Rest in peace, Geoff Folin, who co-created this soundtrack with his brother, Tim Follin. He passed away of pancreatic cancer just recently, and it is extremely hard hitting news. Thanks for all the masterpiece OSTs you contributed to, Geoff.
I just found out today about this and was very sad to hear. I did a guitar version of Tim's solstice years ago. I'm thinking Geoff needs something like that done in his memory. This track might be the perfect candidate.
@@PallomemberNo, but you’ve got the right idea. Depending on how you feel the main section, there may or may not be an extra sixteenth note in the last bar. This would make it 7/8, 15/16, or 7/8 followed by 1/16, but not “8/8” (the correct term is 4/4, btw)
using 5 channels for sound is limitted but also an advantage beacause it doesn't happen that problem of sound channel used to fx sound making the music hear terrible.
I found this on a "Worst Video Game Music" playlist. I was shocked to say the least. (Just to clarify something, the playlist I found this on was deleted years ago)
"Sorry Mr. Follin, this soundchip is sample-based, there's no saw wave..." *records 0.001s of saw wave and shoves it aggressively into the S-SMP without breaking eye contact
Wait is that true? You had to use samples? So these fellas pulling all these dense waves out of their asses are really doing runtime frequency modulation to get these sounds? That's......so badass.
@@JesseLeeHumphry The only thing the SNES soundchip could generate was noise, at 16-ish different frequencies. Yep, everything else is samples and the reverb/echo effect
2 years later from 1993 in Japan, Kenji Ito and the sound designers for the Romancing SaGa games basically overclocked the Super Famicom It’s insane what the SNES was capable of
Welcome to Tim Follin. He worked on many bad / obscure games and always had the best music. Check out Pictionary, Solstice and Puzznic if you havent already. The stuff Tim did with even 8-bit is god tier
@@shizukajonouchi2562 A Genesis version of Time Trax was developed but never released, and he gave it a totally different soundtrack from the SNES version. A rom of it surfaced in 2013, letting people hear it for the first time, and I can definitely see why Follin said he regretted not working with the Genesis more. Check it out! czcams.com/play/PLMvG7kcJiPGiwlSCN-Bfu3hClkQaZhttp.html
Ok if you aren't listening to this on headphones that can do directional audio you should be. This track is full of sliding sound from left ear to right ear and back again that you don't get without them. I feel like I'm driving donuts around a guitarist in some kind of sweet car. Plain old stereo audio was barely even a thing for TVs at the time, but Tim Follin went hard with not only stereo, but full on 180 degree sliding gradients in his rando game soundtrack. On a SNES. Holy shit, bro.
the sliding guitar riff is one of the most genius things i've ever listened to, you can like actually feel it going around and around in 360 degrees lol
Believe it or not, this wasn't the max power of the chip, there were limitations on the track, one being that they used 5 tracks instead of all 8, leaving the 3 for sound effects.
Rest in peace the legend Geoff Follin, without you or your brother Tim Follin, we would've never had such amazing music on the NES, SNES, Genesis, or any other machine in the 8-bit and 16-bit eras of video games.
Bro hol up, I just listened to the Boss theme, now I'm hooked on this game's ost, props to whoever composed this. Need to listen to more of their work!
fun fact: the creators of the snes had to check the snes plok was running on to make sure it wasnt modified because they didnt know the snes could make these kind of sounds
Fun Fact: every song in Plok, excluding the Title Screen, uses 5 of the 8 tracks of the Super Nintendo, which means this is just a small glimpse at what the Follin brothers were capable of at the time
RIP Geoff Follin, you blessed us with some of the greatest VGM OSTs and I'll forever be grateful for that. You were truly a master composer and I thank you for your work.
in the hall of VGM composing greats, this piece stands up with Yuzo Koshiro and Matt Furniss's efforts in my opinion. with Geoff recently passing, its now worth its weight in gold. I never played Plok but i hope geoff knew the impact he made making some of these extra special soundtracks with his brother. sleep well, maestro.
I’ve been looking for this song for what feels like an eternity and I never would have thought it was goddamn ‘Beach’ from SNES Plok. Where has this game’s OST been all these years???
Exactly what happened to me after looking for Gentle Breeze from Trauma Center 2 lmao. Glad you found it. It’s infuriating looking for obscure music sometimes
It doesn't seem that hard though. 3 quarter notes are thrown at you, and then an eighth note is thrown at you. Now let's take the 3 quarter notes. If there are 3 quarter notes in a bar, it's creates a 3/4 environment. There is also an eighth note too, so you need to translate the 3/4 to 6/8. 6+1=7. Boom, 7/8. It's how I figured it out. For some songs (Cough cough Strong One Masked Man) it's a bit different.
I love how the guitar solo just subtly drops back from common time to 7/8 so when the full instrumentation comes back in you don’t even realize it. That’s SONGWRITING. Artistry.
Jsyk: "I've been diddled again!" Is an actual line in the game. P.S. Jsyk is short for 'Just so you know' This has been 'Unnecessarily Explain The Joke' with Curtis Sillo! I'll be here all night!
I've heard before that VGM composers were often inspired by Prog rock which in turn was inspired by classical music. I gotta say this does remind me of Cinema Show by Genesis for one
I was wondering why this was so high quality and then I saw that it was made by Tim “Pictionary for the NES DOES deserve the coolest fucking music you’ve ever heard” Folin and then it all made sense
Tim Follin famously wrote bangin music for bad games. Really, he just didn't care about the games at all, he just wanted to write game music. See also his soundtracks for Silver Surfer, Pictionary, Gauntlet III (actually a good game), and Solstice (I'm told that it's also good). His brother Jeff wrote a great soundtrack for the Genesis Terminator 2 game.
I only know this song because of a Mario Hack game called "Super Mario world Kaizo" it had a different note from that game to this one or could be my ears messing with me lolol
Oh yeah btw this song only uses 5 of the 8 channels, same with the rest of the songs from this ost besides the title track. Tom and Geoff, absolute mad lads.
@@AdiCool88 absolutely! i am definitely not trying to diminish the music in this game. tom follin is a fantastic composer, and i think most of his compositions utilized the sound chips at the time to their fullest potential. i was just responding to the part about it being more "futuristic than popular music" in the original comment, since the music composition in itself isn't really futuristic, because it's prog rock
@@snailevangelist Yeah I get what you mean, no worries! ✌️I don’t know how but I sometimes forget at how good the SNES soundchip was. It was too good for it’s time.
Every now and again I jump down the Follin Rabbit hole on YT, and I find something I hadn't heard before. This is stunning, he blows my mind. He did 1 year of music college and his brother showed him how to code pulse width modulation. I've been plinking around for 30 years, nothing.
The transition at 0:50 is so fucking good man. There's a lot of thought put into it. The song starts off in 7/8 (seven eighth notes) instead of 4/4 (4 quarter notes). Basically, 7/8 is 4/4 with half a beat shaved off it. Now... the transition hits the half-beat before the bar starts. Considering the track was in 7/8 before, what is happening is the transition is hitting at the end of the 7/8, but it adds an extra half-beat before the next bar... which is in 4/4. So it completes the last 7/8, turning it into 4/4 by having the transition start on a half note accent before the next bar starts. It changes the tempo slightly but you barely even notice because the way the transition was done was THAT smooth. It's some next level compositional shenanigans. Tim and Geoff were masters, full stop.
Emulate it, it’s hard as a mother f$&k but damn good. It’s very tricky though. Lots of thinking required to solve problems in the later levels but done very clever
The graph on this song. 0:00 - Oh, OK it's a beach it's nice 0:25 - Well, it's a videogame background song it's gonna loop after a bit of progression, I guess it's gonna progress 0:47 - Tim Follins concluded the suits don't listen to more than the first 30 odd seconds of a videogame track before approving it and has decided IT'S TIM TIME BABYYYYYYY.
I was listening to this when I had a sudden realization. In a second window, I pulled up the Spongebob "lost episode" walk cycle and tried to sync parts of it up to the song. It was magical (I swear I'm not high).
I remember back in the day when this song was playing from our crt TV while I was losing my virginity. I used to tell my son we almost named him Plok because that's when he was conceived.
Rest in peace, Geoff Folin, who co-created this soundtrack with his brother, Tim Follin. He passed away of pancreatic cancer just recently, and it is extremely hard hitting news.
Thanks for all the masterpiece OSTs you contributed to, Geoff.
RIP
Rest in peace to one of the best video game composers of all time.
I just found out today about this and was very sad to hear. I did a guitar version of Tim's solstice years ago. I'm thinking Geoff needs something like that done in his memory. This track might be the perfect candidate.
I just got into this rabbit hole and heard this...
just got the news minutes ago, the ost world's gonna be empty without him, even if iirc he hasn't done any music for any games in years
If Geoff Follin can go beyond limitations, you can too. R.I.P.
wait he died?
@@vaporcran4Sadly yes. RIP 🕊️
I love it when composers just say "fuck it" in the middle of a song and go to a completely different song that somehow still fits.
I noticed C64 composers in general sometimes go a similar direction with their music, at least in the late 80s and early 90s.
This isn't even the biggest one of those in this game. Go give Creepy Crag a listen.
"LeaF - Aleph 0" be like
The last bar of the intro is suddenly in 8/8 instead of 7/8 time signature to fit the off-beat start of the second section. Completely fucks your head
@@PallomemberNo, but you’ve got the right idea. Depending on how you feel the main section, there may or may not be an extra sixteenth note in the last bar. This would make it 7/8, 15/16, or 7/8 followed by 1/16, but not “8/8” (the correct term is 4/4, btw)
certified banger
I would have to agree with that one
certified hood hip-mover
Certified hood classic
yup
@Air
You're never gonna hear this play in the hood lol
This must be what the beaches in heaven sound like now
"Okay Tim, we are making a mascot platformer on the SNES about a creature trying to get the stolen flag back."
"A prog rock symphony. Got it."
Fun Fact: This song uses only 5 of the 8 sound channels on the Super Nintendo. This song is technically more limited than most songs on the system.
I think they did that so you'd always be hearing the song in its intended form while also having channels for the sound effects
using 5 channels for sound is limitted but also an advantage beacause it doesn't happen that problem of sound channel used to fx sound making the music hear terrible.
@@DynaTom99 what
Tim only needs 3
@Logang show me the song where he only used one channel.
Sir, this is a Super Nintendo.
I believe the term for people like Tim Follin is "musical scientist"
Is that a Toy Story reference?
I feel like "musical magician" would be better
@@chickennugget481 ikr
The same Tim Follin who did Chronos right? What a legend
Hard agree
I found this on a "Worst Video Game Music" playlist. I was shocked to say the least. (Just to clarify something, the playlist I found this on was deleted years ago)
Who made the playlist? I just wanna talk
I'm sorry to say but I can't remember. Even if I did, they shouldn’t be chased down just because of their music tastes.
The person who made that playlist is just wrong
Idk whoever did that but they must be mean
@@profjeff9 Plok is a GOOD game.
Can't believe this chiptune album comes with a video game
Rest in peace Geoff, it is unfortunate that one of the greatest and underrated chiptune composers had passed away.
"Sorry Mr. Follin, this soundchip is sample-based, there's no saw wave..."
*records 0.001s of saw wave and shoves it aggressively into the S-SMP without breaking eye contact
Got a genuine chuckle out of this.
@@TheWashableBomb glad to have done a bit of good in the world 😂
Wait is that true? You had to use samples? So these fellas pulling all these dense waves out of their asses are really doing runtime frequency modulation to get these sounds? That's......so badass.
@@JesseLeeHumphry The only thing the SNES soundchip could generate was noise, at 16-ish different frequencies.
Yep, everything else is samples and the reverb/echo effect
@@PabbyPabbles Absolutely wild
RIP Geoff Follin. He will be missed for working with Tim on this song
Rest in peace Geoff Follin. Thank you for creating some of the greatest soundtracks in gaming history.
RIP Geoff follin, a true genius in the field of video game music may you rest peacefully🤍
RIP Geoff Follin
You co-composed the best video game soundtrack of all time with your brother.
I still can't believe he's gone...
They really pushed the SNES to its limits with this game’s OST, my god.
Oh hey a very recent comment! And yes, this song really does push the SNES to its limits.
That's just the Follin brothers' modus operandi.
Him and David Wise. Good stuff
@@boujeemelon7305 Fun fact: this soundtrack inspired David Wise to surpass himself for DKC
2 years later from 1993 in Japan, Kenji Ito and the sound designers for the Romancing SaGa games basically overclocked the Super Famicom
It’s insane what the SNES was capable of
Why are all of the songs from this obscure game I just found so good
Welcome to Tim Follin. He worked on many bad / obscure games and always had the best music. Check out Pictionary, Solstice and Puzznic if you havent already. The stuff Tim did with even 8-bit is god tier
@@shizukajonouchi2562 What he does with the game Chronos on the Spectrum ZX is nothing short of mind blowing.
@@shizukajonouchi2562 A Genesis version of Time Trax was developed but never released, and he gave it a totally different soundtrack from the SNES version. A rom of it surfaced in 2013, letting people hear it for the first time, and I can definitely see why Follin said he regretted not working with the Genesis more.
Check it out! czcams.com/play/PLMvG7kcJiPGiwlSCN-Bfu3hClkQaZhttp.html
@@SlaughterDog Thank you, but I already knew of Time Trax. I think his NES and SNES stuff is better, but its not bad.
@@SlaughterDog Tim didn't compose the SNES version, Richard Joseph did.
Ok if you aren't listening to this on headphones that can do directional audio you should be. This track is full of sliding sound from left ear to right ear and back again that you don't get without them. I feel like I'm driving donuts around a guitarist in some kind of sweet car. Plain old stereo audio was barely even a thing for TVs at the time, but Tim Follin went hard with not only stereo, but full on 180 degree sliding gradients in his rando game soundtrack. On a SNES.
Holy shit, bro.
I forgot I turned that off like a fucking year ago because one of my headphones broke, thanks so much
the sliding guitar riff is one of the most genius things i've ever listened to, you can like actually feel it going around and around in 360 degrees lol
Thanks for telling me to listen with headphones
my left earbud is brocken... :'(
If you’re driving donuts around a guitarist standing in the center, you’d only be hearing him/facing him with one ear so..
A perfect example of how powerful the SNES soundchip actually was.
Then you should see his contribution on the prototype Time Trax Genesis game.
due to it being sample based, it relly is very powerfull
Believe it or not, this wasn't the max power of the chip, there were limitations on the track, one being that they used 5 tracks instead of all 8, leaving the 3 for sound effects.
He created his own set of sounds for his SNES games. The default soundfont is less detailed, but they are all operated on the same chip nontheless
@@nardinyouryard “default” soundfont? The SNES doesn’t have one.
Rest in peace the legend Geoff Follin, without you or your brother Tim Follin, we would've never had such amazing music on the NES, SNES, Genesis, or any other machine in the 8-bit and 16-bit eras of video games.
Rest in peace, Geoff Follin
Rest in peace, Geoff. Hope you’ll make some kickass NES/SNES tunes in Heaven
Bro hol up, I just listened to the Boss theme, now I'm hooked on this game's ost, props to whoever composed this. Need to listen to more of their work!
The composers name is Tim Follin.
If you like his work check out the pictionary nes or silver surfer nes soundtracks.
Time Trax on genesis too.
Solstice on nes as well
@@Diogenes.of.Sinope and Geoff Follin!
fun fact: the creators of the snes had to check the snes plok was running on to make sure it wasnt modified because they didnt know the snes could make these kind of sounds
Myth, actually, although Shigeru Miyamoto did had a keen interest on Plok! but decided to only help publish it in Europe.
Fun Fact: every song in Plok, excluding the Title Screen, uses 5 of the 8 tracks of the Super Nintendo, which means this is just a small glimpse at what the Follin brothers were capable of at the time
Bro follin made a whole track w percussion, bassline and melody WITH ONE CHANNEL HES GOATED
@@smileyfaceproductions7477 he made good enough use of sample mixing i suppose
@@pixigemthedumbass Nah, ZX Beeper.
home stuck
home stuck
RIP Geoff Follin, you blessed us with some of the greatest VGM OSTs and I'll forever be grateful for that. You were truly a master composer and I thank you for your work.
To not only compose this - as in program it... no notation programs, no DAW - but to get this sound out of a Super Nintento, is brilliance.
Yeah... masterful
what is daw
@@TeleKamptiA Digital Audio Workstation. Think FL Studio or Ableton.
werent these made with trackers?
@@ugoboom some were on snes for sure, but knowing the follins, i wouldn't be surprised if they coded it in assembly manually
why does this game's music go so hard and why have i never heard of it
because the Follin brothers, that's why
Why am'I experiencing nostalgia from a game that I literally discovered today?
Cultural Osmosis
@@Massivecarcrash you want cultural osmosis? You got cultural osmosis!
Ong
@@angelvee5522 on hood
Rip Geoff, worlds a better place thanks to your work.
in the hall of VGM composing greats, this piece stands up with Yuzo Koshiro and Matt Furniss's efforts in my opinion. with Geoff recently passing, its now worth its weight in gold. I never played Plok but i hope geoff knew the impact he made making some of these extra special soundtracks with his brother. sleep well, maestro.
listening to this with headphones on for the first time and i am on the verge of tears its so ood
"Fuck it, another breakdown. Hold my snyth." - Tim Follin
*synth
WOW, this sounds like it should be coming from a Ridge Racer game for the Playstation.
I was thinking Wave Race 64 but yours is more accurate.
Yeah, and not the Super NES
Ricky E. Flying High!!!!
Sounds Sega Saturn-ish to me
Sf3 pfp based
I’ve been looking for this song for what feels like an eternity and I never would have thought it was goddamn ‘Beach’ from SNES Plok. Where has this game’s OST been all these years???
Beach, Cotton Island, and Boss are the embodient of Plok dance music in my opinion!
@@matureelevator also Akrillic and Creepy Crag
Exactly what happened to me after looking for Gentle Breeze from Trauma Center 2 lmao. Glad you found it. It’s infuriating looking for obscure music sometimes
Rip Geoff 😢
HOW WAS THIS ON THE *_SNES_* ?!?!?!
The snes can do anything it sets it's mind too.
This is the GBA port, you haven’t even heard the *real* SNES game
@@jet_punch6872
wat
Yeah, some of the SNES games were ported to the Game Boy Advance
@@jet_punch6872
Yeah right.
"game composers had to work with the limitations of the time"
Tim Follin: Wait, what limitations?
rest in peace
That first part is so reminiscent of 70s prog rock it's unbelievable tbh. Reminds me of Rush's 1977 album to be honest.
Reminds me of Lunar Sea by Camel
@@mondobe I can definitely hear the resemblance there! Camel's one of my favorite bands.
❤️💛Long Live Geoff Follin ❤️💛
The bit when the guitar kicks in is the best 1:37
I like the build-up to the guitar, too.
my fave is the oscillator part and right after it
Nah
NAH ITS 2:08
1:18 songs similar ritmo Luis Miguel
plokked out of my freakin' gourd
I love me a good 7/8 groove.
It doesn't seem that hard though. 3 quarter notes are thrown at you, and then an eighth note is thrown at you.
Now let's take the 3 quarter notes. If there are 3 quarter notes in a bar, it's creates a 3/4 environment. There is also an eighth note too, so you need to translate the 3/4 to 6/8. 6+1=7. Boom, 7/8.
It's how I figured it out. For some songs (Cough cough Strong One Masked Man) it's a bit different.
I love how the guitar solo just subtly drops back from common time to 7/8 so when the full instrumentation comes back in you don’t even realize it. That’s SONGWRITING. Artistry.
It’s 7/4
@@thomasventura6412 No, 7/8 is right, the tempo would be insanely fast if you count those as quarter notes.
@@NummyGD song starts in 7/8, then goes into 4/4, then back to 7/8 slightly later
I never played nor grew up with these games but their tracks are…it feels like I did grow up with em
This should be preserved in museums
If u think about it, yt is kind of like a museum
You bet people have archived the *_HECK_* out of it.
Me listening to this: This sounds nice.
50 seconds in: *SUDDEN MOTHER 3 LEVEL TIME SIGNATURE CHANGE*
It starts in 7/8, or at least 7/something before going normal-ish, then back to 7.
@@luditheuber7/8, then to badass off-beat 4/4, then 7/8 again
You have it backwards, what you mean is Mother 3 made a Plok level time signature change.
@@HexenDarkside true
This song never grows old. Masterpiece
This is not just "Weird video game Soundtracks"
This is gorgeous
Whoever put this on such a list has been "DIDDLED AGAIN!"
Jsyk: "I've been diddled again!" Is an actual line in the game.
P.S. Jsyk is short for 'Just so you know'
This has been 'Unnecessarily Explain The Joke' with Curtis Sillo!
I'll be here all night!
Well you can't deny this doesn't sound weird. That doesn't mean it isn't a great track
@@kulche "Weird videogame soundtracks" is the name of a playlist.
@@Vectormantudeoz Yeah ik, although I agree it's weird, it's still good
Damn, this sounds like CD quality audio!
Exactly what I thought! Half the selling point of the sega CD was the music, and this was on the Super Nintendo and still beats it!
SNES outputs its sound at 32Khz, so it comes close to being CD quality anyway. It's all about the sample rate of the samples you use! :)
@@DaVince21 yeah earthbound has a super hd burp sound for some reason
@@DaVince21 64kb audio ram won't let you do that
@@novostranger theoretically it can do it. It's just impractical due to the ram limits.
0:49 When I heard this part as a kid I legit thought the game was bugged and switched to another song.
Mortal Kombat Ultra is a sick game dude
This literally sounds like you're driving along the beachside roads.
FurPlayz facts
no
No it feels like playing voleyball at the beach
RIP 🤍
My dude had a whole-ass guitar solo in the middle, godly composing
the solo/riff switch up halfway through made my jaw drop oh my God
I've heard before that VGM composers were often inspired by Prog rock which in turn was inspired by classical music.
I gotta say this does remind me of Cinema Show by Genesis for one
Akrillic especially sounds very Prog Rocky in this game's soundtrack.
Rest in peace to the talented Geoff folin your work will be admired by everyone who's gotten the chance to listen to it
Thank you Geoff
HOLY SHIT! Is this Super Nintendo? It sounds so realistic, Follin really did an awesome job here!
The Follin brothers are not only built different, they're built _correctly._
I was wondering why this was so high quality and then I saw that it was made by Tim “Pictionary for the NES DOES deserve the coolest fucking music you’ve ever heard” Folin and then it all made sense
this was on my recommended list
i never played Plok!
i didn't even knew this game existed
and i love this song.
that's the spirit! also can you tell bill gates that i dont want windows 11? thanks in advance
Tim Follin famously wrote bangin music for bad games. Really, he just didn't care about the games at all, he just wanted to write game music. See also his soundtracks for Silver Surfer, Pictionary, Gauntlet III (actually a good game), and Solstice (I'm told that it's also good).
His brother Jeff wrote a great soundtrack for the Genesis Terminator 2 game.
This went from:
Regular beach theme
To:
3021 L.A. casino theme
oh my god i love 7/4 time signatures
2:11 I get chills from this part every time
Jesus I swear this is the best song I’ve heard in any art medium in my life
*U r E t h r A F R a N K L i N*
Deep stone lullaby is close second
Listen to Stevie Wonder’s Do I Do.
It sucks that nobody brings up Geoff Follin when talking about Follin Bros. OSTs
I love his Genesis Terminator 2 soundtrack!
I agree, Geoff is also a genius.
Sadly he is dead. RIP you will be missed
This hits different now. RIP Geoff
what is plok
baby don't hurt me
don't hurt me
no more
I can't decide if I hate you or if I praise you, mister.
@@RaposaCadela Both
I don't get it
@@pkwawaf0 what is love
@@kitterbug oh now I get it! I've heard that song a thousand times and I for some reason didn't get it
Plok has one of the best soundtracks I've ever heard.
I can't believe how unbelievably modern this sounds
When shit goes down in a speedrun history video:
Joke reference? Sorry I didn't get it.
@@harrish.r430 Summoning Salt
"And after grinding out runs for 3 weeks, THIS happened."
I only know this song because of a Mario Hack game called "Super Mario world Kaizo" it had a different note from that game to this one or could be my ears messing with me lolol
Oh yeah btw this song only uses 5 of the 8 channels, same with the rest of the songs from this ost besides the title track. Tom and Geoff, absolute mad lads.
0:49 Fock me that drop is insane. What a groove! 🤙
It's like if Aphex Twin joined Yes
Or if he joined spinetta's band in the 80's
Orbital meets King Crimson
easily the hardest snes song
Tim, it’s just a Video Game.
The 90s truly was the age of Trance
i'm sorry what the fuck
@@NFUN0 ??
@@stone9802 have you ever heard a trance song before
this is more Jazz fusion
This is more prog rock to me than anything.
The switch up at 0:49 was NASTY holy shit
This sounds so much more futuristic than current popular music.
this is great music however i am sorry to break it to you that it is literally just prog rock. good prog rock! but still just prog rock
@@snailevangelist Yeah, but for a videogame that came out in 1993 having music like this is very impressive.
@@AdiCool88 absolutely! i am definitely not trying to diminish the music in this game. tom follin is a fantastic composer, and i think most of his compositions utilized the sound chips at the time to their fullest potential.
i was just responding to the part about it being more "futuristic than popular music" in the original comment, since the music composition in itself isn't really futuristic, because it's prog rock
@@snailevangelist Yeah I get what you mean, no worries! ✌️I don’t know how but I sometimes forget at how good the SNES soundchip was. It was too good for it’s time.
@@snailevangelist ig it sounds futurey because its all synthetized
RIP to the legend Geoff Follin. His work will live on.
Every now and again I jump down the Follin Rabbit hole on YT, and I find something I hadn't heard before. This is stunning, he blows my mind. He did 1 year of music college and his brother showed him how to code pulse width modulation. I've been plinking around for 30 years, nothing.
The transition at 0:50 is so fucking good man. There's a lot of thought put into it. The song starts off in 7/8 (seven eighth notes) instead of 4/4 (4 quarter notes). Basically, 7/8 is 4/4 with half a beat shaved off it.
Now... the transition hits the half-beat before the bar starts. Considering the track was in 7/8 before, what is happening is the transition is hitting at the end of the 7/8, but it adds an extra half-beat before the next bar... which is in 4/4.
So it completes the last 7/8, turning it into 4/4 by having the transition start on a half note accent before the next bar starts.
It changes the tempo slightly but you barely even notice because the way the transition was done was THAT smooth.
It's some next level compositional shenanigans. Tim and Geoff were masters, full stop.
Never played this game but I love this track holy shit
Emulate it, it’s hard as a mother f$&k but damn good. It’s very tricky though. Lots of thinking required to solve problems in the later levels but done very clever
The graph on this song.
0:00 - Oh, OK it's a beach it's nice
0:25 - Well, it's a videogame background song it's gonna loop after a bit of progression, I guess it's gonna progress
0:47 - Tim Follins concluded the suits don't listen to more than the first 30 odd seconds of a videogame track before approving it and has decided IT'S TIM TIME BABYYYYYYY.
For some reason this is on my cl0wncore playlist and I totally understand.
"You were saying?"
Still one of the greatest bangers in video game history
"Why do I hear 90's chiptunes?"
*LETS RUIN SOMEBODY'S DAY!*
All my undying love, all for the Follin Bros.!
REST IN PEACE❤
This sounds soo awesome, it can just pass up for a psx and saturn console game, with real instruments in it.
The fucking time signature change, jesus christ.
Tim Follin. A god among soundchips
I was listening to this when I had a sudden realization. In a second window, I pulled up the Spongebob "lost episode" walk cycle and tried to sync parts of it up to the song. It was magical (I swear I'm not high).
This just makes me inexplicably happy
tay??
Man I wonder what it was like to make music with those audio chips. This is amazing.
Rest in peace Geoff Follin. I still can't believe he's gone...
Ok ok now shut it
Never doubt NL's taste in music
ratJAM
I remember back in the day when this song was playing from our crt TV while I was losing my virginity. I used to tell my son we almost named him Plok because that's when he was conceived.
What
erm what the fuck
erm... what the scallop
And then everybody clapped
who the fish