Cloudspire Gameplay | 2 Player Playthrough | Brawnen vs. Heirs

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  • čas přidán 10. 09. 2024
  • A 2 player playthrough of Cloudspire. Cloudspire is a MOBA (League of Legends) and Tower Defense inspired board game by Chip Theory Games. In this playthrough we are playing the Heirs vs. Brawnen.
    Cloudspire Playthrough Playlist: • Cloudspire Multiplayer...
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    How to Play Cloudspire: • Learn to Play Cloudspire
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Komentáře • 36

  • @jebwhs87
    @jebwhs87 Před 5 lety +4

    On first move around 18:00 mark, Darb, if it had gone first, would NOT have blocked the other minions but would have instead 'swapped' places with the minion...and unfortunately it would have, on the second minion, been back in the fortress.
    Rulebook p22: If one of your heroes blocks the movement of one of your own minions in such a way that the minion cannot make
    progress towards its mark using its full movement, the hero is displaced. Your minion moves into the hero’s hex, forcing the hero to swap positions. Your hero may be displaced multiple times in a turn, if it is blocking the progress of more than one of your minions.

  • @PatrickWelker
    @PatrickWelker Před 4 lety +15

    You guys are solid when it comes to rules (this is surprisingly rare… especially difficult when it comes to Chip Theory games), the camera perspective and greenscreen thingy was great (I loved seeing the game and the reactions). I'll check out more videos of you. Thumbs up.

    • @RobsGamingTable
      @RobsGamingTable  Před 4 lety +1

      Thanks so much for the kind words. Thanks for watching!

    • @jeffprzybylo7533
      @jeffprzybylo7533 Před 4 lety

      One item of note: splash damage affects ALL units, not just enemies, per the Brawnen card.

  • @PrattskiTheTabletopGamer
    @PrattskiTheTabletopGamer Před 5 lety +8

    48:55 - Darb can attack the spire. Heroes do not go into campfire mode until after the turn. The turn does not just end when the last minion is defeated. This is from the rules under Campfire Mode on pg 23: "At the end of a turn in which only one faction has units in play, that faction's heroes go into campfire mode for the remainder of the wave and are inactive."

    • @robbuzz4134
      @robbuzz4134 Před 4 lety

      But doesn't at 46:42 the heroes already go into campfire mode? She had killed the last Minion of Rob and thus only one faction has minions in play.

    • @robbuzz4134
      @robbuzz4134 Před 4 lety

      Correction: it says: Units. And Heroes also count as units so no campfire at this point.

    • @joergvosse
      @joergvosse Před 4 lety +1

      Rob Buzz Hm, but doesn‘t the rules says: When all Minions are died the wave ends immediately and the current players turm ends immediately without taken any other action in the current turn? (Page 13: When all Minions in play are defeated the wave ends immediately (the current player does not finish their turn)

    • @Sam-vk8xd
      @Sam-vk8xd Před 4 lety +3

      During the turn if all minions of one side die, and one faction still has minions on the board then the hero goes into campfire at the end of the turn. If during the turn all minions die for both factions then the wave ends immediately.
      These are two completely different events.

    • @robbuzz4134
      @robbuzz4134 Před 2 lety

      To all above: Yes, after last minion is killed (of all factions) wave immediatly ends (eventually also preventing a hero from his legit attack this turn). Campfire triggers only if one faction stil has hero and miniions in play, but the other faction does not. The hero goes inactive and the miniions creep on till defeated. Makes sense as it would be to overpowered to walk around with the only hero in play and wreak havoc.

  • @GamingRulesVideos
    @GamingRulesVideos Před 4 lety +4

    I finally got around to finishing watching this video. Thanks so much for doing it.
    I assumed when it was only 90 mins that there would be a part 2 :)

  • @kevinyoung3235
    @kevinyoung3235 Před 5 lety +4

    Enjoyed this play through, looking forward to a 3 player or coop video.

  • @CritsHappen
    @CritsHappen Před 5 lety +3

    Great video and great job! Your play throughs are the best and I love the overlays and rules cards coming in to reference. Keep it up!

  • @Gdohhhrzzzz
    @Gdohhhrzzzz Před 3 lety +1

    Just dropped in to say I totally love how you switch to the ref sheets when talking about them. The vid feels so fluent, so well done. Very impressive. Awesome watch. Ive been trying to play Cloudspire but the confusing rules keep taking me out of the rhythm. This helps!

  • @SeeWeeee
    @SeeWeeee Před 3 lety +1

    Great playthrough, thanks guys! You seem like fun and friendly people. Great video for learning the game. You know the rules pretty well, and explain them and the gameplay on a great level.

    • @RobsGamingTable
      @RobsGamingTable  Před 3 lety

      Thanks for the kind words and thanks for watching! 😁

  • @maartenschleijper5054
    @maartenschleijper5054 Před 9 měsíci

    29:00 The second Harrier should move above the first Harrier, right? "Minions, in general, must always use their full movement stat to make progress towards their mark. If they cannot do so, they will use as much of their movement as possible to make progress towards their mark."

  • @dsweet5273
    @dsweet5273 Před 5 lety +3

    Thanks for posting this!

  • @thortheviking
    @thortheviking Před 5 lety +3

    Great game. Thanks for sharing.

  • @jamesfinster1196
    @jamesfinster1196 Před 5 lety +2

    Another solid video, well done Rob.

  • @dustinmontez
    @dustinmontez Před 4 lety

    Really great play through. Thanks for the video!

  • @OlivierHomps
    @OlivierHomps Před 3 lety

    Very nice video - very helpful as i still learn to play the game.
    A suggestion - a counter with health and source for both players could be useful (but I'm nitpicking) if it's not too demanding technically.

  • @klikkerTV
    @klikkerTV Před 4 lety +1

    Thank you was an awesome gameplay!! :)

  • @3dprintingboardgames669
    @3dprintingboardgames669 Před 4 lety +1

    Minute 28:57
    Shouldn't the second harrier move the same way as the first one?
    Because after full movement of four at the northern way he is three spaces away from the gate but with the move of one like she did he is not moving its full movement value and also four spaces away from the mark.

    • @Sam-vk8xd
      @Sam-vk8xd Před 4 lety

      Yes, you are correct. minions must always use (or try to use) their full movement.

  • @docbun
    @docbun Před 4 lety

    When Rob got the extra source generator, I thought "oh man, she's not got the advantage at all there and Rob's point that his units cost more is moot 'cause they have to be more powerful".
    Nice playthrough!
    How long do your plays usually last for this game?

  • @Anuket73
    @Anuket73 Před 4 lety +1

    Yo can explore several landmarks with one unit, not only one.

  • @hlorridirudel9627
    @hlorridirudel9627 Před 4 lety +1

    Cool Video like always ;)

  • @djmcneill7432
    @djmcneill7432 Před 2 lety

    Hey I think darb got an extra hit on the gate because of the swap with the basic unit you forgot to put one health back on the gate. Not sure if it would have made a difference or not

  • @adamsansom2605
    @adamsansom2605 Před 4 lety

    at 21:00, does your hero *not* upgrade when it kills a landmark? I don't have the rulebook in front of me, but that's what I remember...

    • @nagaknowsgames2861
      @nagaknowsgames2861 Před 4 lety

      If it is a landmark MINION like in this case, then yes, the hero DOES get to level up. Rob played it right

  • @OlivierHomps
    @OlivierHomps Před 3 lety

    1:22:45 : doesn't the minion upgrade after killing the hero?

  • @ironhammerstudios
    @ironhammerstudios Před 5 lety

    Great Game: At the end of wave 1, wouldn't Darb go into campfire once all of the opposing minon's die?

    • @Sam-vk8xd
      @Sam-vk8xd Před 4 lety

      Yes.

    • @SeeWeeee
      @SeeWeeee Před 3 lety

      No. Campfire rule and "all minons die and wave ends" rule are two different rules, and triggers at different times and with different effect.