Unreal 5.4 Is A Game Changer From Unreal Sensei - Luke Reacts

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  • čas pƙidĂĄn 13. 09. 2024
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Komentáƙe • 68

  • @GamingGrenade1
    @GamingGrenade1 Pƙed 4 měsĂ­ci +155

    Huge thanks to the kids who buy Fortnite V Bucks and battle passes for making these updates possible

    • @ThatGoodBarbequ
      @ThatGoodBarbequ Pƙed 4 měsĂ­ci +8

      27 year old grown man checking in

    • @tomohawkcloud
      @tomohawkcloud Pƙed 4 měsĂ­ci

      @@ThatGoodBarbequno way your a grown man paying for fortnut v bucks

    • @dustinhernandez-eaton42
      @dustinhernandez-eaton42 Pƙed 4 měsĂ­ci +6

      @@tomohawkcloudreally not anything wrong with the game stop hateing

    • @immythlive9710
      @immythlive9710 Pƙed 4 měsĂ­ci

      adults as well

  • @SubzeroBlack68
    @SubzeroBlack68 Pƙed 4 měsĂ­ci +36

    10:13 is another reason why Starfield would have been better in Unreal. Honestly I cant wait until a new studio just decides to make a better Starfield clone with UE5. I rather have 1 solar system of planets with better world generation than 1,000 boring empty planets.

    • @rewpertcone8243
      @rewpertcone8243 Pƙed 4 měsĂ­ci +4

      Procedural generation still isn't good enough to do one solar system of full planets with elden ring/skyrim level exploration. For ubisoft open worlds sure, but anything that gives the player freedom requires handcrafted worlds to be good

  • @Cdogttv
    @Cdogttv Pƙed 4 měsĂ­ci +22

    Now compare this to the creation engine 😂😂

  • @OneRandomVictory
    @OneRandomVictory Pƙed 4 měsĂ­ci +14

    Hopefully this will help reduce the dev time significantly. It's not uncommon to hear about AAA games taking 5-7 years these days.

    • @kostfit3685
      @kostfit3685 Pƙed 4 měsĂ­ci +1

      It won’t

    • @sami4824
      @sami4824 Pƙed 4 měsĂ­ci

      It will help indie games, especially all the motion matching animations

  • @theunknown308
    @theunknown308 Pƙed 4 měsĂ­ci +4

    That Disney money coming in nice for Epic huh 😂

  • @0x8badbeef
    @0x8badbeef Pƙed 4 měsĂ­ci +1

    14:55 It is good they say they target 60 fps. So how is that accomplished? Does UE have an input to where you specify the CPU and GPU it is to run on and it produces assets to meet that target? I'm joking of course. But I wish I wasn't. It should be a feature in the engine so the developer won't have to iterate on trial-and-error on the design. I've seen videos on their tools that measure performance for each part of the game. They have to manually go back into each component to make those adjustments and the reason why games don't perform well is because they run out of time. I'm hoping AI takes over this task.

  • @ryanjdevlin87
    @ryanjdevlin87 Pƙed 2 měsĂ­ci

    For the most part except a handful of titles running on highly modded 5.0 builds most games are using UE4 still. We haven't seen any games yet using UE5 and all these latest features purely because it's to new. When we hit UE6 we will finally see games launching in 5.4-5.5 etc ... it takes time

  • @daywaster1382
    @daywaster1382 Pƙed 4 měsĂ­ci +4

    I can not wait to see what CDPR does with this. Night City was their own engine. This will be mind blowing.

    • @awsomeboy360
      @awsomeboy360 Pƙed 4 měsĂ­ci +1

      IIt'll definitely look slightly better but run worse. The Red Engine is a far better multiple core engine than Unreal which is STILL at handling multiple core games. At this point, it would have been better if CDPR kept their engine instead of moving to Unreal Engine 5.

    • @daywaster1382
      @daywaster1382 Pƙed 4 měsĂ­ci

      @@awsomeboy360 Sorry man just a smooth brain that noticed all the issues CDPR had with Cyber Punk 2077. My bad that had no jank at all, and has none today.

    • @tomohawkcloud
      @tomohawkcloud Pƙed 4 měsĂ­ci +1

      Hopefully it can improve their shitty gameplay mechanics

    • @FrostBurn69Thingy
      @FrostBurn69Thingy Pƙed 17 dny +1

      yeah can't wait for another buggy mess

  • @TemplePate01
    @TemplePate01 Pƙed 4 měsĂ­ci +1

    Speaking of DnD have you seen Menyr? I bet they'll use that forest gen

  • @ZoiN86
    @ZoiN86 Pƙed 4 měsĂ­ci

    6:59 - ACTUALLY
 its completely free to use up until you’ve got 1 million in revenue for that specific project, past that point you’ll have to pay 5% in royalties. 😅

  • @paluxyl.8682
    @paluxyl.8682 Pƙed 4 měsĂ­ci +1

    What about the mentioned royalities at 6:50 is someone makes a free to play game or the game stays forever in playable early access ?
    And if someone want to earn money with a game, how high would be the royalities for this feature ?

    • @paleobolt8069
      @paleobolt8069 Pƙed 3 měsĂ­ci +1

      They got the royalty thing wrong, you only have to pay royalties if you make more than 1 million dollars in revenue and you are selling the game somewhere other that the epic games store.

    • @paluxyl.8682
      @paluxyl.8682 Pƙed 3 měsĂ­ci

      @@paleobolt8069 Does that mean that someone must pay royalities if the a game is on Steam and earns just $500 ?

    • @paleobolt8069
      @paleobolt8069 Pƙed 3 měsĂ­ci +1

      @@paluxyl.8682 No they only have to pay royalties if the game makes over 1 million dollars.

    • @paluxyl.8682
      @paluxyl.8682 Pƙed 3 měsĂ­ci

      @@paleobolt8069 Thanks. ^^

  • @nashdiy8570
    @nashdiy8570 Pƙed 4 měsĂ­ci

    People saying that it’s not as powerful as they say are forgetting that it’s up to the artist what they do with it. We’ve seen incredibly realistic showcases from it.

  • @Ahmed-to9hi
    @Ahmed-to9hi Pƙed 4 měsĂ­ci

    i just hate that more companies don't use unreal, like days gone was made in UR and it looks incredible for a ps4 game

  • @10dev785
    @10dev785 Pƙed 4 měsĂ­ci

    hopefully this brings back more single player games and bring them to the front of everything. More focus on graphics and story telling..

  • @fafiklata
    @fafiklata Pƙed 4 měsĂ­ci +1

    Do you think, that Witcher 4, will be running on Unreal 6.0 😄

  • @Zero-Sun
    @Zero-Sun Pƙed 4 měsĂ­ci +1

    Unreal is literally the most shooter engine ever

  • @DarthDainese
    @DarthDainese Pƙed 4 měsĂ­ci

    If I'm understanding this right, it could massively reduce the amount of development time for games

    • @ort170
      @ort170 Pƙed 4 měsĂ­ci

      Same was said about Lumen and Nanite tech, yet none of that shit works right, to the point that devs usually just turn it all off and do meshes and lighting the usual way.

  • @nikolaig1
    @nikolaig1 Pƙed 4 měsĂ­ci +4

    They claimed ue 4 was gonna make games un detectable from real images. We got shit. Im not convinced

    • @SpaniardNL
      @SpaniardNL Pƙed 4 měsĂ­ci +4

      Unreal engine 5 so far had been absolutely horrible for games created in it.
      Performance is dogshit and the visuals are even less impressive than UE4.
      UE4 was peak, UE5 is a dirty lie so far.

    • @soulofcinder2007
      @soulofcinder2007 Pƙed 4 měsĂ­ci

      @@SpaniardNL the hardware isn’t where it’s supposed to be in order to run it. That or epic just doesn’t care to optimize their engine.

  • @ChaseSchleich
    @ChaseSchleich Pƙed 4 měsĂ­ci +3

    Making these tools so easy to use and simplifying so much of the work is the key to A.I. game development. The more that can be done inside the engine with the least amount of effort will be what enables A.I. to handle a large percentage of development. Artists, writers, directors, will still need to come up with the story, background history, look, and feel of the game, but an A.I. will soon be able to handle the rest. Once the A.I. has a sample of everything, it will be ale to build and expand what the human devs came up with. Even the code. Coders will need to write an example, maybe 10% of the overall code, then an A.I. will learn it, understand it, and be able to finish the other 90%. I honestly think we'll get back to 2 year development cycles with a combination of these engine tools and A.I. it's going to take another 5-6 years to get there on the A.I. side, but that's where we're headed.

    • @WGasmss
      @WGasmss Pƙed 4 měsĂ­ci

      The fact you wrote all this out and can’t even see how bad it for the jobs themselves..
      you’re a joke.. lol everyone who supports A.I is a joke.
      I won’t be replying just know if you support A.I to
      Me you have no use to society as a whole so you want a tool to give you value without effort.
      10/10
      Keep doing you.

  • @mrsev765
    @mrsev765 Pƙed 4 měsĂ­ci

    Pretty clear why cd projekt are dumping Red. Imagine Bethesda using something like that even as a plugin for creation, might even get city maps out of them lol

  • @1992zorro
    @1992zorro Pƙed 4 měsĂ­ci

    I can already seeing Manor Lords benefiting enormously from the Unreal Engine

  • @vuksmiljic6772
    @vuksmiljic6772 Pƙed 4 měsĂ­ci

    Kingdom come deliverance II will use Cryengine V

  • @kukipett
    @kukipett Pƙed 4 měsĂ­ci

    And during this time Bethesda is pumping murky water from their sunking ship called Creation engine 2.

  • @Lyanraw
    @Lyanraw Pƙed 4 měsĂ­ci

    I just played guardians of the galaxy and I'm good tbh. If graphics never got better I'd be good

  • @sarkis951
    @sarkis951 Pƙed 4 měsĂ­ci

    Bless epik

  • @christrotter4261
    @christrotter4261 Pƙed 4 měsĂ­ci +1

    madden should be moved to unreal for better animation

  • @lasvista2tech
    @lasvista2tech Pƙed 4 měsĂ­ci

    this + ai hopefully we dont have to wait +5 years for a game to be made?

  • @awsomeboy360
    @awsomeboy360 Pƙed 4 měsĂ­ci

    If these features exist, yes, how come it cost SO much to create a game? I am not saying the price to make a game should decrease but shouldn't it remain the same? But yet, the opposite is the happening. It continously increase.

    • @ecodes8498
      @ecodes8498 Pƙed 4 měsĂ­ci

      Because Ops and Business departments run the companies and they always measure Development's department costs. And while they measure everything from the Dev side, they, of course, never care to measure the wasted features and time their constant changes caused. And since no one is tracking this, no one can be blamed but the Devs that just "cost" to the company money. Thank God the moment the project is done they can finally get rid of them and save the company some money.
      In the mean time, let's keep investors happy by organizing regular meetings and throwing unrealistic numbers to the mix. They know the whales would eat any garbage anyway so they might as well throw the rest of the production bill under the door of the unsuspecting gamer, the marketing department fooled with fake trailers.
      We all know that in business the most important thing is to have happy investors. Because Happy investors === big raises and bonuses for the people they talk regurally.
      And that is why no matter the tech improvements, you would soon be paying $150 for a game. The incompetent AAAA factory isnt going to pay itself you know...

  • @pneumonoultramicroscopicsi4065
    @pneumonoultramicroscopicsi4065 Pƙed 4 měsĂ­ci +6

    They said the same thing about every UE update and the UE5 games we got are unoptimized garbage

    • @Odey555
      @Odey555 Pƙed 4 měsĂ­ci +1

      yeah everyone should avoid Unreal Sensei. He's a massive clickbaiter and all his tutorials are pretty useless for someone wanting to learn Unreal. He doesn't teach, all his videos are more on the style of "click this and do this", without explaining why or what a specific function does.

    • @alvin3171997
      @alvin3171997 Pƙed 4 měsĂ­ci

      @@Odey555you meant his unreal masterclass course is bad?

  • @kbubuntu6048
    @kbubuntu6048 Pƙed 4 měsĂ­ci

    witcher 4 is going to be epic

  • @thecrimsonkid3574
    @thecrimsonkid3574 Pƙed 4 měsĂ­ci

    Can we finally get the news that bethesda is switching to unreal, dear God

  • @awsomeboy360
    @awsomeboy360 Pƙed 4 měsĂ­ci

    All of these features and yet very little actual games have been released that could handle them. And the engine is still piss poor of multiple core performance. And with games getting bigger and with these features, the performance cost won't be worth it.

  • @nikolaig1
    @nikolaig1 Pƙed 4 měsĂ­ci

    We are getting garbage in games 🎼.

  • @hayabusa09
    @hayabusa09 Pƙed 4 měsĂ­ci

    They took my thing!

  • @paleobolt8069
    @paleobolt8069 Pƙed 3 měsĂ­ci

    Ok so I'm going to be the actually gal. Actually you only have to pay royalties if you make more than 1 million dollars in revenue and you are selling the game somewhere other that the epic games store.

  • @LeonGustin
    @LeonGustin Pƙed 4 měsĂ­ci

    One butt end? đŸ€”

    • @LeonGustin
      @LeonGustin Pƙed 4 měsĂ­ci

      Plusss! When do you think they'll add AI??? Now that will be the day.

  • @dirtbikeryzz
    @dirtbikeryzz Pƙed 4 měsĂ­ci

    Literally every ue5 game out runs like ass

    • @cosmic52208
      @cosmic52208 Pƙed 4 měsĂ­ci

      Lack of optimization, which is something a lot of beginners and large companies aren’t good at

  • @SpaniardNL
    @SpaniardNL Pƙed 4 měsĂ­ci +1

    Contrary to what triple a developers want you to believe, behold here another example of how much simpler and easier it has become to make games compared to the past.
    70 bucks is not justified.
    Development costs are high due to ceo/manager salaries and the amount of money wasted on marketing, sensitivity consultants and etc.
    Just let passionate devs create games, it's cost a fraction and provide superior results most of the time.
    But nah, trend chasing must happen and marketing is king for Triple A... so give us 70 - 150 bucks per game....

  • @Cheeseman484
    @Cheeseman484 Pƙed 4 měsĂ­ci

    1st viewer

  • @jimmyv3170
    @jimmyv3170 Pƙed 4 měsĂ­ci +1

    I'm just numb to these graphical showcases now. These new upcoming games are starting to look lot like the Hollywood CGI crapfests that made me quit going to the movie theater to beign with. And the stories are starting to be written very similarly to modern movies/tv shows too. We're really gonna end up with these 5 hour interactive movie linear gameplay experiences for $70 a pop for rhe base game. You gotta spend $100 to get rest of the game or apart of the 25 subscriptions each of these companies want you subscribed to. That's gonna be the future of the video game industry. These companies are gonna bleed you dry.

    • @leoncc2922
      @leoncc2922 Pƙed 4 měsĂ­ci +2

      I think part of what you say is true but you're being definitely overly pessimistic...

    • @awsomeboy360
      @awsomeboy360 Pƙed 4 měsĂ­ci

      You just need to play more games instead of worry about graphics. There's tons of GREAT games out there if you don't care about graphics. You're just pessmistics.