The best part about the chuuni vibe of UNI is that basically every single character is a literal chuunibyo. The entire premise is that a bunch of people randomly got superpowers and all, independently, went "Fuck it this rocks let's go around beating the shit out of each other and giving ourselves cool names", the story mode is hilarious with this in mind.
It'll be my first Undernight game, and I'm excited for it to release! The video is helpful to me since I didn't fully understand what Grid did. Also, loved using Mika during the beta, so I'll definitely be maining her.
If you know a bit of Nippon Yuzu's in game lines are hilarious because she is either trash talking or flirting with the other character depending on how you interpret what she is saying.
Awesome vid! You've totally convinced me to grab this. Loved how you broke down the mechanics - super clear and cool. And yeah, Merkava is just epic. Can’t wait to get started!
I didn't play the other Uni games but I felt Melty gave so much value I didn't mind scooping this. Especially since it was $10 off at GMG and the beta was fun playing as shotgun boobie girl. Too bad the devs aren't delaying this game to dodge Tekken 8 which I will be playing while this sits in the library until I'm bored with T8.
I quit sf6 in july to play this game. pretty much by myself til I found a group around my skill level best decision I ever made most fun I had since old 3s Days. really unique game and doesn't hold your hand like these new modern titles..
as a newcomer to fighting games i've been using modern controls in SF6 and the skill button in Granblue Versus, looks like I'm gonna have to actually learn how to do manual inputs.... uh oh
Yes you should. Unfortunately, for some reason, the game isn’t very popular. So finding players to play against is hard. And the players you find will be really good lol. My experience with the first and so far the second game as well, the players won’t even try to help u get good. If they are the only player ur matching against all night and they happen to be better, they will leave without rematching. Even tho their chance of being ur very next opponent is 99%.
as an old school arcade dweller, unist is one of the fg that still feels like you need hundreds of hours to learn one character, which i really love... to bad im in asia where tekken would definitely dominate more online than this game
If you're SEA then you don't need to worry. There's a shit ton of anime players in SEA. I never had issues playing old Melty, BlazBlue and Xrd. The non popular games currently
Merkava looks like a hilarious nut that I would enjoy playing, but does he suffer the usual zoner/grappler/hilarious nut problem of taking a lot of work to learn and then struggling against more boring characters with stronger, more straight-forward move sets?
It's hard to say since learning is different with everyone. Since each character has a huge assortment of tools, there isn't much of, "this character can't do anything in this match-up" type issue. At least not at the level most people have to worry about. I'd say just give it a try. Also, I personally don't consider Merkava to be a full zoner. He's also quite straightforward (at least to me) at the base level (he does have a lot of depth though). BTW, (sorry if I'm wrong) are you the person who tweets out JP events around the Tokyo area?
@@SeaLeafDojo yes, that's me. I also add subtitles (poor ones) to Itazan's CZcams videos (slowly). I've got Under Night in my Steam library, but haven't had the time to boot it up, maybe with the second one I can get some time in.
best way to prevent this is to play it. Sometimes I feel this becomes a self fulfilling prophecy, people are so worried the game won't be popular they don't play it, despite it being good. If you like it play it, we make the community
if you liked Melty Blood or famliar with these kinda of design like type moon tsukihime or fate, or you have played the first game i think you should put it in your play list
Yeeeah, this games network mode is super dead. As someone who put in over a thousand hours into BBTAG and really wanted to learn UNI2. I have made every attempt to play since launch and can't. Not only are you waiting between forty minutes to an hour or more to find anyone to play be it through rank or creating your own room, but even when you try to search for people on the UNI discord, which I have done multiple times. I came out of it learning two things. The first is that the beginners netplay room is just as void of life as UNI2's network mode and the second thing is that somehow, SOMEHOW, French Bread did not incorporate cross console play to their game. Seriously, how the fuck does one do that??? I have never wanted to strangle someone so badly...but if I could, it would be the person who made that decision. I hate to go into full critic mode here, but if you will allow me to veil off for just a moment (I wanted to get into UNI2 so badly I even know some of the lingo), both French Bread and the UNI community have contributed in some way to UNI2's failure. I hate to talk about them in a negative light because I have met some people though the UNI discord who seem like really nice people, but man. French Bread has made every bad decision they could possibly make for UNI2. I am so sick of hearing the "Well, there a small team" excuse when they were the same small team that built UNICLR from the ground up and UNICLR was close to perfect! The only real issue was the lack of players for it. What they SHOULD have done (if it's true they didn't have a lot of funds for this game) is to just port UNICLR over to the PS5 as it is for $50 with the added enhancements towards the gameplay. Keep the art, music, and UI the same. This way, that money will go towards the online and marketing for UNI2 which is where it should have gone to begin with! I felt like French Bread spent their money on things that were not only unnecessary, but was also overall worse in comparison to UNICLR. They needed to spend their funds towards a better online mode, ads, or whatever you need to do to get people to play your game. That is what should have happened from the very beginning. But to make things worse. The UNI community is really not helping themselves either, for multiple reasons. I know how passionate they are towards their game. UNI has been to EVO (multiple times, I believe), so I know the community loves UNICLR just as much as I want to love it, but sometimes. The UNI community seems to forget that they need to, idk, grow their community as well to get a wider pool of players into the game. As someone who came into this mostly blind, I completely disagree with the "you have to lose in order to get better" mentality when everyone learns fighting games differently. This is something I feel the UNI community either does not know or forget about completely. Everyone I talk to on the discord seems to think that beating the ass out of a new player for fun just to make yourself feel good is suppose to help them "get better," when the number one most important thing about playing fighting games is to have fun. A game stops becoming fun when you lose to someone who has been playing UNI FOR YEARS over and over and over again. For example, I learn fighting games best when I am testing combos and moves through a not so serious match which, obviously, does not happen, if ever in UNI2, and if it does. That player will either A.) boot you from the group if your too good for them or U.) will not give you a second chance to practice, even if the match was close, as long as they beat you in the end. Someone I talked to quite recently described the relationship between old players, new players, and the game itself best when he said...It's a toxic relationship. New players who WANT to play and get good with the game can't because there is no environment (or a big pool of new players) to help them learn the game in a fun way. Instead, the UNI community expects beginners to just get beat down by B-S rank players over and over who know very little about the game, which is probably the number one reason why new players drop UNI2 the moment they hop into network mode. Losing is part of learning as is the case for any video game. However, if the new player stops seeing any signs of improvement from their own training, it doesn't become fun for them anymore. Beating new players relentlessly over and over is pushing them away. As someone who fucking WANTS TO PLAY THIS GAME...I can't. That's why French Bread and the UNI community have a big part to play in it's failure, but the number one reason why UNI2 failed from both sides is that it's not beginner friendly, nor is there a good way for beginners to learn the game their own way, it really fricken sucks. At this point, BBTAG, a game that came out almost six years ago has a pool of 10-20 people playing every single day and a lot of them are new players! How is a six year old game that caps off a lobby at around 20 players do better then a new UNI game that released in January of this year? At this point, if French Bread is not going to create a game that will better support new players, then I think a BBTAG 2 needs to exist specifically for that group of people. If I can't PLAY as my favorite characters in UNI2, at least I know that I can consistently get match ups every day with the same UNI characters through BBTAG instead. It's not a big pool, but at least there is a pool that invites new players who can learn together. Sorry, rant over.
Reading changes depending on how it's combined with other kanjis. In this case chuuni (中二) is shortened form of chuugaku ninensei (中学二年生) [middle school 2nd year student].
Wouldn’t it be the third game? Debatably four I think there a #2 because Undernight in birth EXE Late x5. Sounds stupid... more stupid Later then Latest latest
The game looks like a rebalance, with few new characters and new moves. Kind of the same as Late to Late st and sort of Cl R For all I know there making it a sequel only because it continues the story
I'm not getting UNI2 because i can't support a game that doesn't have crossplay in 2024. Don't get me wrong, UNI is one of the best things to happen to modern fighting games gameplay-wise with Blazblue Central Fiction. But still ...
Run into veterans?! My guy that’s the entire online fighting game community now. Unless you have a degree in frame rates and hit boxes, there’s no point in going online. Just equations battling equations. Do yourself a favorite people buy this game The franchise is awesome but do not take it online unless your looking to try out life as a punching bag 😅
Nah brah, one solid week of labbing and you can beat at minimal 20ish percent of players and that’s good enough to climb a bit in ranking and then repeat
Idk about this game, but in most popular fighters like SF6 and Strive you just need to know the fundamentals, one decent combo and you're automatically better than most people in the low/mid ranks. You only need to know all that nerd stuff if you want to play with the big boys.
The best part about the chuuni vibe of UNI is that basically every single character is a literal chuunibyo. The entire premise is that a bunch of people randomly got superpowers and all, independently, went "Fuck it this rocks let's go around beating the shit out of each other and giving ourselves cool names", the story mode is hilarious with this in mind.
It'll be my first Undernight game, and I'm excited for it to release! The video is helpful to me since I didn't fully understand what Grid did. Also, loved using Mika during the beta, so I'll definitely be maining her.
If you know a bit of Nippon Yuzu's in game lines are hilarious because she is either trash talking or flirting with the other character depending on how you interpret what she is saying.
In comparison to other fighting games, UNI is my second favorite franchise. Just wish it was more popular
Awesome vid! You've totally convinced me to grab this. Loved how you broke down the mechanics - super clear and cool. And yeah, Merkava is just epic. Can’t wait to get started!
I didn't play the other Uni games but I felt Melty gave so much value I didn't mind scooping this. Especially since it was $10 off at GMG and the beta was fun playing as shotgun boobie girl.
Too bad the devs aren't delaying this game to dodge Tekken 8 which I will be playing while this sits in the library until I'm bored with T8.
I quit sf6 in july to play this game. pretty much by myself til I found a group around my skill level best decision I ever made most fun I had since old 3s Days.
really unique game and doesn't hold your hand like these new modern titles..
I always loved this channel. The vids are always high quality
as a newcomer to fighting games i've been using modern controls in SF6 and the skill button in Granblue Versus, looks like I'm gonna have to actually learn how to do manual inputs.... uh oh
You got this.
Excellent overview! I like how you explained what type of players this is for, and also why.
Great primer/refresher. Thanks. 😊
the answer: yes
Why does it have to release the same weekend as Tekken 😭
Yo facts
Yes you should. Unfortunately, for some reason, the game isn’t very popular. So finding players to play against is hard. And the players you find will be really good lol. My experience with the first and so far the second game as well, the players won’t even try to help u get good. If they are the only player ur matching against all night and they happen to be better, they will leave without rematching. Even tho their chance of being ur very next opponent is 99%.
I enjoyed the first one. Was a late adopter. Thought Wagner was cool but learned every one said she was OP/cheap lol. I plan on getting this one.
as an old school arcade dweller, unist is one of the fg that still feels like you need hundreds of hours to learn one character, which i really love... to bad im in asia where tekken would definitely dominate more online than this game
SEA?
If you're SEA then you don't need to worry. There's a shit ton of anime players in SEA. I never had issues playing old Melty, BlazBlue and Xrd. The non popular games currently
Interesting I look into it
The answer is YES!
YEEEEEEEEEEEEES!
5:23 one like for the voice crack
Didn't watch the video, answer is yes though
Merkava looks like a hilarious nut that I would enjoy playing, but does he suffer the usual zoner/grappler/hilarious nut problem of taking a lot of work to learn and then struggling against more boring characters with stronger, more straight-forward move sets?
It's hard to say since learning is different with everyone. Since each character has a huge assortment of tools, there isn't much of, "this character can't do anything in this match-up" type issue. At least not at the level most people have to worry about. I'd say just give it a try. Also, I personally don't consider Merkava to be a full zoner. He's also quite straightforward (at least to me) at the base level (he does have a lot of depth though). BTW, (sorry if I'm wrong) are you the person who tweets out JP events around the Tokyo area?
@@SeaLeafDojo yes, that's me. I also add subtitles (poor ones) to Itazan's CZcams videos (slowly). I've got Under Night in my Steam library, but haven't had the time to boot it up, maybe with the second one I can get some time in.
@@fugutabetai Ah, I was about to say I appreciate the stuff you do with the subtitles and whatnot. Hope you have a good time with UNI2!
I'm worried it will also become a discord fighter.
best way to prevent this is to play it. Sometimes I feel this becomes a self fulfilling prophecy, people are so worried the game won't be popular they don't play it, despite it being good. If you like it play it, we make the community
@@GramdalfFGCwell said
@FairfaxFGC I agree. However, not having crossplay AND releasing a day before Tekken 8 is basically setting themselves up for failure 7:04
It already is lol. The first one was too
1:51 I don't think I've ever heard someone pronounce "abyss" that way, I've only heard it as uh·bis.
I’ve only ever heard ah-bis. Which makes sense
Right now ive been playing tekken 8 ode but This art style is so appealing. Is it true that this is considered a discord fighter?
It will probably depend where you live and the time period you play. I don't have any issues finding ranked matches on week nights in NA.
@@SeaLeafDojo I will definitely be picking this up on PC. The last time I tried to get into UNI I could barely find people online lol
Yes
Done, easy video, next question
If only UNI2's voice acting was as solid as its predecessors.
Glad someone else mentioned Hyde's alternately named moveset too.
if you liked Melty Blood or famliar with these kinda of design like type moon tsukihime or fate, or you have played the first game i think you should put it in your play list
Yeeeah, this games network mode is super dead. As someone who put in over a thousand hours into BBTAG and really wanted to learn UNI2. I have made every attempt to play since launch and can't. Not only are you waiting between forty minutes to an hour or more to find anyone to play be it through rank or creating your own room, but even when you try to search for people on the UNI discord, which I have done multiple times. I came out of it learning two things. The first is that the beginners netplay room is just as void of life as UNI2's network mode and the second thing is that somehow, SOMEHOW, French Bread did not incorporate cross console play to their game. Seriously, how the fuck does one do that??? I have never wanted to strangle someone so badly...but if I could, it would be the person who made that decision.
I hate to go into full critic mode here, but if you will allow me to veil off for just a moment (I wanted to get into UNI2 so badly I even know some of the lingo), both French Bread and the UNI community have contributed in some way to UNI2's failure. I hate to talk about them in a negative light because I have met some people though the UNI discord who seem like really nice people, but man. French Bread has made every bad decision they could possibly make for UNI2. I am so sick of hearing the "Well, there a small team" excuse when they were the same small team that built UNICLR from the ground up and UNICLR was close to perfect! The only real issue was the lack of players for it. What they SHOULD have done (if it's true they didn't have a lot of funds for this game) is to just port UNICLR over to the PS5 as it is for $50 with the added enhancements towards the gameplay. Keep the art, music, and UI the same. This way, that money will go towards the online and marketing for UNI2 which is where it should have gone to begin with! I felt like French Bread spent their money on things that were not only unnecessary, but was also overall worse in comparison to UNICLR. They needed to spend their funds towards a better online mode, ads, or whatever you need to do to get people to play your game. That is what should have happened from the very beginning.
But to make things worse. The UNI community is really not helping themselves either, for multiple reasons. I know how passionate they are towards their game. UNI has been to EVO (multiple times, I believe), so I know the community loves UNICLR just as much as I want to love it, but sometimes. The UNI community seems to forget that they need to, idk, grow their community as well to get a wider pool of players into the game. As someone who came into this mostly blind, I completely disagree with the "you have to lose in order to get better" mentality when everyone learns fighting games differently. This is something I feel the UNI community either does not know or forget about completely. Everyone I talk to on the discord seems to think that beating the ass out of a new player for fun just to make yourself feel good is suppose to help them "get better," when the number one most important thing about playing fighting games is to have fun. A game stops becoming fun when you lose to someone who has been playing UNI FOR YEARS over and over and over again. For example, I learn fighting games best when I am testing combos and moves through a not so serious match which, obviously, does not happen, if ever in UNI2, and if it does. That player will either A.) boot you from the group if your too good for them or U.) will not give you a second chance to practice, even if the match was close, as long as they beat you in the end.
Someone I talked to quite recently described the relationship between old players, new players, and the game itself best when he said...It's a toxic relationship. New players who WANT to play and get good with the game can't because there is no environment (or a big pool of new players) to help them learn the game in a fun way. Instead, the UNI community expects beginners to just get beat down by B-S rank players over and over who know very little about the game, which is probably the number one reason why new players drop UNI2 the moment they hop into network mode. Losing is part of learning as is the case for any video game. However, if the new player stops seeing any signs of improvement from their own training, it doesn't become fun for them anymore. Beating new players relentlessly over and over is pushing them away. As someone who fucking WANTS TO PLAY THIS GAME...I can't. That's why French Bread and the UNI community have a big part to play in it's failure, but the number one reason why UNI2 failed from both sides is that it's not beginner friendly, nor is there a good way for beginners to learn the game their own way, it really fricken sucks.
At this point, BBTAG, a game that came out almost six years ago has a pool of 10-20 people playing every single day and a lot of them are new players! How is a six year old game that caps off a lobby at around 20 players do better then a new UNI game that released in January of this year? At this point, if French Bread is not going to create a game that will better support new players, then I think a BBTAG 2 needs to exist specifically for that group of people. If I can't PLAY as my favorite characters in UNI2, at least I know that I can consistently get match ups every day with the same UNI characters through BBTAG instead. It's not a big pool, but at least there is a pool that invites new players who can learn together.
Sorry, rant over.
Quick japanese question why is 中 ちゅう at 1:28 and not なか I’m still learning so I’m not too familiar with the rules
Reading changes depending on how it's combined with other kanjis. In this case chuuni (中二) is shortened form of chuugaku ninensei (中学二年生) [middle school 2nd year student].
Buy every french bread game!
I would like to play this game …. But $50 to much for me … $20 would be fine
tank u
Wouldn’t it be the third game? Debatably four
I think there a #2 because Undernight in birth EXE Late x5. Sounds stupid... more stupid Later then Latest latest
The game looks like a rebalance, with few new characters and new moves. Kind of the same as Late to Late st and sort of Cl R
For all I know there making it a sequel only because it continues the story
The problem with the small player base is most likely not in the new game
Unfortunately is :/
I'm not getting UNI2 because i can't support a game that doesn't have crossplay in 2024. Don't get me wrong, UNI is one of the best things to happen to modern fighting games gameplay-wise with Blazblue Central Fiction. But still ...
Run into veterans?! My guy that’s the entire online fighting game community now. Unless you have a degree in frame rates and hit boxes, there’s no point in going online. Just equations battling equations. Do yourself a favorite people buy this game The franchise is awesome but do not take it online unless your looking to try out life as a punching bag 😅
Aw I'm sorry you feel that way
Nah brah, one solid week of labbing and you can beat at minimal 20ish percent of players and that’s good enough to climb a bit in ranking and then repeat
Sounds like a skill issue to me
Kobe Bryant Soft.jpeg
Idk about this game, but in most popular fighters like SF6 and Strive you just need to know the fundamentals, one decent combo and you're automatically better than most people in the low/mid ranks. You only need to know all that nerd stuff if you want to play with the big boys.