@@dlhf728 If we're talking about cards that are practically unplayable on a literal level. If we are talking about useful or good cards with the Top 10 stipulation? It may be on the Top 10 Worst. ^_^"
Yeah I love Lightsworns but JD was such a broken card back in the day. Having a 3K body, being able to drop multiples at a time, for no _real_ cost, and being a non once per turn Ignition effect is crazy. If it got made nowadays it'd be like "Must first be Special Summoned (from the hand) by banishing 4 Lightsworn monsters with different names from your GY. If this card is Special Summoned by its own effect: you can pay half your LP; destroy all other cards on the field. Or worse yet that garage JD synchro monster thing they made lol.
I really love to crush my opponent's hopes and dreams with Judgment Dragon. Then they complain how that card does not have a once per turn effect, and those are the same people that use meta decks
@@KurisuCZcams omg yes, I even got complaints from a freaking pendulum user when electrumite was still at 3! I mean, if you can full your side of the field, why wouldn´t I wipe it out? ):
"I play Solemn Strike!" "Then I activate Counter Counter" "You fool, I activate Counter Counter to counter your Counter Counter" "I then activate Counter Counter to counter your Counter Counter"
Honestly reminds me of backrow format (Set 5 and End T1). Cards like Solemn, Bribe and 7-Tools all stacking massive chains when something finally did go off.
if you use blue rose dragon you can nuke the entire field using black rose dragons effect and then bring Black Rose Dragons Back from The GY to using Blue Rose Dragons effect
Konami seems to have foresight of banning old cards to make room for potentially broken new cards. So how about something like "Top 10 problematic cards that weren't even released yet". Like how cards in the OCG caused problems in the TCG
Catapault turtle can launch curse of dragon into your opponets floating castle thus causing it to fall on there cards. Day 20: of asking duel logs to make top 10 best archetype specific link monsters.j
Would be really cool if they retrain Panik's cards: Levitation Ring of Dark Illusions Field Spell When this card is activated, you can banish 1 "Swords of Revealing Light" from your hand, deck, or GY; Special Summon 1 "Castle of Dark Illusions" from your hand, deck, or GY, then add 1 "Dark Illusions" card from your deck to your hand. Other "Dark Illusions" cards cannot be destroyed by battle or card effects. Once per turn (Quick effect), if you control "Castle of Dark Illusions", You can flip all Attack Position monsters you control into face-down Attack Position, then, rearrange all face-down monsters you control. (Battle positions are not changed. Face-down attack position monsters can attack, but are flipped at the start of the damage step.) At the end of your 3rd End Phase after this card was activated, your opponent can add 1 card from your Banished Zone to their hand. While "Swords of Revealing Light" is face-up, all "Dark Illusion" card effects on the field are negated. The Dark Illusions Continuous Spell If a monster you control that was previously face-down this turn battles, during damage calculation, increase it's ATK/DEF by 1000, until the End Phase. Once per turn, you can apply these effects based on the number of other "Dark Illusions" cards you control with different names: 1+: Special Summon 1 "Barox" from your Extra Deck, then you can add 1 "Dark Illusions" card from your deck to your hand. 2+: Special Summon 1 "Dark Chimera" from your hand, deck, or GY, then send 1 "Darkness Approaches" from your hand or deck to the GY and apply its effect, or add it to your hand. 3+: Special Summon 1 "King of Yamakai" from your hand, deck or GY, then flip any number of monsters on the field face-down ATK position and send face-up cards on the field to the GY equal to the number of cards flipped by this effect (Face-down attack position monsters can attack, but are flipped at the start of the damage step.) The Reaper of Dark Illusions Counter Trap If you control "Castle of Dark Illusions": Special Summon 1 "Reaper of the Cards" from your hand or deck face-down, then you can send 1 face-up card on the field to the GY. You can banish this card from the GY; Special Summon 1 "Reaper of the Cards" from your GY face-down, then send 1 monster your opponent controls to the GY, and if you do, inflict damage to your opponent equal to its original ATK. You can only use each effect of "Reaper of Dark Illusions " once per turn. Guardian of Dark Illusions Continuous Spell If you control "Castle of Dark Illusions", you can special Summon 1 "Metal Guardian" from your hand, deck, or GY, then you can activate 1 "Yellow Luster Shield" from your deck. While you control both "Metal Guardian" and "Yellow Luster Shield", your opponent cannot target "Dark Illusions" cards, or Face-down cards you control with effects. If a "Dark Illusions" card on the field would be targeted by a card effect, you can banish this card from your GY; negate that effect. You can only use each effect of "Guardian of Dark Illusions " once per turn.
Nothing in life will ever bring me more satisfaction than dropping a Judgment Dragon, clearing the board and then dropping the other two for game. Nothing makes me sadder knowing that is almost never the case anymore 😔
Pretty sure only people who don't actually play the game competitively because the one and only time they tried their "Ground Collapse Turbo" deck got blown out by a very basic "meta" deck say this. I mean I certainly don't like certain aspects of the game today (I still hate Link Monsters to this day) but between having Nibiru and more hand traps then ever before, Dark Ruler No More, Evenly Matched, Super Poly at 3, etc.. what more do you want lol? Literally the equivalent of saying "back in my day music was real and not this soulless garbage they play on the radio today"
I'll throw out 3 top 10 ideas I'm not sure you have covered: cards whose names are treated as another card, chronologically oldest cards still seen competitively, best cards to keep in side deck to shut down a specific tier 0/1 meta deck(s). Keep up the good work.
I loooooove Witch's Strike. It's such a satisfying card to use. Gotta be my favorite trap, or favorite non-monster card. There's so much anger and fury and vengeance behind it that I can feel behind it, all of it bottled up and trapped when it has to sit there in silence; but then all of it erupts and explodes all at once when it gets activated. Works real great against annoying problem cards like Cyber Dragon Infinity.
It should have been a counter trap and/of have the ability to negate the effect that negates (idk if it's possible but it may work like Counter Counter).
My very first gimmick deck was going into elemental mistress doriado to play elemental burst or fuh-rin-kah-zan. Was able to get it off fairly often back in the gx days, main problem was the deck was terrible at capitalizing on that board wipe. lol
The combo you mentioned with Azathot is actually the intended way to pull off the summon, and the four of those monsters collectively are the Entity archetype. That's right, an archetype with only 4 cards.
Hmm, an incredibly specific list ehh? Hmm, what about "Top 10 Cards that are obviously meant to support a certain archetype... but don't technically support or are apart of that archetype". Not so sure how many of the they are, but I am thinking something like "By Order of the Emperor", that based off of the name and picture, dose seem like Monarch support, and it's effect even works with them as well... but it didn't make Monarch an archetype, and it is not a monarch card itself. That is an example of what I mean.
@Khánh Hà Nguyễn I don't think that card would work... as it depicts a Cyber Dragon, but it'e effect doesn't help out Cyber Dragons any more then it helps out other decks.
@@shakeweller Ehh, that card mentions "Blue-eyes" as the archetype in the text, so it won't count. "The Melody of Awakening Dragons" however should count, as that doesn't mention the archetype in it's text, but the stats it searches based off of make it clear that it works for Blue-eyes.
How about "Top 10 best card of every each card type" ? The list should be like this, or maybe you can rearrange this list. 10. Best normal monster 9. Best effect monster 8. Best ritual monster 7. Best fusion monster 6. Best synchro monster 5. Best XYZ monster 4. Best pendulum monster 3. Best link monster 2. Best trap card 1. Best spell card
#1's would be Blue-Eyes, Exodia, Herald of Ultimate Perfection, Dragun of Red-Eyes/Armityle, Red Supernova Dragon/Quasar, Rhongominiad/Utopia Double/Liebe, screw pendulums, Apoloussa/Avramax, Evenly Matched, Pot of Greed/Super Polymerization. And if you disagree, then clearly this list would only ever be opinion based because there are hundreds of amazing cards in each catergory, most of which are situational and not universally supreme. Except Blue-Eyes. That will always be the best normal monster in every way. After all, there are only 4 in the entire world.
Gandora The Dragon of Destruction although not on this list I find it to do the black rose dragons effect in a much better way since it banishes the cards but you have to pay half your life points. Especially if you play a Red Eyes Darkness Metal Dragon after the Battle phase you just have to remove from play Gandora to special summon REDMD then special summon another boss monster along with it or you can just do that before the battle phase and have REDMD and the other boss card to attack for much higher damage usually with a BEWD
I love the extra detail with the background of the CED section. trying to match the background of the actual card. great video man, keep up the content
Judgement dragon is the ultimate boss monster. High attack with a really good effect which isn't broken and is locked within lightsworns. Plus, making all of the other monsters weaker.
My personal favorite one is using an Umi deck and combine it with Levia Dragon- Daedalus and Ocean Dragonlord- Neo Daedalus, since my umi deck contains monsters, traps, and spells that treat it as having the name Umi, and it's pretty competitive.
Crest of horror is a favorite of mine. I like Heraldics. But hearing it made it into BA is actually kinda cool especially HOW it was summoned. Impressed.
What about those Archnemesis boss monsters soon? Eschatos and Protos. Pretty sure those cards would appear on this list if this list was made a couple of months later.
Three words: Ojama delta hurricane. Discard ojamagic normal summon red and break board. I do this all the time. And it's searchable with the new ojama support. Afterwards you can go into Saryuja skull. Chazz it up!
I don’t know why did I thought demise king of Armageddon would pop out in this list. In my opinion this card if decent or less compared to the rest on the list
late reply but it's a ritual monster that require a spell and 1 or more tribute, so you go -2 just to bring it on the field, then you pay 2k for its effect, if it get negated then well....
Top ten monsters that are Level 4 FIRE Winged-Beasts with 1800 or more ATK and 1000 or less DEF that were released after Duelist Alliance and feature banned artwork!
What about Rainbow Neos? He's a Lot easier to bring now thanks to Neos Fusion using materials from the deck and he not only gets rid of everything on the field, it can also target the graveyard which, to certain decks, can be more devastating than a field nuke.
CED is like Uncle from Jackie Chan Adventures. Old and wise, but so utterly powerful when his younger days are brought back. He truly is the Envoy of the End... of balance.
My personal favorites are the Five Headed Link Dragon, and Rainbow Overdragon. With my stantard Dinosaur combos, and Halquifibrax and Battlemech providing the 2 attributes I can't reliably stick on my main deck, it's easy to get the nuke effect off. Then I can just use him and Ultimate Conductor Tyranno for the OTK. Similarly, there is a no better feeling than saying "on your End Phase" and watching your opponent shuffle his deck, knowing that a battalion of Rainbow Dragon will annihilate him on the next turn.
So I think these could make good top 10s: 1) Spell Card (that don’t draw) 2) Trap Cards (that don’t counter/negate) 3) Most Powerful Monsters (and by that I do me consistent and meta relevant effects, I mean powerful like they have big grandiose effects) 4) Most Powerful Banned Cards (either for their consistency level like PoG, or just because their effects are broken af like Firewall Dragon) 5) Most Powerful cards to give to your opponent. (And by that I mean giving your opponent control of a card you played with something like Creature Swap)
Would love to see a top 10 of cards that work great with Jinzo. I know that’s very specific but Jinzo is my boy. He may not be the best card out there but when played right he could be a problem.
I've had some ideas for new cards. More specifically, new Gandora cards. "Gandora's Stone of Destruction" Level 1, Dark attribute, Dragon type effect monster 500 ATK/300 DEF "If this card is sent to the Graveyard: Add 1 'Gandora's Chick' from your Deck to your hand." "Gandora's Chick" Level 1, Dark attribute, Dragon type effect monster 800 ATK/500 DEF "You can send this face-up card you control to the Graveyard; Special Summon 1 'Gandora the Dragon of Destruction' from your hand or deck, ignoring its summoning conditions." "Gandora King the Dragon of Devastation" Level 8, Dark attribute, Dragon type effect monster 0 ATK/0 DEF "Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 'Gandora' monster from your hand or field to the Graveyard. This card gains 500 ATK and DEF for each banished card. Once per turn: You can pay half your LP to negate the effects of all other cards on the field, and if you do, banish them. This card cannot attack the same turn this effect is activated." "Rise of Gandora" Spell card "Select 1 level 8 'Gandora' monster from your Deck; banish it. During your next Standby phase, add it to your hand." "Gandora's Revenge" Trap card "Activate this card only when a 'Gandora' monster you control is targeted for an attack or by a monster's effect. Destroy the opponent's monster, ignoring its effects, and inflict damage to the opponent equal to the monster's ATK (card effects cannot be activated in response to this card). You can only use the effect of 'Gandora's Revenge" once per turn."
Another take on CED, we can have a situational use-case where we use it as a nuke to drain opponents life points to 0. Totally depends on the number of cards on field & in hand, and also the opponent's life point need to be low enough, preferably lower than 3000. Kinda hard to pull off, considering when we're at that point, the players might only have small number of cards.
I feel like the ritual monster demise supreme king of armageddon is really good cause in the hand its name is demise king of armageddon so you can use turning of the worlds to summon it instead of the ritual card listed for it.
i mean i played the deck. i m somewhat contemplating whether or not the new demise and the original demise is better, because the original one isnt once per turn, and well, floating exists. also, i don t see the point of any "of the world" support cards for this deck [apart from the ritual spells ofc] because those things focus on quick-play ritual summoning without any on summon or quick effects on the monsters it can summon. it would be a different story if this was a shinobird support card for example. also, don t get me started on that crap field spell. its a brick in your starting hand most of the time and doesn t do anything to unbrick you, and ON TOP it is not immune to destruction [you know, the thing that you are supposed to do when playing the deck] or gives you a search or anything when destroyed. also the ritual spells are still the better way to summon the original demise via the ritual spell vs turning of the world because the generic ritual support (pre-prep and impcantations, manju/senju) is just THAT much better in terms of getting you resources.
Top 10 cards that was printed to replace old card ? like rescue rabbit - rescue cat, tribe shocking virus - tribe infecting virus, Tradetoad - Substitoad etc.
Wow, I just realized the 4 most powerful "destroy all your opponent's cards" Monsters are in my Main and Extra Deck. I guess I really love blowing up things. Damn.
You missed the point of the top 10 by putting an effect that doesnt "destroy" (which is the title of the video). If you wanted to make a list that included non destruction removal, Satellarknight triverr (for example) should've made it on this list for sure
Black Rose Dragon got some new support recently that helps it get on the field and puts it back in the field after it nukes everything. Crossrose Dragon.
Wow. Those outer entity cards are cool as fuck. I don’t play the TCG, so I didn’t even know they existed. I would make a deck around that archetype so fast.
My favorite combo with black rose was activating torrential reborn. I use water decks. Since black rose doesn't negate effects getting all my monsters back and dealing 500 of damage for each monster s.summoned.
"Top 10 REALLY underrated old traps" with things like Fake Trap, Magic Drain, Tyrant's Temper, Imperial Custom, Imperial Iron Wall, Vanity's Emptiness, Sanguine Swamp, Tyrant's Tirade, etc. since there are TONS of incredibly strong traps that have now been forgotten with how the meta has become, even if they can easily shut down meta decks if used correctly...
And that is why nukes are dangerous. Video suggestion Top 10 cards that resemble Game of Thrones/Lord of the Rings characters Top 10 Dragon monster Top 10 worst Red-Eyes support cards Top 10 Cards that reference Pop culture Top 10 cencored cards
Nice video as always! What about top 10 cards that were originally normal monsters but got an effect monster in the future (Don't know how to title that) stuff like Mystical elf -> Dark elf
@@criesinpoor1725 There's not really a way to synchro summon during your opponent's turn unless you waste slots on Shapesister (Which can be useful) and Urgent Tuning (which rarely is).
I remember using lightsworns on my nintendo back in the day and honestly you didn't even need judgment dragon since all the other lightsworns were so good. Nonetheless it's still a beast
Better go to my next yugioh tournament armed so i can force my opponent to suffer the pain of the OG chaos emperor dragon, and all the deck out decks featuring cyber jar, morphing jar, morphing jar# 2 .fiber jar x3 and all the flip flopping you can imagine.
I wished Konami had never done this errata bullshit 😪 Problem is: the emperor dragon is not played because of his effect. He's nowdays a melody target and a beatstick, which can be used for R8 plays un chaos dragon decks
I'm legit surprised witch's strike wasn't played more. It can respond to any negation. Solemns, WS. Heralds, WS Crystal wing,WS hot red dragon archfiend abyss, WS. If your opponent negates you even once, this triggers. Just goes to show how pervasive negates are. People would prefer to negate with another negate.
I remember buying the only pack they had at my local rite aid on the hood, I bought the pack 1st edition and pulled a exciton Knight I was so hype lmao 😂
XYZ summon is easier than all summon in YuGiOh 8:39 I have this card when I bought a structure deck 5DS but now it’s gone But Exodia is a monster can destroy all monster
with makyura's errata and unbanning witch's strike could see some more play since it can become a hand trap in combo. two card combo that says bye bye to all opponets board and hand, not that bad.
Skyscourge Norealis is crying in a corner "why don't they love me" , " i don't have that much restrictions on my effect", "i can be cheated out with any card that copies my effect"
The azathot card gives me an idea. What about "Top 10 cards that becomes unplayable/non-meta because another card is in the banlist"
You would need 2 cards to be banned so azathot would be unplayable though... nyarla and pk rum...
Guest Guest there’s a huge difference between unplayable and non-meta...
1. Elemental Hero Neo-Bubbleman
All the little Dragon rulers would be in x)
@@dlhf728 If we're talking about cards that are practically unplayable on a literal level.
If we are talking about useful or good cards with the Top 10 stipulation?
It may be on the Top 10 Worst. ^_^"
judgement dragon is my fave on this list, I mean the joy felt when you draw into and bring it out and blow up the entire field. it's just magical
Yeah I love Lightsworns but JD was such a broken card back in the day. Having a 3K body, being able to drop multiples at a time, for no _real_ cost, and being a non once per turn Ignition effect is crazy.
If it got made nowadays it'd be like "Must first be Special Summoned (from the hand) by banishing 4 Lightsworn monsters with different names from your GY. If this card is Special Summoned by its own effect: you can pay half your LP; destroy all other cards on the field.
Or worse yet that garage JD synchro monster thing they made lol.
I really love to crush my opponent's hopes and dreams with Judgment Dragon. Then they complain how that card does not have a once per turn effect, and those are the same people that use meta decks
@@KurisuCZcams omg yes, I even got complaints from a freaking pendulum user when electrumite was still at 3! I mean, if you can full your side of the field, why wouldn´t I wipe it out? ):
The Legendary Shitposter that feeling when you draw 3 JD on first turn
I prefer Gigadora myself.
"I play Solemn Strike!"
"Then I activate Counter Counter"
"You fool, I activate Counter Counter to counter your Counter Counter"
"I then activate Counter Counter to counter your Counter Counter"
Literally Disgaea.
Just imagine that happening in a tournament.
@Grima the Fell Dragon hahahahaha that's hilarious :)
Forget the flowchart recond it on youtube and play it at 0.5 speed.
That was a really intense turn...
Honestly reminds me of backrow format (Set 5 and End T1). Cards like Solemn, Bribe and 7-Tools all stacking massive chains when something finally did go off.
When it comes to Black Rose Dragon: I always used its second effect against someones stalling deck.
if you use blue rose dragon you can nuke the entire field using black rose dragons effect and then bring Black Rose Dragons Back from The GY to using Blue Rose Dragons effect
@@AlexisStreams good idea.
@@dragonfire420blazin8 thank you
:3
69 dammit I can like this even though I want to
Konami seems to have foresight of banning old cards to make room for potentially broken new cards. So how about something like "Top 10 problematic cards that weren't even released yet". Like how cards in the OCG caused problems in the TCG
I can guaranteed crystron needlefiber will be on the list
Any reptile monster that has anything to do with cards in the graveyard would fit the description because of Snake Rain.
Like Independent Nightingale breaking Neptune?
Catapault turtle can launch curse of dragon into your opponets floating castle thus causing it to fall on there cards.
Day 20: of asking duel logs to make top 10 best archetype specific link monsters.j
It was actually Gaia the Dragon Champion
Musiye Von Chilla So curse of dragon with a dude on him, glad that was cleared up.
It should be noted that this ONLY works if they also have Yellow Luster Shield activated. Otherwise their monsters can run out of the way
And after Swords of Revealing Light wears off
Would be really cool if they retrain Panik's cards:
Levitation Ring of Dark Illusions
Field Spell
When this card is activated, you can banish 1 "Swords of Revealing Light" from your hand, deck, or GY; Special Summon 1 "Castle of Dark Illusions" from your hand, deck, or GY, then add 1 "Dark Illusions" card from your deck to your hand. Other "Dark Illusions" cards cannot be destroyed by battle or card effects. Once per turn (Quick effect), if you control "Castle of Dark Illusions", You can flip all Attack Position monsters you control into face-down Attack Position, then, rearrange all face-down monsters you control. (Battle positions are not changed. Face-down attack position monsters can attack, but are flipped at the start of the damage step.) At the end of your 3rd End Phase after this card was activated, your opponent can add 1 card from your Banished Zone to their hand. While "Swords of Revealing Light" is face-up, all "Dark Illusion" card effects on the field are negated.
The Dark Illusions
Continuous Spell
If a monster you control that was previously face-down this turn battles, during damage calculation, increase it's ATK/DEF by 1000, until the End Phase. Once per turn, you can apply these effects based on the number of other "Dark Illusions" cards you control with different names:
1+: Special Summon 1 "Barox" from your Extra Deck, then you can add 1 "Dark Illusions" card from your deck to your hand.
2+: Special Summon 1 "Dark Chimera" from your hand, deck, or GY, then send 1 "Darkness Approaches" from your hand or deck to the GY and apply its effect, or add it to your hand.
3+: Special Summon 1 "King of Yamakai" from your hand, deck or GY, then flip any number of monsters on the field face-down ATK position and send face-up cards on the field to the GY equal to the number of cards flipped by this effect (Face-down attack position monsters can attack, but are flipped at the start of the damage step.)
The Reaper of Dark Illusions
Counter Trap
If you control "Castle of Dark Illusions": Special Summon 1 "Reaper of the Cards" from your hand or deck face-down, then you can send 1 face-up card on the field to the GY. You can banish this card from the GY; Special Summon 1 "Reaper of the Cards" from your GY face-down, then send 1 monster your opponent controls to the GY, and if you do, inflict damage to your opponent equal to its original ATK.
You can only use each effect of "Reaper of Dark Illusions
" once per turn.
Guardian of Dark Illusions
Continuous Spell
If you control "Castle of Dark Illusions", you can special Summon 1 "Metal Guardian" from your hand, deck, or GY, then you can activate 1 "Yellow Luster Shield" from your deck. While you control both "Metal Guardian" and "Yellow Luster Shield", your opponent cannot target "Dark Illusions" cards, or Face-down cards you control with effects. If a "Dark Illusions" card on the field would be targeted by a card effect, you can banish this card from your GY; negate that effect. You can only use each effect of "Guardian of Dark Illusions
" once per turn.
TACTICAL NUKE, INCOMING
Noting tactical about you Goku now go eat all the food then save the planet
1:29 nice
Nothing in life will ever bring me more satisfaction than dropping a Judgment Dragon, clearing the board and then dropping the other two for game. Nothing makes me sadder knowing that is almost never the case anymore 😔
Too bad Judgment isn't a Melody target. It's steel-like feathers make its DEF too damn high.
@@Goblin_Hands I know, I hate that stupid 2600 def lol, but at least you can recur him with Seyfert
Has anyone ever felt that the only way to play Yu-Gi-Oh these days is to prevent your opponent from playing Yu-Gi-Oh?
The reason why i quit
Pretty sure only people who don't actually play the game competitively because the one and only time they tried their "Ground Collapse Turbo" deck got blown out by a very basic "meta" deck say this. I mean I certainly don't like certain aspects of the game today (I still hate Link Monsters to this day) but between having Nibiru and more hand traps then ever before, Dark Ruler No More, Evenly Matched, Super Poly at 3, etc.. what more do you want lol? Literally the equivalent of saying "back in my day music was real and not this soulless garbage they play on the radio today"
You are late for like 3 years
@@wyomingptt I've never felt a comment as much as this
It’s always been that way, the only difference is how easily that result is achieved
I'll throw out 3 top 10 ideas I'm not sure you have covered: cards whose names are treated as another card, chronologically oldest cards still seen competitively, best cards to keep in side deck to shut down a specific tier 0/1 meta deck(s). Keep up the good work.
Top 10 "negate all" cards.
Keyguin FGC Hot Red Dragon Archfiend Abyss, Borreload Savage Dragon, Shooting Quasar/Blazar Dragon, Cyber Dragon Infinity, Odd Eyes Vortex Dragon, Solemn Scolding, Tachyon Transmigration
Nagato the Nutbuster I meant cards that when you activate them they “negate all” of something like dark ruler no more, rank up numeric force, etc
Well isn't this video the same thing as when yoy destroy you negate everything just as MST
Crescendo
Harpie's feather storm is a scary card..
I loooooove Witch's Strike. It's such a satisfying card to use. Gotta be my favorite trap, or favorite non-monster card. There's so much anger and fury and vengeance behind it that I can feel behind it, all of it bottled up and trapped when it has to sit there in silence; but then all of it erupts and explodes all at once when it gets activated. Works real great against annoying problem cards like Cyber Dragon Infinity.
It should have been a counter trap and/of have the ability to negate the effect that negates (idk if it's possible but it may work like Counter Counter).
My very first gimmick deck was going into elemental mistress doriado to play elemental burst or fuh-rin-kah-zan. Was able to get it off fairly often back in the gx days, main problem was the deck was terrible at capitalizing on that board wipe. lol
The combo you mentioned with Azathot is actually the intended way to pull off the summon, and the four of those monsters collectively are the Entity archetype. That's right, an archetype with only 4 cards.
6 actually, there are another fusion and a another synchro
@@AntoMelon Really? Are they newer?
Someone took a page out of the Phantom Beast design plan. Honestly, Barbaros here should belong
@@Tekkaras the synchro came out in 2015 and the fusion in 2017 from what I found 😉
@@AntoMelon This is what happens when you stopped playing a decade ago and try to catch up lol.
Hmm, an incredibly specific list ehh? Hmm, what about "Top 10 Cards that are obviously meant to support a certain archetype... but don't technically support or are apart of that archetype".
Not so sure how many of the they are, but I am thinking something like "By Order of the Emperor", that based off of the name and picture, dose seem like Monarch support, and it's effect even works with them as well... but it didn't make Monarch an archetype, and it is not a monarch card itself.
That is an example of what I mean.
Bingo Machine GO!
@Khánh Hà Nguyễn I don't think that card would work... as it depicts a Cyber Dragon, but it'e effect doesn't help out Cyber Dragons any more then it helps out other decks.
@@shakeweller Ehh, that card mentions "Blue-eyes" as the archetype in the text, so it won't count.
"The Melody of Awakening Dragons" however should count, as that doesn't mention the archetype in it's text, but the stats it searches based off of make it clear that it works for Blue-eyes.
Rekindling would probably be number 1, a very very powerful Laval card that's not actually Laval.
How about "Top 10 best card of every each card type" ?
The list should be like this, or maybe you can rearrange this list.
10. Best normal monster
9. Best effect monster
8. Best ritual monster
7. Best fusion monster
6. Best synchro monster
5. Best XYZ monster
4. Best pendulum monster
3. Best link monster
2. Best trap card
1. Best spell card
#1's would be Blue-Eyes, Exodia, Herald of Ultimate Perfection, Dragun of Red-Eyes/Armityle, Red Supernova Dragon/Quasar, Rhongominiad/Utopia Double/Liebe, screw pendulums, Apoloussa/Avramax, Evenly Matched, Pot of Greed/Super Polymerization.
And if you disagree, then clearly this list would only ever be opinion based because there are hundreds of amazing cards in each catergory, most of which are situational and not universally supreme. Except Blue-Eyes. That will always be the best normal monster in every way. After all, there are only 4 in the entire world.
@@Goblin_Hands well, everyone got a different opinion of course, that's why this list should be not so hard to make.
1:30 “Number 9: Number C69”...... nice.
Top ten "Card Lores" in Yu-Gi-Oh. Examples including Marauding Captain, Gagagigo, Solemn Judgement/ Forbidden series
1:29 Nice 👌
10:12 Laughs in "My Body as a Shield"
Top 10 Nerfed Cards that are still used in Competetive Play
Black Rose Dragon Can be brought out twice in one turn once by synchro summoning and again by the effect of blue rose dragon
Top 10 cards with the best Variable Damage effects.
(inflict "X" points of damage to your opponent for every card that is (circumstance) times "Y".)
Secret Barrel, secret blast, restructor revolution, etc.
i am so happy u added this card as 1st in your list its realy my all time favorite!
Gandora The Dragon of Destruction although not on this list I find it to do the black rose dragons effect in a much better way since it banishes the cards but you have to pay half your life points. Especially if you play a Red Eyes Darkness Metal Dragon after the Battle phase you just have to remove from play Gandora to special summon REDMD then special summon another boss monster along with it or you can just do that before the battle phase and have REDMD and the other boss card to attack for much higher damage usually with a BEWD
Top 2 Monsters with "69" in their name.
Nice
Number C69: Heraldry Crest of NOICE
69 likes is pretty nice thanks to the people for keeping them
No Tyrant Red Dragon Archfiend? bruh my boy can destroy all cards too
Hard to summon unlike the other cards mentioned
He said top ten best
Top 10 Archtype specific Trap cards, 2nd day asking for this and seeing if Altergeist takes the top spot.
I love the extra detail with the background of the CED section.
trying to match the background of the actual card.
great video man, keep up the content
Why does it say you need 3 turns to set up? From the card effect it seems like all you need is 2 turns. Still slow though, but I don't get why 3
@@roncerjani9063
I think special summoning it counts as an effect so its send all other cards to the GY effect can’t be used in the same turn
@@HoseB932 Aha, yes I see now. I guess Konami has done a huge blunder with this card then
@@roncerjani9063
Tbh it was ridiculous for its prime.
I wish it was changed back but f
I love the Beast King card! :D
Rainbow dragon and rainbow over dragon are also awesome board wipers. I expected them in this top 10
Even as a casual i loved slapping down Beast King. Theres a new one coming too "Beast Deity King Barbaros
" for those interested.
1:29 N I C E
Judgement dragon is the ultimate boss monster. High attack with a really good effect which isn't broken and is locked within lightsworns. Plus, making all of the other monsters weaker.
And whose weakness is minimized by the presence of an archetype specific spell (lightsworn sanctuary). I still have my old deck around.
@@samreddig8819 Indeed
Day 41: What about top 10 cards with retrains, ie Magician of Black Chaos -> Dark Magician of Chaos?
My personal favorite one is using an Umi deck and combine it with Levia Dragon- Daedalus and Ocean Dragonlord- Neo Daedalus, since my umi deck contains monsters, traps, and spells that treat it as having the name Umi, and it's pretty competitive.
Crest of horror is a favorite of mine. I like Heraldics. But hearing it made it into BA is actually kinda cool especially HOW it was summoned. Impressed.
What about those Archnemesis boss monsters soon? Eschatos and Protos. Pretty sure those cards would appear on this list if this list was made a couple of months later.
Three words: Ojama delta hurricane. Discard ojamagic normal summon red and break board. I do this all the time. And it's searchable with the new ojama support. Afterwards you can go into Saryuja skull. Chazz it up!
Honestly surprised that Ocean Dragon Lord wasn't on the list, I know it's effect hit you as well but would of thought it would of been in the Top10
That's my favorite kind of effects !!! Kitedrake my favorite board wipe monster
I don’t know why did I thought demise king of Armageddon would pop out in this list. In my opinion this card if decent or less compared to the rest on the list
late reply but it's a ritual monster that require a spell and 1 or more tribute, so you go -2 just to bring it on the field, then you pay 2k for its effect, if it get negated then well....
Top ten monsters that are Level 4 FIRE Winged-Beasts with 1800 or more ATK and 1000 or less DEF that were released after Duelist Alliance and feature banned artwork!
What about Rainbow Neos? He's a Lot easier to bring now thanks to Neos Fusion using materials from the deck and he not only gets rid of everything on the field, it can also target the graveyard which, to certain decks, can be more devastating than a field nuke.
When the banlist hits: BEGONE AZATHOT
7:40 that’s number 75 not 76 lol
CED is like Uncle from Jackie Chan Adventures. Old and wise, but so utterly powerful when his younger days are brought back. He truly is the Envoy of the End... of balance.
Holy frick he actually pronounced the earthbound immortal correctly
My personal favorites are the Five Headed Link Dragon, and Rainbow Overdragon.
With my stantard Dinosaur combos, and Halquifibrax and Battlemech providing the 2 attributes I can't reliably stick on my main deck, it's easy to get the nuke effect off. Then I can just use him and Ultimate Conductor Tyranno for the OTK.
Similarly, there is a no better feeling than saying "on your End Phase" and watching your opponent shuffle his deck, knowing that a battalion of Rainbow Dragon will annihilate him on the next turn.
So I think these could make good top 10s:
1) Spell Card (that don’t draw)
2) Trap Cards (that don’t counter/negate)
3) Most Powerful Monsters (and by that I do me consistent and meta relevant effects, I mean powerful like they have big grandiose effects)
4) Most Powerful Banned Cards (either for their consistency level like PoG, or just because their effects are broken af like Firewall Dragon)
5) Most Powerful cards to give to your opponent. (And by that I mean giving your opponent control of a card you played with something like Creature Swap)
Would love to see a top 10 of cards that work great with Jinzo. I know that’s very specific but Jinzo is my boy. He may not be the best card out there but when played right he could be a problem.
imagine if they created a jinzo #3 but for handtraps.
can't activate quick effects from hand lul
I've had some ideas for new cards. More specifically, new Gandora cards.
"Gandora's Stone of Destruction"
Level 1, Dark attribute, Dragon type effect monster
500 ATK/300 DEF
"If this card is sent to the Graveyard: Add 1 'Gandora's Chick' from your Deck to your hand."
"Gandora's Chick"
Level 1, Dark attribute, Dragon type effect monster
800 ATK/500 DEF
"You can send this face-up card you control to the Graveyard; Special Summon 1 'Gandora the Dragon of Destruction' from your hand or deck, ignoring its summoning conditions."
"Gandora King the Dragon of Devastation"
Level 8, Dark attribute, Dragon type effect monster
0 ATK/0 DEF
"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 'Gandora' monster from your hand or field to the Graveyard. This card gains 500 ATK and DEF for each banished card. Once per turn: You can pay half your LP to negate the effects of all other cards on the field, and if you do, banish them. This card cannot attack the same turn this effect is activated."
"Rise of Gandora"
Spell card
"Select 1 level 8 'Gandora' monster from your Deck; banish it. During your next Standby phase, add it to your hand."
"Gandora's Revenge"
Trap card
"Activate this card only when a 'Gandora' monster you control is targeted for an attack or by a monster's effect. Destroy the opponent's monster, ignoring its effects, and inflict damage to the opponent equal to the monster's ATK (card effects cannot be activated in response to this card). You can only use the effect of 'Gandora's Revenge" once per turn."
I really like this, but I can't draw so that I can create these cards :(
Updated them.
a note, Gilfread the lightning had the same effect as King of beasts, as far as destroying things goes. but i'd love to see a top 10 ritual monsters
Levia Dragon is pretty fun. Just add Z-One on the deck and you have Umi back, at the second nuke all effect.
Good Video, keep up the good work
Hi duel logs I love your channel
Another take on CED, we can have a situational use-case where we use it as a nuke to drain opponents life points to 0.
Totally depends on the number of cards on field & in hand, and also the opponent's life point need to be low enough, preferably lower than 3000.
Kinda hard to pull off, considering when we're at that point, the players might only have small number of cards.
I feel like the ritual monster demise supreme king of armageddon is really good cause in the hand its name is demise king of armageddon so you can use turning of the worlds to summon it instead of the ritual card listed for it.
i mean i played the deck. i m somewhat contemplating whether or not the new demise and the original demise is better, because the original one isnt once per turn, and well, floating exists. also, i don t see the point of any "of the world" support cards for this deck [apart from the ritual spells ofc] because those things focus on quick-play ritual summoning without any on summon or quick effects on the monsters it can summon. it would be a different story if this was a shinobird support card for example.
also, don t get me started on that crap field spell. its a brick in your starting hand most of the time and doesn t do anything to unbrick you, and ON TOP it is not immune to destruction [you know, the thing that you are supposed to do when playing the deck] or gives you a search or anything when destroyed.
also the ritual spells are still the better way to summon the original demise via the ritual spell vs turning of the world because the generic ritual support (pre-prep and impcantations, manju/senju) is just THAT much better in terms of getting you resources.
Top 10 Most useful normal monster? Love to see that
Witch strike in duel links will be pretty powerful cards
Judgment, Emperor and BRD: my favorites by far
Top 10 cards that was printed to replace old card ?
like rescue rabbit - rescue cat, tribe shocking virus - tribe infecting virus, Tradetoad - Substitoad etc.
Wow, I just realized the 4 most powerful "destroy all your opponent's cards" Monsters are in my Main and Extra Deck.
I guess I really love blowing up things. Damn.
1:29
Nice
You missed the point of the top 10 by putting an effect that doesnt "destroy" (which is the title of the video). If you wanted to make a list that included non destruction removal, Satellarknight triverr (for example) should've made it on this list for sure
It does include all of them, Triverr could have made the list if I remembered it existed. There cant be very many more examples besides that card
@@TheDuelLogs maybe a cool vid would be archetype specific versions like short circuit
Honorable mention to Levia dragon Daedalus and chaos emperor dragon being the two original boss monsters with destroy everything effects.
Top 10 Cards which move enemy cards (not targeting) to the graveyard (non-destruction).
did anybody else notice the judgement dragon chapter saying "ludgement dragon"
I am quite sure C69 was played in BA was not because of its destruction effect, but because 4000 attack helps taking down qliphort tower
Even though not on the list, Arcanite Magician/Assault Mode and even Mega ton Magical cannon lol. My old favorites
Black Rose Dragon got some new support recently that helps it get on the field and puts it back in the field after it nukes everything. Crossrose Dragon.
The classic catchphrase of Duel Logs: "Its because it has ANOTHER effect!"
Wow. Those outer entity cards are cool as fuck. I don’t play the TCG, so I didn’t even know they existed. I would make a deck around that archetype so fast.
Two of the cards are banned
Nice video!
Here is an idea:Best skills in Duel Links
My favorite combo with black rose was activating torrential reborn. I use water decks. Since black rose doesn't negate effects getting all my monsters back and dealing 500 of damage for each monster s.summoned.
"Top 10 REALLY underrated old traps" with things like Fake Trap, Magic Drain, Tyrant's Temper, Imperial Custom, Imperial Iron Wall, Vanity's Emptiness, Sanguine Swamp, Tyrant's Tirade, etc. since there are TONS of incredibly strong traps that have now been forgotten with how the meta has become, even if they can easily shut down meta decks if used correctly...
And that is why nukes are dangerous.
Video suggestion
Top 10 cards that resemble Game of Thrones/Lord of the Rings characters
Top 10 Dragon monster
Top 10 worst Red-Eyes support cards
Top 10 Cards that reference Pop culture
Top 10 cencored cards
Top 10 assisted synchro summons effects
If you give it enough Xyz material, Super Quantal Mech King Great Magnus can get rid of every single card on your opponent's field.
Nice video as always!
What about top 10 cards that were originally normal monsters but got an effect monster in the future (Don't know how to title that) stuff like Mystical elf -> Dark elf
Never used Black Rose destruction effect in Duel Links since the second effect is more useful in my experience.
Yes, I agree.
@@criesinpoor1725 There's not really a way to synchro summon during your opponent's turn unless you waste slots on Shapesister (Which can be useful) and Urgent Tuning (which rarely is).
I remember using lightsworns on my nintendo back in the day and honestly you didn't even need judgment dragon since all the other lightsworns were so good. Nonetheless it's still a beast
Top 10 cards with cutest artwork (eg ojama yellow)
Revisiting this video to reminisce why I always afraid of going against Lightsworns.
Funny enough this video gave me an idea to make a rank 3 deck (without burning abyss) and create number c69 (nice) and other rank up cheat out.
Top 10 Ritual monsters!
Better go to my next yugioh tournament armed so i can force my opponent to suffer the pain of the OG chaos emperor dragon, and all the deck out decks featuring cyber jar, morphing jar, morphing jar# 2 .fiber jar x3 and all the flip flopping you can imagine.
I played C69 in my Gogogo deck. Using limited Barian’s force on an xyz monster with no materials to give me C69 as a 4000 attack beat stick.
I wished Konami had never done this errata bullshit 😪
Problem is: the emperor dragon is not played because of his effect. He's nowdays a melody target and a beatstick, which can be used for R8 plays un chaos dragon decks
Top 10 best type/attribute combinations by support. For example, Dark/Warrior has allure, rota, isolde, TBOTE.
Fuck Judgement Dragon. I kept running into that damn thing on Dueling Network and it was the bane of my existence
I think demise could be here
I'm legit surprised witch's strike wasn't played more. It can respond to any negation. Solemns, WS. Heralds, WS Crystal wing,WS hot red dragon archfiend abyss, WS. If your opponent negates you even once, this triggers. Just goes to show how pervasive negates are. People would prefer to negate with another negate.
I made a sucky deck out of random cards but I got the lightsworm structure deck at 2016 I finally got the respect and didn't get bullied much
What about: "Top 10 level 3 light type tuner monsters"?
I remember buying the only pack they had at my local rite aid on the hood, I bought the pack 1st edition and pulled a exciton Knight I was so hype lmao 😂
XYZ summon is easier than all summon in YuGiOh
8:39 I have this card when I bought a structure deck 5DS but now it’s gone
But Exodia is a monster can destroy all monster
with makyura's errata and unbanning witch's strike could see some more play since it can become a hand trap in combo. two card combo that says bye bye to all opponets board and hand, not that bad.
Skyscourge Norealis is crying in a corner "why don't they love me" , " i don't have that much restrictions on my effect", "i can be cheated out with any card that copies my effect"