If you destroy the Aleksis statue in Updaam at the mansion, they actually say that it was made of whalebone, and whalebone is super rare. This pretty much cements the dishonored connection for me
There's also that records room where you can find a note where someone says "we found a signal that broadcast a song like the creepy ones my mom used to play", and the recording stored next to it is a staticky version of the Drunken Whaler.
The fact that some of the same powers are in this game and Dishonored, and the style of the residuum stuff, and the fact it takes place on an island suggest it could very well be the Dishonored universe in the future
yeah and the father and daughter story as with Corvo/Emily and Daud/Billie that orange sky Billie sees in the veiled terror after time traveling oh and of course that drunken sailor recording^^ let's hope blackreef is not next to tyvia which is known for it's harsh winters... okay there was a warning shield mentioning tyvia in this game but it was removed via patch
The detail of having the Eternalists slip and slide all over the place with candy was absolutely HILARIOUS when I discovered it by accident in my playthrough
The Dishonored easter eggs are even cooler after the creators said that deathloop and dishonored take place in the same universe! And did anyone else notice that the island of blackreef from top looks a lot like Karnaca?
Yup! this was 8 months ago and I did some research thereafter and found out that Blackreef is in/close to Tyvia, and that the Tyvian army was the "Army of the Motherland" that had done experimentation on the island before leaving it in a hurry and before the Aeon program began on the island. @@preysmanifesto
It looks a lot like the void too. But in Tyvia. Maybe Tyvia's connection to the void, which would explain more how the guy in Corroded man got through the mirrors.
Honestly a solid Dishonored connection works here. This bizarre super science and borderline magical slabs could easily be new focuses for the magic the outsider would grant considering his variable fates at the end of the third dishonored game.
Hell yeah bruder, since the Outsider ain't there no more to say no, you can't do that with void magic, who's to say there WASN'T a major screw up with the tinkering of the void
Deathloop takes place in the year 1963, but makes no reference to any real world places or events suggesting it's not our 1963. Dishonored 1 and 2 take place in the years 1837 and 1852 respectively and Dishonored 2 establishes that temporal anomalies are a thing that exist in their world. I think it's entirely plausible that Deathloop is set in the same world 100 or so years on from the Dishonored games with all the associated technological advancements.
This was sort of my read when the dueling pistols showed up. There aren't any references to any real world locations, and it's entirely possible that the Empire of the Isles became The Motherland at some point after the events of Dishonored 2 and Death of the Outsider. Project Horizon and the AEON Project may have just found another location where the barrier between the world and The Void was thin, and Wenjie Evans found a new way to harness the energies of The Void that didn't involve a human sacrifice to create a new Outsider.
@@Fafhrd42 yeah, and since as shown in Death of the Outsider, no one's there to, "regulate" for lack of a better term, on who gets to harness the void, and as far as we know, nobody to replace The Outsiders role
@@pajwubx1809 I just finished 'the pact of smoke' puzzle (pretty damned opaque puzzle, that one), and Harriet's AEON Profile may be making an oblique reference to the Empire of the Isles. She says she enjoys books about 'the history of the past two centuries' and that "'The Decline of Empires' can be quite illuminating if you read between the lines." I'd bet hundred percenting all the ancillary lore pickups draws some more connections.
I agree but to a slightly different extent... There is a lot of evidence that points towards Dishonored. The whale song, whalebone references, the dueling pistols, the powers etc. but it could be an entirely different parallel universe. That is probably why there is a rift story behind everything and why time and multiple dimensions are mentioned in the games audio files. Think of it like the ending in Bioshock Infinite, where it's all connected through the lighthouses, or like SpiderMan into the Multiverse.... I don't think it's the exact same world though but yea probably related in some way...
I think the Dueling Pistols are a direct link to Dishonored, and if so, this gives Arkane the freedom to make different versions of "Dishonored" all the way up to modern day and beyond... Like the Assassin's Creed, series? It will be interesting to see what Easter Eggs are in Red Fall, once it releases. If there's antique Dueling Pistols, then the games are in their own shared universe.
I just found out about this possible and very likely connection and I think it’s cool asf. I’ve also heard that prey might be connected too although I haven’t looked into the details about this one. As someone whose never played the dishonored games prior to finding this out, it invigorated me with interest for the series and now I’m going back to play all of the dishonored games. I hope redfall is also connected in someway bc it would be really cool.
@@breadboi8747 The Prey connection from a canon standpoint seems shaky. But Deathloop looks like it shares the game mechanics (and some of the abilities) of loop reset with Prey's DLC - Mooncrash. Similar concept - you redo the same areas but with different changes depending on what you did in the previous loop.
i think that the duelling pistols could be a reference to the base level dishonored pistol without any of the upgrades but either way a solid connection
Actually Touch if the Stranger is a Death of the Outsider remix, since there’s also a arcade console with just “Honorless” featuring a rat running animation
I think you nailed. The timeline adds up as the '65 version would fall better into the game's timeline and, if you listen to the cinematic version Ian referred to, it sounds like Reeves' voice.
17:08 dude, the reason they're different is because the ones from dishonored have been upgraded by piero. If you don't upgrade the pistol, they look exactly the same as the deathloop ones.
Deathloop is such a good game, and much better than I anticipated it to be. My only two problems with it are the implementation of online play and unlockable costumes. It is very fun, but eventually it's very hard to find a match to join. The second issue I have is more of a personal opinion, but I find the game hard to pick up and play after not playing for awhile.
I’m most of way through and I mostly agree with you! The powers are fun and balanced, the story compelling and maps super interesting. I did however just wrap up the pictogram quest. And that can rot in hell. Idk who designed it but it’s so frustrating.
Funny you should mention. I missed all of them. Because I can't find a PlayStation 5 under $1000. So I'm not going to be able to play it for a long time.
So many cool secrets shown here! Lovely vid. There's also an Honorless arcade cabinet near the canon area in Updaam I think for the original Dishonored. Touch of the Stranger, I assume, is meant as a nod to Death of the Outsider.
The guns in the last easter egg may not be the same pistols from dishonored 1 duel but they are 100% from dishonored. The gun Corvo is holding is his gun and upon closer look at the gun from the box, they look exacly alike
The code 0451 was originally just 451 in system shock and comes from the book Fahrenheit 451. Each of the games since has used 4 digit codes and therefore had a 0 added in front.
Pistols at the end are original stock version of the gun, nothing to compare to Corvo's hightly customized gun he uses for the duel during 5th mission, because in Dishonored,, you use your own gun for this duel, not the stock one provided (unless you don't upgrade it at all).
Specifically the dueling pistols in Deathloop are the ones that enemies in Dishonored 2 use. Same model. Corvo and Emily both have unique pistols, I don't think they're even modified guard pistols but rather a special type made by the Imperial Armory exclusively for their use.
Great video! I don't know how the Julliana System works but i would love to see two of you folxs do some gameplay, playing against each other one as colt and one as Julliana
Unfortunately the Invasion sistyem is not optimized and refined yet. Long time for matchmaking and lag every match. Ian did stream it on his personal channel if you want to take a look at it but it has no commentary.
from what others have said, if you break the loop, the world turns out to be totally destroyed with a massive anomaly in the sky. this is the void having expanded to kill the planet by the time colt breaks the loop.
Where to find that nice shotgun that is shown when you introduce the arcade machines? Congratz to the video, really awesome showcase of easter eggs and fantastic details mentioned to them
The Dueling Pistols are more specifically the model that guards in Dishonored 2 carry. But I do believe it’s just an Easter Egg, since the devs confirmed Deathloop is in its own universe.
They only said “Deathloop is in the Deathloop universe” which is a non-answer. Also Julianna mentions the pistols use oil cartridges which seems like more than an easter egg.
You might have to rethink that theory since there is a lot of evidence that points towards Dishonored. The whale song, whalebone references, the dueling pistols, the powers etc. It could be an entirely different parallel universe, probably why there is a rift story behind that and why time and multiple dimensions are mentioned in the games audio files. Think of it like the ending in Bioshock Infinite, where it's all connected through the lighthouses, or like SpiderMan into the Multiverse....
I'm happy that the developers came out to confirm the theory. And with the overwhelming evidence, how can it not be. Redfall will have connections to both dishonored and deathloop as well, i hope
Nowhere to Run was originally performed in 1965 by Martha and the Vandellas, but even if that fits in the 60s, the loop is a day in '63 so tat's still out by a couple of years.
17:08 the pistol from dishonored looks diffrent because this one was fully upgrates by Pierro. If it wasnt aka was like those that guards are equipted they would look 100% same.
the creator has said there is one hidden secret no one has found yet there are also several dishonored easter eggs including the spies who found a recording of one of the songs from the game
I think that the "Nowhere to Run" like is more likely a link to Wolfenstein, which used Nowhere to Run as a theme in a trailer Also originally a 60s song, Martha Reeves and the Vandellas
@@nightcatarts how? How did Arkane improve the ability that connects the condition of one to 1, 2, or 3 more targets so they either simultaneously get mercd or knocked out?
@@pajwubx1809 As you can see in the vid, you now lauch an AOE ball that links people & you can throw further balls to link more people. Edit: Oh, & the upgrades let you make it heal you when you damage linked people & can allow them to automatically link to others they get close to.
And while I may be biased since I only played Dishonored and Haven't played Deathloop, the aoe part of Nexus is a turn off since I prefer the stealthy bits of their games, and Domino allows me to pick which target gets affected, by selectively picking who gets mercd, instead of a group smack dab in the middle of the room, with all eyes on them, I can pick guards and targets moving to more discreet locations, then off them, taking my sweet time Domino doesn't take up anymore mana when it's activated
The space station in Prey is called Talos I, not valor. Dishonored/Deathloop is a completely separate universe from Prey. Prey references real life continents, nations, and cities as well as several real historical figures. Dishonored is set on its own planet with only one (fictional) continent and several large isles.
I’d honestly say the guns were a reference. I feel like the two games are too far off to be connected. Unless Arkane Studios confirms it outright, then I won’t believe it
You might have to rethink that theory since there is a lot of evidence that points towards Dishonored. The whale song, whalebone references, the dueling pistols, the powers etc. It could be an entirely different parallel universe, probably why there is a rift story behind that and why time and multiple dimensions are mentioned in the games audio files. Think of it like the ending in Bioshock Infinite, where it's all connected through the lighthouses, or like SpiderMan into the Multiverse....
@@CaptainMug Like I said, unless Arkane specifically states "Dishonored and Deathloop are connected/in the same universe", I'm not going to believe that theory Also, just for reference, the powers feel very distinctive of Arkane, so it doesn't surprise me they're similar across games
@@xarnuh5140 @Xar Nuh D2 ruins the Outsider by giving him a defined backstory and making him... edgy. D1 Outsider seemed to dish out his mark to see what moral quanderies would await those he gave it to, seemingly not caring about what happens, good in the aspect of making his character feel like a God-like being. They don't give him a solid backstory; There's a heavy impression that he's a God who's been around since the beginning of existence and has always been giving some sort of sick justice (Rat boy is an example I'd give of that). D2 is badly written because it does the first game again but through an invading force making it less impactful because Emily/Corvo just goes back to Dunwall, who cares what happens in Serkonos. But focusing on the Outsider: He seems obsessed with the Kaldwins by giving Emily his mark (I know that's the excuse for gameplay but it affects the writing) instead of dropping in on Corvo every once in a while to reflect on how this happened and to see what he'll do to the invaders. His backstory of being made by a cult is so underwhelming (Especially how he reinacts being put on his sacrificial altar) and is kinda just lame; It's like the new writers watched JJ Abrams talk on mystery boxes and thought "God, why didn't the other guys do that for the first game? No matter, we'll add one in.". And then he's butchered in DotO: He's so deranged that he cannot allow Billie to have her arm and eye (His fault, mind you, the timepiece in D2 was a massive error for world building) and psychotically just rips it from her with some really awful diagloge and voice acting. And he taunts you a few times like some edgy anime villain until you see him in stone at the end of the game. And I've got to say (Just to vent somewhere), the thing with whales in these games has gone way over what it should've; Bones charms aren't exclusively made from whale bone so there's not a direct link from Outsider to Whales. The reason whales were in the void in the first game was because of the whale oil being an essential part of their industrial age, and I'm pretty sure (Not entirely confident that it is in the game) but Jindosh was essentially Nikola Telsa going over to a different kind of energy and that would show that the whale imagery would only make sense in the first game, it makes no sense that the source of the voids power manifests in form of a giant whale eye in the last game. Anyway, I'd hate to see more things pile onto the Dishonored "Universe" because it's been changed for the worse by more entries, if it's it's own thing then the writers can build whatever they want. But if a new, good Dishonored game comes out it'll have to ignore the last game (And hopefully D2, too) because it's an extremely dumb move killing off the centerpiece of your universe that gives people magic. D1 is most probably my favourite game of all time so all of this comes from me wanting better for it.
@@mijimepiero7628 wow thanks for writing that. I'm currently playing D1 (I think it's amazing I love the feel of the world and gameplay so far) and am curious because I was going to buy D2 when it's next on sale but maybe not now..
@@xarnuh5140 I wasn't entertained the first time I played D2 but then I replayed it in high chaos and has a pretty decent time. Gameplay wise, it's not too much better: Slightly better swordplay, ai is improved, more non lethal options(I see that as a negative because it makes non lethal an easier path), the map design is good but I cant say that them being as big as they are is a good thing, Emily doesn't have as cool a powerset as corvo (It's more for utility with her domino power and memorise), but a 'feature ' that really irritated me through the game is that both Corvo and Emily now have voice actors who can't stop talking and giving you information on what to do during missions with no way to turn that off because they couldn't be bothered to set those kind of things up in the maps. If you don't see it as a Dishonored game and you see it as Doom, you might enjoy it more. But it's definitely downhill from Dishonored 1 in practically every aspect.
@@xarnuh5140 oh but never buy Death of the Outsider, it doesn't even have good gameplay; you get 3 powers all unlocked from the beginning and they are so dull: You get half blink (You place a marker on where you want to blink and press blink again to go to it), you get a version of dark vision where you walk around the map and semblance which "takes someone's face" basically makes you invisible to the enemy. And then there's a sword you unlock later that kind of has a windblast ability but not as good as Corvos level 1 windblast.
If you destroy the Aleksis statue in Updaam at the mansion, they actually say that it was made of whalebone, and whalebone is super rare. This pretty much cements the dishonored connection for me
For me, it was Julianna’s antique pistols
It’s gonna be back tomorrow jeez aleksis
There's also that records room where you can find a note where someone says "we found a signal that broadcast a song like the creepy ones my mom used to play", and the recording stored next to it is a staticky version of the Drunken Whaler.
The furniture, chests, all from dishonored.
The fact that some of the same powers are in this game and Dishonored, and the style of the residuum stuff, and the fact it takes place on an island suggest it could very well be the Dishonored universe in the future
Hell yeah, I mean they added a combat oriented Domino, so why not?
Keep reaching!
yeah and the father and daughter story as with Corvo/Emily and Daud/Billie that orange sky Billie sees in the veiled terror after time traveling oh and of course that drunken sailor recording^^ let's hope blackreef is not next to tyvia which is known for it's harsh winters... okay there was a warning shield mentioning tyvia in this game but it was removed via patch
@@rascalthecat666it's canon now bud
The detail of having the Eternalists slip and slide all over the place with candy was absolutely HILARIOUS when I discovered it by accident in my playthrough
You can simply kick the machines too. They'll release all the candy at once.
The Dishonored easter eggs are even cooler after the creators said that deathloop and dishonored take place in the same universe! And did anyone else notice that the island of blackreef from top looks a lot like Karnaca?
Karnaca was a fishing community, and there’s a book that says blackreef started as a fishing community
Yup! this was 8 months ago and I did some research thereafter and found out that Blackreef is in/close to Tyvia, and that the Tyvian army was the "Army of the Motherland" that had done experimentation on the island before leaving it in a hurry and before the Aeon program began on the island. @@preysmanifesto
@@preysmanifestoit's off the coast of tyvia
It looks a lot like the void too. But in Tyvia. Maybe Tyvia's connection to the void, which would explain more how the guy in Corroded man got through the mirrors.
Plus the outsider said, The void isn't exactly a place.
Honestly a solid Dishonored connection works here. This bizarre super science and borderline magical slabs could easily be new focuses for the magic the outsider would grant considering his variable fates at the end of the third dishonored game.
Hell yeah bruder, since the Outsider ain't there no more to say no, you can't do that with void magic, who's to say there WASN'T a major screw up with the tinkering of the void
Various lines and a song even indirectly reference Dishonored.
1:30 “... and shoots its load all over the floor.”
Oh Ian, never change 😂
Deathloop takes place in the year 1963, but makes no reference to any real world places or events suggesting it's not our 1963. Dishonored 1 and 2 take place in the years 1837 and 1852 respectively and Dishonored 2 establishes that temporal anomalies are a thing that exist in their world. I think it's entirely plausible that Deathloop is set in the same world 100 or so years on from the Dishonored games with all the associated technological advancements.
Hell yeah, preach bruder
This was sort of my read when the dueling pistols showed up. There aren't any references to any real world locations, and it's entirely possible that the Empire of the Isles became The Motherland at some point after the events of Dishonored 2 and Death of the Outsider. Project Horizon and the AEON Project may have just found another location where the barrier between the world and The Void was thin, and Wenjie Evans found a new way to harness the energies of The Void that didn't involve a human sacrifice to create a new Outsider.
@@Fafhrd42 yeah, and since as shown in Death of the Outsider, no one's there to, "regulate" for lack of a better term, on who gets to harness the void, and as far as we know, nobody to replace The Outsiders role
@@pajwubx1809 I just finished 'the pact of smoke' puzzle (pretty damned opaque puzzle, that one), and Harriet's AEON Profile may be making an oblique reference to the Empire of the Isles. She says she enjoys books about 'the history of the past two centuries' and that "'The Decline of Empires' can be quite illuminating if you read between the lines."
I'd bet hundred percenting all the ancillary lore pickups draws some more connections.
I agree but to a slightly different extent... There is a lot of evidence that points towards Dishonored. The whale song, whalebone references, the dueling pistols, the powers etc. but it could be an entirely different parallel universe. That is probably why there is a rift story behind everything and why time and multiple dimensions are mentioned in the games audio files. Think of it like the ending in Bioshock Infinite, where it's all connected through the lighthouses, or like SpiderMan into the Multiverse....
I don't think it's the exact same world though but yea probably related in some way...
I genuinely tried 0451 without knowing there’d be an achievement, I’m just so used to it being the first passcode in a game
I think the Dueling Pistols are a direct link to Dishonored, and if so, this gives Arkane the freedom to make different versions of "Dishonored" all the way up to modern day and beyond... Like the Assassin's Creed, series? It will be interesting to see what Easter Eggs are in Red Fall, once it releases. If there's antique Dueling Pistols, then the games are in their own shared universe.
I just found out about this possible and very likely connection and I think it’s cool asf. I’ve also heard that prey might be connected too although I haven’t looked into the details about this one. As someone whose never played the dishonored games prior to finding this out, it invigorated me with interest for the series and now I’m going back to play all of the dishonored games. I hope redfall is also connected in someway bc it would be really cool.
It’s the guards/NPC pistols from the at least the first dishonored in deathloops ending
Arkane confirmed they're the same universe!!! Makes me happy cuz Dishonored is one of my all time favorites and I loved deathloop
@@breadboi8747 The Prey connection from a canon standpoint seems shaky. But Deathloop looks like it shares the game mechanics (and some of the abilities) of loop reset with Prey's DLC - Mooncrash. Similar concept - you redo the same areas but with different changes depending on what you did in the previous loop.
i think that the duelling pistols could be a reference to the base level dishonored pistol without any of the upgrades but either way a solid connection
id defo say there a reference to the base level pistol from dishonored
Actually Touch if the Stranger is a Death of the Outsider remix, since there’s also a arcade console with just “Honorless” featuring a rat running animation
All you have to do is kick the candy machines, and they empty instantly.
The version of Nowhere to Run in "The Warriors" is itself a cover. The original, by Martha Reeves and the Vandellas is from 1965.
I think you nailed. The timeline adds up as the '65 version would fall better into the game's timeline and, if you listen to the cinematic version Ian referred to, it sounds like Reeves' voice.
@@cmshex9634 Ah! I didn't realise it was a cover, I just remember it from the movie, lol!
I came here to make this exact comment!
Not 2 minutes in and there’s a “load” joke. And THAT quality content is why I subscribe to Team Eurogamer.
Truly, we do not deserve Arkane.
Speak for yourself, I’ll play their games for the next 10 years
@@_he4rtlesss preach dude! I can’t stop playing Dishonored 2 lol
17:08 dude, the reason they're different is because the ones from dishonored have been upgraded by piero. If you don't upgrade the pistol, they look exactly the same as the deathloop ones.
Deathloop is such a good game, and much better than I anticipated it to be. My only two problems with it are the implementation of online play and unlockable costumes. It is very fun, but eventually it's very hard to find a match to join. The second issue I have is more of a personal opinion, but I find the game hard to pick up and play after not playing for awhile.
I’m most of way through and I mostly agree with you! The powers are fun and balanced, the story compelling and maps super interesting.
I did however just wrap up the pictogram quest. And that can rot in hell. Idk who designed it but it’s so frustrating.
Funny you should mention. I missed all of them. Because I can't find a PlayStation 5 under $1000. So I'm not going to be able to play it for a long time.
So many cool secrets shown here! Lovely vid. There's also an Honorless arcade cabinet near the canon area in Updaam I think for the original Dishonored. Touch of the Stranger, I assume, is meant as a nod to Death of the Outsider.
Actually, it’s a reference to the Mark of The Outsider, the tattoo on your hand that grants you all your abilities
The guns in the last easter egg may not be the same pistols from dishonored 1 duel but they are 100% from dishonored.
The gun Corvo is holding is his gun and upon closer look at the gun from the box, they look exacly alike
"SHOOTS ITS LOAD ALL OVER THE FLOOR, WHAT A MESS"
lmao
Just stumbled on to this video and it makes me really appreciate the love the studio puts into its games.
The code 0451 was originally just 451 in system shock and comes from the book Fahrenheit 451. Each of the games since has used 4 digit codes and therefore had a 0 added in front.
1st safe code in Dishonored ? 451
1st safe code in Dishonored 2 (in the 1st mission) ? 451...
Pistols at the end are original stock version of the gun, nothing to compare to Corvo's hightly customized gun he uses for the duel during 5th mission, because in Dishonored,, you use your own gun for this duel, not the stock one provided (unless you don't upgrade it at all).
Specifically the dueling pistols in Deathloop are the ones that enemies in Dishonored 2 use. Same model. Corvo and Emily both have unique pistols, I don't think they're even modified guard pistols but rather a special type made by the Imperial Armory exclusively for their use.
@@Kay-w1c Or just the basic pistol used either by daud in the 1st game's DLCs, or grabed by Corvo before meeting Piero.
Great video! I don't know how the Julliana System works but i would love to see two of you folxs do some gameplay, playing against each other one as colt and one as Julliana
Unfortunately the Invasion sistyem is not optimized and refined yet. Long time for matchmaking and lag every match. Ian did stream it on his personal channel if you want to take a look at it but it has no commentary.
@@CassBlackflame Ellen and Luke went at it in a video on Outside Xtra.
@@marhawkman303 Yup, saw it. Arkane probably released an hotfix for it. You can see the difference between their gameplay and Ian's No commentary vid.
You can also kick the candy machines for the same result.
from what others have said, if you break the loop, the world turns out to be totally destroyed with a massive anomaly in the sky. this is the void having expanded to kill the planet by the time colt breaks the loop.
Nice! Appreciate your dedication hunting them eggos, Ian!
The jingle reminds me of discovering things in Thief, which I think has a more direct lineage to Deathloop
Where to find that nice shotgun that is shown when you introduce the arcade machines?
Congratz to the video, really awesome showcase of easter eggs and fantastic details mentioned to them
Now I know, it was in the Deluxe edition only as dlc item
I heard the Tomb Raider reference during my playthrough too.
2:37 when the enemy wizard casts Grease and you keep failing your reflex save
I missed ALL of these! Thanks for making the video to share!
The Dueling Pistols are more specifically the model that guards in Dishonored 2 carry. But I do believe it’s just an Easter Egg, since the devs confirmed Deathloop is in its own universe.
All the 'Deathloop is its own universe' stuff was in pre-release interviews though. They wouldn't have wanted to spoil the end game reveal.
@@Fafhrd42 I mean, maybe. But also they could’ve just left it ambiguous…
They only said “Deathloop is in the Deathloop universe” which is a non-answer. Also Julianna mentions the pistols use oil cartridges which seems like more than an easter egg.
You might have to rethink that theory since there is a lot of evidence that points towards Dishonored. The whale song, whalebone references, the dueling pistols, the powers etc. It could be an entirely different parallel universe, probably why there is a rift story behind that and why time and multiple dimensions are mentioned in the games audio files. Think of it like the ending in Bioshock Infinite, where it's all connected through the lighthouses, or like SpiderMan into the Multiverse....
@@old5210 No they said Deathloop is in the Dishonored universe 60 yrs later and beyond.
loved the fact that 0451 is a crucial code when it comes to progressing in prey´s story (even if you can enter the office from elsewhere)
It's a code that has been used since video games needing codes existed. All developers put it in their games. Not specific to prey.
Cool. Thanks for the tips!
So... nobody's gonna talk about how he said it shoots its load all over the floor? No? Ok...
I'm happy that the developers came out to confirm the theory. And with the overwhelming evidence, how can it not be. Redfall will have connections to both dishonored and deathloop as well, i hope
"0451" is also the first code for the first safe found in Dishonored 1
And the first code you acquire in System Shock I think. Think it originated from that game
@@AlmightyPooFlingerVI451 is also the code for Galvani's safe in the very first level of Dishonored 2.
Nowhere to Run was originally performed in 1965 by Martha and the Vandellas, but even if that fits in the 60s, the loop is a day in '63 so tat's still out by a couple of years.
17:08 the pistol from dishonored looks diffrent because this one was fully upgrates by Pierro. If it wasnt aka was like those that guards are equipted they would look 100% same.
the creator has said there is one hidden secret no one has found yet
there are also several dishonored easter eggs including the spies who found a recording of one of the songs from the game
I grew a habit of kicking the candy machines to break them, until juliana hid a grenade in one.
Nowhere To Run is a song from the 1965!
I think that the "Nowhere to Run" like is more likely a link to Wolfenstein, which used Nowhere to Run as a theme in a trailer
Also originally a 60s song, Martha Reeves and the Vandellas
Domino 10 seconds in to the video is all I needed to want to play this game
It's called Nexus now, & it's even better.
@@nightcatarts how? How did Arkane improve the ability that connects the condition of one to 1, 2, or 3 more targets so they either simultaneously get mercd or knocked out?
@@pajwubx1809 As you can see in the vid, you now lauch an AOE ball that links people & you can throw further balls to link more people.
Edit: Oh, & the upgrades let you make it heal you when you damage linked people & can allow them to automatically link to others they get close to.
@@nightcatarts true, in combat it's far better, and even more killier compared to Domino where you pick your Target's one by one
And while I may be biased since I only played Dishonored and Haven't played Deathloop, the aoe part of Nexus is a turn off since I prefer the stealthy bits of their games, and Domino allows me to pick which target gets affected, by selectively picking who gets mercd, instead of a group smack dab in the middle of the room, with all eyes on them, I can pick guards and targets moving to more discreet locations, then off them, taking my sweet time Domino doesn't take up anymore mana when it's activated
I would to play this, but ps5 is a myth so....
Actually "Touch of the Stranger" Is a ref to the homoerotic Corvo x Outsider fanfiction you can find in Death of The Outsider lol
also the toilets and some of the cabinets are identical to those in the dishonored games.
The powers and abilities and the term slab is the the same terminology from dishonored. Of course it’s in the same universe. That’s fuckin dope
Yay, poop!
6:25 testakilled every day for all eternity by pissing on a generator. What a way to go
Load joke? Oh behave Higton!
In the arcade games, you missed "Honorless" with a running rat. I'll leave you to guess which game (well, the first part of some game) it refers to!
Didn't colt have a Valor (the Prey space station) enamel pin on his shirt?
The space station in Prey is called Talos I, not valor. Dishonored/Deathloop is a completely separate universe from Prey. Prey references real life continents, nations, and cities as well as several real historical figures. Dishonored is set on its own planet with only one (fictional) continent and several large isles.
For how copy pasted that blink ability is, I sure hope they are in the same universe
You just just head up there and kill the gunmen before opening the "gift"
You guys should try out Kena Bridge of Spirits
How did you get that extra blue bar
It's one of the personal mods.
@@uliwitness thanks
You can just kick the candy machines instead of shooting them
I’d honestly say the guns were a reference. I feel like the two games are too far off to be connected.
Unless Arkane Studios confirms it outright, then I won’t believe it
You might have to rethink that theory since there is a lot of evidence that points towards Dishonored. The whale song, whalebone references, the dueling pistols, the powers etc. It could be an entirely different parallel universe, probably why there is a rift story behind that and why time and multiple dimensions are mentioned in the games audio files. Think of it like the ending in Bioshock Infinite, where it's all connected through the lighthouses, or like SpiderMan into the Multiverse....
@@CaptainMug Like I said, unless Arkane specifically states "Dishonored and Deathloop are connected/in the same universe", I'm not going to believe that theory
Also, just for reference, the powers feel very distinctive of Arkane, so it doesn't surprise me they're similar across games
The Devs already confirmed it.
@@cygna1237 my guy this was from a year ago... i know this now
ClassPass 🤨
5:32 you could have said "all I found was trash" but naaaaaaah
great vid
1:27
30 second :0
Poop
Considering how Arkane ruined the world of dishonored in D2 and then killed it in DotO, no, I do not wish to see more of their dishonored universe
How?
@@xarnuh5140 @Xar Nuh D2 ruins the Outsider by giving him a defined backstory and making him... edgy.
D1 Outsider seemed to dish out his mark to see what moral quanderies would await those he gave it to, seemingly not caring about what happens, good in the aspect of making his character feel like a God-like being. They don't give him a solid backstory; There's a heavy impression that he's a God who's been around since the beginning of existence and has always been giving some sort of sick justice (Rat boy is an example I'd give of that).
D2 is badly written because it does the first game again but through an invading force making it less impactful because Emily/Corvo just goes back to Dunwall, who cares what happens in Serkonos. But focusing on the Outsider: He seems obsessed with the Kaldwins by giving Emily his mark (I know that's the excuse for gameplay but it affects the writing) instead of dropping in on Corvo every once in a while to reflect on how this happened and to see what he'll do to the invaders. His backstory of being made by a cult is so underwhelming (Especially how he reinacts being put on his sacrificial altar) and is kinda just lame; It's like the new writers watched JJ Abrams talk on mystery boxes and thought "God, why didn't the other guys do that for the first game? No matter, we'll add one in.".
And then he's butchered in DotO: He's so deranged that he cannot allow Billie to have her arm and eye (His fault, mind you, the timepiece in D2 was a massive error for world building) and psychotically just rips it from her with some really awful diagloge and voice acting. And he taunts you a few times like some edgy anime villain until you see him in stone at the end of the game.
And I've got to say (Just to vent somewhere), the thing with whales in these games has gone way over what it should've; Bones charms aren't exclusively made from whale bone so there's not a direct link from Outsider to Whales. The reason whales were in the void in the first game was because of the whale oil being an essential part of their industrial age, and I'm pretty sure (Not entirely confident that it is in the game) but Jindosh was essentially Nikola Telsa going over to a different kind of energy and that would show that the whale imagery would only make sense in the first game, it makes no sense that the source of the voids power manifests in form of a giant whale eye in the last game.
Anyway, I'd hate to see more things pile onto the Dishonored "Universe" because it's been changed for the worse by more entries, if it's it's own thing then the writers can build whatever they want. But if a new, good Dishonored game comes out it'll have to ignore the last game (And hopefully D2, too) because it's an extremely dumb move killing off the centerpiece of your universe that gives people magic.
D1 is most probably my favourite game of all time so all of this comes from me wanting better for it.
@@mijimepiero7628 wow thanks for writing that. I'm currently playing D1 (I think it's amazing I love the feel of the world and gameplay so far) and am curious because I was going to buy D2 when it's next on sale but maybe not now..
@@xarnuh5140 I wasn't entertained the first time I played D2 but then I replayed it in high chaos and has a pretty decent time.
Gameplay wise, it's not too much better: Slightly better swordplay, ai is improved, more non lethal options(I see that as a negative because it makes non lethal an easier path), the map design is good but I cant say that them being as big as they are is a good thing, Emily doesn't have as cool a powerset as corvo (It's more for utility with her domino power and memorise), but a 'feature ' that really irritated me through the game is that both Corvo and Emily now have voice actors who can't stop talking and giving you information on what to do during missions with no way to turn that off because they couldn't be bothered to set those kind of things up in the maps.
If you don't see it as a Dishonored game and you see it as Doom, you might enjoy it more. But it's definitely downhill from Dishonored 1 in practically every aspect.
@@xarnuh5140 oh but never buy Death of the Outsider, it doesn't even have good gameplay; you get 3 powers all unlocked from the beginning and they are so dull: You get half blink (You place a marker on where you want to blink and press blink again to go to it), you get a version of dark vision where you walk around the map and semblance which "takes someone's face" basically makes you invisible to the enemy.
And then there's a sword you unlock later that kind of has a windblast ability but not as good as Corvos level 1 windblast.
its not a bad game but could have been more - levels are very small