How Turn Undead Works in OSR D&D

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  • čas přidán 8. 09. 2024

Komentáře • 11

  • @MrSteveK1138
    @MrSteveK1138 Před rokem +19

    Moldvay Badic has a play example where the Fighter discussed killing a hobgoblin prisoner who is bound. The Cleric reacted with horror and states that her diety will not allow healing for someone who commits such an evil act.
    This is how the cleric needs to be played. As a referee, I'd offer extra XP to the cleric player for good roleplaying.

  • @keithkannenberg7414
    @keithkannenberg7414 Před rokem +16

    I would argue that the restriction to blunt weapons wasn't really about historical lore - that part was just rationalization. It was really about game balance. Back in the dawn of D&D the only magical weapons were swords. Not being allowed to use edged weapons meant that clerics effectively couldn't use magical weapons. This reduced their combat effectiveness compared to fighters, balancing their spell casting and turn undead abilities. Even when magical maces started to appear they were usually much less common than swords.

    • @logancutler6267
      @logancutler6267 Před rokem

      Interesting insight

    • @Dyundu
      @Dyundu Před 10 měsíci

      I ended up making special swords allowable for Cleric use-Holy Avengers and what not.

  • @ddgant
    @ddgant Před rokem +4

    Nice work. Doing one of these for every class would be a great resource to feed new players of said class.

    • @rangerlemure
      @rangerlemure  Před rokem +2

      This video has already been quite popular so I think one for each of the other classes will be a good idea.

  • @coldwarrior78
    @coldwarrior78 Před rokem +1

    Beginning w/AD&D back in the 70s, we played clerics like heavily armored medics. The alignment issue was brought up whenever necessary and typically resolved by healing spells not working on miscreants. Rules allowed any alignment and since most of our group was NG to CG in normal life, that tended to be the characters' alignment as well. The emphasis was always on roleplaying anyway, with the DM making most decisions on the fly. We also experimented without clerics, making medical skills a non-weapon speciality. Basic knowledge in herbs, healing potions, etc. Was only available to fighters and rogues since they would need the skills most. Idea came from Gencon if I remember correctly.

  • @rkannen
    @rkannen Před rokem +2

    Just started playing a cleric in an oDnd caverns of thracia campaign, seems really fun so far! It will be interesting to see how much of a restriction no bladed weapons will be in practice

  • @michaeldrinkard678
    @michaeldrinkard678 Před rokem

    Really good analysis! Thanks for sharing! Glad I found your channel. 🙂

  • @cartert2
    @cartert2 Před rokem +1

    Great video. Are you planning to do a video for each OSR class?

  • @archersfriend5900
    @archersfriend5900 Před rokem +1

    Any duels between clerics are pointless!