Yes, the animators and art team (primarily Lindsay for the character designs and stage backgrounds) always knock it out of the park. I can forgive a few very minor and hard-to-find animation errors on the rushed production close to the end of 2023.
If you turn on infinite magic in training mode and play as Velvet, you can use her Wind ability (forward plus the magic button) to trap the other player in a never-ending rise up to the sky in whatever animation or state they were in when they left the ground (launched or jumped). If they're not in hitstun, they can still do aerial attacks. This is a cool way to see the 3D stage from more high up, revealing a little bit more of how Lindsay Towns constructed it.
that's awesome
Great video
This game looks like My Little Pony tbh!
Lauren Faust designed the characters of both this game and the 2010 TV series for MLP.
This is the only good thing to come out of the update lmao. Screw Minimum Games and their whole team.
Yes, the animators and art team (primarily Lindsay for the character designs and stage backgrounds) always knock it out of the park. I can forgive a few very minor and hard-to-find animation errors on the rushed production close to the end of 2023.
What
If you turn on infinite magic in training mode and play as Velvet, you can use her Wind ability (forward plus the magic button) to trap the other player in a never-ending rise up to the sky in whatever animation or state they were in when they left the ground (launched or jumped). If they're not in hitstun, they can still do aerial attacks. This is a cool way to see the 3D stage from more high up, revealing a little bit more of how Lindsay Towns constructed it.