Useful and informative. Best bet is to simply wait for the modders to update to 2.0. Been checking on Nexus and no joy as yet but that's to be expected. Thankfully the modders should now have the solid framework to work from from here. Can't wait for the results and Cyberpunk will be elevated to a whole new level.
Thanks and yeah exactly! Hoping we won’t have to wait too long but I think it’ll still be longer than usual since they’ll have to deal with all these big changes. Hope you have a good time with the game!
No lol. I was making a joke. I basically watched your video and said to myself:(input SpongeBob meme)"I'm expPiErEncEd at modding I dOnT'NeEd To mAkE BackUp FiLeS" I had tweakXl installed last week and becasue of Phantom Liberty I didnt have a Teak file In the right spot so I spent all day Re-installing when come to find out, I did'nt mess p anything, it was the dlc causing confliction with the Framwork mod. I would have found the issue much faster if I had the back up files instead of clearing my Cyberpunk files and re-installing, and then fucking it up again lol. Reddit saved me. @@ArktechFilms
EDIT: Also, I don't have a "red mod auto convert" I redownloaded the new versions of all those mods, and made sure to uninstall mods that weren't updated or compatible with 2.x, 2.x still broke all my mods, like I can't even play it with a single mod installed now. Even with the mods uninstalled though, it still keeps telling me that "red launcher has stopped working", it'll still launch the game, but whether or not I'm able to press the space bar to get into the main menu when it tells me to is still up in the air. I'm loving this new update!
REDmod has been fricked recently, now with 2.0.1 do you see viable to install mods again? They stated they solved the issue (and ofc they broke every scripting mod... again) but I don't know... also I can't cancel the auto-updates for some reason since the game won't let me start because it's outdated, which I find hella dumb since it's a single player game but oh well... For now only CET has been updated, but idk if I wanna keep trying if they're just gonna release big updates and frick everything up once more, I don't mind updating a few mods every update but my game sadly couldn't handle 2.0.1 change and wouldn't even launch without mods, thus I'm here lmao, thanks for the video btw!
I have a feeling CDPR will be pushing at least a few more patch bug fixes in the next couple of months. Since they’ll likely be minor changes as opposed to the content introduced by Phantom Liberty and 2.0, modding should still be viable. Basically, stuff like REDmod will (hopefully) cause less problems over time. CET, RedScript, TweakXL, and all the other major ones likely won’t need much of an update once a new patch gets released. So you can technically keep modding in my opinion, as frustrating as random updates can be when the screw with your mods. It kinda comes down to the question of DO you want to wait a couple of days after every patch to update your major mods, or just stick with vanilla Cyberpunk? As for cancelling auto-updates, idk what to do beyond disabling them in steam. To be extra safe you could try putting your steam offline when you launch Cyberpunk, or try launching the .exe through your game directory. Hope that helps and I appreciate the kind words!
I have mods on my game and when I play now, the enemies take damage but never die. Do you recommend I do a fresh install or do you think there's another fix? Great vid btw!
Try updating your mods first if you haven't already. I'm not exactly sure what mods you have downloaded but regardless, CDPR updated the game with Patch 2.01 so some mods have received updates because of this. There's a chance that not all mods you have downloaded have updates ready, so before clean installing I'd suggest disabling the ones that aren't updated/don't have their required mods updated. To isolate a mod that may be causing problems, you could try disabling a few at a time, launching the game, and checking. But it's easy to screw that up too if you're not really familiar with modding. So yeah, check if you can update your mods, and then clean install if all else fails. and thanks!
I have a mod that requires me to open the rar fil then to delete the txt which I do nut the mod cant deploy on Vortex. The mod is called Peachu Crop Top - Archive XL any help will be appreciated
With any clothing mods I usually go the route of manually installing them since I’ve found it to be easier. Just gotta keep track of each mod you manually download into a mod list in case you wanna delete them later. From what I’ve seen on the mod page (link: www.nexusmods.com/cyberpunk2077/mods/8935 ) the method you chose to install within Vortex should work fine. I’d suggest fully deleting all files of the Peachu Crop Top mod and trying again. I’d unzip your .rar file with software such as 7zip, which is free, and then deleting the .txt file from the unzipped folder. If you’ve already tried all that, I’d suggest double checking you have all of the mod requirements installed and that they’re up to date. I’ve never found manually installed clothing mods to give me any problems so I’m not certain what other solutions to try if those don’t work. Good luck
Does deleting all mods / cleaning up your game method remove all your saves? I had some mod conflicts when loading up the game so I want to get rid of them, but I have 2.0 installed and dont want to lose my progress.
I show near the start where your saves are located and how to back them up. The save folder seems to be removed from the Steam Directory location so yeah your saves should be fine even if you do a clean install. I like to back mine up for extra safety though
Reinstalling the game several times, deleting all saves, disabling cloud saves, deleted all mods and archives through vortex, and I STILL can't make a new character.... I'm losing my mind, about to reinstall my OS
Good work on this video! I’ve been wondering how to handle the 2.0 patch with my mods so this helps. Do you know if any other modes that are OBE now that 2.0 adds features? Like the mod that added car chases and vehicle combat?
Glad you found it helpful! Mods that change gameplay like car chases and vehicle combat will need to be removed. They're basically rendered obselete anyways, since the 2.0 patch adds all of this anyways I think. Other mods that alter your perks and skills will be useless for now, since they seem to be overhauling the character build systems. Adding mantis blade skills and such. Flying car mod will definitely be broken af once 2.0 launches. Anything dependent on the script heavy mods, even clothing mods that depend on ArchiveXL or TweakXL might not work for a bit until they're updated which is why I made a backup of my mods and will purge my Steam directory folder. Any other questions, just lmk
@@ArktechFilms Thanks for the reply dude! What about immersive rippers? Oh and that one mod that makes enemy netrunners a thing, I forget it’s name. Are those both toast too?
@@Therealslik Here's an update from the mod author of the netrunner mod I think you're referencing. TLDR he says it may need a small update. Basically, wait to play Cyberpunk until he's got it patched for update 2.0. Nexus Link: www.nexusmods.com/cyberpunk2077/mods/2468?tab=posts Full quote: "Pre-patch 2.0 assessment: Still no indication if CDPR is going to change enemy netrunner behaviour. If they do nothing, this mod will need little to no work. If they add a few new hacks, it would still only require a small amount of work to update. If they add a full suite of comparable hacks then I might retire the mod, or just update it to be a configurable adder of a couple of hacks." ______________________________ As for the immersive rippers mod, it seems like the way that players will interact with Ripperdocs in 2.0 (more often, and with different upgrades) there COULD be potential bugs. From an article: "Update 2.0 will allow players to re-customise their appearance which includes altering things like tattoos and scars, which you can change at Ripperdocs." Idk if CDPR is changing the actual behavior of making your character sit down now, but there may be some conflicts. I haven't found any concrete evidence it'll break until the update happens though.
@@ArktechFilms thanks choom! I did look on CDPRs forums and see that they were adding animations and interactions to rippers fyi. Good luck to your channel. Was well done and informative. Not the clickbaity shit the other ones do.
Not sure if I’ll find the help I’m looking for but I’ve been CTD any time i add a yaml file to the R6 tweaks folder I have all the required dependencies and fresh wiped everything twice already an even did a manual installation of my mod list with no luck I’m not even trying to heavily mod my play through just a few car mods or even a few outfits
I never played with mods, so yesterday I downloaded a million things because mod A would say mods b,c,f,g required and so on and so on. Needless to say I ended up with hundreds of mods and stuff I had no clue what it was and my game broke LOL. Going to just uninstall the game and reinstall. If I want mods I will DM you and flat out hire you to make me a folder to place on google drive 💰
I'm having same issue. I'm on patch 2.02 and cyber engine tweaks only has a update for 2.01 My game was working decently fine yesterday, tried playing this morning and it now gives me issue Game encountered an error caused by a corrupted or missing scripts file and will now be forced to close. Any idea?
I have installed the game via steam and if I wanted to clean my game from any mods, do I really have to uninstall and install it back again later? Or can I just delete those files and let steam redownload those asstets if it is important for the game?
It’s kinda difficult because uninstalling and removing mod archives through vortex may sometimes bug out and leave leftover files or folders anyways. I showed it the way I did in my video because it’s likely the best way to really make sure you’ve cleanly reinstalled your game. That said, I think your way could work? As long as you didn’t manually install mods, it should be easy to use Vortex (or whatever mod manager you use) to delete all mod files. And if you did manually install mods, they’re not too hard to remove either. As long as you know which ones you downloaded in the past. All you’d need to do is download the manual files from their mod page again, see what folder file path they have in their .zip, and reference those locations in your game’s directory to remove identical folders. Lmk if that helps Edit: oh, and after, you can repair/check for missing files for your game on Steam in the game’s properties tab
Hey! im a bit late to the party but ive been trying to get rid off redscript from the vortex mod manager. it wont let me uninstall it or completely remove it. I cant install it nor Deploy it. Ive been looking for fixes everywhere and nothing worked. i tried to reinstall vortex completely and Cyberpunk 2077 multiple times.
i need help please. Ive already reinstalled my game and got rid off all the mods yet when I try to play with mods it only goes up to 70% stating that theres been an error during tweak. then in the editor it says theres stuff not defined in cop_jacket for example. please help ;_;
So SOME mods may work right now, especially if you’re downloading from the newly released tabs on Nexus. But a lot of the older, popular mods are still being updated to be compatible with 2.0 to my knowledge. Especially script heavy, older mods. I always recommend reading their description, change logs, and the posts tab of a mod on its Nexus page to see any discrepancies. So some work, some don’t. CDPR didn’t disable them but they DO recommend disabling them for the time being inside of the red launcher (there’s an option to disable/enable them when starting the game).
Baulders gate three, I download a pak file, copy and paste it to the mods file, done, and it plays mods work no issues. I try modeling cyberpunk 2077 and there are 15 different prerequisite files that I have to download, no idea where they go, none of them are bin files, no solid explanations on file pathing. Why is it so ridiculously difficult to mod cyberpunk 2077 when it’s so easy to mod BG3 I could do it in my sleep?
That's why I usually just recommend using Vortex even if it's a pain in the ass to setup sometimes if you haven't used it recently. Not sure what the difficulties you're having with manual installation on Cyberpunk are though. I've found it to be simple enough once you've gotten the manual download mod files unzipped. Every mod I've downloaded manually typically has the same labelling as your Cyberpunk directory folders and it's easy enough to copy over files from what I've seen. Although, I agree that the 'abundance' of prerequisites gets pretty annoying, especially when it comes time to update them. Again, that's why I prefer Vortex usually unless I'm downloading simple clothing mods that don't often ever need updating. I might do an updated Cyberpunk modding guide video in the near future, but for now, best of luck!
@@ArktechFilms it’s the prerequisite files that confuse the crap out of me, I don’t know which ones I actually need, which ones I don’t, and sometimes the prerequisite files require prerequisite files, so I end up downloading over six different things just to have some Boobas. And vortex is needlessly over complicated as well, it causes more problems with BG3 then any other way to MOD it. To MOD BG3, Is as easy as down loading the BG3ModManager, then making sure the mod you are down loading is a PAK file, move the PAK file to the mods folder, refresh the mod manager, move the mod from the right side of the mod manager to the left side of the mod manager, export your load order and press start. Why is it so easy for BG3, and over complicated for cyberpunk 2077? I think some of the people creating mods for cyberpunk 2077 feel they are so important to the moding community that they make it difficult for people to MOD and look down on people that want something as easy as a PAK file and a separate mod manager that is not vortex.
I accidentally deleted the Cyberpunk 2077 file from the common folder and after reinstalling it still doesn't show up. I haven't deleted the old mod files yet, is there any way to recover that original game file?
After patch 2.0 I'm facing some real problems with the fps. I used to play with 85-90 fps but now in crowded areas i drop down to 47. I had cyberpunk uninstalled untill patch 2.0 went live. I'm wondering if mods remainings could cause this problem for me even if i reinstalled the game. I know it might sound like a stupid question so apologies in advance. I've tried everything even downgrading all graphics settings to low but fps remain the same. My specs pass the new requirements easily so I've no clue what's the cause of the problem.. thanks in advance
I can try to provide a few options: 1. Make sure you’ve updated your NVIDIA drivers if you have an NVIDIA graphics card. They recently released driver updates paired with Cyberpunk in mind to improve performance. 2. Any leftover mods that are in your game files could definitely be causing performance issues. Some developers from CDPR even recommended purging/deleting all of your mods from your game directory and doing a clean installation, which is why I tried to cover that in this video. Some big mods have been updated for Patch 2.0, which is good. I’d take a look in Vortex mod manager (if that’s what you use) to see what you have enabled for your game, and if any of them are currently out of date and causing potential issues. If you manually installed mods by directly dropping the files into relevant folders, they’re harder to track down and update, if you didn’t make a note of them (that’s where clean installations come in handy) 3. Finally, this video might have a few extra performance tricks for you. I haven’t watched it but maybe it’ll help out: m.czcams.com/video/35uU5k8420E/video.html
@@ArktechFilmsthank you very much bro! I used vortex to install the mods and when i reinstalled cyberpunk it said that some mods are enabled. I tried deleting them from vortex but I'm not sure if that did the trick. Anyways i guess my best bet is to uninstall the game and check if there are any leftovers with the way you provided and check vid on settings. Again thank you for helping me out!
Hey there ! Helpfull Video Though i have a question ... :) I have to make a clean reinstal of CP2077 couse one mode " material and texture override" broke my game ( i can still play just having more Ray traycing or path traycing glitches now .. than i used to have eariel...problem is well known on the cdpr forums.. ) anyway i deleted the material and texture override Mod , but as far as i know it must have incjected somewhere in those hard coded game files and i cant remove it from there... i need to clean reinstall Game. The problem is coused by One Mode that is already unistalled by vortex and manually. Do i Have to uninstall all of my Working modes ? from vortex and make new CP2077 vortex profile and then install all of them Again ? or maybe i just delete the game and others CP2077 traces in the Windows sytem. Then redeploy modes that i already have once again? or this make no Use? Thank you very much for advice and help. And what about the saves ? when im going to make a Copy o them and after clean install copy them again to the " game save path" they are going to work? right ? though they are now modded dependend.
Hey hey !Arktech! Is it necesarry after CP clean reinstall to make New Game profile on Nexus? The previous one wont work ? And if that so how to delete the old profile?
Game kept crashing, tried disabling mods and uninstalling and re installing the entire game, that didn't work as my character screen is bugged and I can't upgrade the new attribute tree with a INVALID INPUT pop up ontop of the confirm perk thing... Have tried to search and delete every single mod file, now uninstalling and reinstalling for the second time.. let's see if this work. If this doesn't I have no idea what to do. Game's completely unplayable for me at this stage.
Deleting every single leftover mod file and wiping your folders SHOULD do the trick I'd think. It's frustrating when the game doesn't respond despite every attempt. I think Vortex isn't always perfect with disabling mods that aren't working, and leftover files can cause weird issues. Hopefully your game works now the next time you install it 🙏🏻 let me know if you need any help
I clean installed and game worked but then wanted to get into modding again and used vortex to just install tweakxl and such and now my game just gets to the launcher I hit play than nothing
First thing I'd check is if you have mods enabled in Redlauncher. I think they auto-disabled that option or at least recommended it be ticked off for playing 2.0. Its just the gear icon next to the play button on the launcher. I'm sure you downloaded Red4Ext already but if you didn't make sure to grab that mod. The mod author says to check the Red4Ext logs to see if you're having issues: "(Optional) Check the log file in /red4ext/logs/red4ext.log to make sure everything works." Idk what else would be the issue if you only had Red4Ext and TweakXL, unless there's other mods you downloaded that depend TweakXL, and they're out of date? Lmk if you get it figured out. Also, CDPR might issue bug fix patches soon, idk if those will screw up any mods but be sure to always check that they're up to date if a patch does get rolled out.
sorry i hv a question, so is the mod data, like the items that only obtainable by mods, will be included on the backup save? or its just clear in game data
I have updated all important mods yesterday like red4ext and cybertweaks but the game didnt start without any information. Then i uninstalled Cyberpunk to do a complete reinstall of the game and then it said the files are damaged and i thought wtf is this? Now i have to install it again. 2.0 fucked up my Cyberpunk files and mods. I just want to play with my female cute V with apperance change unlocker where you have presets you can load in.
Yeah that’s tricky, sorry that happened. Some mods may still need updates themselves for whatever reason, even if their major dependencies like RED4ext already got updated. I can try to give you some options but idk how valid they’ll be. 1. Reverting your game files to Patch 1.63 may let you get appearance change unlocker working. If you’re able to load up your character in the mirror, you can then video record every single preset you have applied to your character (this is what I did). Then, I set up a clean installation of my game, started a new save, made a character, and referenced the video I took to reapply the exact presets. I didn’t cover how to revert steam to older versions of the game because I’m not super confident with that method. You need to be careful and backup your save files before doing anything else (I show how in this video) in case they get corrupted. This article shows you how to revert games on Steam: www.makeuseof.com/how-to-downgrade-steam-games/ Also, Nexus mods should have older mod files from previous mod updates if you need to redownload them. 2. Wait for all of the mods you want to keep to get their updates. And/or disable a bunch of mods that may be incompatible with 2.0. Appearance change unlocker has been updated so make sure you follow exactly what the pinned post here says on this link to make sure it works: www.nexusmods.com/cyberpunk2077/mods/3850?tab=posts This method is tedious because you’ll have to be checking all the mods in your load order on the Vortex mod manager. Idk if you deleted your mods completely as well when you were reinstalling, though.
@@ArktechFilms I just will do a fresh install ^^ Appearance change unlocker got updated to 2.0 now too. But i am not sure about some body, eyes and hair mods.
That's weird. It's possible everything got deleted but not plausible. Usually if you've previously installed a game, and then uninstalled it, Steam will still at LEAST leave behind a folder with the game's title, even if it's empty. There's a chance you installed it to an atypical location. Best way to find out (If you did install the game through steam in the past) is to right click Cyberpunk 2077 in your steam game list > properties > installed files > and then click the "browse" button to pull up the file explorer location
CDPR recommends you start a completely new save if you want to have the highest chance of avoiding any bugs in your game. 1 other option I forgot to mention. If you’ve installed ALL your mods in Vortex, you can try disabling all of them to play Patch 2.0, and wait for those mods to get updates. It gets trickier if you’ve also manually installed mods like I have though. They’re difficult to keep track of, and difficult to remove properly. This is why I’ve opted to start with a clean game installation. Make sure to backup your saves if necessary!
Hi. I've installed all my mods manually. I've also updated the game to 2.0. is it possible to remove all the mods but continue the game from last save? I dont want to start the game from a new save :/
@@aakashdusane probably not since that old save will rely on all the mods you were using as well as the old game version, I haven't found a way to play properly without restarting completely since nearly all my mods were manual and there was just too much to keep track of
@@extraneus1630 I’ve resorted to taking a full backup and deleting all mods and then starting from a slightly earlier auto save. Works fine till now. But will know till what extent it works only when I start playing the new missions I guess
@@aakashdusane I just ended up reinstalling, the only important mods to me were the ones that made gunplay realistic and not bullet spongey, I hope those get updated and I think a lot of what people modded in ironically came with the new update, like the vehicle combat and changes to UI etc etc
@@aakashdusane first you should make backups of those files and your game directory if you have space, like I showed in the video. Then, delete ALL your mods and do the clean install but keep your saves in your folder and start loading them up to test the game. To be safe, before doing all this, I’d suggest removing any modded items from your inventory, and try entering an area that wouldn’t typically have a lot of mod objects or scripts loaded (such as your unmodified apartment). As an example, I’d dump all modded items out of my inventory in one spot on the map, then fast travel directly to my apartment, make a save, and then do my clean install/file removal. Then on the 2.0, I’d load up that save in my apartment. If the game loads, I’d run around for a bit and see if the game still works. Good luck!
I can't seem to do a fresh install all of sudden (its worked in the past before) When I try to follow these uninstall methods, it deletes my cyberpunk folder. Then when I reinstall it, all the mods folders come back. I've tried deleting all the mod folders, and all the folders, and THEN uninstalling but for some reason they still appear when I install it again. Ive turned off auto updates, ive turned off cloud saves, Idk what to do :(
Definitely play the 2.0 version. Most of the larger gameplay changing mods that were on 1.63 are replaced by (arguable) better, more optimized systems. Such as the vehicle combat and police overhauls with Patch 2.0, plus general AI behaviors and other improvements. It may take a little while but a lot of mod authors are working hard to get their mods updated for 2.0. As it stands, 2.0 and Phantom Liberty offer a lot more you wouldn’t want to miss out on than staying back in patch 1.63. Ultimately it’s up to you, but I chose to update my game and wait until the mods I like are updated again. But if you REALLY want mods, the options are to wait for updates, download mods from the NEW category on Nexus that are being released, or play on 1.63
None that I used. The update is so expansive and alters the files to such an extent that pretty much every CDPR dev is recommending you disable your mods or delete them all together, at least for now. Thankfully, I know that many great mod authors work very hard and as quickly as they can to get the major mods updated after a new patch. Just have to wait a little bit I think.
also dont update the mods you have even on 1.63, cause thats what i did and it broke it to the point were it would crash instantly when loading into the game. So I had just uninstall all my mods and just play without mods, so i just updated to 2.0. my mods were mostly just difficulty and visiual mods
if its the update 2.4 for example and the update happens and I delete all my mods and reinstall them again will the mods be broken? And if I do this for many updates 2.4 2.5 2.6 2.7 etc , will I be banned from the game or I could do this for any update
Short answer: Yes, you can reinstall and update mods for any update, and you won't be violating anything. Longer answer: So if you delete them and reinstall them, you need to be certain that they've received an update by the mod creator first. With Cyberpunk, some mods don't break from a new update BUT their required mods WILL still need an update. (Usually mods like Cyber Engine Tweaks will need updating). As long as your mods are updated properly, your save games should be fine as well. Best way to know if a mod needs updating still is to read the mod page's description tab and posts tab to see if the author has left a comment about that. If you do that for many updates, you won't be banned at all. In fact, CDPR endorses the practice of modding if you want to add to your game which is why they built RedMod. So yes, you can reinstall and update mods for any update.
Nothing should happen to your saves since they're in a separate folder from where your game is installed/uninstalled. The only thing to worry about is what mods were used on that save. If you ran a lot of mods on a save file and then delete all those mods, the save may have bugs, issues loading, or it may get corrupted. If you didn't have mods or had very few, there's a solid chance your saves will be fine.
It’s not super difficult but I think doing it through a mod manager like Vortex is better just for the sake of easy tracking and mod management. Manual installation is annoying for when you need to update the mod or remove its folders. If you go with manual mod installation, just make sure you keep track of which mods you manually install on a google doc. Also, I love your pfp, I have a Nero sticker on my water bottle
This article shows where your install location is for Epic Games: www.wepc.com/how-to/where-does-epic-games-install-games/ You can clean install/delete all remaining files there. If you’re using Vortex to manage your mods then it’s as simple as disabling or deleting them all through Vortex. If you had mods manually installed, it’s easiest to try and remove them from your Epic Games directory
I had Hyst EBBP and vanilla refits installed. After PL downloaded, redlauncher started, advised that it had deactivated any mods and then crashed. Can't start the game in Steam now as Redlauncher won't initialize, had to set a short cut to the CP exe
So even if redlauncher disabled mods, and you even ticked to disable mods, the leftover files can still cause problems with your game which is likely why CDPR recommended to delete all your old mods, for compatibility sake. So maybe an outdated mod is screwing with Redlauncher? You’d probably have to google that issue of Redlauncher not starting, as I’m sure others have encountered that problem. I guess the big thing is to see if those mods you have are updated properly. If the game launches directly through the .exe, that’s a good sign at least.
I didn’t really cover that in the video because I’m dangerously unfamiliar with the process and don’t wanna lead y’all to accidentally breaking shit. That said, this article here is super comprehensive for the process of downgrading a Steam game to an older patch. Just make sure to backup your saves if you need to. Article Guide Link: www.makeuseof.com/how-to-downgrade-steam-games/
If you had mods before, then you’ll probably need a clean install or try disabling every mod in Vortex. Unless you also manually dropped mod files into your game folders and didn’t keep track of what mods they were.
@@Macaroni_sucks Depends what mod you manually installed. It’s pretty easy if you know the exact mod/it’s name. All you’d have to do is search up your mod on Nexus, install the manual files again and then see the exact file paths from the mod files where you’d drop them into your game folder. So if the mod you manually downloaded has an r6 and archive folder, check those in your game directory as well
Useful and informative. Best bet is to simply wait for the modders to update to 2.0. Been checking on Nexus and no joy as yet but that's to be expected. Thankfully the modders should now have the solid framework to work from from here. Can't wait for the results and Cyberpunk will be elevated to a whole new level.
Thanks and yeah exactly! Hoping we won’t have to wait too long but I think it’ll still be longer than usual since they’ll have to deal with all these big changes. Hope you have a good time with the game!
Luckily for me it was just scripts out of date due to 2.12
I'm still new to modding games, so cool video, really helped man 👍
Yep, I’m just deleting everything and starting fresh lmao
Yeah that’s what I’m doing 😔
Why doesn’t this vid have as many likes. It is mega useful
Helped me a lot, thanks!
Happy to help! Hope ya enjoy the game
You know what’s crazy….. watching this video a second time because you didn’t do what it said to do the first time you watched it🙃
Sorry if it wasn’t clear enough! If you have questions please ask and I’ll try my best to answer. Good luck boss
No lol. I was making a joke. I basically watched your video and said to myself:(input SpongeBob meme)"I'm expPiErEncEd at modding I dOnT'NeEd To mAkE BackUp FiLeS"
I had tweakXl installed last week and becasue of Phantom Liberty I didnt have a Teak file In the right spot so I spent all day Re-installing when come to find out, I did'nt mess p anything, it was the dlc causing confliction with the Framwork mod. I would have found the issue much faster if I had the back up files instead of clearing my Cyberpunk files and re-installing, and then fucking it up again lol. Reddit saved me. @@ArktechFilms
EDIT: Also, I don't have a "red mod auto convert"
I redownloaded the new versions of all those mods, and made sure to uninstall mods that weren't updated or compatible with 2.x, 2.x still broke all my mods, like I can't even play it with a single mod installed now. Even with the mods uninstalled though, it still keeps telling me that "red launcher has stopped working", it'll still launch the game, but whether or not I'm able to press the space bar to get into the main menu when it tells me to is still up in the air. I'm loving this new update!
verify the game files - Twice !
also launch the game without a single mod!
REDmod has been fricked recently, now with 2.0.1 do you see viable to install mods again? They stated they solved the issue (and ofc they broke every scripting mod... again) but I don't know... also I can't cancel the auto-updates for some reason since the game won't let me start because it's outdated, which I find hella dumb since it's a single player game but oh well...
For now only CET has been updated, but idk if I wanna keep trying if they're just gonna release big updates and frick everything up once more, I don't mind updating a few mods every update but my game sadly couldn't handle 2.0.1 change and wouldn't even launch without mods, thus I'm here lmao, thanks for the video btw!
I have a feeling CDPR will be pushing at least a few more patch bug fixes in the next couple of months. Since they’ll likely be minor changes as opposed to the content introduced by Phantom Liberty and 2.0, modding should still be viable.
Basically, stuff like REDmod will (hopefully) cause less problems over time. CET, RedScript, TweakXL, and all the other major ones likely won’t need much of an update once a new patch gets released. So you can technically keep modding in my opinion, as frustrating as random updates can be when the screw with your mods.
It kinda comes down to the question of DO you want to wait a couple of days after every patch to update your major mods, or just stick with vanilla Cyberpunk?
As for cancelling auto-updates, idk what to do beyond disabling them in steam. To be extra safe you could try putting your steam offline when you launch Cyberpunk, or try launching the .exe through your game directory.
Hope that helps and I appreciate the kind words!
I have mods on my game and when I play now, the enemies take damage but never die. Do you recommend I do a fresh install or do you think there's another fix? Great vid btw!
Try updating your mods first if you haven't already. I'm not exactly sure what mods you have downloaded but regardless, CDPR updated the game with Patch 2.01 so some mods have received updates because of this. There's a chance that not all mods you have downloaded have updates ready, so before clean installing I'd suggest disabling the ones that aren't updated/don't have their required mods updated.
To isolate a mod that may be causing problems, you could try disabling a few at a time, launching the game, and checking. But it's easy to screw that up too if you're not really familiar with modding.
So yeah, check if you can update your mods, and then clean install if all else fails.
and thanks!
Maybe you just installed the cyberware that makes enemies do not take lethal dmg?
I have a mod that requires me to open the rar fil then to delete the txt which I do nut the mod cant deploy on Vortex.
The mod is called Peachu Crop Top - Archive XL
any help will be appreciated
With any clothing mods I usually go the route of manually installing them since I’ve found it to be easier. Just gotta keep track of each mod you manually download into a mod list in case you wanna delete them later.
From what I’ve seen on the mod page (link: www.nexusmods.com/cyberpunk2077/mods/8935 ) the method you chose to install within Vortex should work fine.
I’d suggest fully deleting all files of the Peachu Crop Top mod and trying again. I’d unzip your .rar file with software such as 7zip, which is free, and then deleting the .txt file from the unzipped folder.
If you’ve already tried all that, I’d suggest double checking you have all of the mod requirements installed and that they’re up to date. I’ve never found manually installed clothing mods to give me any problems so I’m not certain what other solutions to try if those don’t work. Good luck
@@ArktechFilms Thanks this helped.
👍Bro you are awesome
Thank you sir
Does deleting all mods / cleaning up your game method remove all your saves? I had some mod conflicts when loading up the game so I want to get rid of them, but I have 2.0 installed and dont want to lose my progress.
I show near the start where your saves are located and how to back them up. The save folder seems to be removed from the Steam Directory location so yeah your saves should be fine even if you do a clean install. I like to back mine up for extra safety though
@@ArktechFilms Alright thanks man appreciate the tips, keep up the great work
Reinstalling the game several times, deleting all saves, disabling cloud saves, deleted all mods and archives through vortex, and I STILL can't make a new character.... I'm losing my mind, about to reinstall my OS
Try to find out where are loose files from previous installtion.
Good work on this video! I’ve been wondering how to handle the 2.0 patch with my mods so this helps. Do you know if any other modes that are OBE now that 2.0 adds features? Like the mod that added car chases and vehicle combat?
Glad you found it helpful! Mods that change gameplay like car chases and vehicle combat will need to be removed. They're basically rendered obselete anyways, since the 2.0 patch adds all of this anyways I think. Other mods that alter your perks and skills will be useless for now, since they seem to be overhauling the character build systems. Adding mantis blade skills and such. Flying car mod will definitely be broken af once 2.0 launches.
Anything dependent on the script heavy mods, even clothing mods that depend on ArchiveXL or TweakXL might not work for a bit until they're updated which is why I made a backup of my mods and will purge my Steam directory folder.
Any other questions, just lmk
@@ArktechFilms Thanks for the reply dude! What about immersive rippers? Oh and that one mod that makes enemy netrunners a thing, I forget it’s name. Are those both toast too?
@@Therealslik Here's an update from the mod author of the netrunner mod I think you're referencing. TLDR he says it may need a small update. Basically, wait to play Cyberpunk until he's got it patched for update 2.0. Nexus Link: www.nexusmods.com/cyberpunk2077/mods/2468?tab=posts
Full quote: "Pre-patch 2.0 assessment: Still no indication if CDPR is going to change enemy netrunner behaviour. If they do nothing, this mod will need little to no work. If they add a few new hacks, it would still only require a small amount of work to update. If they add a full suite of comparable hacks then I might retire the mod, or just update it to be a configurable adder of a couple of hacks."
______________________________
As for the immersive rippers mod, it seems like the way that players will interact with Ripperdocs in 2.0 (more often, and with different upgrades) there COULD be potential bugs. From an article: "Update 2.0 will allow players to re-customise their appearance which includes altering things like tattoos and scars, which you can change at Ripperdocs."
Idk if CDPR is changing the actual behavior of making your character sit down now, but there may be some conflicts. I haven't found any concrete evidence it'll break until the update happens though.
@@ArktechFilms thanks choom! I did look on CDPRs forums and see that they were adding animations and interactions to rippers fyi. Good luck to your channel. Was well done and informative. Not the clickbaity shit the other ones do.
@@Therealslik thank you for the feedback bro, I appreciate it. Glad you found some info on the forum I didn’t even think to check there 😂
Not sure if I’ll find the help I’m looking for but I’ve been CTD any time i add a yaml file to the R6 tweaks folder I have all the required dependencies and fresh wiped everything twice already an even did a manual installation of my mod list with no luck I’m not even trying to heavily mod my play through just a few car mods or even a few outfits
Just reinstalled today and currently purging and hard reset
I never played with mods, so yesterday I downloaded a million things because mod A would say mods b,c,f,g required and so on and so on. Needless to say I ended up with hundreds of mods and stuff I had no clue what it was and my game broke LOL. Going to just uninstall the game and reinstall. If I want mods I will DM you and flat out hire you to make me a folder to place on google drive 💰
I'm having same issue. I'm on patch 2.02 and cyber engine tweaks only has a update for 2.01 My game was working decently fine yesterday, tried playing this morning and it now gives me issue Game encountered an error caused by a corrupted or missing scripts file and will now be forced to close. Any idea?
I have installed the game via steam and if I wanted to clean my game from any mods, do I really have to uninstall and install it back again later? Or can I just delete those files and let steam redownload those asstets if it is important for the game?
It’s kinda difficult because uninstalling and removing mod archives through vortex may sometimes bug out and leave leftover files or folders anyways. I showed it the way I did in my video because it’s likely the best way to really make sure you’ve cleanly reinstalled your game.
That said, I think your way could work? As long as you didn’t manually install mods, it should be easy to use Vortex (or whatever mod manager you use) to delete all mod files.
And if you did manually install mods, they’re not too hard to remove either. As long as you know which ones you downloaded in the past. All you’d need to do is download the manual files from their mod page again, see what folder file path they have in their .zip, and reference those locations in your game’s directory to remove identical folders. Lmk if that helps
Edit: oh, and after, you can repair/check for missing files for your game on Steam in the game’s properties tab
Hey! im a bit late to the party but ive been trying to get rid off redscript from the vortex mod manager. it wont let me uninstall it or completely remove it. I cant install it nor Deploy it. Ive been looking for fixes everywhere and nothing worked. i tried to reinstall vortex completely and Cyberpunk 2077 multiple times.
i need help please. Ive already reinstalled my game and got rid off all the mods yet when I try to play with mods it only goes up to 70% stating that theres been an error during tweak. then in the editor it says theres stuff not defined in cop_jacket for example. please help ;_;
I downloaaded some mods and disabled some. Still infote loaad or flatline
Do mods work on cyberpunk currently? I read that CDPR disabled them, or is this no longer the case?
So SOME mods may work right now, especially if you’re downloading from the newly released tabs on Nexus.
But a lot of the older, popular mods are still being updated to be compatible with 2.0 to my knowledge. Especially script heavy, older mods. I always recommend reading their description, change logs, and the posts tab of a mod on its Nexus page to see any discrepancies. So some work, some don’t.
CDPR didn’t disable them but they DO recommend disabling them for the time being inside of the red launcher (there’s an option to disable/enable them when starting the game).
Baulders gate three, I download a pak file, copy and paste it to the mods file, done, and it plays mods work no issues.
I try modeling cyberpunk 2077 and there are 15 different prerequisite files that I have to download, no idea where they go, none of them are bin files, no solid explanations on file pathing.
Why is it so ridiculously difficult to mod cyberpunk 2077 when it’s so easy to mod BG3 I could do it in my sleep?
That's why I usually just recommend using Vortex even if it's a pain in the ass to setup sometimes if you haven't used it recently.
Not sure what the difficulties you're having with manual installation on Cyberpunk are though. I've found it to be simple enough once you've gotten the manual download mod files unzipped. Every mod I've downloaded manually typically has the same labelling as your Cyberpunk directory folders and it's easy enough to copy over files from what I've seen.
Although, I agree that the 'abundance' of prerequisites gets pretty annoying, especially when it comes time to update them. Again, that's why I prefer Vortex usually unless I'm downloading simple clothing mods that don't often ever need updating. I might do an updated Cyberpunk modding guide video in the near future, but for now, best of luck!
@@ArktechFilms it’s the prerequisite files that confuse the crap out of me, I don’t know which ones I actually need, which ones I don’t, and sometimes the prerequisite files require prerequisite files, so I end up downloading over six different things just to have some Boobas.
And vortex is needlessly over complicated as well, it causes more problems with BG3 then any other way to MOD it.
To MOD BG3, Is as easy as down loading the BG3ModManager, then making sure the mod you are down loading is a PAK file, move the PAK file to the mods folder, refresh the mod manager, move the mod from the right side of the mod manager to the left side of the mod manager, export your load order and press start.
Why is it so easy for BG3, and over complicated for cyberpunk 2077?
I think some of the people creating mods for cyberpunk 2077 feel they are so important to the moding community that they make it difficult for people to MOD and look down on people that want something as easy as a PAK file and a separate mod manager that is not vortex.
I accidentally deleted the Cyberpunk 2077 file from the common folder and after reinstalling it still doesn't show up. I haven't deleted the old mod files yet, is there any way to recover that original game file?
After patch 2.0 I'm facing some real problems with the fps. I used to play with 85-90 fps but now in crowded areas i drop down to 47. I had cyberpunk uninstalled untill patch 2.0 went live. I'm wondering if mods remainings could cause this problem for me even if i reinstalled the game. I know it might sound like a stupid question so apologies in advance. I've tried everything even downgrading all graphics settings to low but fps remain the same. My specs pass the new requirements easily so I've no clue what's the cause of the problem.. thanks in advance
I can try to provide a few options:
1. Make sure you’ve updated your NVIDIA drivers if you have an NVIDIA graphics card. They recently released driver updates paired with Cyberpunk in mind to improve performance.
2. Any leftover mods that are in your game files could definitely be causing performance issues. Some developers from CDPR even recommended purging/deleting all of your mods from your game directory and doing a clean installation, which is why I tried to cover that in this video. Some big mods have been updated for Patch 2.0, which is good. I’d take a look in Vortex mod manager (if that’s what you use) to see what you have enabled for your game, and if any of them are currently out of date and causing potential issues. If you manually installed mods by directly dropping the files into relevant folders, they’re harder to track down and update, if you didn’t make a note of them (that’s where clean installations come in handy)
3. Finally, this video might have a few extra performance tricks for you. I haven’t watched it but maybe it’ll help out: m.czcams.com/video/35uU5k8420E/video.html
@@ArktechFilmsthank you very much bro! I used vortex to install the mods and when i reinstalled cyberpunk it said that some mods are enabled. I tried deleting them from vortex but I'm not sure if that did the trick. Anyways i guess my best bet is to uninstall the game and check if there are any leftovers with the way you provided and check vid on settings. Again thank you for helping me out!
@@jimmiejizzle5978 No problem! Hope it works out. If you need more troubleshooting help I'll see what I can do. Good luck
Hey there ! Helpfull Video
Though i have a question ... :)
I have to make a clean reinstal of CP2077 couse one mode " material and texture override" broke my game ( i can still play just having more Ray traycing or path traycing glitches now .. than i used to have eariel...problem is well known on the cdpr forums.. ) anyway i deleted the material and texture override Mod , but as far as i know it must have incjected somewhere in those hard coded game files and i cant remove it from there... i need to clean reinstall Game.
The problem is coused by One Mode that is already unistalled by vortex and manually.
Do i Have to uninstall all of my Working modes ? from vortex and make new CP2077 vortex profile and then install all of them Again ?
or maybe i just delete the game and others CP2077 traces in the Windows sytem. Then redeploy modes that i already have once again? or this make no Use?
Thank you very much for advice and help.
And what about the saves ? when im going to make a Copy o them and after clean install copy them again to the " game save path" they are going to work? right ? though they are now modded dependend.
Hey hey !Arktech!
Is it necesarry after CP clean reinstall to make New Game profile on Nexus?
The previous one wont work ?
And if that so how to delete the old profile?
having issues with system ex
Game kept crashing, tried disabling mods and uninstalling and re installing the entire game, that didn't work as my character screen is bugged and I can't upgrade the new attribute tree with a INVALID INPUT pop up ontop of the confirm perk thing... Have tried to search and delete every single mod file, now uninstalling and reinstalling for the second time.. let's see if this work. If this doesn't I have no idea what to do. Game's completely unplayable for me at this stage.
Deleting every single leftover mod file and wiping your folders SHOULD do the trick I'd think. It's frustrating when the game doesn't respond despite every attempt. I think Vortex isn't always perfect with disabling mods that aren't working, and leftover files can cause weird issues. Hopefully your game works now the next time you install it 🙏🏻 let me know if you need any help
OK, what is Vortex and how do I get there???
I clean installed and game worked but then wanted to get into modding again and used vortex to just install tweakxl and such and now my game just gets to the launcher I hit play than nothing
First thing I'd check is if you have mods enabled in Redlauncher. I think they auto-disabled that option or at least recommended it be ticked off for playing 2.0. Its just the gear icon next to the play button on the launcher.
I'm sure you downloaded Red4Ext already but if you didn't make sure to grab that mod. The mod author says to check the Red4Ext logs to see if you're having issues:
"(Optional) Check the log file in /red4ext/logs/red4ext.log to make sure everything works."
Idk what else would be the issue if you only had Red4Ext and TweakXL, unless there's other mods you downloaded that depend TweakXL, and they're out of date? Lmk if you get it figured out. Also, CDPR might issue bug fix patches soon, idk if those will screw up any mods but be sure to always check that they're up to date if a patch does get rolled out.
sorry i hv a question, so is the mod data, like the items that only obtainable by mods, will be included on the backup save? or its just clear in game data
Wish to know that to
I have updated all important mods yesterday like red4ext and cybertweaks but the game didnt start without any information. Then i uninstalled Cyberpunk to do a complete reinstall of the game and then it said the files are damaged and i thought wtf is this? Now i have to install it again. 2.0 fucked up my Cyberpunk files and mods. I just want to play with my female cute V with apperance change unlocker where you have presets you can load in.
Yeah that’s tricky, sorry that happened. Some mods may still need updates themselves for whatever reason, even if their major dependencies like RED4ext already got updated. I can try to give you some options but idk how valid they’ll be.
1. Reverting your game files to Patch 1.63 may let you get appearance change unlocker working. If you’re able to load up your character in the mirror, you can then video record every single preset you have applied to your character (this is what I did). Then, I set up a clean installation of my game, started a new save, made a character, and referenced the video I took to reapply the exact presets. I didn’t cover how to revert steam to older versions of the game because I’m not super confident with that method. You need to be careful and backup your save files before doing anything else (I show how in this video) in case they get corrupted. This article shows you how to revert games on Steam: www.makeuseof.com/how-to-downgrade-steam-games/
Also, Nexus mods should have older mod files from previous mod updates if you need to redownload them.
2. Wait for all of the mods you want to keep to get their updates. And/or disable a bunch of mods that may be incompatible with 2.0. Appearance change unlocker has been updated so make sure you follow exactly what the pinned post here says on this link to make sure it works: www.nexusmods.com/cyberpunk2077/mods/3850?tab=posts
This method is tedious because you’ll have to be checking all the mods in your load order on the Vortex mod manager. Idk if you deleted your mods completely as well when you were reinstalling, though.
@@ArktechFilms I just will do a fresh install ^^ Appearance change unlocker got updated to 2.0 now too. But i am not sure about some body, eyes and hair mods.
Hmm i don't seem to have the cyberpunk folder in program files?
Maybe i've already deleted it via another way?
That's weird. It's possible everything got deleted but not plausible. Usually if you've previously installed a game, and then uninstalled it, Steam will still at LEAST leave behind a folder with the game's title, even if it's empty. There's a chance you installed it to an atypical location. Best way to find out (If you did install the game through steam in the past) is to right click Cyberpunk 2077 in your steam game list > properties > installed files > and then click the "browse" button to pull up the file explorer location
CDPR recommends you start a completely new save if you want to have the highest chance of avoiding any bugs in your game.
1 other option I forgot to mention. If you’ve installed ALL your mods in Vortex, you can try disabling all of them to play Patch 2.0, and wait for those mods to get updates.
It gets trickier if you’ve also manually installed mods like I have though. They’re difficult to keep track of, and difficult to remove properly. This is why I’ve opted to start with a clean game installation. Make sure to backup your saves if necessary!
Hi. I've installed all my mods manually. I've also updated the game to 2.0. is it possible to remove all the mods but continue the game from last save? I dont want to start the game from a new save :/
@@aakashdusane probably not since that old save will rely on all the mods you were using as well as the old game version, I haven't found a way to play properly without restarting completely since nearly all my mods were manual and there was just too much to keep track of
@@extraneus1630 I’ve resorted to taking a full backup and deleting all mods and then starting from a slightly earlier auto save. Works fine till now. But will know till what extent it works only when I start playing the new missions I guess
@@aakashdusane I just ended up reinstalling, the only important mods to me were the ones that made gunplay realistic and not bullet spongey, I hope those get updated and I think a lot of what people modded in ironically came with the new update, like the vehicle combat and changes to UI etc etc
@@aakashdusane first you should make backups of those files and your game directory if you have space, like I showed in the video. Then, delete ALL your mods and do the clean install but keep your saves in your folder and start loading them up to test the game. To be safe, before doing all this, I’d suggest removing any modded items from your inventory, and try entering an area that wouldn’t typically have a lot of mod objects or scripts loaded (such as your unmodified apartment).
As an example, I’d dump all modded items out of my inventory in one spot on the map, then fast travel directly to my apartment, make a save, and then do my clean install/file removal.
Then on the 2.0, I’d load up that save in my apartment. If the game loads, I’d run around for a bit and see if the game still works. Good luck!
I can't seem to do a fresh install all of sudden (its worked in the past before) When I try to follow these uninstall methods, it deletes my cyberpunk folder. Then when I reinstall it, all the mods folders come back. I've tried deleting all the mod folders, and all the folders, and THEN uninstalling but for some reason they still appear when I install it again.
Ive turned off auto updates, ive turned off cloud saves, Idk what to do :(
It does not work at all
I want to play cyberpunk with mods should I play 2.0 version or 1.63 legacy version on steam
Definitely play the 2.0 version. Most of the larger gameplay changing mods that were on 1.63 are replaced by (arguable) better, more optimized systems. Such as the vehicle combat and police overhauls with Patch 2.0, plus general AI behaviors and other improvements.
It may take a little while but a lot of mod authors are working hard to get their mods updated for 2.0. As it stands, 2.0 and Phantom Liberty offer a lot more you wouldn’t want to miss out on than staying back in patch 1.63. Ultimately it’s up to you, but I chose to update my game and wait until the mods I like are updated again.
But if you REALLY want mods, the options are to wait for updates, download mods from the NEW category on Nexus that are being released, or play on 1.63
Is there any mods that still work on Patch 2.0?
None that I used. The update is so expansive and alters the files to such an extent that pretty much every CDPR dev is recommending you disable your mods or delete them all together, at least for now.
Thankfully, I know that many great mod authors work very hard and as quickly as they can to get the major mods updated after a new patch. Just have to wait a little bit I think.
also dont update the mods you have even on 1.63, cause thats what i did and it broke it to the point were it would crash instantly when loading into the game. So I had just uninstall all my mods and just play without mods, so i just updated to 2.0. my mods were mostly just difficulty and visiual mods
if its the update 2.4 for example and the update happens and I delete all my mods and reinstall them again will the mods be broken? And if I do this for many updates 2.4 2.5 2.6 2.7 etc , will I be banned from the game or I could do this for any update
Short answer: Yes, you can reinstall and update mods for any update, and you won't be violating anything.
Longer answer: So if you delete them and reinstall them, you need to be certain that they've received an update by the mod creator first. With Cyberpunk, some mods don't break from a new update BUT their required mods WILL still need an update. (Usually mods like Cyber Engine Tweaks will need updating).
As long as your mods are updated properly, your save games should be fine as well. Best way to know if a mod needs updating still is to read the mod page's description tab and posts tab to see if the author has left a comment about that.
If you do that for many updates, you won't be banned at all. In fact, CDPR endorses the practice of modding if you want to add to your game which is why they built RedMod. So yes, you can reinstall and update mods for any update.
@@ArktechFilms Thanku so much for answering my question
What happens to my progress if I delete the game?
Nothing should happen to your saves since they're in a separate folder from where your game is installed/uninstalled. The only thing to worry about is what mods were used on that save.
If you ran a lot of mods on a save file and then delete all those mods, the save may have bugs, issues loading, or it may get corrupted. If you didn't have mods or had very few, there's a solid chance your saves will be fine.
and my game is broken.....
Thing with cyberpunk mods are if one doesn’t work it will break the game not wont work.
should i mod manually?
It’s not super difficult but I think doing it through a mod manager like Vortex is better just for the sake of easy tracking and mod management.
Manual installation is annoying for when you need to update the mod or remove its folders. If you go with manual mod installation, just make sure you keep track of which mods you manually install on a google doc.
Also, I love your pfp, I have a Nero sticker on my water bottle
@@ArktechFilms ty i will then use vortex , also yes black clover is a must
So I'm guessing no one knows how to get rid of the mods if you do this through epic games. (PS don't use epic games they suck launcher is so bad
This article shows where your install location is for Epic Games: www.wepc.com/how-to/where-does-epic-games-install-games/
You can clean install/delete all remaining files there. If you’re using Vortex to manage your mods then it’s as simple as disabling or deleting them all through Vortex.
If you had mods manually installed, it’s easiest to try and remove them from your Epic Games directory
I had Hyst EBBP and vanilla refits installed. After PL downloaded, redlauncher started, advised that it had deactivated any mods and then crashed. Can't start the game in Steam now as Redlauncher won't initialize, had to set a short cut to the CP exe
So even if redlauncher disabled mods, and you even ticked to disable mods, the leftover files can still cause problems with your game which is likely why CDPR recommended to delete all your old mods, for compatibility sake. So maybe an outdated mod is screwing with Redlauncher? You’d probably have to google that issue of Redlauncher not starting, as I’m sure others have encountered that problem.
I guess the big thing is to see if those mods you have are updated properly. If the game launches directly through the .exe, that’s a good sign at least.
How do I uninstall the 2.0 update?
I didn’t really cover that in the video because I’m dangerously unfamiliar with the process and don’t wanna lead y’all to accidentally breaking shit. That said, this article here is super comprehensive for the process of downgrading a Steam game to an older patch. Just make sure to backup your saves if you need to.
Article Guide Link: www.makeuseof.com/how-to-downgrade-steam-games/
I can’t even go in abilities tree and shot from car
If you had mods before, then you’ll probably need a clean install or try disabling every mod in Vortex.
Unless you also manually dropped mod files into your game folders and didn’t keep track of what mods they were.
@@ArktechFilmsis there anything I can do if I dropped it in and forgot where it is cause my cyberpunk keeps flatlining upon start up
@@Macaroni_sucks Depends what mod you manually installed. It’s pretty easy if you know the exact mod/it’s name.
All you’d have to do is search up your mod on Nexus, install the manual files again and then see the exact file paths from the mod files where you’d drop them into your game folder.
So if the mod you manually downloaded has an r6 and archive folder, check those in your game directory as well