You have problems with sounds. 1. There is no sound of a running fan at all 2. The compressor is constantly running (rumbles) and if it is a compressor then the sound is not pronounced (it is very quiet) 3. The locomotive brake is also pneumatic, it should make the sound of air release, just like a train brake, only a little quieter 4. The train brake should be louder 5. There is no sound of the speedometer this is a special (black box) when driving, it writes data about the trip, it is called 'скоростомер' - this is very important 6. When moving forward, raises the pantograph of the second section 7. The sound of the rail (joints) is very quiet 8. There is no sound in the curves or very quiet, the wheelset rub against the rail and makes a sound 9. Coupling of cars should be more complicated (at least you need to connect the brake hoses or at least so that they are drawn) See how all this is implemented in Trainz in mods - take Traimz 2012 there are many mods I believe in your game - contact me if you need tips
Всё правильно. А ещё перед прицепкой к составу надо остановиться примерно за метр до вагона, выйти и осмотреть автосцепку на предмет отсутствия заваров и трещин. Обычно это делает помощник.
4:43 i hope ER-2's electric-rod pantograph placement gonna be fixed, because head cars never have pantographs, only on motor sections, which usually placed after head cars or in middle of EMU
Great job so far, guys! 👏 however I would like to add that if you move the weight on the switch, it is sufficient to make the points move. That's how it works in real life as well. No need to move the handle separately.
I understand the game will be similar to " Derail Valley?. but it is much more interesting and with different events. in this video, there are no sounds of hitching cars and some sounds of the Locomotive (translation Rus)
1) Разработчики русские? 2) Странно, что нет обзоров и обсуждений в русском комьюнити. 3) Всё конечно смотрится интересно, но не слишком ли много механик? Точно разрабы все сделают по красоте и гармонично ?)) 4) желаю дико выстрелить и порвать тренды жд симов )
@@ronaldzbory323 It is possible to regulate the rotational speed of traction motors with a constant input voltage by changing the magnetic flux of excitation of traction motors. In motors of series excitation, in which the armature current also passes through the excitation winding, it is only possible to reduce the magnetic flux, which is commonly called the weakening of the excitation of the motors. In this case, at the same speed of rotation, the armature current increases, and, consequently, the power consumed from the contact network. Weakening of excitation is carried out in two ways: by turning off part of the turns of the excitation winding and turning on an adjustable resistor parallel to it
@@cheerail2489 RONALD ZBORY thank you very much for your generous reply. very interesting. you seem to have much knowledge of the Russian locomotives. not to be pushy but would you know how the VL10, VL11 and VL80 bogies equalize their axles from vertical inputs over rough track? or do they somehow work independently and not input vertical loads to bogie frame? I kind of think I have it figured out but am really not sure. am looking forward to any information you would possibly be able to provide.
@@ronaldzbory323 There is a good manual for the mechanical part of the VL10. I hope you can translate this static.scbist.com/scb/uploaded/1_1392481422.pdf To understand how the axle of the wheelset interacts with the bogie frame, pay attention to the axle assembly. Through the axle boxes, the vertical load from the suspension mass of the electric locomotive is transferred to the wheelsets, and from the wheelsets, the traction, braking and lateral horizontal forces are applied to the bogie frames. Similarly only for VL11 drive.google.com/file/d/1DStToJ3jTzCVHWg32Zr528PvMtflrOZn/view?usp=sharing
My brake presaure it's over how can i recharge? I was breking using the second lever, the right one now I don't have brake presure and it's not recharging.
Для того чтобы сцепится с составом, нужно поменять кабину, задним ходом только в редких случаях.
Как я помню помощник или стоставитель стоит и говорит когда тормозить, так вроде можно почувствовать толчок и тогда затормозить
You have problems with sounds.
1. There is no sound of a running fan at all
2. The compressor is constantly running (rumbles) and if it is a compressor then the sound is not pronounced (it is very quiet)
3. The locomotive brake is also pneumatic, it should make the sound of air release, just like a train brake, only a little quieter
4. The train brake should be louder
5. There is no sound of the speedometer this is a special (black box) when driving, it writes data about the trip, it is called 'скоростомер' - this is very important
6. When moving forward, raises the pantograph of the second section
7. The sound of the rail (joints) is very quiet
8. There is no sound in the curves or very quiet, the wheelset rub against the rail and makes a sound
9. Coupling of cars should be more complicated (at least you need to connect the brake hoses or at least so that they are drawn)
See how all this is implemented in Trainz in mods - take Traimz 2012 there are many mods
I believe in your game - contact me if you need tips
Thank you for the tips. Work is in progress
, we still improve everything.
@@pentacle7953 this is Unity?
Чувствую не дождёмся,9 секундный ролик это сильно
сцепляются не более 3 км/ч, и без тяги, и делается смена кабины перед сцеплением
Всё правильно. А ещё перед прицепкой к составу надо остановиться примерно за метр до вагона, выйти и осмотреть автосцепку на предмет отсутствия заваров и трещин. Обычно это делает помощник.
Он еще затормозил 394 без соединения рукавов, отправился без продвуки ТМ состава
4:43 i hope ER-2's electric-rod pantograph placement gonna be fixed, because head cars never have pantographs, only on motor sections, which usually placed after head cars or in middle of EMU
wow didnt notice that. you have a keen eye!
Great job so far, guys! 👏 however I would like to add that if you move the weight on the switch, it is sufficient to make the points move. That's how it works in real life as well. No need to move the handle separately.
на стрелках крестовину на 180 разверните, on arrows turn the crosspiece by 180
Of course I understand everything, but when will the game be released?
on Q2 is alpha but ea is Q3
That looks so great. I'm really looking forward to the release 🙂
I understand the game will be similar to " Derail Valley?. but it is much more interesting and with different events. in this video, there are no sounds of hitching cars and some sounds of the Locomotive (translation Rus)
Старый добрый 254 (КВТ) локомотивный и 394 поездной, никогда не подведут (если в ТЦ трещина или разрыв в ТМ, то тебе жопа😊)
1) Разработчики русские?
2) Странно, что нет обзоров и обсуждений в русском комьюнити.
3) Всё конечно смотрится интересно, но не слишком ли много механик? Точно разрабы все сделают по красоте и гармонично ?))
4) желаю дико выстрелить и порвать тренды жд симов )
Они вроде поляки
Waiting so much!
Будет шедевром!
RONALD ZBORY
enjoyed very much. what is handle above main handle used for? regenerative braking?
Yes, and also field weakening, to keep accelerating at high speed.
@@allmycircuits8850 RONALD ZBORY
thank you. maybe sort of like throttle and reverser level on steam locomotives. "fine tuning".
@@ronaldzbory323 It is possible to regulate the rotational speed of traction motors with a constant input voltage by changing the magnetic flux of excitation of traction motors.
In motors of series excitation, in which the armature current also passes through the excitation winding, it is only possible to reduce the magnetic flux, which is commonly called the weakening of the excitation of the motors. In this case, at the same speed of rotation, the armature current increases, and, consequently, the power consumed from the contact network. Weakening of excitation is carried out in two ways: by turning off part of the turns of the excitation winding and turning on an adjustable resistor parallel to it
@@cheerail2489 RONALD ZBORY
thank you very much for your generous reply. very interesting. you seem to have much knowledge of the Russian locomotives. not to be pushy but would you know how the VL10, VL11 and VL80 bogies equalize their axles from vertical inputs over rough track? or do they somehow work independently and not input vertical loads to bogie frame?
I kind of think I have it figured out but am really not sure. am looking forward to any information you would possibly be able to provide.
@@ronaldzbory323 There is a good manual for the mechanical part of the VL10. I hope you can translate this static.scbist.com/scb/uploaded/1_1392481422.pdf To understand how the axle of the wheelset interacts with the bogie frame, pay attention to the axle assembly. Through the axle boxes, the vertical load from the suspension mass of the electric locomotive is transferred to the wheelsets, and from the wheelsets, the traction, braking and lateral horizontal forces are applied to the bogie frames. Similarly only for VL11 drive.google.com/file/d/1DStToJ3jTzCVHWg32Zr528PvMtflrOZn/view?usp=sharing
My brake presaure it's over how can i recharge? I was breking using the second lever, the right one now I don't have brake presure and it's not recharging.
Почему не тикает ленточный скоростемер?
Please, make HardCore SIM, not casual, or something.
What a hardcore sim. Their VL10 cab does not look like itself. Let them first learn to model according to the drawings.
00:37 is it me or did they run through the switch
amazing
Would be cool if it had coop mode 4 players
0:37 wrong switched!!!!
когда выход игры то ?
стрелки неправильно стояли
Я НЕ ОДИН ЭТО ЗАМЕТИЛ!!!!!
Когда релиз? When release?
Уже 4 года ждут
4 ГОДА ЖДУ ЭТУ ИГРУ В СТИМЕ
и где ее скачать то?
release
dull Parody of Russian Railways
then open UE4 and make it yourself
@@insus100 We do it for a long time and successfully.
@@cheerail2489 Do you have previews? I'm curious