Komentáře •

  • @graemewhittle1873
    @graemewhittle1873 Před 3 lety +22

    Just a note: At the start you forgot to mention that no one can start with the plague, so if your dealt cards totalled 6 then you would hand them in and receive two fresh cards.

    • @LeechfootsHandle
      @LeechfootsHandle Před rokem

      Unless they're playing the, 'Virulent Strain" variant from the rule book, where starting with the plague is allowed, making the game more difficult harder.

  • @GretSeat
    @GretSeat Před 2 lety +3

    I love how Evan says like a total of 2 words through the whole thing, and near the end everyone is like "We need to do this for him! Oh and he needs to do this" So he's just letting the world burn. Great play.

  • @manonfire4jc
    @manonfire4jc Před 4 lety +7

    This playthrough "made" me go all in. Ha. I want them all. Looks like a great game.

  • @Grynderman
    @Grynderman Před 4 lety +6

    This was fun to watch looks like a great game.

  • @bazzkrycek7982
    @bazzkrycek7982 Před 4 lety +3

    Awesome play through guys, im backing now :) Unlucky Preston though, from two 1's to infected lol still loved watching his cute yet devious smile fool everyone lol

  • @71chevy0330
    @71chevy0330 Před 4 lety +1

    Amazing games. thank you for awesome company

  • @fabvier
    @fabvier Před 3 lety +1

    Thats a great game .Happy i backed it

  • @danielfasl6291
    @danielfasl6291 Před 4 lety +5

    So excited to play this one! You guys are the best! Greets from Austria🤘

  • @lagg3sbd394
    @lagg3sbd394 Před rokem +1

    You guys should make more gameplay videos, they are fun!

  • @rafimando2111
    @rafimando2111 Před 3 lety +3

    I just got this. Couple of things: if you're not using the special abilities then the character cards don't do anything...
    Secondly it took me a long time to figure out which color pawn goes with which card (it's basically the color of the clothing of the character..sometimes their cape etc.
    Finally, the starting positions are the opposite according to the manual (should be 2 on birch, 2 on cedar and 1 oak)
    Looking forward to my first playthrough

    • @TravisHancock
      @TravisHancock Před 3 lety +1

      Yes, the character cards are mostly for "flavor" and to provide a reminder about who owns which pawn. Look to the card borders to know which card matches with which. And yes, we made the small change about starting carts when we published the game. Hope you enjoy!

  • @sweeneytodd473
    @sweeneytodd473 Před 4 lety +5

    It really upsets me that Blue should be the winner, because card that was suppose to be in in check for plagued was forgotten and in place taken from top of deck. I see you Blue! You are real winner here!

  • @ps5ps5ps5ps5ps5
    @ps5ps5ps5ps5ps5 Před 4 lety +4

    Thanks for having a play-through! Love the game production and concept. Would back if there were a way to address the cheating issue after a mingle. I think the only way to solve it is to have the only way to be plagued is to have the appropriate cards at game end. If you were plagued and then get rid of the cards during a mingle then you aren't plagued anymore. I know that isn't as thematic but seems to be the only way I can think of to solve the issue.

    • @Tokioka
      @Tokioka Před 4 lety +3

      That would be quite a good house rule. However I think you'd end up with a lot of games where everyone cooperates and manages to stay healthy by the end through mingling. Also it would remove the objective of a plagued player trying to infect others.

    • @Facade_Games
      @Facade_Games Před 4 lety +11

      In any game, and especially social deduction games, cheating ruins a game. If you peak in mafia or werewolves or secret hitler or resistance, you will probably win, but will also have just taken all the point out of the game. If you play with cheaters in any game the game will not work. That being said, you can play with a house rule that only cards at the end matter. However, this will be an inferior way to play (since some of the Remedy cards would make it way too easy to get your Symptoms below 6 at the very end). Objectives need to stay aligned by having plagued people remain plagued. Trust us, we've been testing this for two years and this game works.

    • @timothysmith6211
      @timothysmith6211 Před 2 lety +1

      @@Facade_Games yup! If your gonna cheat why play?

  • @jasperchow
    @jasperchow Před 4 lety +2

    First time watching the play through of this game. thank you very much! I am curious what is the reason behind healthy people start claiming plague at 30:10? Also probably at 27:21 the selected card be used for shuffle? that was a 1 so blue shouldn't be plagued at that point? This tiny mistake probably changes the outcome of the game completely? Some suggestion - It is a bit hard to follow the dice along the game play (i can kind of see the color but not sure about the symbol), the person of the cart is a bit better as it is mainly remained unchanged. But some kind of overlay information like the cards would be nice! :)
    Anyhow overall it is an awesome video! Hope you do well in KS!

    • @Facade_Games
      @Facade_Games Před 4 lety

      Thanks for watching! Some people will claim plague so that other people will leave their cart so that they can cross the finish line on their own. It's an interesting strategy - scaring people away from your cart by faking the plague. At 27:21 that card by the board is for the Cedar cart. The person mingling was in the Oak cart, so he was given a random card from the deck instead.

    • @stevenkrisyanto3351
      @stevenkrisyanto3351 Před 3 lety

      @@Facade_Games But other people maybe just choose to push you away

  • @ChrisMayhew8008
    @ChrisMayhew8008 Před 3 lety

    Great to watch a playthrough and now looking forward to receiving my copy even more. I do have to agree with everyone who has made the point about there needing to be a way to prove you did/didn't have the plague at some point. It's not just about whether plagued players enjoy tearing down everyone else, it's also about giving players that have never been plagued a way to show for absolute certain that they won the game legitimately. I understand the points about this never coming up in playtesting, but it is coming up a lot here and I think figuring something out would make the game even better.

    • @TravisHancock
      @TravisHancock Před 3 lety

      We did create a way around this for groups that want absolute certainty. It's listed on page 14 of the rulebook under "Illuminated Manuscript."

    • @ChrisMayhew8008
      @ChrisMayhew8008 Před 3 lety

      @@TravisHancock Brilliant! Thanks for taking the time to reply.

    • @octaviorex2480
      @octaviorex2480 Před 3 lety

      @@TravisHancock What if one of them cheats writing not the correct symptom number?

    • @TravisHancock
      @TravisHancock Před 3 lety

      @@octaviorex2480 There's no guarantee that they would Mingle again during the game, so they'd very likely be caught blatantly cheating (their paper would not match their hand of cards), which would be very awkward for them. In all our tests and games we've heard about, we've never seen this to be an issue. Players who become plague seem to enjoy/prefer the challenge of infecting others.

  • @mariashelly4812
    @mariashelly4812 Před rokem

    These players (especially Preston) have marvelous poker faces and lie really well. I'd be giggling constantly if I had the plague.

    • @mariashelly4812
      @mariashelly4812 Před rokem

      20:15 I sense that Mr. Bubonic just put a 4 in that mingle pile! 🤣🤣🤣

  • @drew941
    @drew941 Před 4 lety +9

    I love your other games and this one looks great as well. I do have a couple questions though. I play with a lot of people I don't know well beforehand due to meetups groups. In a situation like this runthough, what would stop someone from losing plague numbers at the end and claiming they never had it? Is there a way to verify the plague? Also, have you thought of making all discarded symptoms face-up to add more public knowledge to the game?

    • @Facade_Games
      @Facade_Games Před 4 lety +6

      Technically there's nothing stopping someone from cheating except not inviting them back next time :) You could also have a bystander or dead player check Symptom cards after each Mingle. Most plagued players actually enjoy wrecking everyone else's game so we haven't noticed it to be a problem. We have tried various forms of knowledge available from unkept Symptom cards, but we settled on the way that worked the best.

    • @taakotuesday7878
      @taakotuesday7878 Před 4 lety +6

      I had a similar thought about cheating. I don't think cheating will be as big a deal as the accusations of cheating will be. Since the game is more or less centered around deception, there needs to be a way in the end to prove innocence or else it will feel unfinished. There's nothing quite as good as having everyone think you are lying an entire game and you are begging them to believe you, then flipping up cards in the end and proving them all wrong. There is no way to prove that I never was infected if I flip a 2&3 at the end of the game.

    • @ps5ps5ps5ps5ps5
      @ps5ps5ps5ps5ps5 Před 4 lety +6

      @@taakotuesday7878 Completely agree. Seems like the game might not have been fully flushed out to address this issue. Facade Games-You can't tell if someone cheated, so how would you not invite them back next time? Will watch this kickstarter to see if this issue is address and then I would back.

    • @Tokioka
      @Tokioka Před 4 lety +4

      A way to work out who actually contracts the plague at the end of a game would be a good addition to the rules. Not sure how you could do it though. 🤔

    • @Facade_Games
      @Facade_Games Před 4 lety

      @@taakotuesday7878 As I mentioned, this has never once been in issue in our hundreds of tests. Players who get the plague generally enjoy having the plague and messing up others' games and have never tried to lie about it after the fact. If it were an issue we would have adjusted the rules accordingly.

  • @octaviorex2480
    @octaviorex2480 Před 3 lety

    Nice game, I have it now and I played it with my friends this weekend. We had a lot of fun. The only issue was, how to prove somebody was infected?" I thing it's a weak point. There should be a way, a rule or something else to prove it because we tried taking pictures with cellphones but it was kind of annoying, we tried writing down symptom numbers each Mingle phase but we thought "what if somebody just wants to cheat not writing the matching numbers"?
    You said you didn't have a cheating problem during testing, but, not every game group is the same.
    We urgently need a way to keep track of symptoms.

  • @mikethetv1410
    @mikethetv1410 Před 4 lety +5

    is the volume Very low or what??

  • @mrglwatson
    @mrglwatson Před 2 lety

    great to see how this game is played, have you guys go videos on the other games by Facade?

    • @Facade_Games
      @Facade_Games Před 2 lety

      Here's a good how-to-play video of Salem 1692: czcams.com/video/9fSrE51ioQc/video.html

    • @Facade_Games
      @Facade_Games Před 2 lety +1

      This one is not a play-through, but it explains the rules of Deadwood 1876: czcams.com/video/weno2qgPT9Q/video.html

    • @Facade_Games
      @Facade_Games Před 2 lety +1

      We did not make this one, but this shows a play-through of Tortuga 1667: czcams.com/video/AviWsmlVTEw/video.html

    • @mrglwatson
      @mrglwatson Před 2 lety

      @@Facade_Games thanks, I have Bristol, Tortuga and Deadwood, but not yet got Salem.

  • @ACTBOL
    @ACTBOL Před 4 lety

    Holly set-up pawns in reversed order, rigth? I mean, the default order is from beige to brown. Rules and the visual reminder in the board instruct that.

    • @Facade_Games
      @Facade_Games Před 4 lety

      Yes, you are correct. Technically they should be set up in beige, then cedar, then oak. Although as long as you follow the table for correct starting pawns in each cart and the set up is random then it doesn't matter which carts you fill up first.

  • @user-ml7ty3mp1o
    @user-ml7ty3mp1o Před 4 lety

    Of the other three games, Salem, Deadwood, &Tortuga, which is the easiest to play ?

    • @2cryseable
      @2cryseable Před 3 lety

      I'd say Deadwood, it's luck based, so less strategy compared other 2

  • @hl2lover14
    @hl2lover14 Před 3 lety

    Game looks dope. Unfortunately I missed the kickstarter. Will this game be available for retail soon after the Kickstarter is fulfilled? I noticed on the website it has a April release, didn't know if that was a placeholder or kickstarter fulfillment date only.

    • @Facade_Games
      @Facade_Games Před 3 lety

      Thanks! Yes, the game will be available on April 21st on our website (FacadeGames.com), on Amazon, etc.

    • @hl2lover14
      @hl2lover14 Před 3 lety

      @@Facade_Games super cool, any update on selling the deluxe outside of kickstarter?

    • @Facade_Games
      @Facade_Games Před 3 lety +1

      @@hl2lover14 We're still deciding on that. If we did, it would probably only be through our website. Feel free to check back when we launch and we can let you know for sure.

  • @2cryseable
    @2cryseable Před 3 lety

    Hi,
    I played a 9 players game and now the plagued players wanted to claim their wins at first suggested that the 1st person who,s plagued should win and the 2nd -3rd player lose ,
    However, the 2nd and other plagued players felt unfair because the healthy players can win together as a team but not the plagued.
    So, our house rule is the plagued player now have to find a way and figure it out where are other plagued players so they can stay in the same cart and win as a team.

  • @wolvz7081
    @wolvz7081 Před 4 lety

    Few questions sorry. The player count is 2 - 9, am I right? What’s the ideal numbers of players? Wouldn’t 2 & 3 player games have empty carts? Less players means less social interaction? I’m not trying to be difficult, I love the theme, design and cost of the game and I live near Bristol so there’s that angle for me too. I’m just not sure how the game would work for my smaller gaming group. Looks definitely fun tho for 5+ players.

    • @Facade_Games
      @Facade_Games Před 4 lety +1

      The game actually goes 1-9 players. With 1-3 players there are "ghost" pawns added into the game to get total pawns up to 4. On their turn ghosts re-roll one die of the cart that is furthest ahead that is not their own. Additionally, if the die they roll is a rat then they will move forward in some way (elbowing to the front of their cart or dashing to the back of the next cart). They Mingle as normal, and would cause you to lose at the end if they were shown to have the plague. Lower player counts is more about strategy, since there are fewer players that you have to read and lie to. Higher player counts is more about trust and social deduction. Right in the middle (5-7) is a combo of both. It really depends on the player as to which player count they will enjoy the most.

    • @wolvz7081
      @wolvz7081 Před 4 lety

      Facade Games thanks for reply. I looked at your kickstarter page after seeing this video and I’m fully on board a plague-ridden cart heading for the gates in Bristol sometime in April!! 💀 🛒

  • @Rdweesh
    @Rdweesh Před 4 lety +1

    Correct me if I’m wrong, but if I got infected I immediately lose, but my goal becomes that no one win the game? If so, I feel like it could be fun at first but not sure after that. I love ur games, especially Salem, and hope this one is even better.
    Just to be clear, my friends and I are so competitive, so playing while knowing I won’t win might feel boring a bit. Thats why I am asking and hoping I misunderstood.

    • @Facade_Games
      @Facade_Games Před 4 lety

      You are correct that if you get the plague you lose. However, in our tests the plagued players have had just as much fun (or more) wrecking others' games while the healthy ones are being paranoid and trying to get out. Losing at the very start is rare (1/9 chance) since you would have to be dealt two 3's (all 4's are not shuffled into the deck until after players get their cards). Usually people who prioritize speed over safety (by keeping rat rolls of their own color) are the ones who will Mingle the most and have the highest odds of contracting the plague.

    • @grog3514
      @grog3514 Před 4 lety

      Salem

    • @znounz
      @znounz Před 3 lety

      Hey 3 months late to this but you can just as easily house rule to say that if everyone goes down with the rats (ship) then you would win, per traitor logic.

    • @mrglwatson
      @mrglwatson Před 2 lety

      the rules say that if you are initially dealt two 3's then you discard and get two new cards.

  • @keejongnyam5507
    @keejongnyam5507 Před 2 lety

    What does the player do when he gets pushed off the cart, and no other carts to be pushed to?

    • @TravisHancock
      @TravisHancock Před 2 lety

      If a player is pushed off the back cart they are out of the game! However, if they reveal that they were healthy (not plagued) then the person who pushed them is also out. Because of that risk it is very rare for people to push someone off the back cart in the early part of the game.

  • @GameBrigade
    @GameBrigade Před 4 lety

    Players who get elbowed out of the cart, what happens to them the rest of the game?

    • @TravisHancock
      @TravisHancock Před 4 lety +1

      If a player is pushed from their cart they are moved to the back of the cart that is furthest back (that has an opening). If there are no openings, or they are pushed from the 3rd cart, they are out of the game. HOWEVER, if you push someone and they reveal that they were healthy then you as the pusher are also out. So pushing someone to their death is rare and usually only happens towards the end of the game.

    • @ACTBOL
      @ACTBOL Před 4 lety

      Just to mention, Elbow is not Push, you can't move a pawn out of a cart by Elbowing, Elbow allows you to move your pawn at the front in your cart.

  • @skorpanlejonhjarta5897

    You forgot your starting remedy card and you can play a remedy card in the same turn you drew it.

  • @patcon314
    @patcon314 Před měsícem

    0:55 The placement of meeples in the carts is incorrect. With 5 players you start with 2 in birch, 2 in cedar, and 1 in oak.
    I've seen the placement done a couple of different ways: fill birch then cedar then oak OR fill 1st positions then 2nd positions then 3rd positions (as needed based on player count) going birch -> cedar -> oak, that is B1,C1,O1,B2,C2,O2,B3,C3,O3.
    That's kind of what you did, but in the reverse order so the "slower" carts go filled first.
    My preferred method is 1st positions then 2nd positions then 3rd positions going birch -> cedar -> oak. That way you don't have to refer to the table in the rules to determine how many in each cart and if someone joins in as you're setting up you don't need to rearrange anything, you just throw their meeple into the bag and continue picking and placing.
    1:54 Before shuffling in the 4 (boils) symptoms you need to confirm that no one starts with two 3 (chills) symptoms and the plague. The rules state all players begin sick, but not with the plague and that if you are dealt two chills to start the game you return them and draw two more. We had 2 players have that happen in a game this weekend.

  • @kostatsanidis9984
    @kostatsanidis9984 Před 4 lety +1

    I dont like how if you have the plague at all during the game you can't win- even if you lose your bad symptoms. Whats the point in playing if you start the game with some bad symptom cards and have already lost?

    • @TravisHancock
      @TravisHancock Před 4 lety +2

      Perhaps you just need to think about it differently. In many games there is a "traitor" mechanic where someone begins the game as a different type of player--- someone who is trying to wreck things for everyone else. This is essentially what is happening here. Instead of thinking it as a loss, just think of it as plagued players having a new objective: to make sure nobody else escapes. In the tests we've done people have enjoyed playing as frantic healthy players trying to get out, and as mischievous plagued players trying to prevent a victory.

    • @kyleking2410
      @kyleking2410 Před 4 lety

      Yea, from what I can gather and piggybacking on Travis' comment, the Plague players win by no one winning. I would "score" it as any healthy person that leaves the town with a sick person as losers and all the sick people as winners

  • @ordinaryzelig
    @ordinaryzelig Před 4 lety +4

    Leeches card has typo with “any”.

    • @TravisHancock
      @TravisHancock Před 4 lety +3

      We are aware, but thank you! We'll of course fix this for the published version.

  • @IrrevMike
    @IrrevMike Před 2 lety

    I don't think you're supposed to tell the other players what symptom cards you have.

    • @TravisHancock
      @TravisHancock Před 2 lety

      You can tell players whatever you'd like about your symptoms, but if you have the plague it's in your best interest to lie.

  • @JosephM
    @JosephM Před 4 lety +2

    yooo drop Preston's insta lmao