Roll20 101: Setting Up Dynamic Lighting
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- čas přidán 27. 06. 2024
- This video shows how to set up Dynamic Lighting in Roll20, including walls, doors, windows, light sources, and character vision. Note that a Plus or Pro account is needed in order to use Dynamic Lighting.
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So good, thank you very much! Better than roll20's explanation!
Thanks Nick! This was so helpful, I really appreciate it.....
Really cool vid
I really appreciate everything you do. Thank you from an internet stranger.
amazing video, helped me 10x more than their super quick and not indepth enough guides
Thank you for making this tutorial, you saved my dungeon!
Thank you, Nick. Your videos are great and you explain things so well. 👍🏻
Thank you for another great video Nick! Happy gaming!
Very helpful. Thanks!
Wow great tutorial!
I wish the "night vision" system would let you set it so that the players would still virw the map is if dimly lit, instead of brightly.
(And maybe also a separate setting for low light vision too, letting that convert originally-dim lit areas into appearing as bright)
All these features already though have me excited to step up how my games look online :)
Thank you!!
I know this is off topic, but I've got an issue in my roll20 5e game and I don't see where you have tackled it before.
I'm playing a low lever bard and find I became the DeFacto healer. When we achieved 4th level, I took a level of Life Domain Cleric to cheese some more out of it. Here is my issue. I tend to forget that I need to set my primary ability from charisma to wisdom. I had no issue making the macro add the life domain bonus but not how to make the macro set to wisdom for my 4 cleric spells.
If you have a video about this already, could you point me to it? If not, could you consider working this into a episode?
Great video. Unfortunately DL has been so buggy each and every time I tried to use it with marketplace campaigns that I usually turn it off and switch to FoW. Would love some kind of « eraser » tool to reveal FoW obscured areas but I can manage the square and polygon reveal modes.
One thing I've noticed is many marketplace modules have vision on for the NPC tokens, and that's not necessary since as the DM you can see everything. I found if I turned the NPC's vision settings off, performance improved, and you can use token-mod to turn vision off in bulk, if there are a lot of NPC tokens on the map. Happy gaming!