I made Super Mario Bros. 2 and all I can say is this is shit, absolute garbage, on the other hand, the bullet bills that I made from Super Mario Bros. 2 which, if you remember, I made, is much more superior in every way
@@Paul-A01 Yes, it can misalign the cylinder. If that does happen, the best case scenario is it doesn't fire, and the worst case scenario is it blows up like in this video.
OH NOOOOOOOO!!! I have two girlfriends, but very few people on YT are happy for my relationship success. They disl*ke all of the videos I make with my 2 girlfriends. Please be kind, dear pu
This has to be the most photorealistic render of a first person animation, the lighting, the hand and revolver model and the animation itself, it's insane.
im impressed with how clean the transition is between the intact barrel and the explodey one. You got it down to the individual frame its that clean. Most developers wouldn't even bother with that kind of detail.
You can even see the part of the barrel that remained intact flying off, alongside the unfired bullets falling out whole. That's some serious follow-through.
I want to see a game animated wholly by you. This feels so real, it just goes to show that beyond graphic, movement is far and away what makes something looks convincing.
Imagine this happening in a video game. Far Cry 2 did this a decade ago, the amount of detail that would be in a game like that today would be incredible. I enjoy your content.
@@Sparkz1607 So many games trying their best to be "realistic" but they are forgetting about being cool. Yes i dont care if my character pass the bullets with style in a winchester or if he reloads like a pro but unrealistic, sometimes cool is better than "REALISTIC". Games just forgot whats the thing of playing games lmao
@@bigwinz I mean sure, but its not really fun after the first few many times if your gun jams or breaks after usage, just because "muh realism" obviously this is MY opinion, and others love realism, and I DO see the appeal, but it CAN get annoying after a while, if it happens commonly, which, games, tend to make it more common than it happens to someone IRL. because well... if you play a game that takes a few hours to a couple days to beat, having realistic times on degredation tends to make it moot and rare to the point of the discussion of "why have it to begin with" again, my opinion, I prefer just to screw around and do stupid shyte anyways, so when stuff just breaks, kinda gets annoying, still dependant on the game obviously.
Being an animator, Iâm blown away by how long it took me to determine if this was just real footage or computer generated. The attention to detail in the slightest in movements is astounding.
That's actually pretty damned close to a revolver blow out i saw when i was a kid. I was visiting relatives in the states and went plinking at the local range with my cousin and uncle. I later understood that one of the guys plinking with his revolver must've played with reloads, and one of them must've got stuck in the barrel, dumping all its potential energy in the cylinder. Aside from the really loud bang and the fact that his barrel was about 2 or so meters in front of the table in the ground... he was just shocked, but otherwise unhurt.
I think it wasnt really a "break" hyper was working on games where you might have enjoyed the weapon-animations subconciously but it was hyper's doing. AFAIK he was part of titanfall 2 and modern warfare 2018. Somebody please correct me if im wrong!
@@yonsetv5223 So... if I'm getting this right, Hyper joined Respawn to work on Titanfall 2 and Apex Legends, and now moved on to Infinity Ward for Modern Warfare 2019, and he's... still there today? Did I get my "hyper lore" correct?
The mistake wasnât cowboy slamming a revolver closed hard enough to knock the cylinder out of time. The problem was imagining for a single second that a revolver could ever be reloaded with the barrel pointed up.
You know, this is the first revolver animation I've seen that does speed loaders right. In most games, they have the speed loader base make complete contact with the cylinder, when what is supposed to happen is the center of the loader hits the little star shaped shell extractor, so there's a bit of the casing of the bullet exposed as they're released from the speed loader and fall into the cylinder. An extremely small detail, but a welcome and nice one, especially as someone who just bought their first revolver :D
Only problem is pointing a revolver skyward with the cylinder open means unfired cartridges will fall right out on to the ground the second you move the speed loader back out.
Me: âThatâs some damn good CGI!â Me 2 seconds later: âoh wait no thatâs real life damn.â Me 5 seconds later: âwait this is actually CGI wtfâ
I gotta say man your animations are so frickin realistic you got the detail of his finger pulling the trigger, you got the constant hand movements and even took time to perfect the animation of the barrel exploding. I honestly think you should make your own first person shooter game it would be epic
I love that the debris falls towards the camera, reminds me of videos of weapon showcases where they just stare into the sky so it's only the skybox visible.
@@twitterhaha scp secret laboratory just added a revolver to the game and it does that. In order to shoot you have to hold down the left mouse button till the cylinder rotates and is struck to fire. Itâs a cool feature but hard to remember to do.
@@twitterhaha Haha you're right. I think the reason games usually don't do it is the R8 style is very not fun. I wish they made the R8 so right click would cock the hammer. That way players could spam right then left click for it to be like fanning the hammer. Or just keep it cocked for a normal first shot.
If you hit "Show More" in the description, the models and rigs are pulled from other sources, Insurgency Sandstorm being an excellent one. In that sense, he's a professional 'chef' cooking with the best 'ingredients' he can source.
The only thing that kept me from saying this was a POV recording was the fact that the rounds didn't slide back out of the cylinders when the gun tilted backwards. Excellent job.
Nice smear frames when the cylinder flicks in. Didn't expect to see that. Also the gun debris falling towards the direction of the ground relative to the sky is another really nice detail.
Nice stretch frames when the cylinder flicks in. Didn't expect to see that. Also the gun debris falling towards the direction of the ground relative to the sky is another really nice detail.
Can we all just take a moment to appreciate how the hammer and cylinder rotate in perfect unison as the trigger is pulled? Itâs such a small detail that I missed it first watch, but the fact that itâs there is simply exquisite.
@@MickMcGarnackle The crane is the short metal arm that holds the cylinder at the forward end. The crane moves to let the cylinder swing out away from the gun's frame for loading and unloading.
Or even worse, you get the cylinder into a position that is just a tiny bit off to one side...what would lead to the bullet hitting the forcing cone the moment it fires.
@@Eltorro64Alt right? Was watching Nemsk's mythbusters vid and noticed the animation looks strikingly similar to this one. Would be nice if hyper replied and gave us a little hint ;)
@@HyperMetal101 this is nearly indistinguishable from that CZcams channel that does irl reloads framed to look like an FPS (forgot the name sorry), I genuinely thought it was real at first. Good shit dude.
Like ik your joking, but it doesnt look like the gun ever really points downwards. Based on the way the clouds look, it doesnt look like he's straight up and down.
If the rounds are magnetic, the rounds would only ever go half-way in and stick to the interior sides of the cylinder as to fully seating. If the front end of the cylinder were magnetic... it "might" work, but that'd have to be a big/strong magnet and be noticeable on the model. It'd consequently affect the ballistic trajectory, but that wouldn't matter in this case.
Dude, every little hand motion when the revolver was powering up seemed so real! Unsurpassed animation quality! Edit: Holy smokes! Where did all these likes come from?!
Perk: Flick and Click "When you reload a revolver you can Press R again to Flick the cilinder increasing your coolness and the damage of the gun by 10x but there's a 25% chance that the gun can explode" Remarkable job Hyper!
This sounds like a Gungeon item. Heck it probably could be. "Taticool reloads." "While some Gungeoneers try to reload as quick as possible, others choose to do it with as much style as possible." +1 To Curse. "Reloading increases coolness (+0.1)" But it has a synergy [Exilerating] for all revolver weapons that increases the coolness gain to 1.
You should search up Python the utube channel. He actually stares up at the sky with his airsoft guns and itâs trippy cus u canât tell if itâs a game or real life
0:21 You even got the report out of the barrel just prior to the chamber overpressurizing (and consequently detonating). This is just fantastic, and worth stepping through frame by frame to admire the handiwork
@@austrianemperor6727 basically, this is a pretty good animation of what a revolver looks like when a bullet gets jammed in the barrel and causes the gun to explode. I used the term 'report' for the blast coming out of the barrel as I wasn't sure if a shot had been fired, and report is the generic word for anything that sounds like a gunshot or sharp explosion. I was praising it because you can find a lot of (real-life) footage of revolvers exploding like this due to either something jamming the barrel or a cartridge loaded with way too much powder. So, props to the animator for a very keen sense of detail.
This took "Flicking the cylinder may damage the crane" to a whole new level.
czcams.com/video/Q7USStVAS_Q/video.html
Yes fax.
*proceeds to destroy the barrel instead
"F L I C K I N G T H E C Y L I N D E R S H U T M A Y D A M A G E T H E E X T R A C T I O N C R A N E"
- FrostThreat48.
amogus
But it HOLYFIED THE REVOLVER.
I thought this was straight up a POV live action recording at first
spungbab
Hello pineapple
20 days! I'm excited as fuck for Elden Ring.
Wait Iron Pineapple you watch Hyper?
This is honestly the first video that actually tricked me for a split second.
As a professional Super Mario Bros. 2 player I can confirm that although this weapon takes a very high skill level to reload, he did very well!
so i wasnt the only one who saw that
I made Super Mario Bros. 2 and all I can say is this is shit, absolute garbage, on the other hand, the bullet bills that I made from Super Mario Bros. 2 which, if you remember, I made, is much more superior in every way
@@kryse4806wat
@@kryse4806 can you add my cat to Mario Bros 3 when you make it?
đđđđđđđđđ
As someone who owns a revolver and have been told not to flick the cylinder like a million times, this made me burst out laughing
I know it could actually damage the revolver...
But it's just too dang fun.
@@omnisquirrel Can it really though?
@@Paul-A01 Yes, it can misalign the cylinder. If that does happen, the best case scenario is it doesn't fire, and the worst case scenario is it blows up like in this video.
â@@Paul-A01 it can knock the cylinder out of time (ie the bullets don't align with the barrel) and/or damage the crane.
â@@riverstyx1973can it backfire in your face?
holy shit that hands movement feel so photorealistic, idk how to describe I almost thought that was live action
Well of course, he had the power of the sun in the palm of his hands.
It looked like that Airsoft tuber MrPython
@@Oyebadumn SHUT IT OFF, OTTO! SHUT IT OFF!
I was seriously doubting wether it was animated or not I was only sure whem the gun exploded lmao
This comment is what made me notice. I legit didnât even consider it until I read it
Just when you think his animations can't get any better he delivers in spades
i thought this was real for way to long đ
This is by far the funniest shit iâve seen from him.
This isn't in animation. Its a real video that was edited
If only he used the ace of spaces
Upisnotjump?
This is the definition of "Just because you can doesn't mean you should."
The gestures of your characters are full of personality without even having to see their faces, amazing!
You just explained like 99% of FPS games.
When all seemed lost, he returned. With another legendary revolver reload. God bless you.
OH NOOOOOOOO!!! I have two girlfriends, but very few people on YT are happy for my relationship success. They disl*ke all of the videos I make with my 2 girlfriends. Please be kind, dear pu
@peace you stupid assholes and your spam of random bullshit
@@IR4TE report as spam and get their account deleted
lol
@@AxxLAfriku Did you buy your two NFT girlfriends Mr. AxxL?
The gun couldn't handle Medic's Kritz
Who?
Itâs because spy mains donât deserve kritz.
It couldn't handle a single goomba
ITS THE FUNNY LOUD MAN! AHHHHHHHHHHHHHHHHHHHH
@@Pulse-da-proot sdb
that electricity looked so real it felt like Thor was coming inside me
@@VulpezHD you wouldn't get it
whens your due date.
I saw Cole Macgrath from inFAMOUS đ€Łđđ but I forgot every firearm he touches explodes đ€Ł
This has to be the most photorealistic render of a first person animation, the lighting, the hand and revolver model and the animation itself, it's insane.
im impressed with how clean the transition is between the intact barrel and the explodey one. You got it down to the individual frame its that clean. Most developers wouldn't even bother with that kind of detail.
You can even see the part of the barrel that remained intact flying off, alongside the unfired bullets falling out whole. That's some serious follow-through.
Nobody : destiny 2 Hunter mains with golden gun fucking up their 1 and only shot at point blank against a raid boss
Wait this isn't real?
@@reptiliandudemegee5520 TRUE XD
Uhm. Dude it's real life
Ok I'm pretty sure you just holding a gun to the sky at this point. It's so damn realistic the way the hand moves
Why do i keep finding you in comment sections of ppl i subbed to...
@@dotEXCEI_ because it's The Iron Armenian aka G.I. Haigs
@@ironguy6482 K?
@@dotEXCEI_ because itâs The Iron Armenian aka Haigs
I legit first thought that this is real. Holy fuck
It wasn't the textures that made it seem realistic, but the animation itself. Oh, my gosh, every frame, ever little movement is pulled off perfectly.
Super Mario Brother 2 BABY! It never fails to disappoint in the graphics department even after all these years. True classic
OK ya got me. That looked hella real for way too long.
Somehow Iâm not surprised to see you here
Bullets got charged so hard that even the gun can't resist the power
Thought it was a Schrödinger video
Mr. Headphone man
Now you said it, I can see it too, it looks too real because of the background
Really impressive that hyper was able to make this in mario bros. 2, proud of how far you've come man
Wait, is this actually from Mario Bros 2?!
@@markparkinson6947 yes absolutely
@@hugojake That is fantastic animation. Holy crap! đ
Bullet Bill sure has changed since I was a kid
@@naterk9460 he's grown up, he goes by Bullet William now.
I want to see a game animated wholly by you. This feels so real, it just goes to show that beyond graphic, movement is far and away what makes something looks convincing.
He did some of the animations in the new MW2
If this was an actual weapon in a game, it would be a rare single-use one capable of killing anything you used it on.
a gun that hits so hard it self-destructs
Ullapool Caber (pre nerf)
I imagine this is hyper's way of telling people to stop complaining about a fictional reload in a video or video game lmao
Imagine this happening in a video game. Far Cry 2 did this a decade ago, the amount of detail that would be in a game like that today would be incredible. I enjoy your content.
So many people forget the Rule of Cool. If it's cool, it doesn't need to be realistic. Real life is fucking boring anyway.
@@Joshua_-The_Burned_Man-_Graham they figured out if they spend more money on marketing rather then on the game itself it makes more money...
@@Sparkz1607 So many games trying their best to be "realistic" but they are forgetting about being cool. Yes i dont care if my character pass the bullets with style in a winchester or if he reloads like a pro but unrealistic, sometimes cool is better than "REALISTIC". Games just forgot whats the thing of playing games lmao
@@bigwinz I mean sure, but its not really fun after the first few many times if your gun jams or breaks after usage, just because "muh realism" obviously this is MY opinion, and others love realism, and I DO see the appeal, but it CAN get annoying after a while, if it happens commonly, which, games, tend to make it more common than it happens to someone IRL. because well... if you play a game that takes a few hours to a couple days to beat, having realistic times on degredation tends to make it moot and rare to the point of the discussion of "why have it to begin with"
again, my opinion, I prefer just to screw around and do stupid shyte anyways, so when stuff just breaks, kinda gets annoying, still dependant on the game obviously.
I know youâre not supposed to flick the cylinder crane in and out like that, but it looks so good
@peace you miss this nuts
@peace And I am glad, sounds trash.
@peace deception isn't a good way to get people on your side.
@peace This just brings more hate to the muslim community scumbag
@peace
Shataan has called and you scampered along with him.
Reach real satisfaction instead of an emptiness, Inshallah.
Bro just activated Jack The Ripper mode on a revolver
Gordon doesnât need to see all of this, he is a highly trained professional
Being an animator, Iâm blown away by how long it took me to determine if this was just real footage or computer generated. The attention to detail in the slightest in movements is astounding.
I mistook the animation-y-ness for someone moving to make it look like an animation.
@@ChrisD__ fr fr, my brain was confused af
Ikr
Its because All we see is a cloth, Now day its not really hard to make a cloth looks real. But yeah the animation really good.
Obviously fake at 0:01
The animation of the hand clenching as the revolver charged was straight out of Bioshock Infinite's Vigor use and I love it
That what i was thinking, it's so cool
Definitely gave me those vibes too. Hmm looks like I need to play infinite again
I just replayed that game
Reminded me of Bloodhound's ultimate in Apex
That's actually pretty damned close to a revolver blow out i saw when i was a kid. I was visiting relatives in the states and went plinking at the local range with my cousin and uncle. I later understood that one of the guys plinking with his revolver must've played with reloads, and one of them must've got stuck in the barrel, dumping all its potential energy in the cylinder. Aside from the really loud bang and the fact that his barrel was about 2 or so meters in front of the table in the ground... he was just shocked, but otherwise unhurt.
so, you can do this without hurting yourself? "Ferb, I know what we're gonna do today!"
â@@Divi_the_Zationi'm gonna make sure they play dumb ways to die at your funeral
this dude basically animated my autistic daydreaming throughts
the revolver couldnt handle the badassness of the flick
Ahh so we have the same youtube recommendation...
Collaboration when???
The day has finally happened where I was straight up convinced that animation was live action. Well done.
To be fair, doing convincing cloth and metal isn't that difficult. Faces are another matter.
@@metadata5760 not materials, he said animation
@@metadata5760 đ
@@UJustGotGamed I think he meant the entire animation, including the materials and motion.
The lighting is still a little off
this is the equivalent of doing the thing with a driller
When the world needed him most he took a well deserved break. Glad to see you back.
I think it wasnt really a "break" hyper was working on games where you might have enjoyed the weapon-animations subconciously but it was hyper's doing.
AFAIK he was part of titanfall 2 and modern warfare 2018. Somebody please correct me if im wrong!
@@Reneator 2019
"break"
@@Reneator Hes doing work on mw2 as well
@@yonsetv5223 So... if I'm getting this right, Hyper joined Respawn to work on Titanfall 2 and Apex Legends, and now moved on to Infinity Ward for Modern Warfare 2019, and he's... still there today?
Did I get my "hyper lore" correct?
The mistake wasnât cowboy slamming a revolver closed hard enough to knock the cylinder out of time. The problem was imagining for a single second that a revolver could ever be reloaded with the barrel pointed up.
LoLoLoL! My thoughts exactly đ€Łđ
How out of time can it be and still have the hammer hit a centerfire primer? Couple degrees?
Dude, future revolvers have powerful electromagnets in their barrels to allow any load orientation. It works.
Great eye for details
@@johnrodriguez1145 easy peasy: future bullets have iron rings on the casings
this is better than anything ive ever watched
"don't do that, Don't. Do .That! No one needs to get hurt here!"
You know, this is the first revolver animation I've seen that does speed loaders right.
In most games, they have the speed loader base make complete contact with the cylinder, when what is supposed to happen is the center of the loader hits the little star shaped shell extractor, so there's a bit of the casing of the bullet exposed as they're released from the speed loader and fall into the cylinder.
An extremely small detail, but a welcome and nice one, especially as someone who just bought their first revolver :D
oh i didn't know that! thanks games for being wrong as always and good job to hyper for being correct!
I just noticed too, the bullets and shards fall back down as if he is just standing there, staring up at the sky
Only problem is pointing a revolver skyward with the cylinder open means unfired cartridges will fall right out on to the ground the second you move the speed loader back out.
I think most of the time your looking at it head on,
So it only looks like that
@@debruynvince so basically what Python does
just, animated
Me: âThatâs some damn good CGI!â
Me 2 seconds later: âoh wait no thatâs real life damn.â
Me 5 seconds later: âwait this is actually CGI wtfâ
well, if you load to hot of a round into a gun then yes it will blow up just like that. watch kentucky ballistics my 50 cal blew up
same, there is a channel that actually does videos like this which are real life so i got confused a lil
@@thomas.thomas exactly i thought this guy was him lmao
@@thomas.thomas Python?
:(
I gotta say man your animations are so frickin realistic you got the detail of his finger pulling the trigger, you got the constant hand movements and even took time to perfect the animation of the barrel exploding. I honestly think you should make your own first person shooter game it would be epic
I love that the debris falls towards the camera, reminds me of videos of weapon showcases where they just stare into the sky so it's only the skybox visible.
I would love an entire game with only these reload animations, making a 1-v-1 come to a halt every missed shot
(outstanding work as always
oh look, it's the loud = funny man
my man
I will use your comment as an opportunity to say to everybody, this video is probably the first showcase of MW2022 ;)
I live under rock
@@spicyd2 loud & funny man
#FTFY
Damn, your reload animations really add a lot to the immersion of Super Mario Bros. 2
Im glad im not the only one who seen that
@@AidenS.I_will_chomp_my_pizza Same
What the hell this isnât super mario bros 2 dumb kid
@@spaghettiguy3205 read description
@@spaghettiguy3205 Read the description, no need to be that rude.
Oh man, I remember this reload animation when I was playing super mario bros 2. It was outstanding!
i come back to this one a lot. makes me giggle.
The comedic timing with how long it takes for him to pull the trigger is phenomenal
That's honestly a realistic revolver trigger pull. They're usually not easy to pull and video games can't really reflect that.
@@0sm1um76 csgo does that, but most games tend to use single action revolvers of double action so you do have a point
@@twitterhaha scp secret laboratory just added a revolver to the game and it does that. In order to shoot you have to hold down the left mouse button till the cylinder rotates and is struck to fire. Itâs a cool feature but hard to remember to do.
@@twitterhaha Haha you're right. I think the reason games usually don't do it is the R8 style is very not fun.
I wish they made the R8 so right click would cock the hammer. That way players could spam right then left click for it to be like fanning the hammer. Or just keep it cocked for a normal first shot.
Nice job on the animation, it looks so detailed and believable. It looks like it was originally part of a next-gen game.
he is an animator for next gen games lol
It straight up looks like rl
ă €
If you hit "Show More" in the description, the models and rigs are pulled from other sources, Insurgency Sandstorm being an excellent one. In that sense, he's a professional 'chef' cooking with the best 'ingredients' he can source.
wait i thought it was real with fx
this is probably the most realistic animation on the internet, Keep up the great work Hyper!
The detail! The movement! It's flawless! Your animation skills are incredibly inspiring!!
The only thing that kept me from saying this was a POV recording was the fact that the rounds didn't slide back out of the cylinders when the gun tilted backwards. Excellent job.
I think it gets locked in place
And the fact that the gun literally starts to let lighting out of it
@@cadaver4985 that's normal wdym
That's how it would be in a game tho
The rounds get locked irl u need to use the little pole thing I fogor
Nice smear frames when the cylinder flicks in. Didn't expect to see that. Also the gun debris falling towards the direction of the ground relative to the sky is another really nice detail.
Nice stretch frames when the cylinder flicks in. Didn't expect to see that. Also the gun debris falling towards the direction of the ground relative to the sky is another really nice detail.
Shut up nerd
@@commoncreative Oh no! Someone appreciating well-done animation on the channel of a (nowadays) professional animator! What a crime!
@@user-rw8rc3yp9d yes
@@_playa_ I thought this was straight up a POV live action recording at first
this is the best animation ive ever seen
I swear I thought this was in real life man this hyper guy really has skills man big ass respect W
Can we all just take a moment to appreciate how the hammer and cylinder rotate in perfect unison as the trigger is pulled? Itâs such a small detail that I missed it first watch, but the fact that itâs there is simply exquisite.
Also, the hesitation as he's pulling the trigger.
Unfortunately, Colt revolver cylinders rotate clockwise, so they got that wrong.
This is a certified 'flicking the cylinder isn't recommended as it could damage the crane' classic.
The crane being...?
I own guns and know what and what not to do with them, I just don't know what all the parts are called.
Ohhh wait, the crane is the part that actually pushes the cylinder to rotate, isn't it?
@@MickMcGarnackle The crane is the short metal arm that holds the cylinder at the forward end. The crane moves to let the cylinder swing out away from the gun's frame for loading and unloading.
@@greatrj Ahhh. Okay, I know which part you're talking about. Thanks.
Or even worse, you get the cylinder into a position that is just a tiny bit off to one side...what would lead to the bullet hitting the forcing cone the moment it fires.
The animations have some humor in them and they are so well done
Super Mario Bros. 2 looks insane
"Flicking the cylinder isn't recommended, as could damage the cane."
- A Very wise man
Obviously not m4sked
-God
KNIFE THE WATERMELON
@@ALX_6.11 have you heard of a guy called FrostThreat48?
@@autistichades5552 i never knew he's the first one who said this,until m4sked made a particular video about revolver.
Jesus christ, that animation is amazing. It absolutely looks photoreal and the amount of character you gave to 2 hands is astonishing.
Take notes this isn't moccaped.
@@ModyPhantom based meth pipe
@@rkit6707 indeed.
The shading on the black part of the gloves doesn't look photoreal...
Still looks amazing though.
@@rkit6707 Jesse, where's me methe?1
this is the only canonical reload for revolvers in my eyes
still the most satisfying animation ive ever seen
This actually looks like a python video. The lighting, the realism. It all looks real. I love this animation
I had to double check if python changed his name when this showed up in my subscriptions
hello ace
@@JadeyFreakinM *inhales* hello, mario
cool seeing you here
@@acethegunnerd elo
this is: excellent content
Agree
Its not, just lame
Congratulations, you now have a one time use blunderbuss
The double action trigger pull is *chefâs kissđđ
your reload animations really add a lot to the immersion of Super Mario Bros. 2
?
@@theblasteffect4499 look at the description
ah yes this is SMB2 - youtube
CZcams: this is big brain time
2 Days until Mario Shoots Luigi for Giving Back Your Liver
I genuinely couldnât tell this was animated at first.
It looked like real life with CGI lightning spark things
So this is how the "shock stick" animation came to be ;)
Just came here coz I was thinking about the shock stick too
@@Eltorro64Alt right? Was watching Nemsk's mythbusters vid and noticed the animation looks strikingly similar to this one. Would be nice if hyper replied and gave us a little hint ;)
This is actually the best video on the internet.
Itâs like cleaning your ears with q-tips. Itâs bad for you but it feels so right.
AMAZIN
AMAZON
BRUUHAA
Ayo wut ya doing here
This says a lot about the industrial society and it's future
Wassup brotha
This is great đ love it bruh.
Thanks, KING!đ
@@HyperMetal101 this is nearly indistinguishable from that CZcams channel that does irl reloads framed to look like an FPS (forgot the name sorry), I genuinely thought it was real at first. Good shit dude.
@@MrKhaz101 Schrödinger?
@@schmeleanor no, we're talking Python
czcams.com/video/_r0ITAeCrjA/video.html here's an example
Really impressed that this is possible in super Mario bros 2
This wouldnât happened if he used the Blue Rose instead.
Man has some hidden Sparda blood in him.
The rounds are magnetic, thatâs how they can be loaded with the muzzle facing skyward
Like ik your joking, but it doesnt look like the gun ever really points downwards. Based on the way the clouds look, it doesnt look like he's straight up and down.
If the rounds are magnetic, the rounds would only ever go half-way in and stick to the interior sides of the cylinder as to fully seating.
If the front end of the cylinder were magnetic... it "might" work, but that'd have to be a big/strong magnet and be noticeable on the model. It'd consequently affect the ballistic trajectory, but that wouldn't matter in this case.
@@GutterV Lead and copper, which is what bullets are made of, aren't magnetic, and wouldn't be affected by magnets in the slightest.
@@Ghelasin Well, I guess those are brass casings I'm seeing instead of steel, then.
There's an electromagnet in the cylinder, that automatically turns off and on for ease of reload while keeping the rounds secure
Dude, every little hand motion when the revolver was powering up seemed so real! Unsurpassed animation quality!
Edit: Holy smokes! Where did all these likes come from?!
You must not know much about revolvers then. That reload wasn't even possible
@@Bischlarbo69 yeah not everyone spends their days learning about guns they are never gonna use, suprising isnt it?
@@starving5469 basic physics isn't your forte either, huh?
@@starving5469 broddie he's joking đ
I was just saying the animation quality is amazing
âFlicking the cylinder shut isnât recommended, as it could damage the crane.â -God
This animation is so soooo nice, great job my friend
This is so well rendered and animated at first I actually thought it was real life, amazing job.
Frđźâđšđźâđš, ion think gta 6 could be this realisticđ€§đ€§
@@bxllerdav5786 why did you come up witj gta 6?
@@bxllerdav5786 No masz racjÄ
@@derpcodm4733 I mean rockstar just announced it so..
WAIT IT ISN'T?!
0:11 You know an animation is a masterpiece if you can see an expression of a mad scientist overwhelmed by what he has done by only showing hands.
Your animation is god tier, like holy shit.
HOW JUST HOW IS DA ANIMATION SO GOOD
Perk: Flick and Click
"When you reload a revolver you can Press R again to Flick the cilinder increasing your coolness and the damage of the gun by 10x but there's a 25% chance that the gun can explode"
Remarkable job Hyper!
I love it.
It would be amazing to see this as a ArcCW perk in Gmod
Sounds like a red text perk for a borderlands gun XD
Bro I'm gonna copy n paste this into my fps
This sounds like a Gungeon item.
Heck it probably could be.
"Taticool reloads."
"While some Gungeoneers try to reload as quick as possible, others choose to do it with as much style as possible."
+1 To Curse.
"Reloading increases coolness (+0.1)"
But it has a synergy [Exilerating] for all revolver weapons that increases the coolness gain to 1.
The fact that you worked on MW2019 animations shows just how far you've come. Loving every second of this!
Wut
@@ELIASREXZERO It is likes he says. Hyper is/was on the animation team of modern warfare 2019
@@DataminersHole oh neat
@@ELIASREXZERO Based PFP
Yea but that doesn't matter seeing as this is a Mario Brothers 2: Mario Madness animation. Still very incredibly done.
How is bro so good at making animations i fr fr thought this was real life footage for a sec until the electricity effect was applied đđđ
This was so good that even my brother thought it was real
Your animations never disappoint⊠đđ„
WAIT THIS AN ANIMATION?!?
Disappoint*
@@SynthWaveSC Yes, look at the shadows in the hands after he reloads the gun and does all of that random shit
*Your'e
0:20 if you pause and goes frame by frame, you can actually see only one bullet is fired, insane detail right there
not insane detail, just common sense
@@SputniksArmy common sense how? hyper didnt need to add that detail, but he did. that doesnt mean it shouldnt be appreciated since its expected.
isnt that how guns work
He means only one cartridge is an empty case when flying out, which is a detail most wouldn'y notice.
@@SputniksArmy someone is acting smart
With these good textures, it looks so realistic
I thought he was gonna shoot it without putting the barrel back in and shoot all 6 bullets but this is even better!
at first i thought this was real life because of how well done this is
@peace pls don't explode
Me too
You should search up Python the utube channel. He actually stares up at the sky with his airsoft guns and itâs trippy cus u canât tell if itâs a game or real life
Up until the very end, I had a hard time trying to tell if this is animation or not. Seriously you're too good
Hyperâs probably making reloads Mw2022 and hadâŠa little free time on his hands
@@lzongx6484 dear god those reloads gonna look amazing
He holds the revolver pointed up instead of down when loading, the shell would just fall out of the cyliner
@@Kanglar they wouldn't, the friction keeps them in place
I like that the rounds defy gravity and stay in the magazine while the gun is pointed at the sky
Gotta love the algorithm bringing me back here to this slick asf animation-
Really love this super Mario bros 2 gameplay.
Can't wait for more!
I agree, this is the best look at super Mario bros 2 I've ever seen!
@@nikvezunchik i guess you didn't get the joke, but also why are you so mad lol
yeah super mario bros 2 is wild
You can't tell me what to do
I was expecting to see you here. On every gun related video I see you lmao.
the basilisk reload in mwii had me like : đđđ
how hard is it to do what you do cause man watching these things makes me happy
0:21 You even got the report out of the barrel just prior to the chamber overpressurizing (and consequently detonating). This is just fantastic, and worth stepping through frame by frame to admire the handiwork
Can you use simpler words for the people that don't understand........totally not me
@@austrianemperor6727 0:21 Barrel thing before boom do cool thing, should look at very slowly to appreciate
rapport?
@@natebit7167 report is the term specifically used for a gunshot when you need to say "gunshot" in a fast manner.
Such as being shot at.
@@austrianemperor6727 basically, this is a pretty good animation of what a revolver looks like when a bullet gets jammed in the barrel and causes the gun to explode. I used the term 'report' for the blast coming out of the barrel as I wasn't sure if a shot had been fired, and report is the generic word for anything that sounds like a gunshot or sharp explosion. I was praising it because you can find a lot of (real-life) footage of revolvers exploding like this due to either something jamming the barrel or a cartridge loaded with way too much powder. So, props to the animator for a very keen sense of detail.
This was always my favorite level when I played super Mario 2 as a kid! Ah, memories. đ
Wuh... wat?
@@zhemedic2639 look in the description of the video
@@captainjaysalty oh wow, definitely a great level
Nintendo were really ahead of their time with SMB 2s graphics. Shame it was a one-off that they never revisited :(
the fact this was done in mario 2 is epic
this is the best super mario bros 2 footage I've seen in a while