Digimon CG Animation 2022 (Fan made) - iClone | Perception Neuron Studio

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  • čas přidán 25. 08. 2024
  • Trying new toys Perception Neuron STUDIO, PN Profile plugin for Motion Live in iClone. Both non-standard character converted and rigging in 3DXchange, texture painting in Substance Painter. Rendered in Unreal Engine 5.
    It's good to see the action in real-time and fine-tune with minimal clean-up.
    Testing mocap capture session :
    • Perception Neuron Stud...
    #iClone7 #PerceptionNeuron #UnrealEngine #Shortfilms #CGI #3D

Komentáře • 5

  • @joseortiz6344
    @joseortiz6344 Před rokem

    this is so wonderfull!!!!!!!!!!!!

  • @user-wc7sr5bh2e
    @user-wc7sr5bh2e Před rokem +1

    インパラかっけぇ..

  • @mangakeyyorivaldy9117
    @mangakeyyorivaldy9117 Před 2 lety

    AMAZING!!

  • @detroitpre-vizstudios
    @detroitpre-vizstudios Před 2 lety

    Wonderful 👏👏👏

  • @robertodinisio7588
    @robertodinisio7588 Před 2 lety +4

    The fan thing is, the Digimon industry at the time being is basically not even trying making good games. The best we have are nice graphics one that in 2022 are not really what you would expect. And then here comes this guy.
    Since it is rendered in ue5, please make a game in blueprints