LBP3 Wall Walking Tutorial

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  • čas přidán 27. 08. 2024
  • A quick and easy tutorial. Leave some suggestions what you'd like to see and I'll see if I can make it.
    Check out WhatANob's version here-
    • Video
    Music:
    LittleBigPlanet - Pod (Remix)
    by Shriek
    / shriekelectronic

Komentáře • 5

  • @caidenbond1988
    @caidenbond1988 Před 4 lety +1

    Really well edited! The video was very high quality. Do you know how to use shareplay?
    Also your technique was really fascinating. I never thought of using the character rotation tweaker by making the speed go up and down. I just set it to positional near the bottom, then the character’s rotation can be transformed by analog signals and filters to edit it quickly.
    But I understand you’re new to the tools, so I guess you weren’t able to make something like mine. The reason mine had loads or more stuff was because I was accounting for more. I had the bounces for the brains, idle jump animation and running jump animations, slight acceleration and deceleration etc etc.
    This was a highly-skilled effort for a game you haven’t used, I have to say great job! And thank you for putting my video in the description.

    • @DarkReaper1053
      @DarkReaper1053  Před 4 lety

      I do know how although I haven't shareplayed in forever.
      I would have made something more like yours, but I only spent maybe 30 minutes on this thinking we were just going for the Muppet DLC style rather than anti-gravity. I felt the short and sweet route had the general gist, 'cause I could spend hours tinkering with everything.

    • @caidenbond1988
      @caidenbond1988 Před 4 lety

      DarkReaper1053 I put anti gravity for my own synthetic gravity. But that’s cool. I also added a gameplay tweaker (it’s in the tools bag next to the music) and I made the jumping and normal movement 0% so normal movement wouldn’t interfere with the advanced mover I had.
      Make sure you have the setting ‘owning character’ on because when you put it in a broadcast microchip, it doesn’t go to that person. It’s usually activating player which is for when somebody presses a button or something

    • @caidenbond1988
      @caidenbond1988 Před 4 lety

      DarkReaper1053 the muppets DLC still had more complex things so I don’t understand what you’re talking about. I used a synthetic acceleration and deceleration with a forwards backwards timer and dampening. The muppets DLC had an actual 80% acceleration (what sackboy’s actual acceleration with movement is) and you could walk on all sides of the wall.
      Btw did you look at LBP 3 tutorials’ video about reverse gravity? Seems familiar with the red tag and the broadcast microchip with all in contact. I just made a broadcast microchip that covers the wall and 2 tags and impacts sensors because there’s a livestream where the devs were talking about how broadcast microchip set to all in contact can be detriment to the thermometer.
      Instead of a character rotation tweaker though (especially for things less finicky and less logic-using) you can just use gyroscopes or the “override rotation” tweak on the character animation tweaker because it’s simpler.

  • @sprookyspookysprookyspooky

    Works great! But also the jump walk doesnt work but i dont care! as long as the animation and climbing the wall works