NPC Auto Move | PathFindingService

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  • čas přidán 9. 06. 2023
  • local PathfindingService = game:GetService("PathfindingService")
    local human = script.Parent:WaitForChild("Humanoid")
    local HRP = script.Parent:WaitForChild("HumanoidRootPart")
    local path = PathfindingService:CreatePath()
    path:ComputeAsync (HRP.Position, game.Workspace.endingPart.Position)
    local waypoints = path:GetWaypoints()
    for i, waypoint in pairs(waypoints) do
    human:MoveTo(waypoint.Position)
    human.MoveToFinished:Wait(2)
    end

Komentáře • 2

  • @user-qh6sy4jt1n
    @user-qh6sy4jt1n Před rokem +1

    진짜 감사합니다!! 꼭 뜨길 바랄게요!!

    • @jkssam77
      @jkssam77  Před rokem

      응원해주셔서 감사합니다~ 요즘 다시 유튜브 시작했어요~