My way of thinking when modelling a concept in Blender

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Komentáře • 45

  • @666saturation7
    @666saturation7 Před rokem +8

    finally 20 min video. Now i can spend only two hours on my model

  • @sachintendulkar3556
    @sachintendulkar3556 Před 10 měsíci +4

    you know the more i watch your videos and listen to you actaully speak, the more i see that your someone who has mastered his skills. Thank you for sharing your steps with all of us.

  • @thiagosouza9445
    @thiagosouza9445 Před rokem +6

    THIS! Niko, as a perpetual begginer this is what I really needed to see from someone! the process behind the thinking is invaluable! Please do more of these.

  • @nabiabdelkader5389
    @nabiabdelkader5389 Před rokem +3

    i searched many channels turtorial and this.....! is the one only channel what have the keys of academic learning !
    you're my hero sensei !

  • @mariorad529
    @mariorad529 Před rokem

    Awesome content from Niko as usual! I always learn something new after watching some of the videos/live streams and this one is no exception! Keep em coming! :))

  • @fab3221
    @fab3221 Před rokem +5

    Leaving a like even before starting to watch. Your channel and your second channel are gold mines, thank you so much for providing such quality content. Will definitely buy one of your course soon

  • @pandajfry
    @pandajfry Před rokem +3

    From personal xp, iterations make the difference. I'll admit, I don't always follow that advice. Wish I did. When I first attempted hardSurface, I modeled an OG GameBoy. It was a nightmare. Far as appearance, it took me 20 hrs to get a "representations" of one. Between what my instructor pointed out and other errors, by the time I'd clean up the model, there wouldn't have been a model. 1.5 days until the assignment is due, and I have nothing. With no hope, I started over. To get to the same appearance but with better structure, it took me 6 hrs.
    The hardest part for me is knowing when to stop.
    Shout out to LA Film

  • @wavegroup1
    @wavegroup1 Před rokem

    I have so many more questions but this alone is immensely helpful!! Thank you!

  • @kid3050
    @kid3050 Před měsícem

    oh my god this video just leveled me up! thank you soo much!

  • @Domzdream
    @Domzdream Před rokem +1

    Love your videos man.

  • @Mertin967
    @Mertin967 Před rokem

    great content, thank you!

  • @ScraggyDogg
    @ScraggyDogg Před rokem

    I'm soooooo happy today I found out my favourite, ( and best character maker in my opinion) I used to follow and have bought tutorials from ( Zbrush tutorials) is using blender now.
    recently moved to Blender in 2022
    Not tried much sculpting in blender but will now. Great to see you again. All the best Niko.

  • @michaelkaras7292
    @michaelkaras7292 Před rokem +2

    I miss Nikko on CZcams.
    It's good to see his tutorial again

  • @mwstfa3d
    @mwstfa3d Před rokem

    Thank You😍

  • @D-99
    @D-99 Před rokem

    Thanks Man This Helps Alot

  • @ruyorecords9115
    @ruyorecords9115 Před rokem

    Спасибо👍👍

  • @krasen.dimkow
    @krasen.dimkow Před rokem +1

    Благодаря!

  • @SpiritBladeFox
    @SpiritBladeFox Před rokem

    amazing tutorial bro, very helpful thank you so much :D

  • @fsalad
    @fsalad Před rokem

    I love the way you say head 😀😀 have a great day

  • @caideneddy5789
    @caideneddy5789 Před 10 měsíci

    you're great

  • @animationfantasymystic7311

    Will there be new character courses in Blender?

  • @thanatosor
    @thanatosor Před 2 měsíci

    Lesson :
    - Squeeze as low poly as possible before going high later.
    > I Think I will stop with amount of polygons my machine can handle for now.
    - Don't go too low on Remeshing, better to be > 0.005m.
    > His computers with 64GB Ram / Beefy CPU and still may crash.

  • @donledesign
    @donledesign Před rokem

    Hi Niko, this is great insight. I am new to Blender, so please let me know how do you record the mouse clicks and keystrokes on your machine. How do you bring up this big pencil icon for making annotations? Is it all built into Blender or are those different applications running in the background? Thanks!

  • @josephvanwyk2088
    @josephvanwyk2088 Před 10 měsíci

    Can you do a video on retoplogize and baking the normal map on low polly?

  • @animationfantasymystic7311

    Can you make a custom tutorial in Blender? For example, as from one of your lessons Cyborg. Let's discuss the price. Write me

  • @ck77vn42
    @ck77vn42 Před rokem +1

    Full body in blender tutorial

  • @user-jp4ng2mp6k
    @user-jp4ng2mp6k Před rokem +1

    please tell me in games such as mobilelegends on mobile 3D models of heroes about how many polygons consist of? so that the performance is good on mobile, but the model is also beautiful. How is retopology done there?

  • @keenanplays8904
    @keenanplays8904 Před rokem

    Hi niko, what annotation software are you using?

  • @666saturation7
    @666saturation7 Před rokem

    16:12. I do exactly the same but the second fang just shows up right in other fang's place. Why he clicked on the modifier without doing anything else and the fang got where it was supposed to ?

    • @magno1144
      @magno1144 Před 9 měsíci

      Deve ser o ponto de pivo que não estar no meio, assim a segunda presa simplesmente aparece no lugar da outra.

  • @WooDoll850
    @WooDoll850 Před rokem

    Hi ! Do you take commissions for a sculpt ?

    • @SpeedChar
      @SpeedChar  Před rokem

      Of course, contact me in Discord, Facebook or Artstation :)

  • @markboldariev
    @markboldariev Před rokem

    Why you switched to Blender instead of Zbrush?

    • @speedcharlive
      @speedcharlive Před rokem +7

      Its capable enough for my needs and free, what more do a person needs?:)

  • @MASTERRAGE
    @MASTERRAGE Před rokem +1

    Niko, any reason you move to blender?

    • @SpeedChar
      @SpeedChar  Před rokem +2

      Yeah couple. You can check out some of my streams in the other channel and probably you will see

    • @kevinquintana3085
      @kevinquintana3085 Před rokem +1

      Mmm maybe tutorials in blender and professional work in Zbrush...

    • @xanzuls
      @xanzuls Před rokem +3

      @@kevinquintana3085 are the polygons made in Blender not gonna be professional enough compared to zbrush?

    • @kevinquintana3085
      @kevinquintana3085 Před rokem

      @@xanzuls because ZBrush is industry standard??? IDK Im just saying

    • @SivanandRavi90
      @SivanandRavi90 Před rokem +2

      blender is cheaper , a lot cheaper.. like free. That's the reason

  • @andysun73
    @andysun73 Před 10 měsíci

    Hi will learning to draw in 2D make you a better 3D artist?

  • @Galaction585
    @Galaction585 Před rokem

    Niko, are can make tutorial about how to sculpt cloth?