Appreciate it! There’s probably a better way (especially using the forms workspace) but this what I came up with in parametric and isn’t super complicated overall
@@madebyjwillis My work flow is super terrible. My mind works more for sculpting than parametric. I think I probably would have made the revolved vase and then added a gusset to the outside, & then mirrored that. It would have been harder and taken longer.
@@madebyjwillis Surface sweep has a setting to adjust the twist use this. Then thicken the surface using the symetrical setting. Use combine intersect to follow the curve of the vase. Fillet the ribs making sure to use the full round fillet setting.then compine main vase body with rib. Then use circular pattern using the feature of the rib.
The part when you do "another revolve" to cut the inside of the vase out cofuses me... I dont see what youre selecting as profile. For me there will no slot be left over?
@@madebyjwillisI understand that it’s hard to explain… but I’ve already watched it at the point I’ve wrote the comment several times 😅 After some try and error I did it but not exactly like you in the video. Thank you anyways, I really like and appreciate you content!
Thank you for the tutorial. I've kind of lost you when I tried to make the second revolve of the 3rd sketch profile. Would it be possible to make elobraote video ( a littel slower and showing the full screen), so we can actually follow the steps.
Do you have any knowledge on making parametric designs where there may be more or less objects created? When ive done this to say define the number of decorations repeated on a model every time the parameter changed the new bodies to be combined would be removed and the meshes are say body5 which isnt referenced in the combine tool... and if the number is increased further bodies 6, 7, 8 also arent referenced and the model breaks.
AVP 👽 .... All that p's/ Anyway/.... well / no/ ohh wow/ oh yeah , it's also a coded/ .... ahhh /?? Hmmm ???/ And now you get 🙀😯🙀😯 surprised/ funny/ go high / AVP 👽 And make the .... spiral walls 🧱, curved / / and then .../light it at the ... Pipe/ / .... maybe 🤔 / we'll see
Were you in danger of being late to catch the train when you recorded this?
100% heheheh
My mind went another direction but I think your work flow is far cleaner than what I would have done.
Appreciate it! There’s probably a better way (especially using the forms workspace) but this what I came up with in parametric and isn’t super complicated overall
@@madebyjwillis My work flow is super terrible. My mind works more for sculpting than parametric. I think I probably would have made the revolved vase and then added a gusset to the outside, & then mirrored that. It would have been harder and taken longer.
@@madebyjwillis Surface sweep has a setting to adjust the twist use this. Then thicken the surface using the symetrical setting. Use combine intersect to follow the curve of the vase. Fillet the ribs making sure to use the full round fillet setting.then compine main vase body with rib. Then use circular pattern using the feature of the rib.
Can you make a full video please i am just getting into 3d modelling and I am bit slow.
Nice quick tutorial, just used this approach and it worked out great, printed in vase mode, 2mm depth of ribs, quick print and looked really nice
I don’t even know the most stuff that bro is talking about but the beat is fire
That’s awesome
If you don’t make the internal cavity and make it solid you can print this in vase mode.
Nice quickie! Earned a sub!
might try this thx
Do you have to take extra measures to make it watertight?
couldn't we do the same with offset planes,loft and circular pattern?
Can you please do it again a little slower and in better picture quality?
PLEASE!
is there a slower version of this somewhere haha?
The part when you do "another revolve" to cut the inside of the vase out cofuses me... I dont see what youre selecting as profile. For me there will no slot be left over?
Please rewatch the video - it’s impossible to explain with text
@@madebyjwillisI understand that it’s hard to explain… but I’ve already watched it at the point I’ve wrote the comment several times 😅
After some try and error I did it but not exactly like you in the video.
Thank you anyways, I really like and appreciate you content!
yeah thats true, I rewatched it like 30 times, and there is a cutout on the vid then next step is just showing@@sneakypete8809
Use the second offset profile of the vase to revolve
Why not use the shell tool to hollow the vase?
Thank you for the tutorial. I've kind of lost you when I tried to make the second revolve of the 3rd sketch profile. Would it be possible to make elobraote video ( a littel slower and showing the full screen), so we can actually follow the steps.
Working on a Fusion school of long-form video tutorials - I’ll make a video on this model
Hi I’m having the same issue and I was wondering how it’s fixable
Do you think 2 of them would work like gears?
Not sure how that would work but it’s possible - you’d just need proper spacing
I guess I'm never gonna design a 3D obiect
Looks like model is not filled. Did you really printed it in vase mode without seam using one perimeter?
Don’t know what you’re talking about - it’s a solid model, printed with normal settings
@@madebyjwillis yeah, exactly, not "spiral vase" that's name for specific setting in slicer
I just made one of these and yes worked fine printing in vase mode
I'm confused how this is parametric tho 😢
Because it’s made in a parametric software and the size can be adjusted
Do you have any knowledge on making parametric designs where there may be more or less objects created? When ive done this to say define the number of decorations repeated on a model every time the parameter changed the new bodies to be combined would be removed and the meshes are say body5 which isnt referenced in the combine tool... and if the number is increased further bodies 6, 7, 8 also arent referenced and the model breaks.
Interesting, but not parametric. To make it parametric you could use the Parameters tool under modify to define the geometry.
Lost me
AVP 👽 .... All that p's/
Anyway/.... well / no/ ohh wow/ oh yeah , it's also a coded/ .... ahhh /?? Hmmm ???/ And now you get 🙀😯🙀😯 surprised/ funny/ go high /
AVP 👽
And make the .... spiral walls 🧱, curved / / and then .../light it at the ... Pipe/ / .... maybe 🤔 / we'll see