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DBFZ 1.33 SSJ Goku new Combos ft. Light Tatsu

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  • čas přidán 2. 09. 2023
  • And I thought our combos were insane last patch...
    Special thanks to ‪@bladethegoat8067‬ for making this video possible.

Komentáře • 58

  • @kennypar
    @kennypar  Před 11 měsíci +23

    All this damage and meter anywhere on screen feels illegal...

  • @SSJ_Derp
    @SSJ_Derp Před 10 měsíci +16

    I’m so glad ArcSys made SSJ Goku fun again without resorting to giving him a bunch of BS. They didn’t give him any “this move go brrr” nonsense or put armor on his flurry kicks or make his ex punch a full-screen DP or whatever. They just gave him a little more solo utility - more corner carry, more damage, more meter build, more sauce, more fun.

  • @NovaZayn
    @NovaZayn Před 10 měsíci +5

    The SSJ goat back at it

  • @OG_joshie
    @OG_joshie Před 8 měsíci +2

    Kennypar. You are my inspiration to become a fully fledged SSjku main and one day I hope I can give strong results with your teachings you present us here with your guides 👊

    • @kennypar
      @kennypar  Před 8 měsíci

      if only you knew how much these comments mean to me 🥹
      i’m glad to help, and i really wish i could post more but college has me tied up

  • @GokuBlack-ho4jx
    @GokuBlack-ho4jx Před 11 měsíci +9

    I've been waiting for this. This damage is obscene. Do any of the other Gokus have solo damage on par with SSJ without spark or limit break? Magnificent guide, by the way.

    • @kennypar
      @kennypar  Před 11 měsíci +3

      blue goku comes has similar damage in the corner if you're able to do his long loops

    • @torankusu3445
      @torankusu3445 Před 11 měsíci

      Ssjb goku does even more damage if ur able to do the advanced loops

    • @kennypar
      @kennypar  Před 11 měsíci +3

      @@torankusu3445 ssj goku barely outclasses his damage with the optimal j236H routes (3 shown in this vid)

    • @torankusu3445
      @torankusu3445 Před 11 měsíci

      @@kennypar there's no way 😳

    • @ovairebete9548
      @ovairebete9548 Před 11 měsíci +1

      @@kennypar yeah similar but hella hard for the optimal loops jm jml s 236l, and sometimes blueku is not able to have a skd , even with ex ender; even with tag dr cause .. he is not able to end by special multi hitting moove into tag dr . And we dont even talk about metergain .. so for the battle ssjku vs blueku , i guess blueku wins cause we are speaking about HUGE top tier , but.. ssj ku is not so far . i think he is realllllly strong now . for example i think he is better than ui (arguable , the 5l is just a 5l but... what a 5L!!) and i feel sure he is way stronger than baseku , who really sucks imo.

  • @pokemonchampfloyd1926
    @pokemonchampfloyd1926 Před 8 měsíci

    Thank you very much. I was looking to pick up SS1 Goku with Blue Vegeta and Janemba and this was recommended to me after a few minutes.

  • @socio637
    @socio637 Před 11 měsíci +3

    W

  • @yandor4799
    @yandor4799 Před 11 měsíci +2

    i was wating for this, thanks for the guide

  • @rubyhao
    @rubyhao Před 11 měsíci +6

    light tatsu buff really was a huge change. being to use it after j236M is crazy

  • @Gio-oq4eq
    @Gio-oq4eq Před 10 měsíci +2

    kennypar cooking.

  • @StrawHatNatsu
    @StrawHatNatsu Před 8 měsíci +1

    just finally got the new optimized bnb down >:) using team default on rollback and totally destroying scrubs is way too much fun now

  • @ovairebete9548
    @ovairebete9548 Před 11 měsíci +3

    God bless U for (.. thats a way to say , personnaly i dont believe in god) :
    -doing combos with 0bar , so we can see the metergain while some guys love to do it wityh .. 7bars.
    -doing good and news combos
    -give interest to SCALED starter , way more important than medium starter
    -not polluate your channel with unpractical/non realistic sparking active fancy flexy useless combos
    great job

  • @CompleteShift
    @CompleteShift Před 10 měsíci +3

    I used to just do j.236H route for everything but with meterless routes doing this much damage I don't think I have an excuse any more.

    • @kennypar
      @kennypar  Před 10 měsíci +2

      even with all these new routes, i still find myself doing the j.236H routes out of muscle memory lol

  • @pedroaugusto5332
    @pedroaugusto5332 Před 10 měsíci +2

    bro, I can't use the medium triangle after the half moon back square. What could be happening?

  • @StarBlast911
    @StarBlast911 Před 11 měsíci +1

    We eating

  • @__MoiMoa__
    @__MoiMoa__ Před 3 měsíci

    4:11
    I can not confirm the crouching M after the vanish light tatsu

  • @LOCKED-ON
    @LOCKED-ON Před 8 měsíci +2

    How do you get the timing for the helicopter kick after the knockdown for the corner BNB

    • @kennypar
      @kennypar  Před 8 měsíci

      i hold down to get a faster fall after the knockdown. the rest is just figuring out the timing with trial and error

  • @CSco-pr8ig
    @CSco-pr8ig Před 10 měsíci +2

    Is that first combo even possible on gt goku? I have tried so many times and just cant get that 2m to hit.

    • @kennypar
      @kennypar  Před 10 měsíci +3

      VERY tight link, i’ve landed it only once

  • @KANA_VR_
    @KANA_VR_ Před 8 měsíci

    This video is so good

  • @keanutejada1204
    @keanutejada1204 Před 11 měsíci

    FIRE !!!

  • @EstNix
    @EstNix Před 11 měsíci +1

    Bro i cannot land the final dragon rush for the life of me no matter how much i change the combo to be less hitstun or what not on the midscreen to corner combo 😩

    • @kennypar
      @kennypar  Před 11 měsíci +4

      in tight hitstun situations, dragon rush can be a little annoying to land. that being said, maybe you're accidentally doing an extra hit?

    • @EstNix
      @EstNix Před 11 měsíci

      @kennypar maybe, I feel like i even was reducing my number of hits and still not being to land it, aside from trying to match the combo I was even trying to match the damage number pre dragon rush but still wouldn't land, I'll have to see again next time I play

  • @user-zf7jx8qh2r
    @user-zf7jx8qh2r Před 9 měsíci

    1:09 I cannot land the DR at the end and I dont understand why

  • @Kizuri-b2n
    @Kizuri-b2n Před 10 měsíci

    2:32 im struggling to get the 5l link after the overhead😅 any tips? Before smash i get the link but after smash it doesn't

    • @kennypar
      @kennypar  Před 10 měsíci +1

      holding down makes landing the 5l (or 2l) so much easier because you get a slight fast fall
      also notice the delays im doing before j236m. i delay the beam and superdash a little bit to get a lower height when landing j236m

  • @stringtheory9395
    @stringtheory9395 Před 6 měsíci

    Nothing I do connect after the tatsu kicks. My command history looks exactly like yours

    • @kennypar
      @kennypar  Před 5 měsíci

      you need to slightly delay the jH

  • @cafepixelatte120
    @cafepixelatte120 Před 11 měsíci

    It's so hard to lang the L after the "somewhat" rejump kamehameha in the corner 😭
    Im playing on the Switct btw. Does it make a difference? Or is the pro controller just hard to use in combos like this?

    • @kennypar
      @kennypar  Před 10 měsíci

      you talking about upward kamehameha into jL?

    • @cafepixelatte120
      @cafepixelatte120 Před 10 měsíci

      @@kennypar yeah bro. Timing is pretty tricky and tight. Sorry I mistyped jL with L

    • @kennypar
      @kennypar  Před 10 měsíci +2

      @@cafepixelatte120 so the trick is to hold S and up forward after the upward kamehameha. it will automatically make you superjump after the beam to make it way easier to connect jL. the rest is just timing practice

    • @cafepixelatte120
      @cafepixelatte120 Před 10 měsíci

      @@kennypar im gonna try that. Thanks!

  • @abrahamwillem3782
    @abrahamwillem3782 Před 7 měsíci

    i'm new to this game. can somebody tell me what j214M means?

  • @letsgoadyrn
    @letsgoadyrn Před 5 měsíci

    what's the music playing?

  • @ace_fierce10
    @ace_fierce10 Před 10 měsíci

    1:09

  • @damianpriest196
    @damianpriest196 Před 9 měsíci

    Why can I only connect with 5L 5M but not 2M 5M into link

    • @kennypar
      @kennypar  Před 8 měsíci

      landing 2M requires you to land jH as late as possible (1 frame link) before using j214L

  • @joshuaok9566
    @joshuaok9566 Před 11 měsíci

    I cant land 2M after light Kick xd

    • @kennypar
      @kennypar  Před 11 měsíci

      its a very tight link. use 5L 5M instead

  • @davidaviles487
    @davidaviles487 Před 8 měsíci

    You still playin the game?

  • @steve63334
    @steve63334 Před 11 měsíci +1

    Look my combos

    • @kennypar
      @kennypar  Před 11 měsíci +3

      they're somewhat similar to yours but a bit more optimal

    • @steve63334
      @steve63334 Před 11 měsíci +1

      @@kennypar no my videos

  • @user-zf7jx8qh2r
    @user-zf7jx8qh2r Před 9 měsíci

    1:09 I cannot land the DR at the end and I dont understand why

    • @kennypar
      @kennypar  Před 8 měsíci

      make sure you’re not adding any extra hits in that combo. the hitstun for it is at the max, so any extra damage/delays would cause that