Binah Core Suppression [No Commentary]
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- čas přidán 20. 08. 2024
- This core suppression challenges the players ability to handle 2 situations at once. With Binah's ability to spread Qliphoth Meltdowns across the facility every minute along with being a suppressible entity can cause an extreme dependency to pause the game. However at the final phase, the game removes the one thing that makes this whole thing easier. One could say that this Core Suppression shows how important it is to pause the game.
The strategy I am employing is simply to rush her down and suppress her before she reaches Asiyah. In order to do so, I have strategically placed all the employees I need to preform this in the departments of Central Command (1 and 2) and Disciplinary. This is to ensure quick movement to the spot I want them in, the lower right elevator of Disciplinary, so they can ambush An Arbiter. As for the other employees, I simply put most of them in front of abnormality containment units in order to have quick access to abnormalities when they are melting down. This really comes in handy when in the final phase, as you can quickly have them work on the Abnormalities that have the Meltdown of Pillars.
Train is still contained in this core suppression.
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I can literally see the stress in your movements
« The Eye Facing the Fear; Breaking the Cycle. »
xzag: the most useful pm fan
Honestly, binah's meltdown took me 4 in game minutes on last attempt, as long as you have fine employees to work with abnos and keep her busy with rabbits its easy compares to red mist(shoutout to backward clock as well, the sacrifices are to be made)
6:24 Your supposed to change the scroll speed not just move the camera.
Damn, you did good.
Pillar!