Making a Chinese Antique From Start to Finish Using Maya, Substance and Zbrush

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  • čas přidán 12. 09. 2024
  • In today's video I will show you how to create this Chinese ornament from start to finish using Maya, Zbrush, Substance Designer and Substance Painter.
    I will talk about building the basic shape in Maya, sculpt and displace the ornament details in Zbrush and finally texturing this in Substance painter.
    Every time we choose to create something new we always encounter new challenges as well and we need to come up with different solutions for them. That make every asset creation process a unique one. That is what I am hoping to show you with these asset creation videos! Hope it's helpful!
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