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#8 - LFE Channel - What the Heck is it For? (Dolby Atmos in Logic Pro Series)
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- čas přidán 13. 08. 2024
- Welcome to part 8 of the "Getting Started with Dolby Atmos in Logic Pro" series here on WLPR! Throughout this series I've been sharing what I learn to help you grow into this new immersive world of @Dolby Atmos in Logic Pro 🔊
In part 8, let's figure out what the heck the LFE is actually for. Plus, I'll show you how to route audio to the LFE with the various channel strip and panner types, and more.
Reminder - to accurately listen to all audio examples in today's video, headphones are REQUIRED. Do NOT listen on speakers!
Also - this 10-part series is sponsored by @ikmultimedia! IK was kind enough to loan me the awesome iLoud Immersive bundle specifically for this series.
(Heads up, the links below do include affiliate links. If you purchase a product from the following vendors after clicking, I may receive a commission.)
The iLoud Immersive bundle is a bundle of 11 iLoud MTM speakers for immersive mixing, production & playback. This bundle rocks! Click here to learn more about the iLoud Immersive bundle: click.linksyne...
Musical examples for this series provided by the Soviet Dolls - sovietdolls.com/
Other gear referenced and used for this Atmos Series:
@ikmultimedia iLoud Precision MTM speakers - click.linksyne...
@apogeedigital Symphony I/O MKII interface - apogeedigital....
@gingeraudio Ginger Audio Ground Control Sphere app - gingeraudio.co...
On-Stage MA-100 5/8 to 3/8 inch microphone adapter - sweetwater.sjv...
On-Stage Straight Microphone Stand - sweetwater.sjv...
On-Stage SMS7630B Hex Base Studio Boom Microphone Stand - sweetwater.sjv...
*New to @Apple Logic Pro? Try the Free 90-Day Trial:* www.apple.com/...
📩 Download My Free Templates & Guides: whylogicprorul...
🎤 Gear I’m Using Right Now: imp.i114863.ne...
☕️ Support WLPR w/ Buy Me A Coffee: www.buymeacoff...
00:00 - Intro
2:02 - HEADPHONES REQUIRED
2:24 - What is the LFE?
4:01 - I/O Assignment for LFE
4:34 - Sending to LFE with Surround Panner
7:48 - Sending LFE from Mono/Stereo Auxiliary Channels
9:01 - Sending LFE to Surround Auxes
11:41 - EQing Audio Sent to LFE Channel
12:50 - LFE for 3D Objects
The LFE channel is for Dinosaur stomps.
This may be a noob question, but how is the LFE passing all of the information without a low-pass to the reverb LFE channel, but is still low-passed going to the renderer on the main output? I'm guessing the renderer is the one doing the low-pass, not the panner?