[ch10] perfect way to one shot the goblin mines level 4 default layout (description)
Vložit
- čas přidán 27. 08. 2024
- difficulty: extreme/impossible
0:03 delay deploy rage spell at entry so that goblins always target mega sparky not second battle ram
0:06 deploy second battle ram before the first battle ram destroy walls and so the mini-minion hive less likely to target mega sparky, but do not do this if mini-minion hive is at level 2 or below, and here's solution • one shot goblin mines ...
0:12 deploy 4th battle ram at same placement when battle timer exact at 2m 52s not 2m 51s to protect super wizard
0:46 deploy 6th battle ram at rail like me so that giant cannon less likely to fling barbarians if rng issue
1:01 must do 1-1-4 super barbarian pattern like me so no fail but tricky at timing though
1:14 not necessary to deploy one super barbarian at top compartment if good rng
note: these methods at below only work if multi mortar at level 4 at rapid rocket compartment of dh4, but if that multi mortar at level 3 and below, do the old placement if not familiar. or try do this • goblin mines dh4 low l...
2:04 wait the 8th battle ram destroy walls then let blast bow shoot at barbarians until those all died, then deploy skeleton barrels and inferno dragon quickly in one second at same placement like me so inferno dragon able destroy blast bow before its second shot
*this last step require inferno dragon must destroy reflector not cannon, which is 50/50 because its wacky pathing*
2:21 as soon as rapid rocket is destroyed (or try do earlier but risk because super barbarian likely goes to rapid rocket not hidden mega tesla), deploy one super barbarian quickly at same placement like me to set off bomb and log trap at once so skeletons able goes to hidden mega tesla easily without any problem
#clancapital
#goblinmines
#capitalhall10
capital hall 10
another note: if inferno dragon goes left and able to destroy one to two cannons at bottom compartment, use one super barbarian at hidden mega tesla (or rapid rockets if it level 3 and below) instead
updated method with 2 tries
czcams.com/video/nNkji8dMaXc/video.html
average attempt with 2 tries
czcams.com/video/lHcH3-lz-Jw/video.html
if inferno dragon goes cannon not reflector after destroyed blast bow, use extra one super barbarian (if lucky to not used earlier at top compartment) at reflector after skeleton barrels, and use last one super barbarian like at 2:21
barrel remains same placement if i dont got any barb left at the end?
if no barb left, you likely do old placement