Awesome tutorial, had no idea how useful the move elastic brush was bending a plane around the edges was difficult for me until now. I'll have to take a look at your other tutorials! Thanks heaps!!!!!
2018 and still an awesome workflow for capes and long clothing. The bit at the beginning about dynamics vs sculpting, from a conceptual point of view, was spot on- especially in zbrush. Thanks for this video.
@@RyanKingslienVertexSchool *RYAN KINGSLIEN UR THE GREATEST ZBRUSH IS THE GREATEST I BEYOND LOVE THIS PROGRAM IT ENABLED ME TO PURSUE MY DREAMS N CREATE CONVOLUTED ACTION GAMES I HAVE STUDIED NEARLY EVERY SINGLE ONE OF YOUR COMMENTARY VIDEOS SINCE THEIR INCEPTION IN ORDER TO BECOME A HIGHLY PROFICIENT/SKILLED ARTIST JUST LIKE YOU I LITERALLY FOLLOW IN YOUR FOOTSTEPS YOUR ATTENUATION TO DETAIL IS EXTREME N ZBRUSH CHANGED MY LIFE YAH THAT VALLEY OF THE SUCK WAS CRAZY BUT NOW AHHH!!!*
Great tutorial, man! Just a question, once you have the fabric done and want to go in and give it some thickness, instead of morphing it couldn't you have done it by deformation-->inflate? Thanks!
I have been having trouble getting use to and controlling the transpose tool. When you expand the mask at the bend how do you do that? I have watched this part over and over and it appears to be missing a step? It doesn't help that my mouse for some reason is being sensitive! lol Assistance would be great! This is a nice tutorial! Thank you!
quick question, how do you merge the cape to the body? i tried dynamesh, but it assumes the folds are holes and fills them, so it ends up looking like a plane all over again...
append the cape to the body, (TOOL>SUBTOOL>APPEND,) select the cape, and it should be in your subtools panel move it to the slot beneath the body, and under the merge option select merge down with the body selcted
Nice tutorial. Would've like to see more about creating folds and variance in how cloth wrinkles, etc. - 09:45 - In 2018, you can just Qmesh this with the Zmodeler brush to get the thickness.
dont know what im missing but when i try to bend the shoulders the center folds in on itself followed to the letter but just cant bend the shoulders ahhhhh
Awesome tutorial, had no idea how useful the move elastic brush was bending a plane around the edges was difficult for me until now.
I'll have to take a look at your other tutorials!
Thanks heaps!!!!!
You sir are a legend, brilliant tute, saved me heaps of time :) Thanks again
2018 and still an awesome workflow for capes and long clothing. The bit at the beginning about dynamics vs sculpting, from a conceptual point of view, was spot on- especially in zbrush. Thanks for this video.
damn... totally forgot about this! Thanks for commenting/
@@RyanKingslienVertexSchool *RYAN KINGSLIEN UR THE GREATEST ZBRUSH IS THE GREATEST I BEYOND LOVE THIS PROGRAM IT ENABLED ME TO PURSUE MY DREAMS N CREATE CONVOLUTED ACTION GAMES I HAVE STUDIED NEARLY EVERY SINGLE ONE OF YOUR COMMENTARY VIDEOS SINCE THEIR INCEPTION IN ORDER TO BECOME A HIGHLY PROFICIENT/SKILLED ARTIST JUST LIKE YOU I LITERALLY FOLLOW IN YOUR FOOTSTEPS YOUR ATTENUATION TO DETAIL IS EXTREME N ZBRUSH CHANGED MY LIFE YAH THAT VALLEY OF THE SUCK WAS CRAZY BUT NOW AHHH!!!*
YES!!!! Thank you!!! you've saved me. the thickness at the end aswell. beautiful
you saved my drawing , thank you ! precious video !
omg such a helpful tutorial, i can't thank you enough
this man is a legend! i am working my ass of to be like him someday in all aspects o/
merci beaucoup!
Still valid information. Learnt a lot thanks
Maaan, tysm, this one is really useful and simple enough to understand
Thank you for all the vids man, it's very useful in every way, and you got mad skills, i suscribed for more :)
ha, the simplest and most efficient way I've seen so far, tnx!
A gem of a tutorial.
People don't forget checking the difference mesh for flipped normals before subdividing it. Mine had a bunch.
it would be really great to see this sort of video tutorial
Great tutorial, man! Just a question, once you have the fabric done and want to go in and give it some thickness, instead of morphing it couldn't you have done it by deformation-->inflate? Thanks!
I have been having trouble getting use to and controlling the transpose tool. When you expand the mask at the bend how do you do that? I have watched this part over and over and it appears to be missing a step? It doesn't help that my mouse for some reason is being sensitive! lol Assistance would be great! This is a nice tutorial! Thank you!
quick question, how do you merge the cape to the body? i tried dynamesh, but it assumes the folds are holes and fills them, so it ends up looking like a plane all over again...
append the cape to the body, (TOOL>SUBTOOL>APPEND,) select the cape, and it should be in your subtools panel move it to the slot beneath the body, and under the merge option select merge down with the body selcted
Thanks a lot, it really helped !!
Excellent tutorial! Thanks! :-)
Best Tutorial Evar!
Amazing tips, thank you :D
Nice tutorial. Would've like to see more about creating folds and variance in how cloth wrinkles, etc. - 09:45 - In 2018, you can just Qmesh this with the Zmodeler brush to get the thickness.
Thanks Aeko. This is OG... long before ZModeler... :)
hello, great tutorial. i was wondering how would you add the cape or a cape to a character?
thank you
PERfect... thts My Hero :-)
Superb.
awesome tut.
How do you change brush size without going to the toolbar at the top? (slider appearing in middle of screen)
7:50 lower poly count = can move the plane/cloth more easily
Awesome!
nice explanation!! =)
dont know what im missing but when i try to bend the shoulders the center folds in on itself followed to the letter but just cant bend the shoulders ahhhhh
How do you write on the screen with like a pen?
thanks!
good tutorial..
Letter S =D