The main menu tutorial to RULE THEM ALL! :D See what I did there? 🔥UNITY SAVINGS: bit.ly/UnitySalesHub 🔥SpeedTutor Unity Store: bit.ly/STUnityStorePuzzlePacks 🔥HUMBLE SAVINGS: bit.ly/HumbleBundleDeals
you'll have to watch like 20-50 or more videos to find all that stuff, now it's on one video. that's a very helpful tutorial mate, kinda every element that a menu has. ❤️
There is so much in this tutorial that I have learned that not only applies to the main menu I was initially trying to create, but also my game as whole. I spent the last week going over every concept bit by bit and figuring out how I could apply this to other areas I'm trying to create and to better organize my project. Something as simple as the apply button confirmation box taught me how I could activate and deactivate objects from a script, and that's just one example. I've only picked up unity in the last couple months so I have a limited perspective, but I would argue this is the best tutorial for learning how unity works as a whole, as I've gleaned more from this than the dozens of other videos I've been watching. Thank you SO much for creating this tutorial, you have helped me on a level I was not expecting to find.
Hey there! I'm really glad you enjoyed the tutorial and learning from it. I struggled with this massively myself. You seem pretty forward thinking, just remember there is always a million ways to do something within Unity and programming - My example is merely a suggestion to get you started. You wouldn't believe how long it took me to put this menu together and then create the tutorial to go along side it. Best of luck with all your projects and learning! I hope to see you around again! :D
@SpeedTutor I can only imagine how long it took you to put this together, It's taken me over a week just to watch it and finish the menu lol I've actually already modified the load game button slightly to take you directly to an error screen saying no data found if it can't find any game data, rather than needing to click through two menus. Did this by adding two SerializedField game objects to the menu controller and set them to activate based on the if statement you used for the original Load button. A small change, but one I think improves the user experience. I'm hoping to use this concept later for conditional options in game for things like shops or possible dialogue selections, but I'll cross that bridge when I come to it. For now I'm just happy to have my menu done and to have learned as much as I have for the process. Thanks again for the tutorial, really appreciate the time you've put into it.
Some channels don't understand that people don't want to make a basic three-button menu. I appreciate you going out of your way to explain as many possible menu options as you could and within realtime speed rather than using sped-up footage. That's a huge pet peeve with tutorials for me.
As someone who has been through their fair share of tutorials, I heavily applaud this one. I am beginner ( somewhat) and this is so helpful and informative at a good pace. I usually have to redo a tutorial several times before things run right but this one i was one and done. I cant praise this enough~thank you
if your resolutions are duplicating when you build the game, replace resolutions = Screen.resolutions with resolutions = Screen.resolutions.Select(resolution => new Resolution { width = resolution.width, height = resolution.height }).Distinct().ToArray(); make sure you have using System.Linq at the top.
Thanks for this! Massively helpful and an easy guide. 1:05:08 Those following along, be careful here. He adds the SetResolution(int resolutionIndex) method before setting resolutionDropdown.AddOptions(options); resolutionDropdown.value = currentResolutionIndex; resolutionDropdown.RefreshShownValue(); Then, when he rejoins the from the cut in the video, the above three lines are missing but the SetResolution method is there. I thought those lines weren't needed anymore, so I deleted them. The cool thing is, after spending a while scratching my head, I figured it out for myself thanks to the teacher's ability to prepare my brain! Great!
Yes, sorry about that. When you're structuring a video as big as this and one minor error comes along. You have to use the magic of editing to work around, so sorry for any confusion but I'm glad you worked it all out! Fantastic stuff! :D
@@dutchiewonderz6553 You just leave them in. He created the SetResolution function first and then add those three lines to Start(), but he has that backwards in the video so it seems like the three lines just disappear.
Awesome!! This is the most in-depth, yet simplest video I've found about creating a well-structured menu system in Unity. I've learned so much by following along step-by-step and I thank you so much for that ❤️❤️
This was brilliant! It took me a while to go all the way through, but I learned so much by doing all the different tasks. Thank you for creating this tutorial. It's such a good learning tool, as well as being an awesome menu!
TNice tutorials is by far, the best tutorial I have found so far. I feel like I’ll be spending a lot of ti on your channel! Thanks man! Keep up the good
Would really love to see an implementation of a menu using the new input system. Having menu system for keyboard/mouse (no point and click) or game pad would be extremely helpful. I’ve found next to nothing about implementing this.
I tried to look into the new input system myself but it's like hell on earth, lots of people have different implementations, the Unity official resources have very limited information. I highly recommend using some pre-existing input systems which are far more refined, like Rewired. I have a tutorial on it and it can do everything you want and the referencing to script is much easier too. It's very well documented! :) Best of luck all the same.
@@SpeedTutor oh nice! didn't actually thought you'll do that. i saw how many different elements you covered in this tutorial that's why i said that ;) usually to see all of that you have to watch like 20-50 videos or so. this video is PINNED!! ❤️
Lots of useful information. It's helping me greatly. One critique of mine is that you seem to switch between low level and very intermediate out of nowhere. One second you're saying "Don't forget the semi colen" and then you type out a huge serialized field thing in like 2 seconds. As an example, I feel that I really understand what you're doing in the inspector, but the code makes almost no sense to me whatseover, particularly the sound section. It's really hard to distinguish when you are just naming something yourself or whether something is just hard code.
Yes, sorry about that. I have habits of mentioning very beginner friendly things when it's a semi-involved tutorial. I think this tutorial all in all, requires a little bit of Unity C# knowledge because it's not the easiest thing to put together. Sorry if it confused you but as you can imagine, trying to put over 1 hour of content together with all the stamps, editing and things I needed to remember was a big job. Thanks for watching and I hope you can get something out of it! :)
Great tutorial! Can you do something like this in type of tutorial, but using the new starter pack and create a third person? Something really basic ^_^
@@NationStudios If you're looking for the best 3rd person shooter tutorial on CZcams check out the Kiwicoder. Skip the rigidbody setup vid though unless you just want to learn but he switches it to a character controller later. It's seriously an incredible tutorial.
This really set the stage for the rest of my project, actually! I didn't realize buttons were so straight forward. Thank you so much for putting this video together. It's Speedy, as the name suggests, but once I let everything digest and replicated it a few times I really got a lot of "What IS this code doing" and "AHA!" moments. Which, I really appreciate.
I'm glad you're slowly becoming happier with it all, it does take a lot of repetition but as you said. The best way is just practise in real-world situations that you will use daily! :)
@@SpeedTutor thank you :) yeah, I've just started recreating games from the barest of essentials. So as you can imagine it's a lot of repetition. Really appreciating your videos now, wish I had found such comprehensive tutorials before, but I can't do much about that now other than leave mentions on my barely followed insta lol
@@SpeedTutor Some mechanics, puzzles sketchs, spells and some UI stuff. If you're interested, I would be glad if you could look for my name without the 01 + gamedev on tw
@@SpeedTutor Some mechanics, puzzles sketchs, spells and some UI stuff. Now working on the main menu, specially on the audio and video settings and then I'm going to implement save and load. I just followed you on X, you can look the progress better that way if you are interested.
Thankyou for actually explaining tNice tutorialngs. Other videos that I watched started talking about how to make soft and didn't ntion anytNice tutorialng
Thank you so much, I’m learning tNice tutorials in quarantine and you made it very simple I really appreciate it, thank you for going over every little
@@SpeedTutor Thanks for your generous reply, I am trying to make animal racing game for kids. First you have random pet, feed it well then use it for race. (like horse racing but with different kind of animals) it can teach the kids about different species while playing.
I'm developing a psy terror walking sim inspired by Gone Home but with some terror spicy features like silent hill. We'll see what comes out of that 😅. It's 100% personal, nothing to do with steam or pointed into the market, just to learn and have fun coding. Anyways, all of your tuts are incredibly helpful, can't imagine how much hours you spend in total between creating your games and your content 😬. So much respect to you!
Lots of great stuff in here, I'm watching at work so I can't give it my full attention right now, but if I see NOTHING else in this video the ability to toggle between two dialog boxes using the GameObject SetActive function alone is worth the 1 1/2 hour video lol. I've been doing that through script, passing in references to each of the dialogs, then attaching the script to a UI element to expose the function I wrote. Then assigning that to the Click() function. Yeah , it does the exact same thing but this little trick saves a lot of time, and is much less of a pain in the ass. Can't wait to watch this when I have time to pay attention. Great video so far
This is a fairly short video considering what you COULD do with a menu, as you could incorporate audio mixers, key rebinding, post processing. The thing is, menu's take a hell of a lot of time to put together. I tried to make a comprehensive start which teaches you things you need to know to expand it all, to your liking! :)
To be fair though, the only reason the graphics setting were the hardest was due to all the darn auto corrects Visual Studios does. I might switch back to Notepad++. It doesn't suggest have as robust of integration to Unity, but I had to fix so many resolution/fullscreen typos that it "fixed" for me that it wasn't worth it to switch to Visual Studios in the first place. Very glad I got all this typed out, with the notes that you left/I added to it, this is the only time I'll have to do this menu setup. Thank you so much for this. This actually gave me such a huge amount of freedom for what buttons can do(which is a LOT). You're a genius :D Alright, now time to scour your channel for some more advanced imagine manipulation videos! xD
The main menu tutorial to RULE THEM ALL! :D See what I did there?
🔥UNITY SAVINGS: bit.ly/UnitySalesHub
🔥SpeedTutor Unity Store: bit.ly/STUnityStorePuzzlePacks
🔥HUMBLE SAVINGS: bit.ly/HumbleBundleDeals
you'll have to watch like 20-50 or more videos to find all that stuff, now it's on one video. that's a very helpful tutorial mate, kinda every element that a menu has. ❤️
u
can you please also pin the Asset for the PlayerPref Editor? cause i can't find it
There is so much in this tutorial that I have learned that not only applies to the main menu I was initially trying to create, but also my game as whole. I spent the last week going over every concept bit by bit and figuring out how I could apply this to other areas I'm trying to create and to better organize my project. Something as simple as the apply button confirmation box taught me how I could activate and deactivate objects from a script, and that's just one example.
I've only picked up unity in the last couple months so I have a limited perspective, but I would argue this is the best tutorial for learning how unity works as a whole, as I've gleaned more from this than the dozens of other videos I've been watching.
Thank you SO much for creating this tutorial, you have helped me on a level I was not expecting to find.
Hey there! I'm really glad you enjoyed the tutorial and learning from it. I struggled with this massively myself. You seem pretty forward thinking, just remember there is always a million ways to do something within Unity and programming - My example is merely a suggestion to get you started. You wouldn't believe how long it took me to put this menu together and then create the tutorial to go along side it. Best of luck with all your projects and learning! I hope to see you around again! :D
@SpeedTutor I can only imagine how long it took you to put this together, It's taken me over a week just to watch it and finish the menu lol
I've actually already modified the load game button slightly to take you directly to an error screen saying no data found if it can't find any game data, rather than needing to click through two menus. Did this by adding two SerializedField game objects to the menu controller and set them to activate based on the if statement you used for the original Load button. A small change, but one I think improves the user experience.
I'm hoping to use this concept later for conditional options in game for things like shops or possible dialogue selections, but I'll cross that bridge when I come to it. For now I'm just happy to have my menu done and to have learned as much as I have for the process. Thanks again for the tutorial, really appreciate the time you've put into it.
Finally soone who speaks in a calm way and getting to the point asap
Some channels don't understand that people don't want to make a basic three-button menu. I appreciate you going out of your way to explain as many possible menu options as you could and within realtime speed rather than using sped-up footage. That's a huge pet peeve with tutorials for me.
Haha, I know exactly what you mean. I try my best but I appreciate you coming to comment because this took me a long time to make.
As someone who has been through their fair share of tutorials, I heavily applaud this one. I am beginner ( somewhat) and this is so helpful and informative at a good pace. I usually have to redo a tutorial several times before things run right but this one i was one and done. I cant praise this enough~thank you
You're very welcome, my friend! :D I'm really glad you found it useful because it took quite a while to put together! :)
if your resolutions are duplicating when you build the game, replace resolutions = Screen.resolutions with resolutions = Screen.resolutions.Select(resolution => new Resolution { width = resolution.width, height = resolution.height }).Distinct().ToArray();
make sure you have using System.Linq at the top.
Thanks for your suggestions! :) I hope that will be helpful to a lot of people.
Thanks for this! Massively helpful and an easy guide.
1:05:08 Those following along, be careful here. He adds the SetResolution(int resolutionIndex) method before setting
resolutionDropdown.AddOptions(options);
resolutionDropdown.value = currentResolutionIndex;
resolutionDropdown.RefreshShownValue();
Then, when he rejoins the from the cut in the video, the above three lines are missing but the SetResolution method is there. I thought those lines weren't needed anymore, so I deleted them. The cool thing is, after spending a while scratching my head, I figured it out for myself thanks to the teacher's ability to prepare my brain! Great!
Yes, sorry about that. When you're structuring a video as big as this and one minor error comes along. You have to use the magic of editing to work around, so sorry for any confusion but I'm glad you worked it all out! Fantastic stuff! :D
@@SpeedTutor No worries at all, the video is excellent!
Thanks for the video, but on this specific point no one thought to post the solution for us lesser inclined intellectuals?
@@dutchiewonderz6553 You just leave them in. He created the SetResolution function first and then add those three lines to Start(), but he has that backwards in the video so it seems like the three lines just disappear.
@@adeadaxe Thank You!!
You are a very gifted teacher. I've been teacNice tutorialng soft for over 50 years and really appreciate your video being a beginner in soft soft.
You're very welcome!
It's truly astounding how easy the internet makes learning these days. Thanks for the tutorial, my guy.
I'm really glad you think so, thanks for watching! :D
Awesome!! This is the most in-depth, yet simplest video I've found about creating a well-structured menu system in Unity. I've learned so much by following along step-by-step and I thank you so much for that ❤️❤️
I really appreciate you saying so, thanks so much for taking a look at it and commenting! :)
i have no idea why, but hearing your voice just makes feel soothed.
Haha, thanks for watching! :)
TNice tutorials is absolutly the best video of the world you expaining skills are good and it was a honor to see tNice tutorials vid well done
You're very welcome!
You deserve million subs for sure! Thank you for sharing this with us for free!
You're very welcome!
This was brilliant! It took me a while to go all the way through, but I learned so much by doing all the different tasks. Thank you for creating this tutorial. It's such a good learning tool, as well as being an awesome menu!
I really appreciate you sticking with this! You're a hero and I'm glad you took a lot out of it too. :D
TNice tutorials is literally the best tutorial on CZcams. It's right to the point, and very informative at the sa ti. Thank you so much
Glad it was helpful!
TNice tutorials is by far, the best tutorial I have found so far. I feel like I’ll be spending a lot of ti on your channel! Thanks man! Keep up the good
Would really love to see an implementation of a menu using the new input system. Having menu system for keyboard/mouse (no point and click) or game pad would be extremely helpful. I’ve found next to nothing about implementing this.
I tried to look into the new input system myself but it's like hell on earth, lots of people have different implementations, the Unity official resources have very limited information. I highly recommend using some pre-existing input systems which are far more refined, like Rewired. I have a tutorial on it and it can do everything you want and the referencing to script is much easier too. It's very well documented! :) Best of luck all the same.
What a video bro! Can't thank you enough! Thank you so much you made life so much easier!
I'm really glad I have, best of luck! :D
I appreciate how there’s no ads, thanks.
No problem!
@@SpeedTutor bro Someone is on my account while I am on it
Hands down tNice tutorials is one of the best tutorials I've seen on any subject, ever! Clear, concise and incredibly informative and easy to follow.
You're very welcome!
This vid got me subbed. Thanks for adding some essential content for amateur devs like me.
Thanks man! I really appreciate it! :)
Thanks for the video, it's really helpful to have all these things explained in one video! :D
Thanks man! I really appreciate it. :)
I’ve watched hours of videos and tNice tutorials one is the first that explains it in a way a complete beginner could understand! Great video
You're very welcome!
TNice tutorials comnt from you is legendary. Uncomplicated like your video!!!
Glad to hear that!
That would be 99 percent of us
This is amazing and helpful too! Thank you very much for putting your time and effort for us!!! :)
You're most welcome, my friend! :D
Dude! Well executed, I've learnt so much from this video regarding Unity than most vids out there!... Cheers to you young fella, Godspeed!
I appreciate you coming so far from Middle earth to watch my video, best of luck in your travels! :)
using it for a few years and now I want to upgrade and I'm happy I did that.
damn ❤️ should have titled it "All-In-One Main Menu Tutorial"... 😂😂😂
Haha, thanks Vasilis! I've changed the title, better? :P
@@SpeedTutor oh nice! didn't actually thought you'll do that. i saw how many different elements you covered in this tutorial that's why i said that ;) usually to see all of that you have to watch like 20-50 videos or so. this video is PINNED!! ❤️
Haha! Thanks man! :D
Lots of useful information. It's helping me greatly. One critique of mine is that you seem to switch between low level and very intermediate out of nowhere. One second you're saying "Don't forget the semi colen" and then you type out a huge serialized field thing in like 2 seconds. As an example, I feel that I really understand what you're doing in the inspector, but the code makes almost no sense to me whatseover, particularly the sound section. It's really hard to distinguish when you are just naming something yourself or whether something is just hard code.
Yes, sorry about that. I have habits of mentioning very beginner friendly things when it's a semi-involved tutorial. I think this tutorial all in all, requires a little bit of Unity C# knowledge because it's not the easiest thing to put together. Sorry if it confused you but as you can imagine, trying to put over 1 hour of content together with all the stamps, editing and things I needed to remember was a big job. Thanks for watching and I hope you can get something out of it! :)
@@SpeedTutor Thank you for what you do!
With your videos my learning curve will shrink drastically. Thank you.
Very welcome!
I followed the instructions and it easily worked!
Great tutorial! Can you do something like this in type of tutorial, but using the new starter pack and create a third person? Something really basic ^_^
I would love to know about that too!
The new starter pack to create a 3rd person character?
@@SpeedTutor To create a third person shooter ^^
@@SpeedTutor Something easy with only a weapon
@@NationStudios If you're looking for the best 3rd person shooter tutorial on CZcams check out the Kiwicoder. Skip the rigidbody setup vid though unless you just want to learn but he switches it to a character controller later. It's seriously an incredible tutorial.
Do the basics first, if it would be easy, everyone would do it
This really set the stage for the rest of my project, actually! I didn't realize buttons were so straight forward. Thank you so much for putting this video together. It's Speedy, as the name suggests, but once I let everything digest and replicated it a few times I really got a lot of "What IS this code doing" and "AHA!" moments. Which, I really appreciate.
I'm glad you're slowly becoming happier with it all, it does take a lot of repetition but as you said. The best way is just practise in real-world situations that you will use daily! :)
@@SpeedTutor thank you :) yeah, I've just started recreating games from the barest of essentials. So as you can imagine it's a lot of repetition. Really appreciating your videos now, wish I had found such comprehensive tutorials before, but I can't do much about that now other than leave mentions on my barely followed insta lol
Wow what an acNice tutorialevent! Best of luck for the rest of your future, I’m looking forward to being able to invest when I turn 21 in November!
Beautiful man, you're the only one who could help me, I watched 5 videos and yours was the only one that saved me
Glad to hear it!
Thank you for tNice tutorials, tNice tutorials was a huge help.
Glad to hear that!
I am very glad that I stumbled upon your video
I'm glad, I hope you helped! :)
I know the tutorial has already almost 3 years, but I must say this is truly awesome! 1000/10
Haha, you're very welcome and I'm glad you've found it helpful. What project are you working on? :D
@SpeedTutor I'm actually doing a escape room game with lore, steam punk technology and magic :)
Oh amazing, what sort of progress do you have so far?
@@SpeedTutor Some mechanics, puzzles sketchs, spells and some UI stuff. If you're interested, I would be glad if you could look for my name without the 01 + gamedev on tw
@@SpeedTutor Some mechanics, puzzles sketchs, spells and some UI stuff. Now working on the main menu, specially on the audio and video settings and then I'm going to implement save and load. I just followed you on X, you can look the progress better that way if you are interested.
Thankyou for actually explaining tNice tutorialngs. Other videos that I watched started talking about how to make soft and didn't ntion anytNice tutorialng
normally i dont give reviews but maam youre amazing
Omg, you explained it very simply! It's really easy to understand. Thank you so much! I've always wanted to learn these.
You're very welcome! :D
Thank you so much, I’m learning tNice tutorials in quarantine and you made it very simple I really appreciate it, thank you for going over every little
I can feel how happy you are because of the update.
Thanks for this awesome explanation, I was struggling and you have made it clear for me. 👏
You're very welcome and I'm glad it's helped you. What game are you making? :)
@@SpeedTutor Thanks for your generous reply, I am trying to make animal racing game for kids. First you have random pet, feed it well then use it for race. (like horse racing but with different kind of animals) it can teach the kids about different species while playing.
Thank u for being a great human being and taking ti to help all of us noobs out cheers
You're very welcome!
I just tried this method and it really works perfectly for me. Thank you.
You're welcome!
I checked - everything is clean
BROTHER, YOU ARE THE BEST!!! You oooh really helped me!! THANK YOU VERY MUCH!
You are welcome!
OMG ITS WORKED. Guys it really worked. Thank you
You're very welcome! :D
confused but now it all makes sense. Thank you.
Got it all working other than the quality/graphics dropdown. Cool tutorial BTW.
Thanks man, I really appreciate it! :)
Everything works flawlessly
Great to hear it! I hope it helped!
You are an excellent instructor. I will stick with you.
Awesome! Thank you!
Wow at last a soft tutorial I can follow! you sir are a genius
Just wanted to express how helpful your videos are!! you are extrely good at explaining tNice tutorialngs in-depth but still at a basic level for
Glad you like them!
thanksssss the stupid canvas stuff was messing me up so much. Text with component buttons added is super useful.
No worries at all! :D I'm really glad you found it helpful! :D
i love you my man, always wanted soft like this! THANKS
No problem!
Thanks for your easy to follow explanations
Glad it was helpful!
You're awesome bro! Tysm for this, pure gold ❤!
You're very welcome, what are you trying to create? :)
I'm developing a psy terror walking sim inspired by Gone Home but with some terror spicy features like silent hill. We'll see what comes out of that 😅. It's 100% personal, nothing to do with steam or pointed into the market, just to learn and have fun coding. Anyways, all of your tuts are incredibly helpful, can't imagine how much hours you spend in total between creating your games and your content 😬. So much respect to you!
thanks, Thanos, glad you're getting into soft instead of...well...
thank you soo much very direct link n works for me love the way you expressed the installation .
THANKS FOR THIS IV BEEN SEARCHING FO SOOO LONG
Lots of great stuff in here, I'm watching at work so I can't give it my full attention right now, but if I see NOTHING else in this video the ability to toggle between two dialog boxes using the GameObject SetActive function alone is worth the 1 1/2 hour video lol.
I've been doing that through script, passing in references to each of the dialogs, then attaching the script to a UI element to expose the function I wrote. Then assigning that to the Click() function.
Yeah , it does the exact same thing but this little trick saves a lot of time, and is much less of a pain in the ass.
Can't wait to watch this when I have time to pay attention.
Great video so far
This is a fairly short video considering what you COULD do with a menu, as you could incorporate audio mixers, key rebinding, post processing. The thing is, menu's take a hell of a lot of time to put together. I tried to make a comprehensive start which teaches you things you need to know to expand it all, to your liking! :)
U gotta make it look so easy, thx bro!
No problem 👍
softs it was really confusing but thanks to you I've gotten more professional at it!! ✌
Glad it helped!
Thank you so much. Learned a lot of new useful tNice tutorialngs about soft soft!
Glad it was helpful!
This is actually pog content wth! Good job Matt
Thanks man, I really appreciate it! :)
Thank you so much for this tutorial TT really saved me. This is the first video I watch from your channel and it was truly helpful to me.
I'm glad you found it helpful, my dude! Thanks for watching! :D
To be fair though, the only reason the graphics setting were the hardest was due to all the darn auto corrects Visual Studios does. I might switch back to Notepad++. It doesn't suggest have as robust of integration to Unity, but I had to fix so many resolution/fullscreen typos that it "fixed" for me that it wasn't worth it to switch to Visual Studios in the first place.
Very glad I got all this typed out, with the notes that you left/I added to it, this is the only time I'll have to do this menu setup.
Thank you so much for this. This actually gave me such a huge amount of freedom for what buttons can do(which is a LOT).
You're a genius :D
Alright, now time to scour your channel for some more advanced imagine manipulation videos! xD
Nice tutorials is much more simple than I thought
Glad to hear that!
thank you, the tutorial was amazing and my main menu is beatifull and functional, only beacuase of you, so thank you so much.
That's no problem, I'm glad its useful to you! :D
You rock man !!! the best method ever !! thanks for sharing !!
You're welcome!
OMG, it really worked. Thank you so much!!
Glad it helped!
Exactly what I needed for my project. Already subbed before but not seen this vid. Thanks for being a life saver
I'm really glad you've found it helpful! Thanks for checking this out my friend! :D
Hello, bro. You can send me the files. just so I can study? When I work, I make more errors. just for our school project. Thank you.
Very nice and well explained. Every tNice tutorialng is crystal clear and easily understandable.
Glad you think so!
And you've earned a sub from as well. Hope you reach 1 million subs soon man I'm glad I could add to that number. Hope you're
Organization is a key to success
Even though it was a lot, its exactly what i was looking for with such great brief explanations. Thanks bruv
You're welcome!
Thank you so much!! I had no idea where to start, and this helped me create a full-blown main menu!
That's amazing! I'm really happy that you've managed to do it. Thanks for checking my video out.
THIS IS A GOLDEN GEM. I have this saved for later on yt for any and EVERY ui help I need
Haha, you'll have to let me know what you think of it, my friend! :D
Best Main menu tutorial I have ever seen,I will use this in my project,BIG thanks for the tutorial video!!
I'm really glad it was helpful! Good luck with your projects, do let me know how everything goes! :D
Thank you very much man, seriously you helped a lot i started from 0 to 10.
Glad I could help!
straight to the point.
THIS HELPED ME SO MUCH! THANK YOU!
You're welcome!
Perfect tutorial, I just bought it and tNice tutorials helps heaps
Glad you think so!
You guys will get there soon. Just keep practicing I'll see you guys at the finish line
Great video. Really easy to understand and gave me knowledge which I could transfer over into building a simple pause menu by myself.
I'm glad you found it so useful! :) Will you be using it in your own game?
Definitely, it looks super cool.@@SpeedTutor
Oh, I goodly want to hear so!
OMG ITS WORKED. Guys it really worked. Thank y
Great to hear it! :)
Great video and really helpful! I couldn't get a grasp on how the setuper works but it's all clear now.
Glad you liked it!
Great you solved one headache for me, thanks
No problem 👍
thank you straight to the point
Absolute legend. Nice one
ty cuz ive been having a hard ti getting started.
This method works perfectly .. thanks for sharing ;)
Glad it helped!
thank you so much. tNice tutorials helped a lot
make more of these i like these kids keep it up
drums softing good start learning how to make your own lodies. Good luck bro!