Top 10 Ways Jurassic World Evolution 3 Can Be A Worthwhile Sequel

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  • čas přidán 18. 06. 2024
  • Jurassic World Evolution 3 - or something similar - is on the way. Opinions are mixrd, so how can the sequel prove to be worth buying? What does the new game need?
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    Top 10 Ways Jurassic World Evolution 3 Can Be A Worthy Sequel
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Komentáře • 355

  • @SmashBrosAssemble
    @SmashBrosAssemble Před měsícem +115

    If the next DLC is Cenozoic centric, then JWE3’s main selling point can be all 3 geological eras being represented, give us loads of of Paleozoic & Cenozoic fauna in JWE3.

    • @Zombotron5678
      @Zombotron5678 Před měsícem +6

      Not sure that would be a big enough selling point for most people to come back but it would be a nice thing to make this game more than just a Jurassic park builder

    • @AZ-697
      @AZ-697 Před měsícem +1

      @@Zombotron5678Seriously. At least make it more on par with something like Planet Zoo. Make it worth our money, and more importantly, OUR TIME.

    • @seriousnesstv7902
      @seriousnesstv7902 Před 26 dny

      We need more mechanics, more buildings, more things to do, better animations and maybe even city maps

  • @elliotfilce304
    @elliotfilce304 Před měsícem +34

    10 big things I want for Jurassic World Evolution 3:
    1. Breeding/ baby species
    2. Land Species swimming animations
    3. Semi Aquatic species
    4. Two Large/Medium Carnivores can kill a human together like Eddies death from JP Lost World
    5. Less limitation on building and terrain constraints
    6. Lagoon attractions and ability to change clearance and Colour and Lagoon Foliage brushes
    7. Pterosaurs walk
    8. Guests to have more personality like they did in JPOG
    9. River attractions
    10. Lagoon species interactions with guests and land and Aviary species!!!

    • @One21Jiggawatts
      @One21Jiggawatts Před měsícem +2

      I’d like to add goat POV.

    • @One21Jiggawatts
      @One21Jiggawatts Před měsícem +1

      And have a cow dispenser for velociraptors like in the movie.

    • @Kyoryu_The_One
      @Kyoryu_The_One Před 22 dny

      i also want to see building interactions with dinosaurs like them slamming another dinosaur into a building that would be pretty sick

  • @Raim_
    @Raim_ Před měsícem +255

    Add every single species in jwe2 for free in jwe3, more Jurassic and Triassic era species, better flying and swimming creatures, natural lagoons , better environment editor these are all crucial things
    Edit : Since they didn't release a cenezoic pack the first 2-3 DLC's of jwe3 might be cenezoic dlc's
    Edit 2: And also better and more natural fights for the dinosaurs

    • @homiet-rex
      @homiet-rex Před měsícem +10

      I very much agree with all this!

    • @Zombotron5678
      @Zombotron5678 Před měsícem +12

      The first point was mostly true with Evolution 2, I would expect something similar

    • @JurassicEdits1993
      @JurassicEdits1993 Před měsícem +1

      I’ve always had an issue with the fact that the flying reptiles fly so low and that the marine reptiles are so small I don’t know if you’ve released a mosa on land but I have and it’s smaller than a Rex

    • @Anonymous-lv4di
      @Anonymous-lv4di Před měsícem +1

      Better flyers like WALKING PTEROSAURS

    • @andrewpayne5093
      @andrewpayne5093 Před měsícem +3

      They wouldn't be free of we had to pay for the game. They already added all the first games species into the second game at launch. But we were essentially paying for them all again. So now we would be paying for them a third time...
      They could at least give people who purchased all previous dlcs the third game for a discounted price or have the game launch with all completey new species and have the previous games species added via a free update.

  • @Bouncy_Ball_Studios
    @Bouncy_Ball_Studios Před měsícem +151

    I personally think JWE 2 only scratched the surface of what the perfect Jurassic park builder can be. For a potential third installment, they would have to go all out.

    • @jacobeburns6813
      @jacobeburns6813 Před měsícem +1

      Exactly everything need to be all out need to be more like JPOG

    • @user-yx5su6lf3v
      @user-yx5su6lf3v Před měsícem

      Yeah

    • @VelociraptorsOfSkyrim
      @VelociraptorsOfSkyrim Před měsícem +5

      ​@@jacobeburns6813Eh. No.
      Being more like JPOG would be going backwards. JPOG was significantly more restrictive all around in comparison to Evo1, let alone Evo2

    • @jacobeburns6813
      @jacobeburns6813 Před měsícem

      @@VelociraptorsOfSkyrim come on I mean when it come to what jpog got right

    • @VelociraptorsOfSkyrim
      @VelociraptorsOfSkyrim Před měsícem +7

      @@jacobeburns6813 Quite literally, the only thing JPOG got right was the Custom Islands and Guests being unique individuals.
      Evo1 did pretty much _everything else_ better.
      JPOG literally locked your park fencing into a grid because they didn't know how to make fences work any other way.

  • @cretaceouscontainment4472
    @cretaceouscontainment4472 Před měsícem +46

    Seeing so many things like gondola lifts, tree top walk ways and underwater walk ways in concept art, the near limitless additions for decor is baffling when people say we don’t need another.

  • @Generalsnowbat
    @Generalsnowbat Před měsícem +71

    I have always wanted more of the "theme park" aesthetic. actual rides, managing advertisement. more fleshed out guest interaction etc.

    • @HamlettheOmelette
      @HamlettheOmelette Před měsícem +7

      IMO this is what’s most lacking. JWE feels like a dinosaur management game, rather than a park management one. I’d like visitors to feel like actual people.
      I want more rides, cleaner stations to send out employees who clean your park, destructible buildings via dinosaur attacks and dinosaurs having a sleep stat and need to defecate.

    • @ninjaboy360
      @ninjaboy360 Před měsícem +2

      100% this! I feel like everyone's request is always more dinosaurs or mammals and less about the park side of things. More rides, real guests, better dino and guest AI. The games feel so shallow to me and I think that would help tremendously!

  • @Sub-Zero-0001
    @Sub-Zero-0001 Před měsícem +33

    If they do add baby dinosaurs, I hope there would be a setting that allows you to make it where the dinosaurs can be born adults or for them to be born baby’s and they stay baby’s forever. Also I love the idea of being able to change the water height, because it would be so cool to see spinosaurus with it’s giant spine peaking out of the water while swimming, and also that would be a great chance for Dinosuchus to come into the game
    Also I agree with you at with this list
    (either way I’m 100% going to get Jurassic World evolution 3 when it/if comes out)

  • @saulgoodman9380
    @saulgoodman9380 Před měsícem +28

    You really missed a huge Potential here for the lagoons. Remove the lagoons entirely and be replaced by the new water System you mentioned. That way you can Form a lagoon to your exact liking and even integrate lagoon animals into natural Habitats.

    • @AschaVovina
      @AschaVovina Před měsícem +9

      And give dinosaurs swimming animations and the ability to eat or be eaten by aquatic or amphibious animals.

    • @VelociraptorsOfSkyrim
      @VelociraptorsOfSkyrim Před měsícem +3

      I disagree with removing Lagoons entirely.

    • @Pfenix23
      @Pfenix23 Před měsícem

      Marine reptiles live in saltwater. You do not want a saltwater lagoon in an enclosure with animals. Period.

    • @AschaVovina
      @AschaVovina Před měsícem +4

      @@VelociraptorsOfSkyrim I’d say it’s less of a removal and more of a reworking or expansion.

    • @VelociraptorsOfSkyrim
      @VelociraptorsOfSkyrim Před měsícem +1

      @@AschaVovina OP specified that they should remove the Lagoons that exist in Evo2 completely.
      I disagree with that, it should remain as an option.

  • @Paleonyx
    @Paleonyx Před měsícem +16

    One addition I haven't seen mentioned alot that just occurred to me.
    More Building types. JP, JW, Biosyn, Malta, and DFW make up for a nice varied roster of building styles, but that doesn't mean more wouldn't be welcomed. I have 2 ideas in mind:
    -Lockwood Estate (combination of bricks, glass, and metal. Almost gothic in aesthetic. It could also have lots of statues, skeletons and skulls as placeable decos)
    -Site B Building Set (similar to the JP set, but that focuses on the public-friendly park buildings. A Site B building set would be alot more practical and full of utility buildings, sort of like a combo between JP and DFW building sets we already have. I'm thinking specifically stuff like the worker village or jp3 aviary and labs before they were abandoned. While the jp style leans more into the Hammonds dream side of JP, the Site B buildset would lean into the darker and more mysterious side of the jp era.)

  • @GandalfTheTsaagan
    @GandalfTheTsaagan Před měsícem +8

    The terrain overhaul feels like the most necessary to me.
    It's not the only thing in dire need of an improvement, but as of right now it's the most restrictive. The lack of physical terrain customization, the extremely stark divide between aerial, aquatic and terrestrial environments, the accursed building constraints and the unreasonable limitation in terrain painting (why can't we have all the foliages, sands, rocks, etc in sandbox mode??) make any creative endeavor a Sisyphean task.
    But overall, I would ask Frontier to look at what the modding is adding to the game and implement it. Not just introducing more species (they're too good at that IMO) but having more flexible customization of core mechanics like the behaviors of the animals and others.

  • @DustinSavior
    @DustinSavior Před měsícem +22

    Sizing Variety would be awesome and would end a lot of discussions. If you want a bigger spino go for it and if you want a big ass trex then go for that. Would love that feature.

    • @WilliamMullaney
      @WilliamMullaney Před měsícem +2

      True, its always annoying watching people fight over which dino should be bigger

  • @marianogarcia2709
    @marianogarcia2709 Před měsícem +24

    I really hope they add like an fps mode where you can actually interact with the dinosaurs and vist other people's parks

  • @BuIIy_Maguire
    @BuIIy_Maguire Před měsícem +8

    My main wants/needs for jwe2
    Ranked from most to least needed
    1. Improved dinosaur AI
    ex: fighting, herding, navigation (this of course includes having hadrosaurs and sauropods fight back as well as making pterosaurs and lagoon creatures more interesting.)
    2. Path overhaul that adds bridges and more customization similar to Planet zoos system.
    3. Improved terrain customization allowing us to create decently large trenches and hills that can be used as natural barriers (this includes deep water customization)
    4. Aviary/Lagoon overhaul that gives us a similar building system to ZT2 as well as give us the ability to make aviaries, taller and lagoons deeper and shallower.
    5. More guest attractions (specifically boats/kayaks and guest overhaul making them more interactive
    6. Baby/juvenile animals
    7. Animal enrichment and shelters
    8. An interesting story that isn’t long yet boring like JWE but not short and stops the moment it gets interesting like JWE2
    9. Make your own island like JPOG
    10. Site B mode (especially if we do get juveniles)
    Honorable mention 1:The return of the JWE maps like Muerta and hopefully the return of the ones we have now.
    Honorable mention 2: the addition of more movie accurate buildings like the JW and JP aviaries (The latter we already have in JWE1), the lagoon stadium from JW, and the Indominus and raptor paddocks from JW.
    Honorable mention 3: More original story DLCs like Claire’s sanctuary and the Dr. Wu DLC
    Last honorable mention: Rage/chaos mode similar to the one in jpog where our animals will break out, fight, and attack people and vehicles constantly

  • @assassin4life13cole4
    @assassin4life13cole4 Před měsícem +12

    •Realistic behaviors
    •hybrid creation
    •breeding
    •Realistic breakouts and destruction
    •Sort Dinosaurs by Time Period and by film appearance

  • @T-REX-KNIGHT
    @T-REX-KNIGHT Před měsícem +12

    I somewhat like the first game's genetic modification more in increasing the dinosaur's stats than just extra "30 attack and def". And bring back the infamy status and make it permanent

  • @rickeytaylor3001
    @rickeytaylor3001 Před měsícem +25

    Dinosaurs mating site b , more realistic fights , bigger islands, add mammalian predators from different time periods, realistic hunting strategies list goes on prehistoric crocodiles

    • @malekat8539
      @malekat8539 Před měsícem +2

      Then play Prehistoric Kingdom...

    • @AZ-697
      @AZ-697 Před měsícem +2

      @@malekat8539This is such a stupid response. Laziness and mediocrity on the part of Universal will not get my money or MY TIME (the most important thing of all). Everything @rickytaylor3001 said is canon in the Jurassic Park/World franchise going back to the 90s. Universal has the resources and time to fund Frontier to make a game with such elements fans have been asking for since JPOG. The gaming industry is changing. This brand will fail eventually if they keep doing the bare minimum. The last several movies were already subpar. Hollywood Studios in general are now viewed unfavorably by 51% in the states. Big budget movies and games aren’t breaking even for many reasons.
      Prehistoric Kingdom looks like an amazing game and I will pay it one day. However, this issue is about the brand. If the best answer people can give is to abandon the brand then so be it. It’ll only further reduce the likelihood the Jurassic Park/World brand will succeed in the current economic climate.

    • @AZ-697
      @AZ-697 Před měsícem +4

      @@malekat8539terrible response.

    • @NeilB4Zod-gz8vv
      @NeilB4Zod-gz8vv Před měsícem

      @malekat some people don’t have pc’s

    • @rickeytaylor3001
      @rickeytaylor3001 Před měsícem

      @@malekat8539 I am not playing on no pc

  • @rossgraham7649
    @rossgraham7649 Před měsícem +9

    Hopefully they gonna add the playable dino transport cage trucks to move the dinosaurs while they still inside and release mechanics, more dynamic long hunting mechanics for the predators like stalking and ambush and the new way to eating their prey like tearing flesh and bones, new stampede behavior mechanics for the herbivores when stampeding all together to safety, for the dino capture team will be the capturing and wrangling dinosaurs mechanics when some of the teams lassoing the selected dinos and others try to sedated it and then move the animals into the transport trucks. And finally, new prey feeders, like cows, deers, elks, buffalos, wild pigs, and bugs for big eating dimorphodons

  • @panoskarydis7947
    @panoskarydis7947 Před měsícem +9

    Well, if the Frontier developers add more prehistoric creatures, then hopefully JWE3 will get more dinosaurs & prehistoric species from the Mesozoic (like Deinosuchus, Ichthyornis, Hesperornis, Purgatorius, Beelzebufo, e.t.c.), Paleozoic (like Anomalocaris, Cameroceras, Pterygotus, Ichthyostega, Arthropleura, Inostrancevia, e.t.c.) & Cenozoic (like Titanoboa, Basilosaurus, Paraceratherium, Megalodon, Argentavis, Australopithecus, Dodo, Titanis, Smilodon, Woolly mammoth, e.t.c.) era, right😉🦂🦖🦣🌌

  • @courtneyford1690
    @courtneyford1690 Před měsícem +3

    My top 5 requests:
    1.Being able to adjust the aviary height so the larger flyers don't look awkward in there, and may as well give that option to the lagoon too.
    2.Getting rid of the circle constraints of lagoons and aviary and/or give us a freeform option.
    3. More buildings/decorations/structures/enrichment for the park, enclosures, and dinosaurs.
    4. Allowing us to connect the log viewing tunnels to each other to make a longer log and letting it pass through fences to view multiple enclosures.
    5. Giving more options for live prey like cows, deer, rabbits for small carnivores, and making an option for dinosaurs to be delivered as food source from the feeders (for realism). Adding a system to make herbivores remember where their preferred food source is in a large or free range enclosure. Too many times I've had to tranq my stegos because they wander to the other side of my safari area and start starving because they can't find their food source.

  • @timberwolfe8526
    @timberwolfe8526 Před měsícem +8

    There are so many options I hadn't even thought about yet, I honestly don't know what I want.

  • @flumbofrommelkont6863
    @flumbofrommelkont6863 Před měsícem +2

    Huge want for better integration between terrestrial, aquatic, and aerial animals, specifically terrestrial animals being able to swim and variable depths for bodies of water as well as natural lagoons and being able to connect them to 'normal' bodies of water, and for aerial animals to walk on the ground. But mostly overall just more interactions between all three. Mosasaurs leaping out of the water to snatch pterosaurs out of the air. Pliosaurs beaching themselves to get at terrestrial animals. Spinosaurs wading through shallows and occasionally swimming to greater depths to catch fish. Pterosaurs skimming the surface of the water or dive bombing for the same, or snatching up smaller animals from the ground. Maybe they also perch in trees and can be spooked off those trees by sauropods coming in to browse off the leaves. Just, all kinds of stuff.
    To add to those interactions, natural feeders that don't look like man made installations, or the ability for animals to just live off the stuff you place in an enclosure. And more modern day animals to release for carnivores to snack on, as well as birds, fish and small mammals and lizards just roaming about in the wild so the parks and enclosures feel more alive.

    • @dogghoul
      @dogghoul Před 5 dny

      oooooooooh im obsessed with this!!

  • @justindragongarza5401
    @justindragongarza5401 Před měsícem +4

    I think the best thing we could do to get an idea of what evolution 3 will give us is if we look at the console edition to planet zoo.
    The restrictions and the benefits of being on console will basically give us a idea of what we can see for the third installment.
    While there are definitely some constraints I will say the console edition of planet zoo is definitely an improvement on evolution 2.
    I also feel like infant animals are definitely a must for getting new audiences to get engaged.
    I also had the idea of having interspecies interactions between animals that are able to be in the same enclosure together. As well as only being able to see those interactions between animals as an indicator of their comfort levels.
    I also think that certain animals should definitely have different body shapes to allow the modding community to get more unique and dynamic interactions and animations.
    We definitely need more foliage and even individual enclosure parts, such as individual logs to create bridges for Park guests.

  • @MarvelConnoisseur
    @MarvelConnoisseur Před měsícem +1

    What I want:
    - JWE2 species being the main roster at the start
    - bigger aviaries
    - more unique animations
    - T-Rex skins and models get bulked up and the skins have sounds that match the skin equipped. Also, Buck’s skin needs the scar on his muzzle, the thicker throat, and bumps on the bridge of his nose
    - baby dinosaurs
    - Cenozoic animals. Should be the first DLC and have 5-6 animals included
    - sauropods fight back
    - fighting animations between certain dinosaurs match the moves in the movies but with a change for the one who wins that isn’t the original victor in the movie
    - Planet Zoo level customization (fence height adjustment, glass viewing, etc.)
    - planet zoo level environment editor
    - crocodilians
    - Mosasaurus can break fences and beach itself to drag down dinosaurs and people
    - T-Rex Kingdom arena/arena type benching that has built in seating
    - visitors can view enclosures from paths for visibility

  • @awesomeproductions7755
    @awesomeproductions7755 Před měsícem +6

    Curious what's gonna happen with the Chaos Theory dinosaurs like Becklespinax and the new Pachyrhinosaurus and Suchomimus variants, as well as those featured in Gareth Edwards' movie. Will there still be a Chaos Theory DLC for Evolution 2 later this year, or will they be pushed back to be in the base roster of Evolution 3?

  • @OrdemDoGraveto
    @OrdemDoGraveto Před měsícem +4

    What I want in order of priority:
    Better administration and guests. Let us choose the price of entrance and individual itens. Let the guests really interact with buildings and decorations and be actual individuals.
    A better and longer campaign, with more variety on the missions.
    Things for the dinosaurs to interact with, like shelters.
    A better genetic system. Sligh size differences, small status variation withing a specie range. Let us manipulate the status as we did in the first game and better manipulate the traits.
    Terrain tools for the lagoons, kelp forests and be able to change the water murkness. Also land and water integration.
    Way darker nights to really highligh the lights and lux skins.
    Breeding.
    Vehicle customization.
    More paths, fances and bridges.
    Let us make clifs.

  • @jayj7418
    @jayj7418 Před měsícem +7

    With the game being a 2025-2026 release,the likelihood of it being released on the ps4 and Xbox one is essentially zero,making really every suggestion you have possible.

  • @MayorTriceratops
    @MayorTriceratops Před měsícem +3

    I would really like to see a focus on more involving gameplay - dino escapes, guest rescues, better (and fewer) guests - in addition to the decorative ideas people have been suggesting. Also, OPTIMIZATION.

  • @Stranger-ux9yu
    @Stranger-ux9yu Před měsícem +2

    The damn sauropods destroying every carnivore that breathes in their direction better be in that new game

    • @alpha7even928
      @alpha7even928 Před měsícem +1

      herbivores in general should stand a better chance against carnivores. (over all)

  • @elementalsteve9029
    @elementalsteve9029 Před měsícem +1

    6:57 I think that makes sense in theory but considering such an integral part of the game is the struggle to keep the dinosaurs content and contained if you create an exhibit that is impossible to escape from I feel like that doesn’t really make sense gameplay wise, and I can see why it’s a feature in planet zoo but not in evolution. Being said I do still want to be able to add waterfall, cliff, etc to my parks, at least in sandbox so I feel like they can find a way to balance that out

  • @Bronzelizard02
    @Bronzelizard02 Před měsícem +1

    Attractions to turn your park into a dinosaur theme park rather than a dinosaur zoo, reworking the guests needs to be more dynamic than just building 3 buildings every few enclosures, and a dynamic park rating system where instead of each dinosaur having a fixed number dinosaurs grow and decline in popularity with the chance of dinosaurs becoming super popular or avoided

  • @moviemakr3938
    @moviemakr3938 Před měsícem

    I never thought about enrichment. Maybe a couple items for each group of animals. Sauropods can have a big ball like how the brachis thought the gyrospheres were balls. It’d be nice for Frontier to look at some of the animations from Planet Zoo for the Cenozoic animals.
    Custom islands could be interesting. I’d personally like to see what they’d look like before you get started.
    I know that they’ll keep the current designs for Parasaurolophus, Ouranosaurus, Giga, Dreadnoughtus, Kentrosaurus, Dimorphodon. I’m conflicted about Iguanodon because I like both designs and I’d like to see them use the animation of it using its hands to eat from the first game.
    I’d love to see more accurate designs for Spinosaurus and Carcharodontosaurus. They can use the old Giga look as an influence for the latter since they’re both related. And I’d like for them to keep all the cosmetics for Brachi 2001, Ptero 2001, Stego 97 from the last update.

  • @thefriendlygamer2221
    @thefriendlygamer2221 Před měsícem +1

    Man time flies
    I remember back when the first game was announced and all of your hype speculation videos!
    Here hopes that JWE3 is good!

  • @Anonymous-lv4di
    @Anonymous-lv4di Před měsícem +2

    Also for flyers make the aviary taller for Quetz and new Azdarchids

  • @YurikoKinai
    @YurikoKinai Před měsícem +1

    My personal wishlist after now returning to JWE1 (trying to max out achievements, I gave up) and JWE2:
    1. Rivers and other terrain features, both for the enclosures as well as for the park itself
    2. As such bridges and over-/underpasses... not sure if I want it to be as complex as Planet Zoo because MAN that can be an OCD nightmare, but it would be great
    3. You mentioned a lot of the colour variations and size changes already to make every dinosaur distinct
    4. Baby dinosaurs would be great, considering we had those in the novels (the baby trike Lex found in the shelter, the juvenile raptors, the juveline rex, the baby rex in the second book ...)
    5. More management... they have nailed a lot of the dinosaur looks (interactions can always be expanded upon of course) but I want to play Planet Zoo and Planet Coaster in one game and then some.
    What I do NOT want is the Planet Zoo daily/weekly/monthly events of getting and unlocking critters and the "rare albino bred and trade" malarkey.

  • @alejandrogrande3066
    @alejandrogrande3066 Před měsícem +1

    i think something important in a new game would be more fighting animations for herbivores, since most of them are literally treated like running meatballs for carnivores, take parasaurolophus for example a dinosaur that weights roughly the same as a modern day hippopotamus or white rhinoceros just running from a dilophosaurus, it is the equivalent of as said before a hippopotamus running from one hyena which makes no sense, and i'm not even getting into sauropods

  • @raptorclaw7191
    @raptorclaw7191 Před měsícem +2

    Now when it comes to baby dinosaurs and individual variation what they could potentially do based on what evo square suggested is by starting jwe 3 with a limited roster of creatures so they can focus on improving individual species.
    And to make this idea sell better, giving these creatures complete redesigns following the art direction of the more recent dlcs with a bit of old jp design flare

  • @gabrielgreen5986
    @gabrielgreen5986 Před 13 dny

    The most important implementation that's a MUST for me is film/TV accurate skins for EVERY canon species in the game! ESPECIALLY the species that are already in/have been in the game, yet don't have a film skin... like the Indominus Rex, for example!

  • @itsdre9x9
    @itsdre9x9 Před 4 hodinami

    A T-Rex using a scratching post is now a must. 😂😎

  • @Connection_Error-px7bn
    @Connection_Error-px7bn Před měsícem

    Most of what has already been said by others is stuff I too would like to see in the next game, but there is probably one major thing that I would like to see; variable lagoon depth, enabling the player to have both shallow and deep-water lagoons, potentially even having variable depths in a single lagoon wherein only the smaller aquatics can fit in the shallower areas

  • @drakenaas3218
    @drakenaas3218 Před měsícem

    The one thing that would bring me back for yet another sequel is carnivores actually hunting properly, that is, hunting when they get hungry and actually eating corpses in the vicinity before opting to hunt another dinosaur. This also includes proper pack hunting for larger therapods as well and not just the small pack hunters

  • @willy6223
    @willy6223 Před měsícem

    Planet Zoo level of detail and freedom. Oh, maybe a canon story as well? Building dinosaur ranches or dpw facilities? That would be cool.

  • @andreasramirez8531
    @andreasramirez8531 Před měsícem

    One thing would be scaling maps to building sizes. I mean, massive parks are made in a square map and thst makes islands like nublar which is meant to be small gigantic. May be acess to a whole island and be able to terraform it. Waterfalls, rivers, cliffs, bridges, staircases etc

  • @billycurrythe2nd
    @billycurrythe2nd Před měsícem

    For me I want more park stuff. Attractions that we can manage outside of the dinosaurs to fill the park out. Sometimes on the big maps buildings are repeated over and over again, but it would be great to have lots of different buildings we can use to satisfy customer demand. This would in turn make the parks look more realistic

  • @foramtastic
    @foramtastic Před měsícem

    One of the big things for me would be the ability to mesh aviaries, lagoons, and terrestrial exhibits together, rather than having them be entirely separate and incompatible. The ability to have terrestrial species in aviaries, being able to link lagoons with terrestrial habitats..... It would make so many more possibilities for exhibit designs. It would really give a feeling of proper biodomes. (And with that, the ability to create proper distinct biomes within those domes). I agree that deep water would be a fantastic addition. If that's not feasible, then I think a compromise could be a way to link lagoons to land, maybe through a "ramp" object that slots onto the side of the lagoon and gives the creatures a path to enter and exit the water, and a place to transition from terrestrial to aquatic animations. Obviously a deep water terrain brush would be preferable, but obviously every game has to have its limits -- though the fact that Frontier has brought Planet Zoo to consoles means that there are features of PZ that could potentially be added to another JWE game -- like full navigation meshes.
    And I get that Jurassic World is more of a theme park than a zoo, but in that case, we should get more theme park elements. I feel like they have to either lean in one direction or another: is this a theme park builder with dinosaurs, or a dinosaur park builder with attractions? (I mean, they could expand in both directions, that would work too) but right now it feels like we're missing too much on both ends of that spectrum. The dinosaurs are still pretty limited in terms of their behaviors and needs, and there are still so many possibilities for guest attractions that haven't been added in. For more of a zoo builder, we'd need enrichment for the animals -- and that could factor into management, too. If dinosaurs don't receive enrichment, they get annoyed and try to escape. Intelligent dinosaurs need to have their enrichment items rotated in order to keep them from getting bored. Visual differences like subtle variations in color or size would be a great way to make a herd look more alive and diverse. Behavior differences would be fantastic, even if it's just a handful of different profiles (i.e. "Lazy", "Aggressive", "Friendly", "Energetic") that influence how likely an individual dinosaur is likely to engage in different behaviors like fighting, socializing, and running around.
    A variety of fence types would also be huge. Enclosing compys in giant electrified fences still feels so silly.
    One way to implement breeding without needing to model every single baby dinosaur is if there's a nesting behavior, but eggs can't survive out in the wild (for some reason) and need to be incubated in a certain environment if they're going to hatch. So you get a notification that a dinosaur has made a nest, and then you get a notification that they've laid a clutch of eggs, and, if you want to raise those eggs, you send a ranger team out to collect them (maybe fending off the parents in the process). They're brought back to a lab where they're incubated and raised to adulthood, then released into the habitat. And you could automate it, so eggs are automatically collected, raised, and released, if you want to be more hands-off. Or if you want to save resources or deal with more management, you can handle all of the steps manually. And you can choose whether to accelerate the juveniles' growth (and risk adverse effects) or let them age naturally until they're ready to join the adult herd when they're fully grown. Again, not a perfect breeding system, but a way to implement breeding into the game that wouldn't require a complete overhaul of what Frontier have already established for JWE.
    More creative freedom is obviously great. But for me I think really I'd like for the game to either get more theme park elements (rides, theaters for live shows, full resorts) or more zoo elements (animal enrichment, more behaviors, maybe even breeding). At the moment, JWE2 falls short on both fronts. Ideally we'd get more on either end, and then it's up to you whether you focus more on animals or more on attractions, but I feel like expanding in at least one of those areas would make a big difference. I think that's one of the biggest things I'd look for in a new JWE game: something that's either a better theme park builder or animal park builder than what we currently have.

  • @inkasaurusrex
    @inkasaurusrex Před 3 hodinami

    Things I would want in a jwe 3 is new dinosaur variants (like the jp3 male raptors or any of the other legacy skins in the game), more variety in environments, and baby dinos

  • @iurioliveira634
    @iurioliveira634 Před 16 dny

    With Jurassic World Evolution 3 arriving, the final DLC for Jurassic World Evolution 2 has to be from the Lost World because the skins of Mamenchisaurus 1997, Pteranodon 1997, Pachycephalosaurus 1997 and Triceratops 2001 are missing

  • @mr.noneyabusinesstm8845
    @mr.noneyabusinesstm8845 Před měsícem +2

    My top hopes:
    Much bigger maps
    Better terrain editing (making mountains and real depth water)
    More building variety and better tunnels, transport, tours etc

    • @Thedinoguy904
      @Thedinoguy904 Před měsícem

      Honestly i liked the individual buildings in evolution 1(Like individual shops and restaurants.) more than evolution 2

  • @gamerghxst
    @gamerghxst Před měsícem

    I do really like how we get to choose our own scientists and would like that developed further also. More staff options and the ability to choose our own rangers, etc.

  • @datonederpguy1005
    @datonederpguy1005 Před měsícem +1

    Planet Jurassic, that's it, that's all I want. If people find the creativity needed in a Planet game i.e. zoo and coaster, too difficult, just make an even bigger roster of prefabs for the those less inclined to build purely from scratch. That and the random island generator, I've been nagging about that since evolution 1

  • @asat103
    @asat103 Před měsícem +1

    0:00 Intro
    1:43 Breeding and Babies
    3:10 Enrichment Activities
    4:10 Dinosaur Varieties
    5:10 Semi Aquatic Creatures
    6:07 Expanded Terrain
    7:36 Custom Islands
    8:22 Lagoon Improvements
    9:15 Deeper Mechanics
    10:13 Mammals and Expanded Roster of Creatures
    11:07 Outro

  • @TheSimstR
    @TheSimstR Před měsícem

    Something i want to see in jwe3 are building interiors so when you are in first person mode you can actually enter buildings and take a peek inside for exemple the visitor center and shops, and give the option to design and customize it just like the exterior.

  • @Dinermite1
    @Dinermite1 Před měsícem

    I’d love to see a more realistic carnivore-herbivore interaction system, where non or lightly armoured species of the latter will sustainably do their best to keep a wide berth if possible.
    This could be balanced by a stealth system where appropriate; areas of forest enabling small to medium sized carnivores to get closer, raising odds off a kill.
    This would also mean e.g. a t-rex, unable to employ much if any stealth, will have a very hard time catching the likes of struthiomimas, which surely makes sense.

  • @BomberBabe94
    @BomberBabe94 Před měsícem

    Oh, the zoo tycoon 2 screenshot hit me right in the heart...I miss that game, even with how good Planet Zoo is. I definitely think breeding/baby dino's will be unlikely in JWE3, but it would also be a HUGE selling point if they did it. The enrichment stuff would also be greatly appreciated, and really would enhance the gameplay.

  • @MashedSepticEye
    @MashedSepticEye Před měsícem +1

    I'd love a half-way point between Planet Zoo and Zoo Tycoon 2 in terms of building mechanics. I love piece by piece systems and I'd like that option to be there, but for me in PZ I just end up spending way too much time on small things and never finish a zoo. A big variety of pre-modelled buildings and decorations, alongside a supplementary piece-by-piece system, would be the perfect middle ground for me personally

    • @MashedSepticEye
      @MashedSepticEye Před měsícem

      And another thought I had, whenever I built a park in JWE1 or 2, I never got the feeling that I was making "my own Jurassic World", it felt like I was making "a Jurassic World Evolution park." That doesn't discredit the huge amount of fun and playtime with JWE1 I had - I would still consider it one of my favorite games of all time - but by JWE2, the feeling I mentioned before started to kick in. I didn't play much of JWE2, but I do watch videos of it on CZcams, seeing the things people make and the new updates I enjoy a lot. So I'm hoping JWE3 is a shakeup to the formula, either way I'm sure we have a banger game on our hands!

  • @Emperor_Oshron
    @Emperor_Oshron Před měsícem

    i used to think that deep water as a terrain tool would be great, but now i think a better option would be to make natural lagoons a regular placeable "structure," not something on just one map, with the addition of being able to run the normal water right up and over them instead of having to stop like with the default lagoons. what i think would be most important here would be to make the natural lagoons interactable with land animals, namely that they'd walk up and drink from it but could potentially be grabbed by lagoon animals; at the same time, i'd think land animals should be able to swim but not all of their swimming talents are equal and so it's a barrier to some but not all of the animals

  • @AEMT-ks4so
    @AEMT-ks4so Před měsícem

    More free building with the terrain comstraints, and instead of building lagoons allow for using the environment. The best example i can think of is the lake on Isla Tacano in JWE1. It always screamed Mosasaur lagoon to me

  • @Dylan-Hooton
    @Dylan-Hooton Před měsícem

    I hope that JWE3 will have walking pterosaur animations, kelp forests in lagoons, more attractions (such as the Cretaceous Cruise and, if baby dinosaurs are a thing in this game, the petting zoo), albino and melanistic variants for all species, paleo-accurate cosmetics for all species, JPOG-inspired cosmetics for all species originally from JPOG, all of the JWE2 non-hybrid dlc species (as well as Spinoceratops and Scorpios rex) being added as base species in JWE3, customizable islands and better terrain building features, a proper Site B mode, instant incubation in creative mode, better aviaries and lagoons, more live feeders (cows, pigs, and deer), and animal behavior improvements (such as sauropods and hadrosaurs being able to fight off predators if attacked).

  • @MonkeyDRasta-dr4tm
    @MonkeyDRasta-dr4tm Před měsícem +2

    2:10 definitely could do that or make that a chaos theory gene to unlock

  • @codagaming9186
    @codagaming9186 Před měsícem

    More Biome terraforming. Like ZT2 has so many different biome options to use on enclosures. Don't even need a map for every paintbrush. Also, weird things I notice video games forget, oceans have their own list of biomes. The lagoons need biome brushes too. Reefs, Open ocean, cold water, freshwater.

  • @rogelioreyes79
    @rogelioreyes79 Před měsícem +7

    I'm hoping that the hybrids we got as DLC will be main in the game.

    • @Cult-of-the-sun
      @Cult-of-the-sun Před měsícem

      Fr they were dlc for both games

    • @rogelioreyes79
      @rogelioreyes79 Před měsícem

      Right. But what about the special guests (Guest creatures)? You know? Cryptids, mythical creatures, Yokai, anime creatures, etc. They can be main.

  • @toonrex2806
    @toonrex2806 Před měsícem

    One thing we really need is a Site B mode where you can build not a park, but a lost world!

  • @andrewrivera190
    @andrewrivera190 Před 22 dny

    Some people are saying it but I agree. I want to be able to manage the park a bit more. This is what JPOG got right because you look after guests and keep the park clean ect. I would like more rides and viewing options (Balloon Tour and Boat Tour). Need for visitor rest area/benches. We have A LOT of animals in this game and a lot of them are unique. I am just curious if we can improve on the park management aspect of the game.

  • @user-et6vh3wv8s
    @user-et6vh3wv8s Před měsícem

    Well everything mentioned in the video does sound great, but personally the thing I'm hoping for most is a more novel based chaos theory level with buildings modelled directly from the book, that and a way to build a realistic ecosystem with symbiosis between species and more realistic animal behaviour.

  • @Strongobsidianocelotl
    @Strongobsidianocelotl Před měsícem

    It needs baby dinosaurs, more in depth lagoons, a squad tactics style feature control a security team in your park sedate rogue dinosaurs or maybe even escorts guests to shelters or safe areas in the park. Cenozoic animals, more terrain options and maybe planet games style of customization. Lots of cool things could be added

  • @ericlobesz738
    @ericlobesz738 Před měsícem +1

    Id like to see better herd and pack mechanics so if im building a site b park the dinos stay together better for example the alpha decides when the herd travels to water or to new areas of the map

  • @b4ttlefront4rcher
    @b4ttlefront4rcher Před 29 dny

    Not just herbivores defending themselves but each other. Essentially every interaction between animals in the game is a 1 on 1 interaction which disregards all others. So a 1 vs 1 Triceratops to T.Rex may favour the T.Rex whereas 3 Triceratops might form a phalanx that large predator will retreat from. A lone pachycephalosaurus can't fight a t.rex but maybe it runs over to dinosaurs that may deter the t.rex

  • @spyro8844
    @spyro8844 Před měsícem +1

    Everything from jwe2 should be in jwe3 at the start, basically what he said in the video. Babies are hard but pz and now pk have breeding/babies, we need the babies. Hopefully the terrible terrain constrants fixed. More then just dinosaurs would be cool, like pk give us mammoths and sabor tooth tigers etc.

  • @Gigi4u
    @Gigi4u Před měsícem

    2:40 I think it is more likely they would add baby dinosaurs in the next game instead of a dlc pack for Jurassic world evolution 2. If there is a 3rd game they would have enough development time to do it which they definitely couldn't do in dlc packs for Jurassic world evolution 2 because of the amount of work it would take to do it there.

  • @YAgamer1995
    @YAgamer1995 Před měsícem +1

    More than likely they'll just add mammals and probably alot more creatures to represent all 3 geological eras, as well as improve creature AI and animations. I personally hope they scrap the way creature fights are rn where dinosaurs just circle each other and have them be more dynamic. Obviously if they do that they'll have to rely heavily on procedural animation cuz no one is gonna take the time to make hundreds of thousands of animations for all the dinosaurs in the game. But I'd be happy with just mammals and more pre-Mesozoic animals, as well as improved AI behavior. I personally don't think theres much more new things they can add tbh

  • @sams.6018
    @sams.6018 Před měsícem

    This is a LONG shot, but I’d love the option to hop into a dinosaur control mode. This would allow us to play as the dinosaurs, basic attacks and cause a new level of chaos. This could add for unique story modes and a new kind of chaos theory. Again, I know this is a long shot and probably very unlikely, but it would be fun. Trying to think of how it could stand out from its predecessors.

    • @seantron5291
      @seantron5291 Před měsícem

      Why do so many people want this 🤣

  • @tysontremblay4952
    @tysontremblay4952 Před měsícem

    I think it would be a good time for mammals. The franchise has established them, so I think it could be a very unique addition to the parks. It would open the door to new attractions and decor aswell.

  • @lost-Eclipse
    @lost-Eclipse Před měsícem

    i think, my one thinf for the species is to make the interact with the enviroment more, have them hop up on rocks and structures, lagoon animals rubbing against the lagoon floor

  • @Emperor_Oshron
    @Emperor_Oshron Před měsícem

    on adding Cenozoic and Paleozoic animals, i'd say that as long as it's still mostly Mesozoic ones it'll be fine ;) Paleozoic animals, at least, have been part of the larger franchise basically from the beginning via toylines and such
    i DO kinda wonder how they would balance adding them in DLC packs. it was easy enough in the current game by mostly being land animals but they also almost always added one aviary and lagoon species, too, but all of those were still part of the various Mesozoic time periods so how would that gel when they "need" to be adding Paleozoic and Cenozoic ones, too? maybe geographic themes? ("Asian Species Pack" featuring three dinosaurs, a lagoon animal, and gigantopithecus, for example)

  • @KingDennyFrost
    @KingDennyFrost Před měsícem

    I need a greater expanded in depth terrain tools for natural lakes, rivers, cliffs, etc so we have open lagoons and aviaries with swimming animations mainly for spino and sucho. More attractions and interactive shops and decorations. I want to see npcs sit on benches and be walking around with balloons and souvenirs like in tycoon games. We also more paths like tunnels, stairs, and bridgesLast thing… add a rollercoaster to Jwe3….

  • @Tucher97
    @Tucher97 Před měsícem

    I said it in another video, but I will say it again.
    Dino petting zoo.
    Infant animals.
    Animal shelters, and animal enrichment.
    A mode where you do not build a park but more of a natural park with nature trails, vistas you can establish, cabins or an equivelent to a site B.
    Actual free range animals outside of sandbox.
    more maps, specifically more variation in environment.

  • @Dvailen
    @Dvailen Před měsícem

    Expand the scientist staff to hiring individual rangers with different dinosaur expertise and skills with the potential of them dying to, say, a t-rex on the loose. This of course, would be toggleable in Sandbox mode, but it would make for an interesting campaign dynamic.
    Could even have it so we can hire an IT person to micromanage things in the park for you with the potential of them maybe committing sabotage and either succeeding or failing to escape... This idea alone could open up a new Chaos Theory scenario in which Nedry successfully completes his sabotage mission and returns to the VC before anyone notices, leading BioSyn to get dinosaurs 25 years earlier.

  • @chrismiller6556
    @chrismiller6556 Před měsícem

    Since PZ came out before JWE2 I would expect a lot of things that are mechanical to the creatures to be added like the Nav mesh and expanded terrain

  • @thekingofdinos8518
    @thekingofdinos8518 Před měsícem

    There's quite a lot Evolution 3 could do to top its predecessors. So here's a list of things I'd like to see if it comes out (this list is really long you've been warned)
    Land animals:
    Plateosaurus (please please please please please)
    Mononykus (pretty pretty pretty please)
    Protoceratops
    Simosuchus
    Shantungosaurus
    Cotylorhynchus
    Stegouros
    Estemmenosuchus
    Psittacosaurus
    Jakapil
    Lisowicia
    Postosuchus
    Udanoceratops
    Sillosuchus
    Heterodontosaurus
    Kaprosuchus
    Kulindadromeus (bonus points if it can burrow)
    Leaellynasaura
    Scelidosaurus
    Yi qi
    Lurdusaurus
    Austroraptor
    Ichthyovenator
    Tenontosaurus
    Brachytrachelopan
    Anzu
    Deinosuchus
    Shunosaurus
    Pelecanimimus
    Noasaurus
    Zalmoxes
    Kosmoceratops
    Lambeosaurus
    Chilesaurus
    NOT Saurophaganax (it's essentially just a big Allosaurus)
    Flyers:
    Hatzegopteryx
    Rhamphorhynchus
    Pterodaustro
    Microraptor
    Archaeopteryx
    Leptostomia
    Alanqa
    Dearc
    Tupandactylus
    Kunpengopterus
    Zhenyuanopterus
    Meilifeilong
    Moganopterus
    Aquatics:
    Dakosaurus
    Teleosaurus
    Helicoprion
    Rhomaleosaurus
    Leedsichthys
    Cartorhynchus
    Umoonasaurus
    Xiphactinus
    Atopodentatus
    Megapterygius
    Henodus
    Cameroceras
    Xenodens
    Temnodontosaurus
    Anomalocaris
    Cenozoic animals (I don't count on many, if any being added, but I thought I'd throw some out):
    Smilodon
    Woolly Mammoth
    Megatherium
    Paraceratherium
    Megalania
    Megalodon
    Livyatan
    Odobenocetops
    Pontolis
    Pelagornis
    Megaloceros
    Entelodon
    Enhydriodon
    Megalampris
    Decorations/buildings:
    Balloon/submarine tour
    Bigger aviaries (so the Quetzalcoatlus looks less stupid)
    Bigger lagoon decorations (like KELP)
    Small fences
    Bridges
    Non electric or concrete fences (wood, glass, etc)
    Fruit feeder for pterosaurs
    Ferris wheel
    Spinning rides
    Gondola lifts
    Paragliders
    Kayaks
    ATMs
    Solar panels/turbines
    Mechanics:
    Have all the animals automatically available for sandbox
    Accurate skin previews in the hatchery
    Terrain tools for lagoons
    Water clarity and depth of lagoons should be changeable
    Hitboxes should be turned off in sandbox mode
    Grass height editability (to see Compies better)
    Guests should be able to sit on benches
    If there aren't enough trash cans, trash accumulates (like in Planet Coaster)
    Animations:
    Hurt animations (e.g. if a dinosaur has a sprain, it will limp)
    Interactions between pterosaurs and aquatics
    Sauropod, hadrosaur, and ornithomimosaur fighting animations
    Walking and social animations for pterosaurs
    Better social/hunting animations for some animals (ie sauropods)
    Breathing for aquatics
    Semiaquatic abilities. IDK how you'd program this, but it's something I and a lot of people want. Plus if they add crocodilians it would be an even better reason to add it.
    Tylosaurus shark eating animation
    Dimorphodon insect eating animation
    Story/campaign:
    Longer campaign: the campaign in Evolution 2 is stupidly short; the aviaries are barely used, the lagoons aren’t even mentioned, it ends right as it's getting interesting
    Deeper stories: not that the stories in Evolution 2 are bad, but I’d like them to be a bit more complex
    Better voice acting: this might be a me thing, but a lot of the line deliveries in the Evolution games feel like they’re just being read from a teleprompter, and don’t sound super natural. Compare it to Nigel Marven in Prehistoric Kingdom; he always sounds so enthusiastic and puts his all into his lines. I just want a bit of that passion imbued in Evolution 3.
    Other:
    Babies. This might be wishful thinking, but even if they made baby models for just a few dinosaurs it would be amazing.
    JW website Baryonyx, Microceratus, Parasaurolophus, and Pachycephalosaurus variants
    Adult Dilophosaurus and Moros
    Triassic and Jurassic animal dlcs
    Tornadoes that suck up dinosaurs, vehicles, and people
    Have the MVU disinfect infected feeders, and not ranger teams
    Don't remove slow motion for no reason
    More guest ages. All the park goers are middle aged, so I'd like to see some kids and older folk added.
    And lastly, my biggest request, redesigns for some of the Frontier models (e.g. Deinonychus, Elasmosaurus, Liopleurodon). Or alternatively add a more accurate variant.
    There's plenty more that can be added, but this is everything I could think of.
    Edit: kelp is no longer a request

  • @Primordial_Soup
    @Primordial_Soup Před měsícem

    I personally think a lot of the older models in the game are showing there age considerably, they could do with some reworks like the Ankylodocus got. JWE2 has an absurdly large roster, I honestly wouldn’t mind it being pruned and trimmed to only the film canon species plus some fan favorites; I think by doing this they could spend more time making each more unique, enriching, and even add baby versions!

  • @lustrazor44
    @lustrazor44 Před měsícem

    1. Remove the silly build restrictions
    2. Larger areas
    3. Allow better customization like planet zoo/coaster
    4. All the dinosaurs from previous titles
    5. All the modes from previous titles
    6. More animal behaviour
    7. A better tranquilizing mode. Would be great to be able to be on foot and be killed - as optional
    8. Cleaner simpler UI.
    9. Preset saving
    10. More biomes with unrestricted cosmetic placements. Why can’t I make an alpine exhibit in California? Dumb restrictions
    11. Cliffs and better rocks
    12. Better water
    13. Bridges
    14. Utility roads for vehicles

  • @Emperor_Oshron
    @Emperor_Oshron Před měsícem

    i'd say that the dinosaurs breeding on their own as normal gameplay isn't necessary, and could cause problems if too many of them enter a single session of the game and make it crash. i'd go for age-morphs instead, either permanently setting them to that similarly to the different models already in JWE2 or all of them can start out at variable ages (baby/juvenile, subadult, adult) and then gradually age up into the adult form. this could come with lifespan extension since they aren't implicitly given tons of growth hormones to get up to adult size faster.

  • @glensoftley193
    @glensoftley193 Před měsícem

    Actually allow us inside the buildings and generate our own intereriors, making the buildings and foliage larger too. Finally allow us to play as a dinosaur and do the reverse of trying to break out of a secure park.

  • @LordGrim1313
    @LordGrim1313 Před měsícem

    Definitely want to see more management depth in this one. Give us an actual staff to manage, more depth to the existing systems like genetic engineering, cloning, and archeological systems. Also tighten up existing presentational elements. Give us better AI, make the vehicles work better, etc...

  • @GandalfTheTsaagan
    @GandalfTheTsaagan Před měsícem

    Also, the feeding system needs to be expanded.
    If a herbivore's enclosure doesn't have one of its three fave environments it shouldn't straight up starve or get sick. If customizable herbivore feeders made a return we could compensate for that without having to redo entrire enclosures.
    And the live prey feeders should be more of a commodity rather than a strict necessity, and at the very least add cows for the larger/more capable hunters.
    And while we're at it, make at least some species have more varied diets. There's a plethora of species that would benefit from the insect feeder.

  • @thegrumba2907
    @thegrumba2907 Před měsícem +1

    I would really enjoy a proper campaign system for JWE 3. The ones in JWE 2 weere really short and repetitive. I think having an original storyline would really help. not exactly from the films.
    Along with that all the other things like enhanced building and terraforming with new dinos etc.
    I really hope they can deliver!

  • @redraptorwrites6778
    @redraptorwrites6778 Před měsícem

    A perfect list!!!
    I too was questioning how much there would be to justify the purchase, but if they included all the stuff on this list then they can shut up and take my money.

  • @Kingjoe17
    @Kingjoe17 Před měsícem

    Camp cretaceous or chaos theory story mission with the nublar 6 as the narrators instead of the ones from the previous games like claire owen cabbit fintch etc but idk what they can do hopefully they listen to the community

  • @ryanbest9445
    @ryanbest9445 Před měsícem

    Other than general creativity additions coming with newer gen computers/consoles - the game will rely on babies, new dinosaur/ NON dinosaur additions, e.g. Smilodon, Gorgonopsids, etc

  • @Unbearable_Truth
    @Unbearable_Truth Před měsícem

    Amenity upgrades. Make them more less spacious and get rid of the grey textiles. Detail the interior and have the option of environmental destruction if a storm or dinosaur attacks it.
    Mountain terrain building. I want the option to build paths and buildings on certain parts of a mountain.
    Lore accurate dinosaurs. Some of them are undersized and don't portray their movie counterparts.

  • @theziadragon4322
    @theziadragon4322 Před měsícem

    Dino enrichment idea, human skull for some predators like the indoraptor had in the deleted scene from fallen kingdom

  • @MrTroodon_Official
    @MrTroodon_Official Před měsícem +1

    One for me is to leave the speedrun approach to challenge, is stupid that a PARK BUILDER is approached like that.
    My goal with challenge modes is never to get to 5 stars as soon as possible but to be able to make a good looking park thats functional and is then able to get to the 5 stars. Is so godamn annoying that one has to make an ugly ass small town to be able to make a "park" thats functional. I want to build a Jurassic Park for fuck sake.

  • @velociraptor4you3291
    @velociraptor4you3291 Před měsícem

    Frontier? Universal? I _REALLY_ hope you're watching this. You've laid out 10 _GOOD_ ones here (👍)!
    As much as I _want_ boat/river tour rides, other rides & attractions, and more Paleozoic and Cenozoic animals to be included, I for one would like to add that the *full* species rosters from _both_ the film _and_ novels canons should be included as well. This means bringing in species such as...
    1. *_SEGISAURUS_*
    2. Procompsognathus
    3. Hadrosaurus
    4. Coelurus
    5. Ornitholestes
    6. Microceratus

  • @rev0568
    @rev0568 Před měsícem

    I wonder if it is possible for them to make these changes. Its not like Frontier lacks the ability, just look at Planet Zoo. But how much are they being limited by the fact this is a huge IP rather than their own game? I can't say obviously enough but its something to keep in mind.

  • @monitormayhem8186
    @monitormayhem8186 Před měsícem

    I believe the next DLC for JWE2 will introduce us to mammals sorta how Return to Jurassic Park in JWE1 gave us our first fliers. Than JWE3 will add in a larger roster of Cenozoic species for us to throw into our parks.

  • @dinoboy34
    @dinoboy34 Před měsícem

    This might be a little weird but I’d add mutations to the game. Not like horns where they shouldn’t be or extra limbs but may like a Rex being born a bit bulkier than normal or adding say the genes of a crocodilian to make a dinosaurs bite stronger gives them more of a crocodilian coloration or some crocodilians scutes. I’d also like a more story driven campaign with characters that matter to the plot. Also more dynamic behavior for the dinosaurs. I want to actually really care about my animals and treat them as characters in my own parks story

  • @BrandonSmith-ys2oz
    @BrandonSmith-ys2oz Před měsícem

    I really want more staff types. Like, having the scientist system expanded out for rangers would be the big one. Then I want those characters to actually be wandering around our parks, and at risk if any dinos break out.

  • @speedwagonfoundation3893
    @speedwagonfoundation3893 Před měsícem

    Baby Dino (optional)
    JPOG guest comments
    Better terrain tools (cave, waterfall, water depth)
    Better dinosaur animation (combat/ death/ herding)
    Herbivore self defense (sauropod/ hadrosaur/ ornithomimid)
    Guest interaction (bin/ bench/ park maps/ stands)
    Attractions (boat/balloons)
    Stalls/ stands for food, drinks and gift
    New fence pattern
    Guest and small/medium creature interaction
    Animal enrichment
    Animal pattern (scientifically accurate vers)
    Better paths (bridge/ tunnels)
    New guest entrance (helipad/ jeti)
    Animal shelter (hay bed/ nest)
    Guest can fight small/ medium creatures except raptor type
    Animal poop & piss animation
    Lagoon decor (arch/ rock pillar)
    Lagoon terrain (water colour/depth)
    Accessible ocean/beach as enclosure
    Better aquatic animation (death/ combat/ hunt)
    Flyers dome adjustable height
    Dome decor (rock pillar/vines)
    Better Flyer animation (combat/death/ ground walking)
    Perch on big herbivore
    Can be hunted by big aquatic/ carnivore creatures
    Mini enclosure for mini animals
    (Fish tank/ short fence/ small bird cage)
    New frontier original story mode
    Customizable sandbox map
    Park welfare buildings (cleaners)
    Dino transportation /medical (cage truck)
    Nature mode
    Staff disgruntled =quit/ lawsuit
    staff rest without building
    Staff center only for training
    Sabotage happens occasionally & suddently
    First person mode can die
    None to small hitbox
    No terrain constrains unless in decor, water/ steep slope
    Building shape (box, curvy/ symmetrical, asymmetrical )
    And ofc more Dino & decor (lamp post)

  • @amiewhitley7231
    @amiewhitley7231 Před měsícem

    I'm on the fence with this.
    Evolution 2 wasn't cheap and all the dlcs and packs all together it does make me wonder about how it could be different. Think I'll wait for your videos to show the difference between the 2. Instead of buying and possibly getting disappointed by what my expectations for the game.
    If they went in the direction of planet zoo for example but got rid of the boundaries which are a problem for me as I grew up with jurassic park operation genesis and in that game you had a whole island, yes there was restrictions ( only console really but if u had a computer windows xp u were able to edit the files ) but it was really enjoyable and loved the missions and exercises.
    I can think of quite a few things I'd like to still see in the franchise... or maybe I'm being harsh cus operation genesis the larger carnivores would go on a rampage or u could get a cheat to have that rampage to cause a bit of fun /mayhem the carnivores would destroy the tour and the people in that car would then become a risk by being in the enclosure... this doesn't happen in Evolution 1 or 2 which is something I've found strange 🤔 why can't this happen and same when your ranger vehicle gets destroyed why can't your staff become endangered by the destruction of the vehicle? Why can't u rescue them?
    I really liked when u clicked ( can't remember of the top of my head what it was on the PlayStation control) RB it showed how happy your guests were and even your dinosaurs or if they were panicking. Even though in Evolution we have similar u can't really tell if your guests are happy or what their thoughts are etc like in operation genesis unless u go through guest satisfaction in Evolution. Maybe I am being harsh cus of operation genesis 🤷‍♀️
    Sorry I'm rambling and if youve made this far into my comment congratulations 🎊 😅 thank u for reading

  • @aliefdjatisunda9915
    @aliefdjatisunda9915 Před měsícem

    Plot twist… still park games type, but u can make the park in three middle of city, imagine Trex breakout and making a chaos

  • @striker-pq5pv
    @striker-pq5pv Před měsícem

    I mostly just want things to be more natural like sneezing pooping playing something like that and a more advanced tree system something like jpog had but with a more veriety of tree shape to make seem like a forest