Chess But Martin Has SLIME PAWNS
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- čas přidán 2. 02. 2023
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How about a match against stockfish but your pawns are slime pawns?
I think that's a good idea
It’s too easy. Even maxing out stockfish with a super computer will get absolutely demolished by a 2000+ with essentially endless pawns.
@@Jonathan-bu7iv 1500 still destroys
The problem is I don't think Stockfish, or any bot, makes their moves with the awareness of these extra rules.
The real challenge against Stockfish might actually be not to draw. After a while, it will recognize that it cannot win against a board full of pawns and try to arrange a draw
This actually stops Martin from developing his pieces.
Yeah I was thinking the same thing. The only way to develop the pieces is if you attack to open the way for him.
Well the pieces are going nowhere on both Sides.
@@Jumper300035 That's only if both sides have the slime pawns. Otherwise I think it's actually a disadvantage if only one player can get their pieces out.
@@John73John Not really, with that amount of pawns it really doesn't matter that Martin can't move his pieces
@@John73John Well there is No Point in getting your pieces Out when enemy pawns Take Up all the squares
This gave me another idea: Pitfall Chess.
Every time one of your pieces steps on a square, the floor cracks when they leave it. The second time a piece steps on that square and leaves it, the floor breaks and you can’t go there anymore.
Of course Martins pieces can because his chessmen all have hover boots 😊
Could potentially be too easy with Martin…
They did that in Into the Breach. Could take quite a few fun ideas from that game, since it's essentially mech chess.
this is for people who really hated the berlin draw
he already did this i think
I think the problem is it's near impossible to kill the pawns. You have to somehow start taking them early and the opponent to not play many non-pawn moves... or in other words Knight moves, as they are the only pieces who can move around the board with the slime pawn line in the way.
So essentially for each move black makes, they get +1 pawn. At best, for each move you make you remove a pawn. However black can all too often take back, meaning you are down a piece and Black as lost nothing. This becomes more true as the game progresses and black gets more rows of complete pawn lines.
Thinking about it some more, the first 8 black moves should be double moving the pawns, and then it is impossible for white to win. Any white piece trying to attack the slime wall just gets absorbed.
as soon as you prevent white's horses from attacking the king, black can't lose. white can't kill, or avoid, black pawns.
best strategy for white? force a drawback.
I find it funny how the Karim bot keeps playing h5 and a5 to get his rooks out but the slime pawns keep them trapped
Chess against Nelson, but you're not allowed to take his queen.
I think the evaluation for the values of a slime pawn is way more than 1 point, especially the center pawns. The best move is probably to play extremely aggressively, sacrificing bishops and queens for the center pawns, making sure the remaining pawns can't support each other, or only support the side pawns, leaving you with an attack on the center
Sacrifice doesn't work since after the pawn take the piece, a pawn is added at it's old position
So you will have a pawn where the pawn was AND where your piece was
this is like playing a chocolate level in candy crush
It's like the Lernean Hydra: cut one head off, more grow in its place.
I felt that the major problem in this slime chess is that your only checkmate grid is f7, so as long as your opponent has moved e and g pawn, you're almost lost already
I'm loving these games against Martin with power ups!
I think you needed to move pawns more not pieces the bot wouldn't care to trade pawns all the time if your pawn was protected however a pawn for a piece is always a win
You might be able to get a draw by stalemate but logic says that these pawns should just roll over any defence.
5:49. Had such such advantage. Was there a sneaky checkmate move in there
When inserted in analysis, stockfish evaluates the position as -19,7. In this game, stockfish left the chat, took a smoking break and came back to give a statistical comment on the position, while being fully baked
Don't think so hahahah
One thing is that developing pieces would be a nightmare (e.g. the bishops will constantly be blocked by the newly created pawns)
he can only develop the two knights and the pawns.
“There’s too many pawns!” THATS YOUR FAULT!! YOU DID THAT!
A more doable version: Whenever an enemy pawn captures something, a pawn is added where he was before capturing. Otherwise, it is normal chess.
"Martin stop leaving your sticky slime all over the board!"
To make this workable maybe only original pawns are slime pawns. For example, if a pawn is created due to another pawn moving, they don’t create new pawns when they move
Lol, they can’t even get their pieces out because everytime they move a pawn their original pawnline is replaced
Chess but every time Martin captures with a pawn, it will promote to a random piece.
Or
Chess but every time Martin captures a piece, it will change into his color and he can use it.
Martin the Aztec.
How would the randomness be determined?
@@reubenmanzo2054 With a Wheel for example.
Your last suggestion was a real game in chess i think its called funhouse? Or idk just look at chess variants
slime pawns should only replicate if they move. Because pawns can just take and replicate, there will ALWAYS be an infinite amount of them.
I think you may have to sacrifice a few pieces to grab some of his pawns before they move from the seventh rank. f7 and g7 seem to be good targets.
It takes almost no time until the computer isn't allowed to do anything other than a pawn move. As soon as that happens, they are incapable of losing material. It's a losing game and I'm surprised that even Martin gave one away
0:58 Nelson: what a Clever move!!
Reality :M1
An alternative version (an easier one) that you could try is "new pawns are added if and only if the bot moved one of its 8 initial pawns". This would require to keep track of the position of these 8 initial pawns but that should be doable.
I think the strategy here would be attacking extremely aggressively as fast as possible at the start, losing probably a bishop or a queen right away. But once you've done that you've made a breach in the pawn wall, and this can be exploited for a quick checkmate.
unless he moves his knights out early his other pieces are always going to be trapped unless you free them.
I think the biggest problem for the one that has the slime pawns is that they literally can't move any other pieces but knights because if they want to make room for example for the bishop to move, the space will immediately be filled with a pawn xD
I think this should be toned down a bit. I would make it so pawns only leave a trail behind if they are moving on a straight line and can only spawn 1 pawn max per movement.
"i dont want to go to high" proceeds to to pick a bot with a higher rating than me
You should try this again but remove either slime from movement or slime from capturing. With both it's basically impossible - unless against Martin.
Play slime paws with other player or a stronger bot with both of you with slime pawns
honestly only chance to win is with knight in this challenge
Random idea - fog of war chess vs a lower rated bot - you only have vision of your pieces and 1 square away from those pieces, the rest of the board is dark and you can't see where the opponent's pieces are if they are outside your pieces' vision
If you ever do this again, pawn captures shouldn't leave a pawn trail
Martin is unable to move alll the other pieces except knights
The pawns will block anything except knights from developing, so it's just you against a flood of pawns.
5:50 nelson was +16
Pawns are super powerful. It is literally impossible to get rid of all pawns, but it is possible because of the skill. Nelson > bots
Ok
Nelson is ez
@@Cubowave Nelson Lopez
@@BobChess what is lopez
The only way to win this, is to ensure that you get an open file at the start, then ensure you keep that open file and maybe try to attack pawns from the rear.
I think the key would've been a bishop or knight sacrifice on the rook file
Slime pawns infinitely attack a piece when they capture way too op
I think this might work a lot better if pawn captures don't spawn, only forward moves. At least that way you can make some trades.
What if all of martins pieces are all slime? Self cloning pieces
I have another idea for a challenge against Martin:
I would call it upgrade chess and I explain its rules below:
After each move you have to upgrade any of his pieces like following:
A pawn (1) is substituted by a bishop or knight (3)
A bishop or knight (3) should be replaced by a rook (5)
And finally, a queen (9) can be an upgrade of a rook (5)
If no upgrades are possible, just add another pawn anywhere on the board.
You can also decrease the difficulty by applying the aforementioned rules only every 2 or 3 moves
chess, but if martin can move somewhere, you can't (Putting defended pieces next to king is also illegal). If you have less than 10 pieces, you lose.
idea: you have slimepawns, while martin, when moving a piece, will get rooks.
idea: every piece is slime even yours but only activates on capture.
Every move martin gets a knight/bishop your choice
How will you ever develop your bishop / rook/ queen with slime pawns
Maybe this rule is good for regular moves but for when he take ! Cause obviously CPU will just refill the board with pawns is inevitable so only knight cold move...not fun
this is a challenge. you can only move your pieces diagonally and please play with martin
Chess against engine lvl 1 (evalulator on), but if either side blunders, the difficulty increases.
0:36 After every one of Martin's moves, he'll still have pawns on his second rank.
Eventually, he's going to fill up the board.
And Nelson will have a tougher time as the game goes on.
1:51 I thought Martin always saw mates in one?
2:53 And Nelson figures it out 2 1/2 minutes after I do.
Martin always see mate in one but for his mate
You gotta start by sacrificing for 7th rank pawns so you can have open files.
he should do slime queens!
I feel like this should be setup to where only captures multiply the pawns. The snowball effect is way too crazy with this ruleset.
Maybe if you want to make an additional challenge, include a rule where the pawns can multiply after crossing the 4th or 5th rank.
i thought of a similar concept with knights
i called them "mitosis knights"
Now that's a sticky situation...Martin maybe unstoppable now🤔
And you even not face an endless promoting slime pawn.
challenge: take away material from yourself until you lose against martin, if you still lose when you only have a pawn left then keep adding material to martin until you can get mated at move one
You against, but every piece is a slime piece.😂❤
I have an idea how to beat slime chess: If you take the only pawn in a column he can't get new ones in that column. So you sac a few pieces to get some gone, thereby allowing the bot to make non-pawn moves. Won't be easy, but I think that is at least possible
Now do this but with the back rank pieces
This sounds scary but it makes it impossible to develope any pieces.
karim is nasty with the pawns
Slime pawns?! For a moment I thought you were teaming up with Nickelodeon, Nelson... 🤣🤣
This is like pre-nerf fecundity in inscryption if anyone gets the reference (They just keep duplicating)
its like the board is infected by horde
Ok the things with this rule is if the bot just move pawn first 5 turn. There is a high possibility that they won't even have the space to move the pieces. Then every turn they have to move the pawn which mean giving them +1 pawn again and you can only remove 1 pawn a turn so...basically impossible against not so dumb bot
Video idea: you need to give Martin all your pieces and pawns ( except the king ) before the game ends, and you can't take any of his pieces. The result doesn't matter, the only goal is to lose all your pieces.
Alternative Title: Chess but every time Martin moves a pawn a pawn spawns back to the place the pawn started(INF PAWNS!!)
The Great Wall of Pawns
Are you trying to put a piece in every single square? Reminds me of the times as a kid when we would play chess with half a board (8x4) so your pawns were right up against the enemy pawns and you could instantly promote a pawn if the two spaces ahead of it were free. I think we also had to make a rule that pawns were weaker and could only capture other pawns to avoid instant checkmates.
What about slime pawn chess for a lower-medium rated bot but your bishops can fire lazer beams to capture pieces from long distance?
How to add pieces on the board?
The slime might have not really helped martin that much.
Do it but every piece is slime version for both you and martin
Slime chess but it's only the leading pawn that slimes?
should have selected 400, that 850 bot is kinda good for it's rating
Imagine slime queens
That was fun, but slightly unsataslimy. I know Martins algorithm is nerfed, but that special ability is OP.
Slime kings
Chess, but you can't move your pawns.
Imagine slime queen 💀
How about slime chess but pawns that are created don't create more pawns? That might be more doable
Benoni Opening: Black perspective
“Spawn” is an anagram of “pawns”
go for the stalemate 🙂
I'd love to see this done against a bot that actually knows what the rules of the game it is playing are.
Nice game. May be hou could try slime pawns on your side without any other peaces for you than pawns.
5:41 Why was the EVAL bar +16 there? What am I missing ? :D
How about stockfish with slime pawns but stockfish starts with only pawns and the king?
he would instantly win
I'm only about 40 seconds in, but it looks like this hinders Martin. He can't develop anything but his knights
How about a match against stockfish but you have slime queens
Play martin but all of his pieces are slime (except king)
Martin needs some more confidence , I feel bad for him
I would have like to see the ending. Since he can't get his pieces out due to all the pawns, is stalemate possible? It seemed like the only strategy left.
System crash? Call it a draw!