Gaea 2 New Features Explained by the Quadspinner Cofounder Dax Pandhi

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  • čas přidán 10. 09. 2024

Komentáře • 68

  • @atmovfx
    @atmovfx  Před 10 měsíci +1

    Thanks for watching everyone! Gaea 2 looks incredible! Learn how Quadspinner was formed and Dax's wild life in the full interview here: czcams.com/video/9wbWhuWJq1o/video.htmlsi=cax2KPV16E96_W9P

  • @FiftyTifty
    @FiftyTifty Před 11 měsíci +16

    It's good that Quadspinner are focusing just on terrains, as yeah, there are other programs that are good for other niches. SpeedTree Is good for procedurally creating flora, no point recreating the wheel and making GaeaTree.

    • @atmovfx
      @atmovfx  Před 11 měsíci +1

      They're making smart moves 👍

  • @Purpolorpul
    @Purpolorpul Před 10 měsíci +11

    I kept blowing my mind the whole video, Dax is a certified wizard of digital terrains

    • @atmovfx
      @atmovfx  Před 10 měsíci +3

      Hahaha that was my reaction 🤣

  • @phalhappy8612
    @phalhappy8612 Před 9 měsíci +8

    I want to see they make multi landmass tiles. It's similar to multi tiles in export option, but they allow to work with multiple landscapes in one scene and can stitch together to make even more massive landscape and should have a way to bake or freeze a none working region to boost some performance.

  • @DylanPWN
    @DylanPWN Před 11 měsíci +4

    Fun interview! Definitely a good time watching Dax nerd out with a cool dude!
    This was the quickest interview. I know it's over 30 minutes but DANG... it only felt like a few minutes.

    • @atmovfx
      @atmovfx  Před 11 měsíci +1

      It was awesome talking shop! Check out the full interview to hear about his life. Fun stories!

    • @DylanPWN
      @DylanPWN Před 11 měsíci +1

      @@atmovfx Most certainly!

    • @marklavania3680
      @marklavania3680 Před 10 měsíci +2

      But Dylan, we would like to have more tutorials coming from your channel as well. It has been a while now 😀

    • @DaddyVader87
      @DaddyVader87 Před 10 měsíci

      As a unreal engine dev "in training" this is absolutely amazing. Hope we get some more tutorials and courses for these new tools.

  • @nicolaastanghe475
    @nicolaastanghe475 Před 10 měsíci +4

    In hope that someone at quadspinner reads this :
    You can create overhang using just geometry and heightmaps maps on a flat plane, if you change the geometry normal of the plane.

    • @crucicrix5011
      @crucicrix5011 Před 6 měsíci

      Are there any videos showcasing this by any chance? I'm terrible at following instructions from text alone 😅

    • @nicolaastanghe475
      @nicolaastanghe475 Před 5 měsíci

      @@crucicrix5011 I had it working in houdini at some point but then I think there where some alterations in where the dispacement direction is taken from or the order in wich they are aplied.

  • @yasai101
    @yasai101 Před 10 měsíci +2

    so excited, those rocks/pebbles look amazing

  • @darklordstudios72
    @darklordstudios72 Před 10 měsíci +1

    Bring on desert ripples! Still have not had much luck making these in the terrain and they look great here!!

  • @__SKYNET__
    @__SKYNET__ Před 3 měsíci +1

    great interview, can you in the future ask if they will look into including a special experimental node that uses generative AI for generative AI heightmaps

  • @KaoukabiJaouad
    @KaoukabiJaouad Před 10 měsíci +1

    Gaea need a good documentation, iam glad i heard that the super terrain with all biomes mentionned in 27:15 will be released with full documentation, i always get frustrated when i go on the website and i find nodes that have no explanation text, it shouldn't be that hard to do, specially for the guy making the software, i think still to this day the documentation is incomplete.

    • @atmovfx
      @atmovfx  Před 10 měsíci

      He'll be releasing full demos of how it works

    • @KaoukabiJaouad
      @KaoukabiJaouad Před 10 měsíci +1

      @@atmovfx thanks for your work, really in depth video :)

  • @user-hy3mj8dp4h
    @user-hy3mj8dp4h Před 9 měsíci +1

    cant wait to try it

  • @IstyManame
    @IstyManame Před 10 měsíci +2

    Is the Gaea 2 not out yet?

  • @cptairwolf
    @cptairwolf Před 24 dny

    Imagine the day when we'll have an AI capable of recreating the entire earth procedurally using satellite data as reference and outputting procedural data in a format such as Gaea. That would be the holy grail.

  • @Grumbledookvid
    @Grumbledookvid Před 5 měsíci

    can you use a rectangle instead of a square to start?

  • @Schmidtli93
    @Schmidtli93 Před 11 měsíci +1

    Very interesting! Looking foreward to it 😊

    • @atmovfx
      @atmovfx  Před 11 měsíci

      Gonna be a good one!

  • @MrLarsalexander
    @MrLarsalexander Před 4 měsíci

    What is the texture quality up close for the rocks and all the surface material/textures actually?
    Or is there just simple color information for creating a colormap, and then you have to set up detail textures on the material in like UE for the different surface material layers and import the masks as weightmaps for everything?

  • @DynamicGamer7771
    @DynamicGamer7771 Před 6 měsíci +2

    If they ever decide to add a layer-based system in Gaea 2 (not the biggest fan of nodes), I'll be more locked in than I ever have been in my life.

  • @WayneGrant
    @WayneGrant Před 10 měsíci

    Very very interesting, well done Dax you da man.

  • @zogthedoomed
    @zogthedoomed Před 9 měsíci

    Volcanu was painful enough, but Giarrhea was driving me nuts. :D

  • @KiwiHawk-downunder-nz
    @KiwiHawk-downunder-nz Před 5 měsíci

    @Dax does this mean we can now take the terrain space that a, say Village asset has and make that usable in a larger world?

  • @cjpartridge
    @cjpartridge Před 10 měsíci +1

    Good interview, thanks. I've been playing around with UE5 PCG for the past few weeks, and all this sounds like a match made in heaven.
    Do you know, if I purchase Gaea 1, will I get access to Gaea 2?

  • @HiLoMusic
    @HiLoMusic Před 10 měsíci +1

    amazing stuff here

    • @atmovfx
      @atmovfx  Před 10 měsíci +1

      Thanks!

    • @MarCuseus
      @MarCuseus Před 9 měsíci

      @@atmovfx what's with the mispronunciation?

  • @MatteBlob
    @MatteBlob Před 9 měsíci

    Are there any tools that can fix the Heightmap Stretching issue in Gaea?

  • @JimDHart
    @JimDHart Před měsícem +1

    Well.... 10 months later and we're STILL waiting for Gaea 2.0. =(

    • @atmovfx
      @atmovfx  Před měsícem

      @@JimDHart it's coming! Dax has been sharing super cool stuff on his LinkedIn

    • @karryer1153
      @karryer1153 Před měsícem +1

      Gaea 2.0 is releasing 31 July so today...

  • @clausbohm9807
    @clausbohm9807 Před 10 měsíci +1

    But but but ... can you export to Blender ... ha ha ha! Thanks for the heads up on this sw!

  • @CroomMusic
    @CroomMusic Před 10 měsíci

    Gaea 2 is already here or how do I get early access? Looks Amazing!

  • @DavesChaoticBrain
    @DavesChaoticBrain Před 10 měsíci +1

    So, when is it due to be released? Also, is this channel new? Why only 304 subs!?

    • @atmovfx
      @atmovfx  Před 10 měsíci

      About a year old now! Hopefully it'll grow! 😅 I'm assuming once he's done making the tutorials. I know others are testing it out now and loving it!

    • @DavesChaoticBrain
      @DavesChaoticBrain Před 10 měsíci

      @@atmovfx Awesome! Thanks!

  • @agauerm
    @agauerm Před 8 měsíci

    Will Geae 1 projects be compatible with Gaea 2?

  • @marumi808
    @marumi808 Před 7 měsíci

    Whats the status of Gaea 2? Its to be released end of Q1 and EA should happen about two months before that. Q1 ends in two months... There is no news no info anywhere

    • @procentpisz
      @procentpisz Před 7 měsíci

      yeah, would be nice to have some status update. I hope we will get EA this month and there wont be delay

  • @JamesBrett2008
    @JamesBrett2008 Před 8 měsíci

    Is it worth starting with Gaea 1 now if i have no experience of it or should I wait for Gaea 2 if it has been totally redesigned?

    • @karryer1153
      @karryer1153 Před 7 měsíci

      wait for gaea 2

    • @mopozuJIko
      @mopozuJIko Před 7 měsíci

      download free version and mess around. See what it can do, learn the nodes, understand the principle. You can buy the full version later if you decide you need it in your work

  • @trauma2980
    @trauma2980 Před 10 měsíci

    It will be a good tool for front ground shot? I mean we never see shots from camera close to the terrain, i’m wondering if it’s the tool for that. I guess houdini still better.

    • @atmovfx
      @atmovfx  Před 10 měsíci +3

      Typically in film the FG is sculpted, uses assets, and scans.

  • @Overxpossed
    @Overxpossed Před 28 dny

    You set a frequency rate and you get shapes and sizes... What would the quantum scientific world think about that, as some states the same that happens in here, others states that is the other way around, that matter changes frequencies, and which actually sounds akwards, and others say is both things.

  • @peter486
    @peter486 Před 8 měsíci

    im not using gaea to make textures. i use substabce designer for that. it smid boggeling to me that they have sorted working with tiles, you can only work with 1 tile then export that tile sout. but people are working with imported tiles. to set up the world. then export out the tiles

  • @3daefimov
    @3daefimov Před 10 měsíci

    Hi. If Gaea going to be for Linux?

  • @JaXuun
    @JaXuun Před 10 měsíci +1

    Sand rippling looks still too generic, too true to the voronoi pattern. I would love see a better sand rippling.

  • @ethanwasme4307
    @ethanwasme4307 Před 8 měsíci

    I want real time scultpting

  • @ethanwasme4307
    @ethanwasme4307 Před 8 měsíci

    hopefully multi biome is first class, tired asf of managing 10s of combine nodes and 10s more seperate masks and relationships...

  • @peter486
    @peter486 Před 8 měsíci

    its not gona work nee to be able to work on mulible tiles.

  • @XaiaDigital
    @XaiaDigital Před 9 měsíci

    How big are those scattered rocks? 10cm? 1m? 1km? The environment looks huge and rocks are tiny. What's the scale of this scene?

  • @flexydex8754
    @flexydex8754 Před 10 měsíci +6

    "Guy-eeh-ah" 🤦‍♀🤦‍♀🤦‍♀