Awesome build. I prefer 105 fcr self-held infinity w. a merc wearing insight personally. It's awesome to find a content creator who actually knows what they're talking about.
Great idea, and by no means does this break the spec, but those staff skill mods are impossible. You can't get a lvl 1 skill and a lvl 24/30 skill on a staff: lvl 1 skills require ilvl 18 lvl 24 skills require ilvl >24 lvl 30 skills require ilvl >36. So you'd need to drop warmth on your attack staff for something else, and pick a different cold armor for your buffing staff. Maybe Thunderstrom for offensive staff, and enchant+shiver armor on the offhand?
I don't think you need Energy Shield, actually. In this video, the buff to Energy Shield on his swap did absolutely 0 for him, because +3 ES and +1 all skills was the exact same as the +4 on his main weapon. You can see that he's at 39 for the skill, and it maxes out at 40. But also, looking at his charms, he has space for one more skiller (by ditching his TP tome and a single small charm). So add one skiller and there you go, maxed out at level 40. Thunderstorm might be the better answer, then. A +3 to Thunderstorm on the staff gets you a level 23 Thunderstorm with a full synergy (If you get that extra skiller too), and that's probably not too impactful compared to your Nova damage, but it's not nothing, and ought to at least look cool. You know, if you're rich enough to be able to buy a staff that is +3 Nova, +3 TS, and +3 LM. I'm certainly not and could never see myself making that sort of investment. While we're on the subject of skills on staves, his staff on switch has T-storm, which is useless (goes away as soon as he switches to his main staff), and ES, which is useless (same bonus on main), and frozen armor. Frozen Armor is theoretically possible in a War Staff, if you were to cube recipe a low quality war staff to get an ultra low ilvl (which Larzuk would still give 5 sockets to), but I have to wonder if that sort of effort is really worth saving one measly skill point, when the alternative is to pair your CTA with a shield that gives you an extra bonus to all skills, buffing up your BO. That seems like a better plan to me.
@@ZzDuffy I know he can't have warmth. But he's already at 39 ES on his main, he has room for one more skiller, and 40 is max. Extra points to Energy Shield won't do anything. So he'd be better off with Thunderstorm, because at least that does SOMETHING.
@@ferallemur +3 energy shield lets you max lvl 40 with only 18 hard points though. That lets you put a hard point into LS and frost armor and use spirit for BO buff or still use a buff staff with LS/Shiver armor and 2 additional points into warmth. Sorry I didnt explain myself, was a little sauced lol
It’s refreshing to see this sorc get build properly. Of course there’s always a few pieces that are more ideal but the solid base is there for sure. Great video man! Can’t wait to see you piece this char together and chase those items!
I think going for Holy Freeze merc is going to benefit this build more than the Defiance aura. The slow on the attack and movement speed could outweigh the damage reduction from simply having passive + Defense.
I disagree.. your nova stuns.. I use this build in current patch and find that Holy freeze keeps the monsters further away than I want. Great for survival.. not good for speed runs.
It's obvious in that video that 2.4 still has the bug where a prebuffed Thunderstorm doesn't do damage (it doesn't trigger even once in your runs) if you don't have at least a single hard skill point in it.
When I started playing D2R when it dropped I knew that the Nova sorc wasn't what it was in 1.09. My absolute favorite build and it's going to be back! YAAASSSS! Thanks for showing the highest end version of her, Cooley!
This is a Nova Sorc!!! I saw a video from sweet phil yesterday about the Nova Sorc and had to laugh a bit 😅... Great build, great video as always. 👍🏻👍🏻🤙🏼
@@guillaumebesner2331 this is true I used it as a key farmer and I’d also farm places like arcane sanctuary for hrs and it was pretty good for a pit runner too since there was a lot of tping there involved.
This build is still manageable with viper, magefist aldur boots you don’t need grif and all the other expensive gear but it does help damage wise. You don’t need infinity but if you one kudos but a act two reapers merc does fine. I made one with 140 cast rate isn’t too much of a difference casting wise. I also made it with firewall before the updated it. Energy and telekinesis is a must, thunderstorm should’ve been stated in
Cast rate has completely definable breaks between improvements though, 140 is the same speed as 105 which is a lot slower than 200. If you want to build a 105 you are definitely losing damage for useless FCR somewhere
It does well in hell, cow killer (static them spam nova) only issue is light inmunes but you can pretty much farm anywhere although act 3 counsel does give a slight problem sometimes
IDK if it's just me but seeing the new graphics of the nova just don't fullfill that same graphic as in D2. It almost used to look like a frost nova back then and I do miss that. Great build though and great content.
@@alphaomega3839 "Us OG's" Hahaha, as if I hadn't played the original myself but I guess such levels of condescension are to be expected from someone with that username.
It’s just you. I played the game when it came out. Seeing the new graphics the job Blizzard did is actually mind blowing. And it feels natural as well. They actually took the game and made it look perfectly!!!
Your buff staff doesn't work. Cta has +1 to all skills, so with your +3 ES you only get +4 which is exactly as much as you would get with your main staff. Not to mention that you get a weaker BO without spirit.
you'd need to skill strength then. upped viper requires 84 Strength, so with the perfect torch and anni you lose 14 points to reach it. Still might be worth it, though :) I'm more concerned with the Ber Runes, considering damage to mana happens before Resistances are applied. so the 16% DR only works on 5% of the damage that goes thru the ES. Not sure, whether D2R changed much regarding the Icetree Armors, but iirc the higher tier armors were much better than the one you get at level 1. especially the one that retaliates ranged attacks with a freeze might be an exceptional choice, given that ES sorcs are quite weak to extra fast archers, esp. with manaburn
Can a staff actually spawn with +x to warmth and light mastery? I thought they could not spawn skills that are that far apart, ie lvl 1 skill and lvl 30 skill.
on hc we used maxblock with storm shild on this nova sorcs. basicly jump into a giant group of cows use frostnova, a few times static and finish off with nova. holy freeze merc did help a lot :D i miss that playstyle so much. had a lvl 99 sorc on bnet hc back then.. 75%block and 75dr you could just stand in the cows and didnt get dmg at all :D
Nice video Coooley, only thing I think you should have mentioned was that you can build this sorc for much cheaper than you presented by taking away the ber runes, the perfect +skill archon staves, and the insane perfect charms and jewelry. I get that this video was basically demonstrating the perfect gg nova sorc. Just putting that out there for all the viewers who might think this build is out of their reach. The only expensive items this sorc needs is griffin's and infinity. You don't even need griffins if you go the hoto, spirit, 20 fcr circlet route.
Nova will be the new lightning sorc meta for density clearing. Have you tried infinity on the Sorc and insight on the merc? You can only hit the 105 fcr breakpoint, but you feel safer with the extra mana regen and the -light res on infinity helps overcome the lower fcr breakpoint.
thunderstorm would be infinitely more effective if it had a chance to cast level XX static field, giving a "storm" an actual area of effect. i hate to comment much about the nova power. with elemental masteries, sorceresses have the overall best potential to make any skill partially viable, more so than other characters. speaking of masteries, wouldnt the act 3 mercs benefit greatly from having respective masteries.... i believe that change only makes sense... especially when the mercenary moves to hell.
Everyone pronounced it "Sork" back in the day. "Source" makes more sense but English kinda doesn't like soft consonants as the last letter of a word so we kinda naturally tend to pronounce them hard. The long pronounciation of the 'e' in Ber has to be a Canadian/Midwesterner thing. I pronounce it the same way.
I play this right now on live servers. Instead of maxing static (synergy is not active yet) I put 20 points in Blizzard. And then the trick is to tele into cows and in the time it takes for conviction from infinity to apply you cast 1 blizzard and 1-2 statics. Kills pretty much as fast as this or even faster (200fc, similar gear but with hoto/spirit you only need 10fcr on amulet or with 20fcr amu you can equip one soj/buls).
Very cool, NOVA is one of the funniest builds to play. I'm wondering if its worth to go from 105 FCR to 200. The DPS with 200 FCR is 14% higher than with 105 FCR but a big sacrifice has to be done to reach that 200 FCR which might not be worth it from a DPS perspective. For example 105 FCR can be reached by using Eldrich 40, Griffon 25, Arach 20 and Ormus 20 and there is still space left for other options like 2x SOJ, Frost Gauntlets, Mara, Jmod with 4x 5/5 and other options which combined would probably provide more than the 14% increase in DPS that the 200 FCR provides. Sure 200 FCR is more fun than 105 tho. In any case, being able to play NOVA again feels great :D
If I'm not mistaken back in 1.09 Nova gain additional hits when you had 200fcr, almost like Hammerdins 125 fcr that spawn additional hammer. Not sure if it's still the same process in D2R. :)
feels buffing Nova makes Dual-Dreams sorc even more play-able. You can use Nova/Static fields to clear mobs really quickly along with buffed shock aura. and chop bosses off with your Passion
You should test it out, but Thunderstorm with no points into the skill deals no damage even if you manage to cast it with +X Thunderstorm staff. You should check out the damage in the moor and see if it works. That's an old bug from D2 Classic. Let's hope it works in D2R. So basically, you keep the buff, but it deals no damage.
Sadly it is impossible to spawn both +3 to Warmth and +3 to Lightning Mastery as well +3 to Frozen Armor, Thunderstorm and Energy Shield due to mechanic that staff mods cannot be more than three ters apart. That would be an ideal combo, but it is impossible in game mechanics.
couple points: - coulda spend like at least a few minutes figuring out how much fhr you wanna hit and adjusted charms accordingly. Good crafted manaboots beat Silk Weaves in a landslide, since you were already hero editing, might as well have made up some of those (with fhr, so you'd have 70 base with obsession , now you want prolly 1 gc 1 sc with fhr) - if you are running a lightning sorc, you might want a corresponding sunder charm and lightning resists on charms/gear to compensate for it - viper not upped, the extra def, especially when not wearing a shield should provide a lot more survivability compared to a couple extra mana points - if you found both those staff bases legit, you either were stupidly lucky in sp (condolences for not being d2jsp viable in that case) or you just cut that part out where you edited those in as well xD like either of the bases would be a 3 digit number of ber runes online yes it's powerful no it's not new, you coulda done hoto, spirit, 1 soj, ended up with a bit less damage but a lot more mana from soj
1.09 has been the patch i nearly fucked up my schoolish education with... mainly playing Nova Sorc, Summon Necro, and always wanted dat WF Ama.... good old times
I think it defo looks awesome. Imo the best of all is survivability first along with maximum killing potential. Self Infi while having Eth insight on a Prayer Merc (yes prayer goes well with meditation) then the rest is pretty much the same with few changes. While the rune word staff is great and all, you have to get infi to the Merc and lose survivability on tough situations. I liked the “different” vibes though, amazing video and I am kinda glad game is evolving after all these years!
having tried both, i prefer insight on prayer merc instead of infinity on this build. you can transfer all of those warmth hard points to thunderstorm, which (when maxed) is actually really useful. you have to go hybrid to with such setup, since otherwise you wont have enough mana to sustain nova. insight takes care of that and prayer on merc synergises with it. im not lacking -res since i already have -30, and extra damage from thunderstorm offsets those lost -res points from not having infinity on merc
It's easier to just test builds when you can just create all your own gear with skills that cant be found together due to level limitations or game limits.
you know the weird thing about this build is that i'm not convinced it's much better than a pre-patch frost nova sorceress with the best gear. i mean you get max frost nova, max frozen orb, max blizzard, only need 1 point into cold mastery for -150% cold resists, max ice bolt, max ice blast. 1500 frost nova damage, 1500 frozen orb, 10k blizzard, 10k ice blast damage all rolled into 1 character. when you consider the changes to casting delays not sharing the same timers and a 25% damage to frost nova it will be even better. [gear suggestion, deaths fathom, nightwings veil, enigma, spirit, trang glove, 1 soj, 1 rare fcr ring, arachnid mesh, maras or crafted amulet.] you could even swap for a 15% frost nova ormus for overkill. the only advantage this build has is breaking certain immunities but with the standard ereapers toll, gface, fort/treachery might merc 1-2 shotting most immunes anyway the kill speed difference is miniscule in most areas (except that second baal wave that's horrid)
This is an EXTREMELY expensive build. I'm not talking about infinity, or even the ber runes thrown in there, those are kind of easy to get, but those perfect role bases are insanely difficult to get.
Forb sorc with thunderstorm and mana shield was my fav sorc build from pre 1.10 d2 (for mf/pve); really love the idea that build could be viable again. Great to see the good old nova sorc can play with the adults again too.
I could definitely see this being a late-game build with some early-game potential, especially in a group setting. Being able to max Static and focus on Teleport, FCR, and Mana pools early would be huge. Maybe wield your own Insight until you can afford an Obsession, keep an eye out for some early stat-sticks to tide you over until you find both supreme 3x+3 6os/5os dream sticks. Sadly it still suffers from being a Lightning build, so demand for these items is already going to be obscenely high at the beginning of the season, and remain in high demand well through to the end of the season. Solo Sorcs are still probably better with Hydra/Blizzard until they can stack enough gear to respec into something a bit more flexible. Glad to see some 1.09 love back in action, though!
Im thinking what would be better starting sorc build for the season. Fire sorc - got leaf at the start, magefist gives +1, hydras are great for andy and meph farming Nova - available earlier, synergy with static, good for farming countess, good for large density
Fire is a better start, nova doesn’t feel good with less than 200fcr or high damage output, also fire now has really good lvl 85 areas that will be very easy to clear with budget gear. Fire will also be far superior with bosses as nova has very bad single target damage even when fully geared
Early game nova Sorcs use Static in a rotation so they really aren't any more mana heavy. Especially in Norm. Until you've got an Insight merc, every Sorc build is chugging mana pots anyways. This specific build would be squishy af early on (first 24 levels at least) if you only put into energy buuuut it would have a lot less mana issues. Good with a friend and for NM teleporting. I would say, Nova is prolly better for key/rune farming and Hydraball is better for item farming, generally. Hydraball is better in the area level 85 game, too, with the Stony Tomb, Drifter Cavern, Icy Cellar addition. Until you have Infinity, that is.
Really cool build! However, I'd like to see a test of this on the realms, because latency really screws up teleport once you get into the high FCR breakpoints. My paladin at 125 FCR (9 frames) gets that quite frequently. If I went for a 200 FCR (7 frames) sorc, this issue would become ridiculous and unplayable. I really hope Blizz will fix some of these latency issues, because as is, their servers simply don't respond fast enough to the client for this to be possible online.
@Глеб Киреев 1440p @ 165 Hz. Not sure why it would matter though. This was a problem in the original D2 as well. I'm certain it's an infrastructure/netcode problem, because this will not happen in the slightest on single player.
Ah man, the memories op patch 1.09... That was the best time on D2. I feel like the immunities and the OP runewords ruined alot of the game after it. I got the feeling that you need an infitinity with 90% of all builds... They should cut back the immunities and buff the unique items.
I love me some Nova Sorc. Wrecking Cows in 1.09 with Nova/Orb sorc was the sh!t. 200 fcr is insanely fun. Funniest/best Nova sorc I ever played was an Infinity wielding 105 fcr Nova/ES Sorc. That -light res on Infinity wrecks. Too bad you can’t make it 200 fcr :(
This was my 2.4 build!! thanks for spoiling it and showing it to everyone!! My 200fcr version has max block though which i believe is essential for close combat with nova. Update: you also want a cham rune in either your chest or helm for cannot be frozen!!
@@robbzooi a crescent moon runeword is not expensive in the slightest.. and even when highly geared still more than viable. Arguably one of the fastest if not the fastest to go through and clear the game. It's not a meta build anymore sure. But meta =/= viability
Let's not talk about the cost btw, I prefer the "fun" approach :D A 2/20 sorc ammy with decent stats is going to cost more than the whole auradin gear.
I had a sorc like this in the past on HC and made her to 99. With some DR gear you could rush cows alone in 8 ppl games before they finish running something else. It is good to see it playable after so many years
Yeah reminds me of pre-1.10. I used to run orb/nova back then. With all that Warmth you should have a demon limb in stash to enchant your merc for those LI/PIs.
bugged gloves + Charged Bolt 100+ skill days - havent seeen you cover the days of -str items when you go negative strength back and forth on sorc it was LONG TIME AGO i wanna remember how the skills went up during the negative str swap mechanic
I will be going after this build for key farming. I just finished my uber smiter paladin with Enigma and Last wish. Once I can get this build I'll be all set to farm to my hearts content
Wouldnt Infinity be better than Obsession with the 55% Lightning Reduction on top of Conviction? And Insight on the merc would make this even more tanky. Would probably be a frame slower tho...
Yes infinity+insight works very well too (even now without the synergy dmg from static). But 200fcr is just soo much fun :D I highly suggest going for or at least trying it out (easy to do with wizzy or suicide branch) if you try a nova build.
@@markmauk8231 I'd say that depends on the situation. At a certain point regular mobs will die with 1-2 novas, in P1-3 anyway. So at that point more fcr technically wins because you become more efficient teleing and killing. I use it situational. Like for keys/cows there is nothing better than 200fcr. But for tc85 runs etc I use 105fcr with almost 400mf (again p1-3). But if you're talking high players settings, LIs become a problem. Broken LIs still have a lot of resistance so for those mobs anything with -res will be a big improvement no matter what breakpoint. In those situations infinity or even crescent moon (-35lres I think) is huge. But then again cows don't have a lot of resistance so adding more absolute dmg is better (don't know the exact numbers but you get the point). Overall obsession with the right base will probably be a little better than hoto+spirit or wearing infinity (with Obsession +2/20fcr amu is a must and those are rare). But as soon as broken LIs are involved, infinity gives a full 55%dmg on top of everything compared to a couple hundred (?) more absolut dmg (from +skills), that still gets reduced heavily by the resistance of broken LIs. I think it's great design because it's a complex system and you have a few different options that all work great depending on the situation. For me personally I'll probably keep using a second element to solve the LI problem (atm Blizzard but hydra should be good!) and use 200fcr because it feels great. And then 105fcr/400mf for some of the fastest p1-3 solo runs.
Infinity is essential. So there is no super cheap alternative unless you have a paladin friend with conviction (which is the most popular aura in the most popular build of 2.4, the fohdin). Probably have to stick to 105, because 2/20 amulets arent reasonable at reset. 3 pc tal with spirit, shako, and occy/hoto/eschutas, or full tals. Gloves could be frosties, mage fist, or chancies. Boots are silkweave or marrowalks. Rings natures peace and dwarf star both have decent integer damage reduction to help es.
Sorc firewall nova use a pheonix/hoto/Griff etc 105 fcr. It's what I've been using to speed run seals/dia/nila during baal runs. Very effective and safe lvl 98! Now
@@justinhildebrand1515 you must cast it off delay and you just weave it in between nova spam.. only really used for light immune de seis n vizer and helps with diablo/nila kill. I can seal pop and kill Dia/nila in under a min from start of game. You just can't do that relying on your merc to kill light immune for you. For the 35 pts it takes to get 10k firewall and being able to spam nova while firewall does its damage simultaneously is hard to beat especially with pheonix further reducing fire res. I only run this pvm.. pvp I have a -55elr infinity scythe and it's pure nova/ts/es
@@Error_4o4_Found the only immunes i run into are usually in cows i run solo mf games even in full games my merc can take out the immunes infinity has crushing blow on it but the cows for some reason have like massive defense and he doesnt do much to them the hydra works fine lol
This may be a bug, but you do actually need a hard point in thunderstorm. When I weapon swap with my sorc, using a weapon that gives me lightning storm, my character will have the lightning circle still around her but it wont actually do anything.
i use eschutas/spirit with merc infinity plus sunder with the fcr ammy. Only need one FCR ring 5.5k dmg 2 rows open inv. max resist with 35 light reduction.
I'd remove points from ES and put them into TS or Warmth. And split life/mana so that life is mana+1 - to not worry about blood mana curse Ber runes are not optimal because Energy Shield does not use resists and damage to life is low. Sol runes are better when damage instance is below 87.5 which is almost always with Energy Shield, and especially with weaken. With these adjustments you would have to drink mana pots more often, but it's not like it is a piano build to worry about it.
Obsession is about the same as a +3 sk weapon like Escuta combined with a spirit monarch. Sure the staff has some benefits like max life more res but it has also has no block and -1 to skills. Not worth the runes required imho.
The thunderstorm cast from a buff staff does not work in d2r. The aura is displayed but it doesn't actually attack. You would need a hard point in ts or have it on your obsession base. Thankfully the cold armors and es are not bugged like this from buff staffs.
Awesome build. I prefer 105 fcr self-held infinity w. a merc wearing insight personally. It's awesome to find a content creator who actually knows what they're talking about.
Great idea, and by no means does this break the spec, but those staff skill mods are impossible. You can't get a lvl 1 skill and a lvl 24/30 skill on a staff:
lvl 1 skills require ilvl 18
lvl 24 skills require ilvl >24
lvl 30 skills require ilvl >36.
So you'd need to drop warmth on your attack staff for something else, and pick a different cold armor for your buffing staff. Maybe Thunderstrom for offensive staff, and enchant+shiver armor on the offhand?
swap warmth to energy shield
I don't think you need Energy Shield, actually. In this video, the buff to Energy Shield on his swap did absolutely 0 for him, because +3 ES and +1 all skills was the exact same as the +4 on his main weapon. You can see that he's at 39 for the skill, and it maxes out at 40. But also, looking at his charms, he has space for one more skiller (by ditching his TP tome and a single small charm). So add one skiller and there you go, maxed out at level 40.
Thunderstorm might be the better answer, then. A +3 to Thunderstorm on the staff gets you a level 23 Thunderstorm with a full synergy (If you get that extra skiller too), and that's probably not too impactful compared to your Nova damage, but it's not nothing, and ought to at least look cool. You know, if you're rich enough to be able to buy a staff that is +3 Nova, +3 TS, and +3 LM. I'm certainly not and could never see myself making that sort of investment.
While we're on the subject of skills on staves, his staff on switch has T-storm, which is useless (goes away as soon as he switches to his main staff), and ES, which is useless (same bonus on main), and frozen armor. Frozen Armor is theoretically possible in a War Staff, if you were to cube recipe a low quality war staff to get an ultra low ilvl (which Larzuk would still give 5 sockets to), but I have to wonder if that sort of effort is really worth saving one measly skill point, when the alternative is to pair your CTA with a shield that gives you an extra bonus to all skills, buffing up your BO. That seems like a better plan to me.
@@ferallemur he cant have warmth. swap warmth for energy sheild on his main 3+4=7.
@@ZzDuffy I know he can't have warmth. But he's already at 39 ES on his main, he has room for one more skiller, and 40 is max. Extra points to Energy Shield won't do anything. So he'd be better off with Thunderstorm, because at least that does SOMETHING.
@@ferallemur +3 energy shield lets you max lvl 40 with only 18 hard points though. That lets you put a hard point into LS and frost armor and use spirit for BO buff or still use a buff staff with LS/Shiver armor and 2 additional points into warmth. Sorry I didnt explain myself, was a little sauced lol
It’s refreshing to see this sorc get build properly. Of course there’s always a few pieces that are more ideal but the solid base is there for sure. Great video man! Can’t wait to see you piece this char together and chase those items!
I think going for Holy Freeze merc is going to benefit this build more than the Defiance aura. The slow on the attack and movement speed could outweigh the damage reduction from simply having passive + Defense.
It always does
I disagree.. your nova stuns.. I use this build in current patch and find that Holy freeze keeps the monsters further away than I want. Great for survival.. not good for speed runs.
@@jonasberry4779 If your goal is speed running then Might would be even better since your merc gets to slap harder?
Nothing will be able to beat the infinity to drop res
@@2d42day That's great for item consideration but they're debating over the best default merc aura.
It's obvious in that video that 2.4 still has the bug where a prebuffed Thunderstorm doesn't do damage (it doesn't trigger even once in your runs) if you don't have at least a single hard skill point in it.
That bug is rare and usually happens when someone has skills on an offhand switch and no normal points into when they prebuff it
@@Cornholers it was bugged on LoD too hope they fix it
Nah they fix shit… its Blizzard after all. They keep adding „content“ (read: items, runewords) and call it a day.
When I started playing D2R when it dropped I knew that the Nova sorc wasn't what it was in 1.09. My absolute favorite build and it's going to be back! YAAASSSS! Thanks for showing the highest end version of her, Cooley!
Yess I really miss my nova/orb sorc. Can't wait.
This is a Nova Sorc!!! I saw a video from sweet phil yesterday about the Nova Sorc and had to laugh a bit 😅... Great build, great video as always. 👍🏻👍🏻🤙🏼
I played 200 fcr nova sorc this past launch and I'm HYPED for this! Damage was low then but it's INSANELY fun! GOTTA GO FAST!
hard to stack MF on it thought
@@guillaumebesner2331 this is true I used it as a key farmer and I’d also farm places like arcane sanctuary for hrs and it was pretty good for a pit runner too since there was a lot of tping there involved.
@@TheLADRAY nice! keep it going friend!
@@guillaumebesner2331 Speed > MF %
The energy shield and frozen armor works, but tstorm doesn’t work. Once you swap back to your primary, u keep the aura of tstorm, but it won’t attack.
yeah the tstorm doesn't work with prebuff & no hard points, its clear in the video there's no thunder strikes lol.
another thing is when you dont have 1 point in ES its just weaker then if u have
@@aleksandyrveliki162 ES is maxed in this video. He just uses es on staff to break lvl 40 es on prebuff to have 95%
This build is still manageable with viper, magefist aldur boots you don’t need grif and all the other expensive gear but it does help damage wise. You don’t need infinity but if you one kudos but a act two reapers merc does fine. I made one with 140 cast rate isn’t too much of a difference casting wise. I also made it with firewall before the updated it. Energy and telekinesis is a must, thunderstorm should’ve been stated in
Cast rate has completely definable breaks between improvements though, 140 is the same speed as 105 which is a lot slower than 200. If you want to build a 105 you are definitely losing damage for useless FCR somewhere
Would've liked to see this on P8.
Vouch I feel like this is one of those builds that will drop off hard on P8.
It does well in hell, cow killer (static them spam nova) only issue is light inmunes but you can pretty much farm anywhere although act 3 counsel does give a slight problem sometimes
Super slow because nova isn’t strong but the fact of how fast you can cast it is. In p8 monsters have way too much health
@@Phantom_Shades infinity cancel 98% of light immunes in the game where is the problem ?
@@stevenheroux9199 not everyone can afford infinity with the high runes
That's how my nova sorc did her business back in 1.09....good old memories
Love the Cta staff! It’s nice not seeing your typical cta flail with spirit shield, which has been in every build video for like the last 20 years lol
IDK if it's just me but seeing the new graphics of the nova just don't fullfill that same graphic as in D2. It almost used to look like a frost nova back then and I do miss that. Great build though and great content.
If you want it to look like frost nova, you can play a frost nova sorc or switch graphics to legacy.
@@alphaomega3839 "Us OG's"
Hahaha, as if I hadn't played the original myself but I guess such levels of condescension are to be expected from someone with that username.
It’s just you. I played the game when it came out. Seeing the new graphics the job Blizzard did is actually mind blowing. And it feels natural as well. They actually took the game and made it look perfectly!!!
Your buff staff doesn't work. Cta has +1 to all skills, so with your +3 ES you only get +4 which is exactly as much as you would get with your main staff. Not to mention that you get a weaker BO without spirit.
@Глеб Киреев But it doesn't even give +1 more es. Both give +4.
No. He didn't invest points I to those buff skills. He it's saving him points.
You could have upped the vipermagi as well. With any of the cold armors it would make a decent difference. Same with the gloves. Decent little bonus
The magefists as well I believe.
you'd need to skill strength then. upped viper requires 84 Strength, so with the perfect torch and anni you lose 14 points to reach it. Still might be worth it, though :)
I'm more concerned with the Ber Runes, considering damage to mana happens before Resistances are applied. so the 16% DR only works on 5% of the damage that goes thru the ES.
Not sure, whether D2R changed much regarding the Icetree Armors, but iirc the higher tier armors were much better than the one you get at level 1. especially the one that retaliates ranged attacks with a freeze might be an exceptional choice, given that ES sorcs are quite weak to extra fast archers, esp. with manaburn
"It's pretty nuts, in a nutshell"
Can a staff actually spawn with +x to warmth and light mastery? I thought they could not spawn skills that are that far apart, ie lvl 1 skill and lvl 30 skill.
Nova was my first sorc build i ever really liked. Im glad to see it back!
on hc we used maxblock with storm shild on this nova sorcs. basicly jump into a giant group of cows use frostnova, a few times static and finish off with nova. holy freeze merc did help a lot :D i miss that playstyle so much. had a lvl 99 sorc on bnet hc back then.. 75%block and 75dr you could just stand in the cows and didnt get dmg at all :D
Nice video Coooley, only thing I think you should have mentioned was that you can build this sorc for much cheaper than you presented by taking away the ber runes, the perfect +skill archon staves, and the insane perfect charms and jewelry. I get that this video was basically demonstrating the perfect gg nova sorc. Just putting that out there for all the viewers who might think this build is out of their reach.
The only expensive items this sorc needs is griffin's and infinity. You don't even need griffins if you go the hoto, spirit, 20 fcr circlet route.
i was an obsession doubter...now im not. great vid as always man!
Nova will be the new lightning sorc meta for density clearing.
Have you tried infinity on the Sorc and insight on the merc? You can only hit the 105 fcr breakpoint, but you feel safer with the extra mana regen and the -light res on infinity helps overcome the lower fcr breakpoint.
i dont think so that gear is way to expensive , new ladder comes forget about all this perfect items , this sorc wont work like this with other items
@@alonsoheredia816 no more expensive than current lightning sorc meta. Once you get infinity, this becomes the best density farmer for sorceress.
thunderstorm would be infinitely more effective if it had a chance to cast level XX static field, giving a "storm" an actual area of effect. i hate to comment much about the nova power. with elemental masteries, sorceresses have the overall best potential to make any skill partially viable, more so than other characters. speaking of masteries, wouldnt the act 3 mercs benefit greatly from having respective masteries.... i believe that change only makes sense... especially when the mercenary moves to hell.
That idea for tstorm casting static is absolutely fire, but would need to be not too high of a chance.
@@noknownthrone2487 Agreed on all points. Great idea, Coooley plz send this up the chain :D
@Justice or you cast it every 3rd tick
@@noknownthrone2487 every 3rd tick, not a chance would be nice
@Justice Which I currently do... the point is that would be a nice QOL for those who would like to utilize it in that way.
Nice build I’ll just remortgage my house to build it 😂 nice end game content 👍
Sork and Bear kills me everytime he says them. Ive never heard of a Sorkeress or a Bear rune lol
Everyone pronounced it "Sork" back in the day. "Source" makes more sense but English kinda doesn't like soft consonants as the last letter of a word so we kinda naturally tend to pronounce them hard.
The long pronounciation of the 'e' in Ber has to be a Canadian/Midwesterner thing. I pronounce it the same way.
I play this right now on live servers. Instead of maxing static (synergy is not active yet) I put 20 points in Blizzard. And then the trick is to tele into cows and in the time it takes for conviction from infinity to apply you cast 1 blizzard and 1-2 statics. Kills pretty much as fast as this or even faster (200fc, similar gear but with hoto/spirit you only need 10fcr on amulet or with 20fcr amu you can equip one soj/buls).
Very cool, NOVA is one of the funniest builds to play.
I'm wondering if its worth to go from 105 FCR to 200. The DPS with 200 FCR is 14% higher than with 105 FCR but a big sacrifice has to be done to reach that 200 FCR which might not be worth it from a DPS perspective.
For example 105 FCR can be reached by using Eldrich 40, Griffon 25, Arach 20 and Ormus 20 and there is still space left for other options like 2x SOJ, Frost Gauntlets, Mara, Jmod with 4x 5/5 and other options which combined would probably provide more than the 14% increase in DPS that the 200 FCR provides.
Sure 200 FCR is more fun than 105 tho.
In any case, being able to play NOVA again feels great :D
If I'm not mistaken back in 1.09 Nova gain additional hits when you had 200fcr, almost like Hammerdins 125 fcr that spawn additional hammer. Not sure if it's still the same process in D2R. :)
finally a guide I needed. Thanks Cooley :P
feels buffing Nova makes Dual-Dreams sorc even more play-able. You can use Nova/Static fields to clear mobs really quickly along with buffed shock aura. and chop bosses off with your Passion
By far the coolest build I have ever seen. I’ve seen a lot. Lol
You should test it out, but Thunderstorm with no points into the skill deals no damage even if you manage to cast it with +X Thunderstorm staff. You should check out the damage in the moor and see if it works. That's an old bug from D2 Classic. Let's hope it works in D2R. So basically, you keep the buff, but it deals no damage.
Yes I hope they fix this
super sick. love to see it.
although.. not hard pointing TS means it won't strike even if it shows it "on" under your feet.
Sadly it is impossible to spawn both +3 to Warmth and +3 to Lightning Mastery as well +3 to Frozen Armor, Thunderstorm and Energy Shield due to mechanic that staff mods cannot be more than three ters apart. That would be an ideal combo, but it is impossible in game mechanics.
yup this is how I remember my sorc - I did try to make a nova sorc and of course it was weak...will be nice when this comes out!
couple points:
- coulda spend like at least a few minutes figuring out how much fhr you wanna hit and adjusted charms accordingly.
Good crafted manaboots beat Silk Weaves in a landslide, since you were already hero editing, might as well have made up some of those (with fhr, so you'd have 70 base with obsession , now you want prolly 1 gc 1 sc with fhr)
- if you are running a lightning sorc, you might want a corresponding sunder charm and lightning resists on charms/gear to compensate for it
- viper not upped, the extra def, especially when not wearing a shield should provide a lot more survivability compared to a couple extra mana points
- if you found both those staff bases legit, you either were stupidly lucky in sp (condolences for not being d2jsp viable in that case) or you just cut that part out where you edited those in as well xD
like either of the bases would be a 3 digit number of ber runes online
yes it's powerful
no it's not new, you coulda done hoto, spirit, 1 soj, ended up with a bit less damage but a lot more mana from soj
Cows in 1.09 with Quark bows, 40 hexes in your inv, white gloves and rings etc was pretty bad ass i miss those days haha
1.09 has been the patch i nearly fucked up my schoolish education with... mainly playing Nova Sorc, Summon Necro, and always wanted dat WF Ama.... good old times
I think it defo looks awesome. Imo the best of all is survivability first along with maximum killing potential. Self Infi while having Eth insight on a Prayer Merc (yes prayer goes well with meditation) then the rest is pretty much the same with few changes. While the rune word staff is great and all, you have to get infi to the Merc and lose survivability on tough situations. I liked the “different” vibes though, amazing video and I am kinda glad game is evolving after all these years!
I've been playing a FrozenOrb/Nova sorc as my first ladder character and have been loving it! Just like old times! XD
Holy shit that runeword is nuts
having tried both, i prefer insight on prayer merc instead of infinity on this build. you can transfer all of those warmth hard points to thunderstorm, which (when maxed) is actually really useful. you have to go hybrid to with such setup, since otherwise you wont have enough mana to sustain nova. insight takes care of that and prayer on merc synergises with it. im not lacking -res since i already have -30, and extra damage from thunderstorm offsets those lost -res points from not having infinity on merc
It's easier to just test builds when you can just create all your own gear with skills that cant be found together due to level limitations or game limits.
you know the weird thing about this build is that i'm not convinced it's much better than a pre-patch frost nova sorceress with the best gear. i mean you get max frost nova, max frozen orb, max blizzard, only need 1 point into cold mastery for -150% cold resists, max ice bolt, max ice blast. 1500 frost nova damage, 1500 frozen orb, 10k blizzard, 10k ice blast damage all rolled into 1 character. when you consider the changes to casting delays not sharing the same timers and a 25% damage to frost nova it will be even better. [gear suggestion, deaths fathom, nightwings veil, enigma, spirit, trang glove, 1 soj, 1 rare fcr ring, arachnid mesh, maras or crafted amulet.] you could even swap for a 15% frost nova ormus for overkill.
the only advantage this build has is breaking certain immunities but with the standard ereapers toll, gface, fort/treachery might merc 1-2 shotting most immunes anyway the kill speed difference is miniscule in most areas (except that second baal wave that's horrid)
This is an EXTREMELY expensive build. I'm not talking about infinity, or even the ber runes thrown in there, those are kind of easy to get, but those perfect role bases are insanely difficult to get.
Forb sorc with thunderstorm and mana shield was my fav sorc build from pre 1.10 d2 (for mf/pve); really love the idea that build could be viable again. Great to see the good old nova sorc can play with the adults again too.
I could definitely see this being a late-game build with some early-game potential, especially in a group setting. Being able to max Static and focus on Teleport, FCR, and Mana pools early would be huge. Maybe wield your own Insight until you can afford an Obsession, keep an eye out for some early stat-sticks to tide you over until you find both supreme 3x+3 6os/5os dream sticks. Sadly it still suffers from being a Lightning build, so demand for these items is already going to be obscenely high at the beginning of the season, and remain in high demand well through to the end of the season. Solo Sorcs are still probably better with Hydra/Blizzard until they can stack enough gear to respec into something a bit more flexible. Glad to see some 1.09 love back in action, though!
Im thinking what would be better starting sorc build for the season. Fire sorc - got leaf at the start, magefist gives +1, hydras are great for andy and meph farming
Nova - available earlier, synergy with static, good for farming countess, good for large density
Fire is a better start, nova doesn’t feel good with less than 200fcr or high damage output, also fire now has really good lvl 85 areas that will be very easy to clear with budget gear. Fire will also be far superior with bosses as nova has very bad single target damage even when fully geared
Nova, which I love, is pretty mana intensive for early game
@@breazybear yeah agree, just thinking about farming countess and nihlathak, with fire its bit pain
Early game nova Sorcs use Static in a rotation so they really aren't any more mana heavy. Especially in Norm. Until you've got an Insight merc, every Sorc build is chugging mana pots anyways.
This specific build would be squishy af early on (first 24 levels at least) if you only put into energy buuuut it would have a lot less mana issues. Good with a friend and for NM teleporting.
I would say, Nova is prolly better for key/rune farming and Hydraball is better for item farming, generally. Hydraball is better in the area level 85 game, too, with the Stony Tomb, Drifter Cavern, Icy Cellar addition. Until you have Infinity, that is.
Warmth and lmastery on the same staff won't spawn together. Correct me if i'm wrong.
omg this totally changes the "hoto spirit" meta
Really cool build! However, I'd like to see a test of this on the realms, because latency really screws up teleport once you get into the high FCR breakpoints. My paladin at 125 FCR (9 frames) gets that quite frequently. If I went for a 200 FCR (7 frames) sorc, this issue would become ridiculous and unplayable. I really hope Blizz will fix some of these latency issues, because as is, their servers simply don't respond fast enough to the client for this to be possible online.
@Глеб Киреев 1440p @ 165 Hz. Not sure why it would matter though. This was a problem in the original D2 as well. I'm certain it's an infrastructure/netcode problem, because this will not happen in the slightest on single player.
I'm kinda okay with this build being totally nuts. It DOES cost like 20 HRs+ to get going and farms with almost no MF.
or a character editor on single player, or real money online which is what 99% people do dont kid yourself.
@@GrundleMathius 99% lol
Ah man, the memories op patch 1.09... That was the best time on D2. I feel like the immunities and the OP runewords ruined alot of the game after it. I got the feeling that you need an infitinity with 90% of all builds... They should cut back the immunities and buff the unique items.
pretty sure the game devs are the the ones botting their own game and selling runes on the forums - the item changes don't make any sense otherwise
100% agree with the unique change i'd like to feel a little more excited when I find a rare unique.
You have some very well-trained muscle memory. I like your gamestyle
not mad at the big staff being op bout time this game got fresh looks
@Глеб Киреев ZOD IST >> Cheap.... interesting
I love me some Nova Sorc. Wrecking Cows in 1.09 with Nova/Orb sorc was the sh!t. 200 fcr is insanely fun. Funniest/best Nova sorc I ever played was an Infinity wielding 105 fcr Nova/ES Sorc. That -light res on Infinity wrecks. Too bad you can’t make it 200 fcr :(
Yeah, 105 FCR is the only way to go for a Nova Sorc. Especially for PvP.
Guess I have to rebuild the nova sorc I had in the OG game couple decades ago. :>
Im thinking nova will be good for early game countess runs.
This was my 2.4 build!! thanks for spoiling it and showing it to everyone!! My 200fcr version has max block though which i believe is essential for close combat with nova. Update: you also want a cham rune in either your chest or helm for cannot be frozen!!
Frozen doesn't affect cast rates so it's not that much needed imo
@@alexandrecoderre9499 Thanks didn't even know that!
novasorc is back baby, I loved that build back in the day and it was honestly such a loss when it wasn't viable anymore
''you are entering the moo moo farm..''
Is always been viable built properly
@@Error_4o4_Found lol absolutely not, but keep dreaming
somewhat working when only the most expensive of gear is slapped on it =/= viability
@@robbzooi a crescent moon runeword is not expensive in the slightest.. and even when highly geared still more than viable. Arguably one of the fastest if not the fastest to go through and clear the game. It's not a meta build anymore sure. But meta =/= viability
I think it's a great content... Thanks for sharing this 👍
wow that's awesome. kinda want to make a nova sorc now
Badass! When can we see you and Synched get some PVP in with these new builds!?
Looks fun. I hope the thunderstorm prebuff is not bugged out, because this makes me want to put my hammerdin away for a season
Big style points for this :)
Nova sorc back on top like the good ol days. Better than the new auradin build. Considering the fire pally is expensive af too
Let's not talk about the cost btw, I prefer the "fun" approach :D A 2/20 sorc ammy with decent stats is going to cost more than the whole auradin gear.
@@djnatZOMG I have 3 of those laying around lol. But even if u dont hit that breakpoint it's still a fun build
Great Build! And Obsession is a great endgame Runeword, I love it.
That new runeword is so good. Nice build man.
I had a sorc like this in the past on HC and made her to 99. With some DR gear you could rush cows alone in 8 ppl games before they finish running something else. It is good to see it playable after so many years
Yeah reminds me of pre-1.10. I used to run orb/nova back then. With all that Warmth you should have a demon limb in stash to enchant your merc for those LI/PIs.
bugged gloves + Charged Bolt 100+ skill days - havent seeen you cover the days of -str items when you go negative strength back and forth on sorc it was LONG TIME AGO i wanna remember how the skills went up during the negative str swap mechanic
I think its just plain cool seeing staves used again!! A few more worthy RWs eh? Rebuff some unique staves...
I will be going after this build for key farming. I just finished my uber smiter paladin with Enigma and Last wish. Once I can get this build I'll be all set to farm to my hearts content
Wouldnt Infinity be better than Obsession with the 55% Lightning Reduction on top of Conviction? And Insight on the merc would make this even more tanky. Would probably be a frame slower tho...
Yes infinity+insight works very well too (even now without the synergy dmg from static). But 200fcr is just soo much fun :D I highly suggest going for or at least trying it out (easy to do with wizzy or suicide branch) if you try a nova build.
@@clouds5 Question for me would be: Besides the fun, whats better and more effective in 2.4:
200fcr with Obsession or 105fcr with Infinity?
@@markmauk8231 I'd say that depends on the situation. At a certain point regular mobs will die with 1-2 novas, in P1-3 anyway. So at that point more fcr technically wins because you become more efficient teleing and killing. I use it situational. Like for keys/cows there is nothing better than 200fcr. But for tc85 runs etc I use 105fcr with almost 400mf (again p1-3).
But if you're talking high players settings, LIs become a problem. Broken LIs still have a lot of resistance so for those mobs anything with -res will be a big improvement no matter what breakpoint. In those situations infinity or even crescent moon (-35lres I think) is huge. But then again cows don't have a lot of resistance so adding more absolute dmg is better (don't know the exact numbers but you get the point).
Overall obsession with the right base will probably be a little better than hoto+spirit or wearing infinity (with Obsession +2/20fcr amu is a must and those are rare). But as soon as broken LIs are involved, infinity gives a full 55%dmg on top of everything compared to a couple hundred (?) more absolut dmg (from +skills), that still gets reduced heavily by the resistance of broken LIs.
I think it's great design because it's a complex system and you have a few different options that all work great depending on the situation.
For me personally I'll probably keep using a second element to solve the LI problem (atm Blizzard but hydra should be good!) and use 200fcr because it feels great. And then 105fcr/400mf for some of the fastest p1-3 solo runs.
@@clouds5 I dont play single player, so player settings are out of the question :-)
Thx, that was a good answer!
I would love to see a weaker ladder reset version but still using ES and what the priority for gear is :)
Infinity is essential. So there is no super cheap alternative unless you have a paladin friend with conviction (which is the most popular aura in the most popular build of 2.4, the fohdin). Probably have to stick to 105, because 2/20 amulets arent reasonable at reset. 3 pc tal with spirit, shako, and occy/hoto/eschutas, or full tals. Gloves could be frosties, mage fist, or chancies. Boots are silkweave or marrowalks. Rings natures peace and dwarf star both have decent integer damage reduction to help es.
Who remembers 1.08? Fuck those were good days
The build ive been waiting to see of course coooley is the first one to do it 😂
Also for light/physical immunes i cast hydra from my torch to kill them 😂😂
Sorc firewall nova use a pheonix/hoto/Griff etc 105 fcr. It's what I've been using to speed run seals/dia/nila during baal runs. Very effective and safe lvl 98! Now
@@Error_4o4_Found firewall is a skill i stay completely away from lol i dont like it id go fb before i went meteor or firewall
@@justinhildebrand1515 you must cast it off delay and you just weave it in between nova spam.. only really used for light immune de seis n vizer and helps with diablo/nila kill. I can seal pop and kill Dia/nila in under a min from start of game. You just can't do that relying on your merc to kill light immune for you. For the 35 pts it takes to get 10k firewall and being able to spam nova while firewall does its damage simultaneously is hard to beat especially with pheonix further reducing fire res.
I only run this pvm.. pvp I have a -55elr infinity scythe and it's pure nova/ts/es
@@Error_4o4_Found the only immunes i run into are usually in cows i run solo mf games even in full games my merc can take out the immunes infinity has crushing blow on it but the cows for some reason have like massive defense and he doesnt do much to them the hydra works fine lol
Insane. :O ! Very awesome :D !
First positive bulid on ptr so far. Looks very fun and its quite limited becouse its expensive. Nice job!
Absolutely insane. Looks so fun
This is dope af. Never happening this good but dope
This may be a bug, but you do actually need a hard point in thunderstorm. When I weapon swap with my sorc, using a weapon that gives me lightning storm, my character will have the lightning circle still around her but it wont actually do anything.
And this is where all the OP-nes of a million worth build ends 10:10
Awesome build, only thing i could say to make it better would that staff needs to be ETH..... cause we like to be fancy =D
i use eschutas/spirit with merc infinity plus sunder with the fcr ammy. Only need one FCR ring 5.5k dmg 2 rows open inv. max resist with 35 light reduction.
Great, fun build. For everyone that doubts Obsession: it is a good runeword. Good video on it, but I would say that your ingame sound is quite loud
Very nice build.
I'd remove points from ES and put them into TS or Warmth. And split life/mana so that life is mana+1 - to not worry about blood mana curse
Ber runes are not optimal because Energy Shield does not use resists and damage to life is low. Sol runes are better when damage instance is below 87.5 which is almost always with Energy Shield, and especially with weaken.
With these adjustments you would have to drink mana pots more often, but it's not like it is a piano build to worry about it.
Would be nice if you give us a link to that save file, so we can also test it pretty quick ;)
This is very coool. How about a vid on broken pvp chars?
Damn dude...nice!
Hey Cooley , great idea , but this won`t work on HC. Do your Survival ability tests on HC!
It's GOT SO MUCH MORE STYLE POINTS AND IT'S FASTER THAN THOSE STUPID HAMMERS.
Let me just get that Zod i have lying around.. Oh wait !!
Finding those staffs must have been just as hard as that griffon’s 😛
As a 1.09 nova sorc player I approve this message.
GG build man! Nova/TS sorcs are strong/broken in PvP too.
Obsession is about the same as a +3 sk weapon like Escuta combined with a spirit monarch. Sure the staff has some benefits like max life more res but it has also has no block and -1 to skills. Not worth the runes required imho.
This is even better, block and then es= perfect!
The thunderstorm cast from a buff staff does not work in d2r. The aura is displayed but it doesn't actually attack. You would need a hard point in ts or have it on your obsession base. Thankfully the cold armors and es are not bugged like this from buff staffs.
Those staves bro... no words...