Man, you got soooooooo lucky with those starting crates..... when I play Resurgence it seems like every second crate is either a bomb, a reverse SpySat / radar sabotaging BS or a unit completely useless for the mission. And yes, the intros are rather long, but that's what we get for this being a fan-made campaign with no cut-scenes at all. Personally, I think YR's only original sin was not providing a Yuri campaign back in the day so with all its ups and downs, I will take Resurgence over no Yuri campaign any day :) BTW, I was screaming so hard at 5:10 to use the magnetron and save the miner from its bugged position. I was getting ready to curse a lot only to see it done 1 minute later :D :D :D
When you're using the magnetron, I'd recommend trying the crl+shift key, it will attack every unit you throw in front so you don't waste time selecting one at a time.
Back in the day, I was wondering how Magnetron juggling was done. I've heard of that many times in forums but as I wasn't experienced, could not imagine how it was done. Basically grab a group of Magnetrons, ctrl shift attack then vehicles will float in the air, while you send Gatt Tanks to Gatt down the airborne stuff, right? They said you needed to press S too. I used to think Mag juggling meant dropping vehicles on top of another, but know I see. You're supposed to use the S stop key to get the Mags to drop down and repick the vehicles, extending their air time, right?
Umm i dont want to be rude but is it ok if you zoom on the itroduction text a little in the beginning other wise another amazingly fantastic video :D a bit too short to get popcorn though
I've been a lifelong player of this game, yet I haven't been able to play it for some time due to the epic store being trash garbage bullshit, but this series has re-inspired me to.. find a way.. to play it again. THIS TIME WITH MODS!!! Thank you for the work you put into this channel, you have given longtime players like me a fresh injection of inspiration. I will happily continue to watch your channel as I really enjoy the commentary and gameplay you post here.
Nah - this series was passive to begin with. First time I saw it I was like - we're only on the 7th level, have already available all 3 sides' tech and superweapons - and level had no real challenge. Ok.
@@Hortifox_the_gardener "First time I saw it I was like - we're only on the 7th level, have already available all 3 sides' tech and superweapons" - and this sits well with you? That's something that will appear in a final level, right? If there's a story I'm then afraid it's a bad story. 😁
It looks like there are quite a lot of armed civilians with cowboy hats in Great Britain. Also... are the black cabs exclusive to London or are they a staple of all British towns/cities, because at the start, I saw a yellow taxicab drive up to the airport... isn't there a black cab unit the map maker could have used?
Those cowboys are the only ones with firing frames defined in their Sequence; meaning only the cowboys will look right when attacking. Assigning a weapon to a unit is easily and quickly done with map edits, but defining firing frames for a sprite-based unit is impossible for map-makers unless they also modify and ship a custom art.ini
Started playing these missions due to the download being so easy to get to the videos being pretty enjoyable, Got up to this mission and the starting lasher tank (Was playing on easy, hadn't touched the game in years lol) got stuck at the opening part due to deciding to attempt to crush the chainlink fence for some reason, promptly being stuck as it was on a cliff tile.. Thought to myself "Yup, thats enough yuris revenge for one sitting"
"Clear the town of its civilian population." Well, I guess the PsiCorps are now the GLA... we just need some Toxin tractors and Combat cycles. 3:53 oof. Big oof. That is terrible map-making. You do not place crushable stuff on terrain units can't move on. Cliff edges can't be traversed, and when you force it, like here, your unit will remain stuck. There's a thread about this on PPMForums, but unfortunately I can't find it. Your only option may be ordering to move another cell with crushable overlay on it. Or the magnetron. 11:03 yep, just in like TibSun; you must have both good and bad luck :) 11:54 you got lucky :D 15:17 never thought I'd see the AI actually run out of money, considering all the ways Westwood implemented to keep precisely that from ever happening. 25:54 lol, ouch 26:35 lol wut. How..?
Guess we're back to the Resurgence stuff. 0:39: Hello there, Age of Empires II bird. Just who are those alternate universe Allies? 1:30: Eh, I've seen slower paced movie beginnings. Take, for example, Assault on Precinct 13. 3:16: Thank you, messy British storage. 7:57: *smacks lips* Damn you, Enemy Mine trope! Must say, it's a pity they're getting less credits to steal and also getting increasingly passive. Fatigue sure is one heck of a help here. Hmm, why do you call them "villagers"? 25:34: Admire their lack of fear though, and for that, they are given the gift of losing their independence. 26:19: How does that work, his sudden demise?
Could tell you really enjoyed Yuri Resurgence. Why not check out other campaigns? MahHQ (both normal and edited) and flipped missions series? Yuri Resurgence - I found to be very passive and boring - the pacing somewhat more like Tiberian Sun than dynamic like Red Alert 2. Too slow and too RPG. Prism Tanks and Flying Disks are too strong vs the AI and spoil the challenge so I tend to enjoy Soviet levels more.
The AIs ran out of money; you can see it when tg infiltrates the refinery. What's worrying here is how Westwood did a lot of work to keep precisely that from ever actually happening by providing a bonus for the starting funds and another bonus for each harvester load.
Slight mistake that you placed the madhq link in place of this resurgence. Doesn't really matter as other videos have correct link. But maybe just maybe if someone goes to download through this specific video. He will get confused. I just wanted to inform
Hello, I have a problem. I destroy the Soviets and the Allies and then take over the people. He still doesn't complete my mission. What exactly needs to be done? Please help. How to complete this mission.
I feel like the mod maker doesn't understand the difference between a "second objective" and a "secondary objective". The first refers to an order in which to complete objectives, the second to the importance of an objective.
Word of advice to supplement your economy use any mind-controlled units you acquire be they military or civilian and march them to your grinders for extra cash.
Perhaps Capturing both Allies and Soviets would do the trick... Just don't lose Yuri Prime, though 😬 @03:19 Lucky You Comrade Proselyte Leader - protect it at all costs Those Allied Aircraft Carriers may be pesky, but with your Mind Controlling Units such as Yuri Clones, Masterminds, and Psychic Towers - pests like them, can be pests against your enemies 😈
Yuri Prime fell down the stairs in the barracks and died before he could even get out.
How he did that while floating is unknown. Lol!
....He fell on his gaming chair & rolled down the stairs. Into the depths of his barracks, and he can't get up.
😂
omg lol
Man, that ending bit...
He isn't even on the field, AND WE LOST HIM????!!!!!
there is no going back
it was actually in the script, it should've said "canceling his production will result in mission failure" the game told me that
Died of heart attack
Nice that you could save that trapped miner using a Magnetron!
That allied MCV-in-a-box was a perfect addition to your army
Man, you got soooooooo lucky with those starting crates..... when I play Resurgence it seems like every second crate is either a bomb, a reverse SpySat / radar sabotaging BS or a unit completely useless for the mission. And yes, the intros are rather long, but that's what we get for this being a fan-made campaign with no cut-scenes at all. Personally, I think YR's only original sin was not providing a Yuri campaign back in the day so with all its ups and downs, I will take Resurgence over no Yuri campaign any day :)
BTW, I was screaming so hard at 5:10 to use the magnetron and save the miner from its bugged position. I was getting ready to curse a lot only to see it done 1 minute later :D :D :D
I wonder if there would be a Yuri mission that demands the commander to build a grinder for killing citizens for money…
When you discovered the Allied MCV, the reaction within was exactly the reaction I had 😂
Also you said "Quite an easy game, especialy after getting the allied MCV" twice xd
Zoom3000 when Tg sacred battle Yuri instead of getting his base destroyed:
*Finally a worthy opponent, our battle would be legendary*
When you're using the magnetron, I'd recommend trying the crl+shift key, it will attack every unit you throw in front so you don't waste time selecting one at a time.
Back in the day, I was wondering how Magnetron juggling was done. I've heard of that many times in forums but as I wasn't experienced, could not imagine how it was done. Basically grab a group of Magnetrons, ctrl shift attack then vehicles will float in the air, while you send Gatt Tanks to Gatt down the airborne stuff, right?
They said you needed to press S too. I used to think Mag juggling meant dropping vehicles on top of another, but know I see. You're supposed to use the S stop key to get the Mags to drop down and repick the vehicles, extending their air time, right?
Umm i dont want to be rude but is it ok if you zoom on the itroduction text a little in the beginning other wise another amazingly fantastic video :D a bit too short to get popcorn though
I've been a lifelong player of this game, yet I haven't been able to play it for some time due to the epic store being trash garbage bullshit, but this series has re-inspired me to.. find a way.. to play it again. THIS TIME WITH MODS!!! Thank you for the work you put into this channel, you have given longtime players like me a fresh injection of inspiration. I will happily continue to watch your channel as I really enjoy the commentary and gameplay you post here.
I love your editing with highlighted thoughts in subtitle.
Be confident and start speaking during gameplay
I'm also camera shy, btw. 😂😂
After MADHQ it is no wonder everything else feels passive.
Nah - this series was passive to begin with. First time I saw it I was like - we're only on the 7th level, have already available all 3 sides' tech and superweapons - and level had no real challenge. Ok.
@@kellereclub3828 - but it has storytelling. I find these ten times more entertaining than these stupid hard map edits.
@@Hortifox_the_gardener "First time I saw it I was like - we're only on the 7th level, have already available all 3 sides' tech and superweapons" - and this sits well with you? That's something that will appear in a final level, right? If there's a story I'm then afraid it's a bad story. 😁
You all have valid points. But I was also generally speaking. MADHQ really brings out BEEEEEEEEEEEEEEEPs.
YEEEES FInALLY! 😀
I was afraid there are no more mission in this 🙂❤
It looks like there are quite a lot of armed civilians with cowboy hats in Great Britain.
Also... are the black cabs exclusive to London or are they a staple of all British towns/cities, because at the start, I saw a yellow taxicab drive up to the airport... isn't there a black cab unit the map maker could have used?
Those cowboys are the only ones with firing frames defined in their Sequence; meaning only the cowboys will look right when attacking.
Assigning a weapon to a unit is easily and quickly done with map edits, but defining firing frames for a sprite-based unit is impossible for map-makers unless they also modify and ship a custom art.ini
I’ve got a guy in my town that goes around thinking he’s a cowboy. Lol
DUDE... ITS VERY OP THE RESOLUTION... BRO I CAN CLEARLY SEE THE OBJECTIVES...
Time to watch tg suffer through 30 min of finding the last civ
Guess what… by the power of edits lmao
Started playing these missions due to the download being so easy to get to the videos being pretty enjoyable, Got up to this mission and the starting lasher tank (Was playing on easy, hadn't touched the game in years lol) got stuck at the opening part due to deciding to attempt to crush the chainlink fence for some reason, promptly being stuck as it was on a cliff tile.. Thought to myself "Yup, thats enough yuris revenge for one sitting"
Placing crushable overlay on impassable tiles does that.
That's terrible map-making.
"Clear the town of its civilian population."
Well, I guess the PsiCorps are now the GLA... we just need some Toxin tractors and Combat cycles.
3:53 oof. Big oof.
That is terrible map-making. You do not place crushable stuff on terrain units can't move on. Cliff edges can't be traversed, and when you force it, like here, your unit will remain stuck.
There's a thread about this on PPMForums, but unfortunately I can't find it.
Your only option may be ordering to move another cell with crushable overlay on it. Or the magnetron.
11:03 yep, just in like TibSun; you must have both good and bad luck :)
11:54 you got lucky :D
15:17 never thought I'd see the AI actually run out of money, considering all the ways Westwood implemented to keep precisely that from ever happening.
25:54 lol, ouch
26:35 lol wut.
How..?
Allies are still alive after the Soviet campaign? Not fair, I want a Allies Resurgence but nice playing with the campaign man.
Guess we're back to the Resurgence stuff.
0:39: Hello there, Age of Empires II bird.
Just who are those alternate universe Allies?
1:30: Eh, I've seen slower paced movie beginnings. Take, for example, Assault on Precinct 13.
3:16: Thank you, messy British storage.
7:57: *smacks lips* Damn you, Enemy Mine trope!
Must say, it's a pity they're getting less credits to steal and also getting increasingly passive. Fatigue sure is one heck of a help here.
Hmm, why do you call them "villagers"?
25:34: Admire their lack of fear though, and for that, they are given the gift of losing their independence.
26:19: How does that work, his sudden demise?
Could tell you really enjoyed Yuri Resurgence. Why not check out other campaigns? MahHQ (both normal and edited) and flipped missions series? Yuri Resurgence - I found to be very passive and boring - the pacing somewhat more like Tiberian Sun than dynamic like Red Alert 2. Too slow and too RPG. Prism Tanks and Flying Disks are too strong vs the AI and spoil the challenge so I tend to enjoy Soviet levels more.
Perhaps the editor thought that player will feel bad about genocide but not in this game)
Both soviets and the allied barely defended their base
Watch MadHQ & affiliate modders modify it into Mental Enemy Difficulty
The AIs ran out of money; you can see it when tg infiltrates the refinery.
What's worrying here is how Westwood did a lot of work to keep precisely that from ever actually happening by providing a bonus for the starting funds and another bonus for each harvester load.
critical unit lost ☠
man that lvl got you good :D
7:42 Kirov Reporting 💀
Regarding the auto-Mind Control (25:55), does it work on the civilians all the time throughout the level or was it is just a one-off?
8:09 so much for sit back and enjoy the show😂😂
This mission in one word: DISASTER
CHAOS
The beginning speak it all
Slight mistake that you placed the madhq link in place of this resurgence. Doesn't really matter as other videos have correct link. But maybe just maybe if someone goes to download through this specific video. He will get confused. I just wanted to inform
This mission could be way more interesting if only both sovyet and allied attack yuri at the same time
Hello, Good play !
how can you up speed the campaign ? I play with the abandonware Red alert 2 Yuri and not the origin version.
Don't know what version is that but check this out!
czcams.com/video/yRC7YjKBxL4/video.htmlsi=v7GpPbXVTkJ3yiSe&t=185
Allie : you are defeated
Soviet : no you are
Yuri : hello
Allie and soviet : you are defeated yuri
Hello, I have a problem. I destroy the Soviets and the Allies and then take over the people. He still doesn't complete my mission. What exactly needs to be done? Please help. How to complete this mission.
I feel like the mod maker doesn't understand the difference between a "second objective" and a "secondary objective".
The first refers to an order in which to complete objectives, the second to
the importance of an objective.
see like every time people use yuri, you be the target first
WP GGz 👍🏼
Why didn`t you use Grinder in order to grow Epsilon`s ROI?)
Does infiltrating both secret labs won`t give any unit to Yurii`s faction?
Is this is the last mission
randomly throwing an Ally MCV kinda breaks the mission
balance albeit it was an hidden bonus.
You are not using the grinder and psychic tower combination effectively. It would be easier if you did so
Yuri is Master
Enlighten me!
Bro why do you not start this mission long time
is this a mod in the game i dont know a yuri mission
Haha I did the same thing with Yuri Prime
❤❤❤ for RA2
Mental omega playtrough on Mental, when?
🤷
@@tsiripas haha check Quaskest he already started doing mental omega campaigns by canon order (not promoting channels :D)
Word of advice to supplement your economy use any mind-controlled units you acquire be they military or civilian and march them to your grinders for extra cash.
to be fair the introduction could feel shorter if it has voice over
Considering how you had to kill civvies, Allies and Soviets, all, the objective could've been shorted to just "kill everyone" or "wipe out the city".
Why you destroy the soviets?
Perhaps Capturing both Allies and Soviets would do the trick...
Just don't lose Yuri Prime, though 😬
@03:19
Lucky You Comrade Proselyte Leader - protect it at all costs
Those Allied Aircraft Carriers may be pesky, but with your Mind Controlling Units such as Yuri Clones, Masterminds, and Psychic Towers - pests like them, can be pests against your enemies 😈
25:45 what a attractive woman !!! All army run after her^^
CRITICAL UNIT LOST hahahahahaha 😂
these crates only give money there's a low chance that you'll get an mc- 3:18
Bro in this mission i capture soviet and i found allied MCV in a crate
The start in corner .. Not bad
..
I completed this in 30 minutes first try, i just spam flying disk, de-power AI and win
03:23 bro we share same destiny
Bro in this mission i found allied MCV in a crate
OOOOOOOOOOOMMMMMMMMMMMMGGGGGGGGGGGGGGG
I want this yuri game bruh it has campaign how to get it
Link in the description.
26:35 bro i expected same thing in my first try
And will happen in very very next mission.
Hello
To pro gg bro for the next mission I have error to initiate
LMAO u r a bad politician
I don't like yuri's missions for hating of humanity