude i miss old nunu too.. And yeah the sunfire invis tech was so broken XD hard to believe how league used to be

    • @FBAonYoutube
      @FBAonYoutube Před 7 měsíci +1

      @@lolsnowball_ Season 4 days best days :D

    • @FBAonYoutube
      @FBAonYoutube Před 7 měsíci +1

      Especially season 4 urf, ahh... I miss is so bad :c

    • @PotatoMussab
      @PotatoMussab Před 2 měsíci +2

      @@lolsnowball_ Old Nunu was hilarious because at some point at I think season 6 (?) every camp would give you a different buff. It was also amazing to keep the enemy jungler 3 levels below you and just run at him with like 5 buffs and bloodboil. His kit wasnt amazing at fighting but that didnt matter if you were 2 or 3 levels ahead

    • @lolsnowball_
      @lolsnowball_  Před 2 měsíci +1

      yeah haah i mained ap nunu mid before his rework@@PotatoMussab

  • @KHfanguy
    @KHfanguy Před měsícem +3

    Tryndamere wasn't the exact same as before, though really similar lol. He used to not have a Fury Bar, his extra crit chance was based on how low his HP was, aaand the biggest thing was his crit damage. He used to get extra crit damage, just like Infinity Edge, depending on Q's level I think and it stacked with Infinity Edge too.
    Legit the craziest crits you could ever get besides Jhin. I miss old Tryn honestly

  • @LadyArceus
    @LadyArceus Před 7 měsíci +39

    The old league has that feeling of World of Warcraft gameplay (aka the inspiration) most of the champion is stat stick and focused on the auto attack more than using the ability. And for ability, they usually have random abilities put together which mostly enchant the user's auto attack or reflect that so-called "play style" of that champion (if they are not auto attacker or stat stick) sometimes it isn't even synergy with each other, but to be fair tho, the chaotic gameplay of chasing and hit your enemy to dead is pretty fun
    I miss the old league

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci +1

      yeah it was pretty cookie cutter. Q = damage spell W = some sort of stat change E = CC

    • @HighLanderPonyYT
      @HighLanderPonyYT Před 6 měsíci +5

      It's the same now.
      Q=spell you spam on CD
      W=steroid
      E=ohshi- button
      Ult=all in tool

    • @DoggyP00
      @DoggyP00 Před 2 měsíci +1

      huh? I don't think I've ever heard this opinion nor can I imagine what you mean by this. I guess I heard some boomer say something similar in the chronobreak discord, except they could only give me like 2 examples and they were complaining about modern league being this way? I understand dota 2 is like this, so I can understand it being true maybe in beta? At least as of season 1 this was not the case at all...

    • @DoggyP00
      @DoggyP00 Před 2 měsíci +1

      @@HighLanderPonyYT Sounds like you havent' played league in like 8 years. I remember this being a meme maybe 8 years ago.

    • @shieldgenerator7
      @shieldgenerator7 Před 2 měsíci +4

      @@DoggyP00idk, i feel that most champs have their abilities placed in similar places.
      Q = spammable damage
      W = escape tool / engage tool / movement tool / tank tool
      E = CC / anti-CC / anti-damage
      R = teamfight tool / 1v1 tool
      ofc i can think of lots of counter examples, but in general this seems to be the default

  • @Toshinegawa
    @Toshinegawa Před 3 měsíci +7

    As someone who played back in season 2, I can fix few minor errors or missing stuff:
    Soraka - Starcall (Q): also used to reduce enemies Magic Resist by 6, stacking up to 10 times max. Infused used to cost 0 Mana meaning she was giving Mana or Silencing enemies absolutely for free
    Ashe - Her passive Focus was infamous for being a terrible passive for an ADC/Marksmen. Half the time it felt like she didnt even have a passive to begin with. This was why Support Ashe was actually viable because she could actually use the Passive
    Annie: Molten Shield (E): Used to only be able to cast on herself, and despite its name, did NOT grant a barrier shield or movement speed buff
    Amumu: His passive, Cursed Touch used to only be applied by his Auto attacks and instead of causing afflicted eneimes to take percent of true damage from incoming magic damage, it instead just reduced their Magic Resist by a certain amount
    Nasus: had a different in-game model
    Morgana: Her W used to be called "Tainted Soil." While functionally similar, the current "Tormented Shadow" Damage is increased by the enemies % of missing health. Tainted Soil on the other hand, reduced the enemies Magic Resist the longer they stayed in the AOE allowing her damage to rack up
    Dr. Mundo - his W used to be called "Burning Agony" It could be toggled on and off and when active, gave him free tenacity
    Tristana's Q acts the same way now as it did back then, nothing new
    Zilean: Rewind (W): Used to also be able to reduce the cooldown of his Ultimate by 10 seconds along with his other abilities
    Cho'Gath: his E used to be a toggle ability
    Heimerdinger: Actually, the shots from his turrets used to reduce the Magic Resist of his enemies, if they fought you around your turrets for too long. They also didnt go inactive after some time if Heimerdinger was too far away from them. On paper, his old rockets sounds underwhelming but there was a trick you could use that had zero counterplay. in the laning phase, wait until there's 1 or 2 minions left then walk up and fire. the enemy couldnt do anything about it because they auto lock. Finally, his Ultimate let him fire 5 rockets, his grenade traveled faster but the true power was to his turrets which now fired ice shots that slows the enemy
    Katarina: There's actually two Katarinas actually, the one on release, and the first rework before she got reworked to who she is now. Original Katarina: Had a different in-game model. Bouncing Blade (Q) Could hit up to 5 enemies *BUT* only if you level it up. it dealt full damage to main target while those hit by the bounce took slightly less damage Her original W was called Killer Instincts and passively gave attack speed if she hit the same target. when activated, it allowed her Q to do full damage to all those it hit, and also reduced healing they could get. it also increased her Dodge chance if she used Shunpo. Her Ultimate also had a small channel time BEFORE she actually started throwing daggers for the attack. / 2nd Katarina: Her Q was changed to have the max 5 Bounce regardless of level compared to now where it can only bounce two times.

    • @lolsnowball_
      @lolsnowball_  Před 3 měsíci

      i appreciate the info bro! thanks for adding to the video, based on the comments there was a good amount of technical things i missed

    • @user-vz5iq5mx3f
      @user-vz5iq5mx3f Před měsícem

      Regarding Katarina: Didn't her empowered E increase flat dmg reduction by percentage? I think you could go over 100% dmg reduction with old Leviathan item and her W-E combo.

  • @zToopy
    @zToopy Před měsícem +3

    I remember stacking 5 sunfire capes on evelynn and staying stealth near enemies and watching their health continue to decline. If they weren’t a champion with some form of skillshot or AOE, there was nothing they could do but run towards their team/turret absent some form of stealth reveal.

  • @royce5246
    @royce5246 Před 7 měsíci +25

    Wow what a trip down memory lane. I’m still scratching my head thinking about the funny changes these champs had and digging up old videos, being amazed at some of this old stuff. That Eve stun from stealth is a thing of nightmares. Fun times, thanks for the video 😊

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci +2

      thanks a lot! im glad i could help you relive it

  • @yuichicowles7915
    @yuichicowles7915 Před měsícem +2

    Can't forget in the earlier days twitch and eve had true invisibility vs the stealth we have today. Invis used to mean you could walk up to an enemy and not be revealed

  • @royce5246
    @royce5246 Před 7 měsíci +9

    Sivir actually had a few changes but they’re kinda spiritual successors… W either was a toggle or a single auto empower, and can’t bounce to the same target. E costed mana and refunded extra mana if a spell was blocked which was a large defining part of being “skilled” with her, and her R gave attack speed to allies. I think.

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci +1

      Yup! I should have mentioned her mid scope for sure, thanks brother

    • @ZWizzle
      @ZWizzle Před 7 měsíci +3

      I've never felt so old... is that not how her e and r still work?

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci +1

      @@ZWizzle Her E no longer costs mana, but still refunds it.

    • @royce5246
      @royce5246 Před 7 měsíci +1

      @@ZWizzle the E gives health now, and R doesn’t give attack speed to allies or herself. Her attack speed buff is on her W instead. And yes I’ve just dated myself as an old man 👴

  • @umad5671
    @umad5671 Před 7 měsíci +20

    3:20 also old ashe E gave bonus gold for minions and it gave more if you maxed it

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci

      her E? or her Q? either way, ty for the addition brotha

    • @honoyetameow5349
      @honoyetameow5349 Před 7 měsíci

      Her E, the old hawkshot.@@lolsnowball_

    • @moebino2685
      @moebino2685 Před 7 měsíci +4

      @@lolsnowball_ it was on her E

    • @clownfish1337
      @clownfish1337 Před 2 měsíci +4

      guaranteed crit on passive too

    • @max.racing
      @max.racing Před měsícem +1

      money maker ashe and money maker GP.. i was there^^

  • @kaeolandon-lane3429
    @kaeolandon-lane3429 Před 7 měsíci +8

    8:02 Old Tristana Q: Rapid Fire. Increased attack speed temporarily with no mana cost.
    Her old W slowed her movement speed but increased her range. Kind of like Blitzcrank's self-slow.
    10:02 Old Alistar passive was that he would do increased damage to towers, up to 80% from memory.

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci +2

      Yeah a couple people let me know what trists Q was, also youre right the alistar passive I was talking about was not the original, I messed up a bit because his OG OG passive was not short lived ahah

    • @daedalus6993
      @daedalus6993 Před 2 měsíci

      Tristana E was actually a point and click ability that dealt DOT and applied grevious wounds. I don’t remember it buffing her autos?

    • @kaeolandon-lane3429
      @kaeolandon-lane3429 Před 2 měsíci +1

      @@daedalus6993 Crack Shot or something wasn't it? You're right about the active but it also had a passive that would make executed minions explode dealing splash damage

  • @DissConn3cT
    @DissConn3cT Před 2 měsíci +4

    I still remember the patch Evelynn lost stun on Q and got it changed to a slow and from an absolute nightmare she became a meme pick to int games. In one patch and a small change she went from "oh my god they have Eve" to "oh my god WE have Eve".

    • @lolsnowball_
      @lolsnowball_  Před 2 měsíci +2

      wasnt it like, the biggest nerf ever?

  • @Acemancello
    @Acemancello Před měsícem +2

    Old Warwick and Fiddlesticks used to be so busted. As Warwick all you had to do was take blue, steal red, and take dragon as it spawned which was like 3-4 mins in which would put u at lvl 6 and then start ganking. And then fiddlesticks e was a nuke that bounced and silenced

  • @diamondsword7972
    @diamondsword7972 Před 17 dny +4

    i still remember the days of old nunu right before the rework. max E and then W and run predator so your next snowball would literally 1 shot the adc

  • @sionstrong9375
    @sionstrong9375 Před 2 měsíci +4

    So a little fun fact, Master Yi was actually the first champion to ever receive a rework. Originally his Q and ult were swapped, his W costed too much for too little heal, and his E just gave him a bunch of extra AD.
    You'd think this sucked, but no. Because his Alpha Strike R had a 400% AD Scaling and could crit. Basically if you stacked IEs on him you'd deal 2.8k per hit.

  • @MikeyBoiYah
    @MikeyBoiYah Před 2 měsíci +4

    I think it is worth mentioning that the dodge chance yi and jax got worked on fountain laser. There was no safe haven

    • @lolsnowball_
      @lolsnowball_  Před 2 měsíci +1

      yeah i def couldve mentioned how it worked on turrets!

    • @shieldgenerator7
      @shieldgenerator7 Před 2 měsíci +2

      WAIT. fountain? you could dodge fountain laser??

    • @MikeyBoiYah
      @MikeyBoiYah Před 2 měsíci +3

      @@shieldgenerator7 turrets too basically anything that could do damage

  • @SuperNaois
    @SuperNaois Před 7 měsíci +2

    Tryndamere also had huge AP scaling on his E, which oddly only a single player noticed until someone posted on reddit, "Hey look at this full AP Tryndamere with a 75% win rate"

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci

      I bet thats a story that could be expanded upon! You gave me a cool idea :)

  • @idontmindgames
    @idontmindgames Před 7 měsíci +4

    I mained old Yorick, I main new Yorick... But still, I love the old Yorick more. I really wish they gave him back to me :(

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci

      The problem was old yorick is either broken or terrible :/

    • @idontmindgames
      @idontmindgames Před 7 měsíci +1

      @@lolsnowball_ that's exactly why I love him

  • @garenshaco4015
    @garenshaco4015 Před 7 měsíci +5

    Old malphite used to have double ad scaling on his w. Old crit malphite was insane hitting 1k autos at 2 items

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci

      HEY thanks for commenting! I'm pretty sure AD scaling still works on malph W no?

    • @6DarthSion9
      @6DarthSion9 Před 7 měsíci +1

      I remember building tiamat on him and killing enemy champions by hitting minions nearby.

    • @GrantedEX
      @GrantedEX Před 7 měsíci +1

      ​@@lolsnowball_not last I played him, w is armor scaling now IIRC

    • @Fistbeardthepirate
      @Fistbeardthepirate Před 7 dny

      Old Malphite plus old sword of the divine (3 autos get 100% crit at 100% attack speed) so you'd ult and use that and delete them while they were airborne :D

  • @GeneralSecura
    @GeneralSecura Před 23 dny +2

    Cho'Gath is definitely not the same exact champion today. His E used to be a toggle, his ult used to get its cooldown reduced when used on minions, he didn't scale infinitely, and he lost half of his ult stacks upon death.

  • @narhumo7497
    @narhumo7497 Před 7 měsíci +5

    Me, eager to hear about my main, beautiful big boi chode'gath
    "Finally we have cho'gath"
    YES
    "Who is still the same character."
    oh...

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci +2

      HAHAHAH one thing ab cho is that he could only stack a max of 6 ult stacks at the beginning, forgot to mention that! but in my next vid, cho gath has his own little section :)

  • @TonehYT
    @TonehYT Před 7 měsíci +6

    Nasus mains coping and seething at the 1.5 second cameo. Old trynd and sivir splash arts look melted 😭

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci +2

      HAHAH, tryns arms are so tiny for what

  • @genjie7
    @genjie7 Před měsícem +3

    Old poppy was the most busted sh*t ever 😂 Ult a enemy Janna and laugh at the enemy team while you repeatedly smash their carry’s face and they just stare 🗿

  • @SuperBiggates
    @SuperBiggates Před 7 měsíci +1

    YESSSSS THANK YOU FOR DOING THIS VIDEO MADE MY DAY

  • @ZheSky16
    @ZheSky16 Před 16 dny +1

    Knowing that there's kids that were not even born before the game came out and might be older than me when I played league for the first time is crazy

  • @LostConcept
    @LostConcept Před 2 měsíci +5

    Ayo that's me! 8:04 thanks for including my old clips from season 1

    • @lolsnowball_
      @lolsnowball_  Před 2 měsíci +2

      woah thats really cool bro, the OG goat

  • @dex_kun_fails
    @dex_kun_fails Před 7 měsíci +5

    Been playing off and on since season 1 (late 2010) myself, with most of my time spent from 2010-2016, pretty solid video but you missed a few points on certain champs.
    Morgana's old passive used to give her spellvamp, that IIRC scaled with her level, her damaging abilities also had built in spellvamp against EVERYTHING, not just champions, full spellvamp Morg was pretty much unkillable back then, since all you needed to do was puddle a creep wave to full heal.
    OG ryze's abilities used to scale off maximum mana, and are a big reason so many items got unique passives in season 3, Tear of the Goddess/Archangel's Staff used to stack, and you only needed to farm 1 copy, every additional tear you bought came in fully stacked out of the shop and added an additional 1000 mana for a complete AA and 3% of your max mana as AP, you could hit 2000+ AP on most mages with 5AA and Deathcap back then
    Singed fling used to have a 1:1 AP ratio, and could point and click 100-0 squishy champs if you built full AP; Karthus could also 1-shot squishies on their well at full build with his ult
    Soraka had literally infinite sustain, since she could self heal, and give herself mana, she only needed to leave lane to shop
    Alistar's extremely short lived original passive was bonus damage to turrets XD
    Full lifesteal Sion could 1 v 5 on the enemy well with his ult and survive back in S1/S2, especially if he'd stacked enough health
    Mundo rework really only kept the cleaver and the ult, and part of his passive, W used to be an AOE that you could toggle on to drain HP, gain tenacity, and deal magic damage around you, E powered up your next auto attack and gave you stacking MR whenever you took magic damage or paid for an ability with HP
    Riot's taken away almost all, non-ultimate point and click hard CC from the early days

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci +2

      I really appreciate the compliment, and all of the info! Also yeah, a lot of the mobility creep has been halted, and idk how I feel about that considering all the mobility in the game at this point. We need more point and click imo!

  • @BavarianHobbit
    @BavarianHobbit Před 7 měsíci +3

    Heimers old passive didn't just repair his little turrets but also towers.

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci

      I missed a lot of cool info about old heim

  • @cultured.weeb.6946
    @cultured.weeb.6946 Před měsícem +2

    "Many of the players who started in the modern game, will be surprised by what the game used to be like." It used to be fun, but then season 4 happened.

  • @royce5246
    @royce5246 Před 7 měsíci +14

    Other corrections I haven’t seen in the comments so far:
    Soraka Q also added a stacking MR shred, up to like 5 stacks of some amount, usually they just die if your hitting q at max stacks twice - correction, 20 stacks
    Malphite W used to just be an auto attack empower
    Blitz ult would randomly strike on a set interval, now we have the auto targeting thing
    Cho E used to be a toggled ability and I think the damage was different (no %?)
    Taric passive was… mana on every auto I think?

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci +4

      Someone mentioned malphite, thats interesting about raka, thanks again

    • @royce5246
      @royce5246 Před 7 měsíci +1

      Er they added an AOE splash to it too not just the reset

    • @coolchrisable
      @coolchrisable Před 7 měsíci

      thought it was up to 10 on the mr sheard of raka

    • @level20art50
      @level20art50 Před 7 měsíci +3

      Soraka Q once shredded magic resist up to 20 stacks. I remember soloing drake as her using the Q MR shred to set its magic resistance to NEGATIVE 120.

    • @mcdick1621
      @mcdick1621 Před 5 měsíci +1

      Q spam soraka top to shit on lowbies. literally unavoidable if you stood in her range.
      damn what a time that was back then haha

  • @FtwGrickeyFtw
    @FtwGrickeyFtw Před 7 měsíci +5

    Originally Katarinas w made her next q or e gain an additional effect. If my memmory is correct then q got no dmg drop of for each bonce (cuz it used to have that) and e gave her dmg reduction for like 1 sec. The w spin that u mention (now her dagger pickup) was after her first "mini rework"

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci +2

      Oh really? interesting! thanks for letting me know, there are some things that are near impossible to research so a good amount of character traits are only memorable to people who played them during those time

    • @FtwGrickeyFtw
      @FtwGrickeyFtw Před 7 měsíci +3

      @@lolsnowball_ found some info when I searched for it now. Was named killer instinct. Made her q do full dmg to all targets and aply 60% grevious wounds and her e to give up to 35% dmg reduction for 3 sec. And what i forgot is that it aparently passively gave her on hit magic dmg on autos and abilitys based on rank

    • @FtwGrickeyFtw
      @FtwGrickeyFtw Před 7 měsíci

      It got changed to her spin attack with her first rework 2012. And thats when they released her champion spotlight aswell

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci

      @@FtwGrickeyFtw wow lol grievous wounds on basic ability

    • @FtwGrickeyFtw
      @FtwGrickeyFtw Před 7 měsíci

      @@lolsnowball_ yeah. Looking back at it it was a loaded ability for its time with the versetility in what choice u chose with it. But I remember that every one thoght it did nothing cuz the damage reduction and healing cut dident "feel" strong

  • @gehrillagaming6172
    @gehrillagaming6172 Před 7 měsíci +1

    Heimer's old turrets worked differently in some aspects. At some ranks, the turrets would upgrade and gain armor/magic resist shred or AoE on their attacks. The first iteration of the ability also had a turret cap of 6 at max rank, which sounds like it made pushes against a built up heimer a nightmare.

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci

      Yeah someone had mentioned this, definitely my bad for not including this, since it's pretty significant

  • @TheVODVault
    @TheVODVault Před 7 měsíci +1

    super awesome video. love this

  • @ShadowOfNocturne
    @ShadowOfNocturne Před 7 měsíci +3

    @5:00 you missed a teemo fact. The poison damage used to stack WAYYYY differently. Not its just a flat damage per second, it used to stack up beyond that.

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci +1

      Oh really? Thanks for pointing that out dude, I saw your name and I thought for a split sec you mentioned nocturne and I was like "no way I forgot an entire champ 💀"

  • @heek40
    @heek40 Před 2 měsíci +3

    Amazed how you managed to miss changes on almost every champion.

    • @lolsnowball_
      @lolsnowball_  Před 2 měsíci +1

      im also amazed that your eyes managed to glaze past my pinned comment 💀cant wait for your vid on this topic tho!

    • @heek40
      @heek40 Před 2 měsíci +1

      @@lolsnowball_ I saw the comment. Still amazed! :^)

  • @AlryFireBlade
    @AlryFireBlade Před 7 měsíci +2

    With Soraka, you forgot to mention, that her old Q shredded MR on all Enemies it hit. Sorakas W gave Armor too and had a High CD 20 seconds early.
    As A Soraka OTP in this time, I miss this Soraka so much.

    • @ogdred4667
      @ogdred4667 Před 2 měsíci

      The W gave a shit ton of Armor too, not just a lil bit, I vaguely remember it was around 100 if not more.

    • @AlryFireBlade
      @AlryFireBlade Před 2 měsíci

      yes, I said exactly that :D@@ogdred4667

  • @coleosisn3748
    @coleosisn3748 Před 7 měsíci +1

    Nunu Q used to give unique buffs depending on what camp was chomped on, before modernized to being a straight size and health buff, was removed in the Nunu&Willump rework though!

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci

      it wasn't always like that, it was just around the map change, but yup!

  • @jho4977
    @jho4977 Před 2 měsíci +3

    No one ever mentions original poppy. The goat.

  • @stantheman143
    @stantheman143 Před 17 dny +2

    Crit runes gangplank was the wildest thing ever to have happened to League

  • @shysept
    @shysept Před 7 měsíci +1

    YO THIS IS SOO FREAKING GOOD!! GOOD SHIT SNOWBALL

  • @MatiGra32
    @MatiGra32 Před měsícem +7

    DO NOT REWORK MORGANA PLEASE, SHE IS PERFECT AS IS

    • @lolsnowball_
      @lolsnowball_  Před měsícem

      she is far from perfect my friend

    • @NasusGamer
      @NasusGamer Před 27 dny +1

      Uhh why are you telling this to the content creator?

    • @Fallie-bi7zx
      @Fallie-bi7zx Před 21 dnem

      ​@@NasusGamerrioters watch content too

    • @bambampewpew32
      @bambampewpew32 Před 20 dny

      Sounds like what doomfist players woulda been saying if they had a heads up for the rework PoroSad

  • @DiabloDealmeida
    @DiabloDealmeida Před 16 dny +1

    Mundo W use to be a toggle, His E worked different as well. He would gain AD based on missing health for multiple AA not just the big first smack it is now

  • @JurekOwsik
    @JurekOwsik Před 3 měsíci +2

    Annie was slightly changed besides visual aspects. Tibbers used to die with Annie instead of enraged chase after Annie's killer, also her E granted incoming damage reduction and could be casted only on one target, now it gives shield and movement speed and is casted on Annie and pointed target.

    • @JurekOwsik
      @JurekOwsik Před 3 měsíci +2

      And Nasus didn't have Q cd reduction during ult back then

    • @lolsnowball_
      @lolsnowball_  Před 3 měsíci

      u right!

  • @AlryFireBlade
    @AlryFireBlade Před 7 měsíci

    To Karthus:
    His old Q had no clear indicator how Large the AOE was and it didn't dealt double Damage when hitting only 1 Target.

  • @Evan-mt7bc
    @Evan-mt7bc Před měsícem +1

    Couple big ones you missed, not going to talk about small things like Ashe E granting some gold on last hit, just big sweeping differences.
    Sivir's old W used to be a toggle that would permanently let her auto attacks bounce at the cost of mana and not just a few attacks.
    There was a point in Nunu's life where he got a rework that gave him passive buffs whenever he used Q on a neutral monster, I'll use modern monster names with brackets for the old monster names. Blue buff or Kruggs (Golems) he'd gain extra max health. If he ate Red buff, Dragon, Baron or Vilemaw (Baron for Twisted Treeline rework) he'd gain max health shred on auto attack and if he ate Raptors (Wraiths) or Wolves he'd gain movement speed for a shot while when he killed a minion or monster
    Jax's E used to have like a 5 second cooldown but it could only be used within 4 seconds of dodging an attack.
    Master Yi's activatable E used to be raw attack damage not true damage and while the ability was on cooldown he lost the passive attack damage from the ability. In addition his ultimate used to reset it's cooldown completely when he got a kill, not just extending it's duration.
    Janna's passive used to be global, just for having Janna on your team you got a 5% movement speed buff and it wasn't only towards her, you just got 5% free unconditional movespeed.
    Twitch used to have another ability instead of his current poison cask, Debilitating Poison which was another poison spender because whenever Twitch used one of his abilities he'd spend poison stacks on the target so Twitch would have to choose to get burst damage or a slow that expended his poison stacks.
    Tristana's Q used to literally just be an attack speed Steroid.
    You showcased Katarina's first rework, she had another version before that. Her 1st W was called Killer Instincts and it was a self buff that would empower her next ability. It made Q deal full damage to every single target it hit and apply Greivous Wounds and her E gave her damage reduction after teleporting. The Q also used to deal it's damage upfront, the rework put half the damage behind the mark so she'd have to actually hit the enemy to get the damage she used to have.

    • @lolsnowball_
      @lolsnowball_  Před měsícem

      thanks a lot for the kind info brother

  • @LolElekktro
    @LolElekktro Před 7 měsíci +2

    I feel so much nostalgia watching this video (I started playing 2 years ago)

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci +2

      i remember the good old days when league had a soul.. before mundos rework..

    • @guidomista9197
      @guidomista9197 Před 7 měsíci

      Arent you the bomba guy 🐧🐢❤🫂

  • @muratcanyarasr2118
    @muratcanyarasr2118 Před měsícem +1

    I just remember people playing teemo on mid and a q would do half your health bar almost at the beginning of the game, imagine when he has items…

  • @ktr33muziclibrary30
    @ktr33muziclibrary30 Před měsícem

    One major detail with Teemo Evelynn and Twitch that you didn’t mention is that their stealth was absolute. There was no bubble. In other words they could be standing right on top of you and you wouldn’t even know it… damn I miss those days.

  • @Jonkronn
    @Jonkronn Před měsícem +1

    Old AP Soraka and Sona were such hidden beasts. Stacking up that magic resist shred with Soraka was such a shock to everyone. Her Q would suddenly hit like a truck then people would notice their MR was currently at like 10 haha. I just looked it up. It lowered their MR by 6 (+1% AP). So a raka with like 400 AP would lower MR by 10 every Q....whcih was only a 2.5 second cooldown without CDR. 1.5 seconds with CDR. That is so underestimated. Lowering a whole teams MR by MINIMUM 6 every 1.5 seconds would make drawn out teamfights (much more common in those days) seriously dangerous. Another example. Raka with 400 AP and CDR would lower the whole enemy teams MR by 100 in 15 seconds.

  • @OzyLellowen
    @OzyLellowen Před 2 měsíci +2

    God I miss old Soraka. What a wild top laner, and the only way urgot could see play in the bot lane

  • @cigutn
    @cigutn Před měsícem +1

    Back then like in 2010, there was a rumor that if you use your E (When playing Ashe), if you use it on enemy Swain and hit around him, you can steal his bird. XD

  • @k9s_na
    @k9s_na Před 7 měsíci +1

    GREAT VIDEO HELL YA

  • @bearnaked2128
    @bearnaked2128 Před 2 měsíci +1

    I started league at 2009... here's some insights
    Sivir's ricochet actually got updated. Before she can use richocet as long as she has mana. Today, only 3 auto attack will ricochet
    Master yi's passive used to be on hit chance. now it is every 7th attack if not mistaken
    Tristana's Q before is just atk spd steroids
    Ryze's E today used to be his ultimate. it works like Brand's Ult. His former E is AA buff that uses his mana
    Taric's original ult will drain his mana for aoe buff. Mana cost per second increases exponentially

  • @General_Lunacy
    @General_Lunacy Před 22 dny +1

    I remember my old league group would run team beef. Mordekaiser top, Lee Sin jungle, I was old Sion ADC with Nunu support. I can't remember the mid though. Once I got ult, I could solo the enemy team because we had bullied them all so bad that they would all be only lvl 4 maybe 5. Plus, we would all be so tanky that we'd never die. It was always good times when we could all get together and play.

  • @GNCD2099
    @GNCD2099 Před měsícem +1

    Sivir's spell shield used to give her mana instead of HP. Her bouncing blades is a toggle ability. As long as she has the mana for it, it can be used indefinitely.

  • @colecote1432
    @colecote1432 Před 28 dny +2

    Old Taric was a meme primarily due to his voice lines and presentation.

  • @Chris-eh8mi
    @Chris-eh8mi Před 14 hodinami

    You mention Fiddle's old E in passing, but let me say that it was incredibly good. It would bounce something like five times between players and silence and damage. It was a thing of beauty in ARAM.

  • @miraceldrip9705
    @miraceldrip9705 Před měsícem

    I really enjoyed the Video. Thanks Man

  • @LordNabnut
    @LordNabnut Před měsícem +1

    Old taric was a meme. Jem was an old TV show from years ago and one of his voice lines quoted the opening of the show. I don't remember who, but it was a riot staff employee's joke.

  • @RedDevilForLife27
    @RedDevilForLife27 Před měsícem +1

    Irelia was reworked too. Her Q was still the point and click dash, but her W was life steal and her ult was 3 ranged daggers

    • @lolsnowball_
      @lolsnowball_  Před měsícem

      yup she was, not one of the og 40 champs tho

  • @max.racing
    @max.racing Před měsícem +1

    Good old times! Dont forget super broken Mordekaiser ult and full AP master yi, money maker ashe / money maker gp, old Fiora ult and old Aatrox

  • @beansguy2479
    @beansguy2479 Před měsícem +1

    I still believe it's unecessary to change Anivia's E+R interaction. (Ult needs to be full size before it can buff her E). A lot of champs can Flash + pointclick burst enemies, with unfair cd/rotation, and they love creating hyper mobile champs. Riot is trully biased with assassins vs mages.

  • @johnkofi-theultimatelife1315
    @johnkofi-theultimatelife1315 Před 2 měsíci +1

    5:40 Annie has changed!! Her shield now throw back damage even on abilities and gives move speed. I'm pretty sure it couldn't be casted on allies back then.
    Also you can now see her stacks for the stun. And she gets the stun up on respown.

    • @lolsnowball_
      @lolsnowball_  Před 2 měsíci +1

      i wish if i could go back and do this vid again id have included details like this, honestly feel like the vid was rushed :/ thanks for commenting!

  • @AlryFireBlade
    @AlryFireBlade Před 7 měsíci

    5:05 One important Detail for Teemo.
    His Q (Blinding Dart) used to apply his E (Toxic SHot). This might sound like a simple nerf. But nowadays, he have to stand still longer to Q AND Auto. Back then running to you Q and run away. Back then traiding was way easier for Teemo.

  • @aidansalt7862
    @aidansalt7862 Před 7 měsíci +1

    As a player who has been here for 13 years I can confirm, WW ult being point and click was the fkn worst thing in the world

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci

      youre a legend, i think there was worse than ww ult p and c since his kit was pretty bad

    • @aidansalt7862
      @aidansalt7862 Před 7 měsíci +1

      @@lolsnowball_ you say this, but as an adc main, seeing a ww gank was just death. No outplay if he had ulti up. Maybe there was worse, but WW ulti is the thing I remember most clearly in my "early lol ptsd flash backs" 😂

  • @sugero9322
    @sugero9322 Před 7 měsíci +1

    Amumus passive used to target MR instead of adding true damage. Annie's E could not be used on allies before. Sivir had Dodge rate on her passive which was why she'd build tabi. Cho Gath used to have a max feast of 6 stacks and would lose stacks on death. Eve's E used to just be a point and click slap that would stun them if you were stealthed and shred their defenses if you hit their back with it. A lot of Sion players actually preferred him as AP as his Q and W both scaled AP. There were very few people who would play AD sion as it was risky in the early game as his E would make him hurt himself with every auto. His passive also used to block 20/30/40 at ult levels damage from random damage sources

  • @zainemarx2474
    @zainemarx2474 Před měsícem

    From the couple of comments I've read, there hasnt been a mention of Poppy or Mordekaiser reworks. They were pretty massive overhauls. Poppy's old ult was always fun to use and Morde just became a new creature. I loved the old Morde.
    Would be awesome if they brought out an event with OG models.

  • @cccccaaaaassssssss
    @cccccaaaaassssssss Před 7 měsíci +2

    kayle used to be melee, her E would make her ranged temporarily and i forgot her passive, her W also used to only hit one person (could have been self casted)

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci

      oh thanks for the correction dude, some of the champs had fuzzy history on the internet, i also forgot to include that kayle scales in game from melee to ranged now, when she didnt use to before

    • @6DarthSion9
      @6DarthSion9 Před 7 měsíci

      She had magic resist and armor shred but first first passive was AD giving AP and vice versa.

    • @wojtulacehoe5089
      @wojtulacehoe5089 Před 5 měsíci +1

      @@lolsnowball_ Her Q was a 100% AP point and click nuke.

  • @Prrprrlmao
    @Prrprrlmao Před 7 měsíci +2

    Another big change was Irelia. I don't remember her that much, but i think she was quite a bit different. Her W i think was a target stun with insane amount of lifesteal and her ult used to be like Gwen's ult now. Q i think was the same, but with bugger CD and no heal i think, and i don't remember her e

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci

      Irelia actually wasn't released in the first bunch!

    • @sugero9322
      @sugero9322 Před 7 měsíci

      Irelia isn't orig 40 but her W was a push button to deal true damage with autos. Her E would slow them if they had more hp than you and stun them if thye had less, or vice versa

    • @Prrprrlmao
      @Prrprrlmao Před 7 měsíci +1

      @@lolsnowball_ oh yeah, I didn't really notice the 40 og thing, my bad

  • @gerbiez64
    @gerbiez64 Před 7 měsíci +1

    Anivia can still teleport with the egg as long as you cast TP before you transform into the egg. Most CC interrupts the TP though.

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci +1

      Gotcha. I think the main point was that you could tp during stasis

    • @gerbiez64
      @gerbiez64 Před 7 měsíci +1

      @@lolsnowball_ for sure that was broken lol

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci

      fr@@gerbiez64

  • @AlryFireBlade
    @AlryFireBlade Před 7 měsíci

    To Amumu:... Oh the Wiki has the old Version, when he got added.
    Cursed Touch - I
    Amumu's physical attacks reduce his target's magic resistance.
    Bandage Toss - Q
    Amumu sends out a sticky bandage, if it encounters an enemy unit it will damage and stun them while Amumu pulls himself to them.
    Despair - W
    TOGGLE: Enemies within a short range of Amumu lose x% of their life each second.
    Tantrum - E
    PASSIVE: Permanently reduces physical damage dealt to Amumu.
    ACTIVE: Upon being hit a number of times he can unleash his rage to deal magic damage to surrounding units.
    Curse of the Sad Mummy - R
    Amumu entangles surrounding units, dealing damage and causing them to be unable to move for a short duration.

  • @foxkorn
    @foxkorn Před 7 měsíci +1

    twitch and eve stealth sound pretty op, but Pink wards (not the new control wards) would reveal all stealth units. so it wasn't that strong. but new players would always panic when they start losing hp becasue an eve with 6 sunfire capes would be next to them buring them down while stealth. xD

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci

      it was definetly insanely strong, think about even today people don't just have control wards on them like that until mid-late game, same thing back then.

    • @mcdick1621
      @mcdick1621 Před 5 měsíci +1

      @@lolsnowball_ back then there was an item around for 400 gold called oracle potion or something.
      with that you could see any stealthed units around you for like 3 or so minutes.
      eve used to be a giga uber mega troll pick that got you flamed in any rankeds wayy back then since overall she wasnt really good. i think she got some mini tweaks here and there before the rework in 2017 but like wayy back she was uber garbage.

  • @denkigama5331
    @denkigama5331 Před 16 dny

    - Katarina - has had 2 udates, not just avatar picture but also for example her w was an acvite that was upgrading her other skills W + E = reducend dmg for a while, W + Q = same dmg after first target, W + R = reduced healing, then she got a rework with her Q, W Q was givingsomething she can active and W was like a circle of daggers dealing dmg nearby,
    - Malzahar - his passive was every 4 casted spells he was summoning a voidling (they were scaling with ad too so some people played him ad), W was an aoe that deals % dmg good against tanks, E was almost the same and passive was the same expcept the stain that he lefts below the target, and it's ap ratio was 2,5 so with 1k ap you could destroy an enemy with 3k hp :D
    - Master Yi - honestly I don't remember him having dodge in skillset, I remember passive was every 7th aa is twice, Q and W was scaling with ap (1 and 2,5 I think), E was giving flat AD I think 35 at the ;ast upgrade, if activated it was doubled
    - Corki - like you've mentioned i the video without packages, but Q was instant shot with lower range
    - Evelynn - she had 2 updates - the oldest I remember she had reduced dmg from monsters and minions on her passive by 50%, he Q was like throwing spikes with a really short cooldown, W was stealth for a minute at the 5th level, E was similat that's now but if used during stealth it was stunning enemy, and R was giving her ms and something else, worth to mention that Evelynn and Twitch were considered weak back then even with their one minute stealth, it's because there were pink wards that enemy couldn't see unless he had his own pink wards or and active item called oracle elixir that allowed to see stealth enemy close to you (it was quite costly and you lose it on death so tanks usually bought it or at full build) / second Evelynn was like in the video with aoe R, stealth on passive, W giving her ms and reduce slow or completely negates it
    - Poppy - her passive is something I remember the least, she probably had reduced dmg from basic attacks or something like that (?), her Q was empowered auto attack scaling with enemy max hp, W was a boost to her ms and attack speed probably, E was almost the same and R was choosing and enemy and for a few seconds (5 or 10), only the enemy could deal dmg to her and she was gaining more dmg to the enemy
    - Yorick - he was one of the best fighters 1 vs 1- his passive was about the ghouls, that it was scaling with his stats etc, and the summoned ghouls was buffing him too, Q was just and empowered autoattack and summoned a ghoul that was making Yorick move faster, W was summoning a ghoul in a place (didn't require and enemy) and it was slowing enemies, E was point and click ghoul that lifestealed Yorick for dmg dealt, his old R was cloning Yorick or any of his alies, if the ally or Yorick died the player could use the character (it was dying over time anyways)
    - Mordekaiser - he had 2 updates too, 1st Q was empowering his autoattack, if he attacked the attack split towards close enemies and dealt dmg to them, W was summoning 2 (or 1 if used on Mordekaiser) waves next to Morde or an ally including minion, it was dealing dmg over time, his E was dealing dmg in a cone in front of him and it had no or amall delay so everyone maxed it first usually, and R was picking a target and dealing dmg to him, if it dies Mordekaiser can control it, his passive was giving him shield for hitting enemies with skills (his abilities cost hp), his 2nd update changed Q - it was 3 times autoattack and the 3rd was like taking whole hp :D, W was quite similar except this time it was healing Morde and his ally too probably at second click, with R he could take control over Dragon with the update,
    - Aatrox - he also had 2 updates, his 1st was passive - raising from dead, (it was something like well of blood after he died he was channeling to raise from death, he couldn't move and was untargetabble during that, the more the well was filled the more hp he gained back), Q was like landing from ait and knocking up enemies in the center, W was switcking blades, he could deal more dmg on 3rd hit or heal on 3rd hit, E was like sending a wave with dmg, R was dealing dmg to nearby enemies and boosing Aatrox with Attack speed and movement speed, I don't really know his first update because I wasn't playing back then, the most they changed was his passive, giving him attackspeed probably but he could only ressurect when he had well filled I think
    - Malphite - Heyyy he did have a small change about his W. it used to buff his AD too not just def
    - LeBlanc - I think it's the first time a champion was changed and then it returned to its roots, I think the first Leblanc was almost the same she is now with Silence or her Q mark (R after Q too), then she was changed into something I'm not sure because I skipped league then
    - Talon - his passive was giving him more dmg from autoattacks against cced enemies, his Q was an empowered autoattack making enemy bleed for a while and dealing dmg over time, W was almost the same it is now with different angles, he E was dashing to an enemy including a minion (it was instant) and silencing it and dealing more dmg for a while to the enemy (when Riot decided to remove point and click silences they changed it into 99% slow), R was the same/similar
    - Sejuani - I hope I remember something about her because she was one of my favourite long time ago :D, her passive was something with frozing enemies, I think her abilities was leaving a mark on an enemy that was slowing, her q was similar that is now dashing to an enemy and dealing dmg ( I think it was dealing dmg basing on max enemy hp), I don't really remember her W unfortunetly, her E was like active of the mark she was putting on enemies, it was slowing during detonation and dealing dmg, and her R was pretty similar it is now I think like throwing something at enemies, I remmeber her ap ratios were much bigger and I enjoyed going her full ap and vanishing enemies on full combo
    - Graves - well it might be a little surprise for some people that Graves used to be a normal adc played on botlane, his autoattack were normal just like others, what about his skill kit? I probably don't remember much but I will try to write what I remember, his passivle was probably something stacking up like gaining mr or def as he's fighting, his Q was like single shot of his current auto attack, his W was exactly the same, his E was also a small dash and it was giving him attack speed and it was reseting as he's attacking, R was probably similar
    - Galio - passive was giving him ap of 50% of his mr which means he was a perfect counterpick to any ap midlaner, his Q was throwing just a ball to an enemy and slowing it, his W was a shield he could use on himself or an ally that was increasing mr and def probably too, and as enemies were hitting the shielded character Galio was healing!!! yeah it was so unbalanced, his E was like sending a wave of wind that was dealing dmg and increasing allies ms (quite similar to Nocturen's Q), his R was taunting surrounding enemies that were hitting Galio and it exploded dealing dmg it was scaling with his ap and dmg taken from the taunt, also his abilities had really good ap ratios
    - Cho gath - except some additions he had I think the biggest change was his E, it was a toggle, when activated he was sending spikes like now but unlimited (well unless you have mana), it led to funny ap as cho gath variations sometimkes that we're quite strong
    - Sivir - she had most changes with her W, firstly it was a toggle and her boomerang weapon was reflecting to enemies depending on how many skill point there's in the skill, at 5th it could hit 6 enemies I think, then they've changed it with up to 3 or smth like that actives with other bonuses like as, I think her passive was also giving her dodge while walking but not sure
    - Quinn - like with Graves some people might not be awared that Quinn used to be a normal adc before, her skillset was pretty similar that's now but after pressing R she had new abilities as she became Valor she was attacking melee range and had increased stats she could back to ranged champion with second R, but unfortunetaly the cooldown was higher,
    - Ezreal - I think the biggest change he's had was his W that was a wave skillshot getting through enemy and ally champions, it was giving as to ours and reduced as to theirs
    - Karma - her rework was long time ago maybe one of the first reworks ever so I might not remember much, I don''t remember he passive sorry, her Q was like throwing fans in a cone, dealing dmg to enemies if combined with R it was healing allies hit, W was quite similar except that you could bond to enemy or ally and it wasn't snearing, it was slowing down enemyand speeding up ally, E was just a shield, if combined with R it was exploding dealing dmg to enemies nearby

  • @corentinesummers8259
    @corentinesummers8259 Před měsícem +1

    If you noticed, Twitch's Q used to have stealth, not camouflage like Rengar's ultimate or Evelyn's passive, but stealth like Kha'Zix's ultimate or Shaco's Q. Where you won't be able to see until you're within his seeable range.

  • @pedropimenta896
    @pedropimenta896 Před měsícem

    Annie's E was selfcast, wasnt a shield but a damage reduction, it dealt damage back to to every enemy on every basic, and didnt give her move speed. So yeah she had some major changes.
    Nasus E had no instant damage. His ultimate would increase his defensive stats for the duration.

  • @ianorrnyc
    @ianorrnyc Před 15 dny +1

    There’s some misinformation here because Sivir’s old W was a toggle that could be permanently on as long as mana willing.

  • @psychelicious5003
    @psychelicious5003 Před měsícem

    Annie didn't have a speed boost on her E, couldn't give it to someone else, it didn't copy itself on Tibbers and instead of a shield, it just granted armor and magic resist.
    Her Q also didn't reduce its cd by half if it killed a unit.
    Also there was no enrage mechanic on Tibbers, let alone the revenge mechanic. For a long time, Tibbers would just die if Annie died (although initially I think Tibbers would just stand there until they made him die whenever Annie died, I could be wrong here though)
    Also, Kata is pretty much well... entirely wrong. That's the second iteration of Katarina. The original had no spin attack on her W. Her W was an enhancer which could make her Q deal full damage to all targets it bounced off of (I believe 5?) and applied grievous wounds and made her shunpo increase her dodge chance. It also had a passive and something else but man it's been too long.

  • @maurices.1731
    @maurices.1731 Před měsícem

    5:50 old Amumu had a insane R range, today its only half of the size back there. He was my first Champion in League in Season 1 and i played him for a long time.

  • @Jonkronn
    @Jonkronn Před měsícem

    9:37. Ryze old ult would give all his attacks AoE damage and give him spell vamp. It was actually monstrous late game. The AoE would obliterate a team, and his build made him deceptively tanky, plus all the spell vamp healing. You could just heal from 1-100 with a lane ult, and it would be back in absolutely no time with his passive.

  • @Kadyusha1994
    @Kadyusha1994 Před měsícem +1

    12:04 old GPs E also let you kill one of your minions which resulted in denying one minion to your lane opponent at least every 2 waves. I think on lvl 4 or 5 you could use it on every wave and it not just buffed you with extra dmg but also your allies and (not 100% sure) also buffed your other minions.
    Btw very nice adventure down memory lane! Thank you for that! ♥

    • @lolsnowball_
      @lolsnowball_  Před měsícem +1

      thanks for the extra bit, and im glad i could give u a blast to the past homie

  • @jlp1251
    @jlp1251 Před měsícem +1

    Great Video! I dont know if intentional or not but you left out the part that AP YI and AP Sion were played a lot and were really good !

    • @lolsnowball_
      @lolsnowball_  Před měsícem +1

      thanks a lot! i did know those things but left them out because if i included like, scalings and stuff the vid wouldve been too tedious to make

  • @christofferandersen1906
    @christofferandersen1906 Před 7 měsíci +1

    one huge thing about kayle is that the ult lasted waaaaaaaaaaaay longer. it lasted 6 seconds at level 16. it was insane. Altough she was pretty weak besides that.

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci

      Damn I can't believe I didn't catch that, would have definitely been good to bring that to light. However yeah I guess they just redistributed her ult power to her other abilities just like TF

    • @christofferandersen1906
      @christofferandersen1906 Před 7 měsíci +1

      I remember playing Akali and kayle botlane and destroying people with it. All kayle brought to the table was the ult but it was insane. tower dive every time the ult was up. TF was actually insanely strong in the early days, but people just didn't know it at first. Everyone played him AD, even the recommended item where AD items. This changed when people starte to try him with AP items. Also he was pretty hard to play since his pick a card ability was balanced differently. instead of the cards (blue, red & gold) each having unique use cases, they where simply worse or better. Blue was simply a bit more damage, red slowed in an aoe, and gold stunned IN AN AOE. insane. but the catch was that the gold card was really hard to get... the window to pick gold card was really small. But good players got gold card all the time, so it wasn't balanced at all. Also, the ult... all it did was reveal everyone on the map @@lolsnowball_

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci

      W combo@@christofferandersen1906

    • @_zantetsuken_
      @_zantetsuken_ Před 5 měsíci

      Bruh. I played exactly that Kayle on jungle as otp and destroyed every lane because people didn't know how to handle her. Sometimes 10+ kills in under 8 mins. oh good times with animation cancelling and red buff.

  • @kaydenvortex1984
    @kaydenvortex1984 Před 7 měsíci +1

    Old nunu top was so fun with banner of command and using nunu W on the caddie minions..

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci +1

      yup that was right before his rework too haha

  • @Wublee
    @Wublee Před 7 měsíci +1

    Miss the old Twitch with my whole heart

  • @Chippeddiamonds2
    @Chippeddiamonds2 Před 2 měsíci

    I miss old Eve. Before her modern rework you could build her as hybrid AP AD and oneshot anything. Even tanks took at most a gank then an escape (which they’d be slowed on first rotation and you have an MS buff built in) then a return gank and they were gone.
    Now she’s just an AP assassin with no real build variance.

  • @gonzaortin739
    @gonzaortin739 Před 2 měsíci +1

    Back in the day, you could use flash (summoner spell) to avoid point and click abilities. They just wouldnt follow you - except for ww’s ult, it was instant point and click, one of the most broken abilities to ever be seen in lol

  • @celloj3703
    @celloj3703 Před 7 měsíci +1

    And THIS is why 90% of my character concepts have at LEAST 2 skillshots
    I have over 100+ characters thought up. I spend a lot of time thinking

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci

      if you think about it "I spend a lot of time thinking" is kind of a smurf quote

    • @celloj3703
      @celloj3703 Před 7 měsíci +1

      @@lolsnowball_ I don’t understand what you’re trying to say D:

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci

      spending a lot of time thinking is cool@@celloj3703

    • @celloj3703
      @celloj3703 Před 7 měsíci +1

      @@lolsnowball_ oh, thanks!

  • @bleh491
    @bleh491 Před 7 měsíci +1

    Tristana's old Q was literally a massive att spd buff for a few seconds. I think at rank 5 it was around 75%? def more then the phantom dancer item.

    • @lolsnowball_
      @lolsnowball_  Před 7 měsíci

      ah so its kinda similar to right now, thanks!

    • @bleh491
      @bleh491 Před 7 měsíci +1

      @@lolsnowball_Np! Also one little thing I remember about old Sion’s E, it also gave extra hp whenever Sion killed anything. I think it was 5 bonus hp.