i like the gimmick of this boss. (for anyone who doesn’t know, he will shine a spotlight onto 1 hero. doesn’t matter if it’s a support or not. It will then ultra-boost the tower, but that tower only can attack. everyone else is stunned. that tower will be way better boosted than chaos kingdom. quinn has like 5,200 damage for example. lights will come back on after a while of that tower attacking.) edit: the boss stands still during spotlight. stun immune towers (lure and miatake) will still attack if in range. miatake can unstun towers, but the bosses stun is repetitive and rapidly goes so they stay stunned for all the time until the lights come back on. So miatake can’t unstun them here.
Stun-immune Towers can still do their thing, notably! This only applies to Maitake and Lure, though. For those wondering, Maitake can un-stun other towers, but since said stun rapidly gets reapplied, this will be ineffective.
After dealing with all the funny and unfunny business this place has to offer, you can't help shake off the feeling that something isn't right. Thats when it hits you, you never were in the real spotlight this whole time, your heroes were, the ones youve worked so hard to obtain. But, this is merely someone getting to your head. This isn't how you truly feel. No, this isnt you. You would never doubt yourself. Alas, it can only be one dangerous foe. Here Comes The Ringmaster, bringing the performance of a lifetime!
As a tower heroes fan I would really think they should have a roblox package even though we have the Harley body,like have the package like the scientist or lemonade cat and make it so where you can put on 2d clothes,also I'm losing my mind trying to get imp. Thank you for this event dude.
Mirror Knight: An armored enemy that reflects a portion of the damage it receives back to the towers attacking it, forcing players to strategize on how to handle it without causing too much harm to their own defenses. A boss idea given to me by ChatGPT
Im hoping the skins are for characters like quinn and sparks and goblino. I love this btw I LOVE the halloween themed easter event idea,but i wish some of the contracts werent RNG based and actually needed hard strats to beat maps
Mirror Knight Concept: The Mirror Knight stands tall and imposing, clad in shimmering, reflective armor adorned with intricate engravings. Its armor reflects the environment around it, creating a dazzling yet intimidating effect. The helmet is a polished mirror-like surface with a faint, almost ghostly visage visible within its depths, adding an eerie aspect to its appearance. The Knight wields a broad, ornate shield that gleams with a crystalline shine. Its shield not only serves as a defensive tool but also functions as the mechanism through which it reflects damage. When attacked, a faint, luminescent barrier surrounds the Knight, absorbing incoming damage and then redirecting a portion of it back at the source. This mechanic is visually depicted through arcs of energy or shimmering waves emanating from the Knight's shield toward the attacking towers. To emphasize its defensive nature, the Knight could have a sturdy, stoic posture, exuding an aura of resilience and strength. Its movements might be deliberate and purposeful, with an air of confidence in its imperviousness to attacks. The environment around the Mirror Knight could also play a role in its visual presentation. The Knight might be situated in a reflective chamber or a location where the surroundings, such as walls or pillars, contribute to the visual spectacle by echoing its reflective nature. This concept could be interpreted and brought to life by an artist, showcasing the Mirror Knight's imposing presence and its ability to reflect and redirect damage, adding a challenging aspect to encounters with this enemy in Tower Heroes. This is more detail
Creating a map design for a boss encounter with the Mirror Knight could involve incorporating elements that emphasize its reflective nature and the strategic challenge it presents. Here are some ideas for the map design: Reflective Arena: The battleground could be set within a grand hall or chamber adorned with polished surfaces-mirrored floors, walls, and pillars-that showcase the Knight's reflective abilities. The environment would play a role in the battle as attacks might ricochet off surfaces, potentially damaging towers or creating hazards. Dynamic Obstacles: Introduce movable or rotating reflective surfaces strategically placed around the arena. These could be large shields or panels that players can manipulate to redirect the Knight's reflected attacks or use as cover for their towers. Phased Environments: The arena could have different phases or sections that shift in reflective properties. For instance, certain areas might enhance the Knight's reflective abilities, causing attacks to bounce more aggressively, while others might nullify reflections, allowing direct damage. Mirror Puzzles: Incorporate puzzle elements where players need to use the reflective surfaces strategically to solve puzzles during the boss battle. These puzzles could unlock buffs or vulnerabilities in the Knight for a limited time. Environmental Hazards: Introduce environmental hazards triggered by the Knight's reflective abilities. For instance, beams of reflected energy could periodically sweep across the battlefield, damaging towers caught in their path. Tactical Cover: Implement destructible cover elements that can shield towers from the Knight's reflective attacks temporarily. Players would need to strategically position towers behind these covers to minimize damage. Reflective Portals: Introduce portals or gateways that transport attacks or hazards through reflections. Towers might need to utilize these portals strategically to counter the Knight's reflective abilities. Distorting Illusions: Incorporate illusions or mirrored clones of the Knight that periodically appear, forcing players to distinguish the real boss from the illusions. Towers might need specific abilities to detect and target the true Mirror Knight. Time-Based Challenges: Add time-based challenges where certain phases or patterns of the Mirror Knight's attacks are only vulnerable at specific intervals, encouraging players to time their tower placements or abilities effectively. By incorporating these map design elements, the boss encounter with the Mirror Knight can become not only visually stunning but also tactically engaging, requiring players to adapt their strategies and use the environment to overcome the challenges posed by the reflective nature of the boss. More on the map
I heard that if you say that lure should be a game pass 3 times you will get pinned and lure will become a game pass. Lure should be a game pass lure should be a gamepass lure should be a gamepass. Did it work?
A detail I love with this boss is the colors of his different variations match the difficulty
Yeah
I like how similar circus themed bosses (jester and ringmaster) are. Basically, they have high health, but they actually give a hero boost .
True!
though ringmaster only gives 1 tower a boost, even supports.
@@S0hin303 that deals like 100k damage with dragon boost per light if the ringmaster isnt out of range or something
@@SheIIfirenah i had a singular yasuke hit ringmaster from like 27 range away
Lure,maitake,Hayes' crows,and yasuke(with ability) doesnt get stunned by Ringmaster,so be sure to get those guys
I just love the way he walks
same
What is his walking animation if he doesn’t have legs?
@@Animates69 floating animation
@@Animates69yea but he got that sassy a walk
i imagine him saying "ay!" with the swing of the beat
Love this guy. Such a creative boss.
fr,I might wanna have it as my morph fr
@@justanormalperson9240 I got the morph
NAME RINGMASTER
0:52
Why does every boss have to look so cool that I want all their morphs??
"Are you ready for a show of a lifetime?" -Ringmaster Description
Oh, yes I am.
- contestant
Ong Yasss
POV: You try to hear this banger but the one creepy guy contract that kills you early for no POSSIBLE REASON
I love tower heroes halloween events, I’ve been playing for every one in the history of TH!
same
I Did 2021 Hallow Or 2022
Epic banger like dam idk how but it keeps getting better
i like the gimmick of this boss. (for anyone who doesn’t know, he will shine a spotlight onto 1 hero. doesn’t matter if it’s a support or not. It will then ultra-boost the tower, but that tower only can attack. everyone else is stunned. that tower will be way better boosted than chaos kingdom. quinn has like 5,200 damage for example. lights will come back on after a while of that tower attacking.)
edit: the boss stands still during spotlight. stun immune towers (lure and miatake) will still attack if in range. miatake can unstun towers, but the bosses stun is repetitive and rapidly goes so they stay stunned for all the time until the lights come back on. So miatake can’t unstun them here.
and the boss stands still too
Yasuke has 2200 damage when shined
Stun-immune Towers can still do their thing, notably! This only applies to Maitake and Lure, though.
For those wondering, Maitake can un-stun other towers, but since said stun rapidly gets reapplied, this will be ineffective.
i never knew maitake could unstun for 3 YEARS
MAITAKE CAN UNSTUN HEROES?
This is gonna be massively spooky 👻
boo
@@Aluler Boo
@@Aluler
@BOOOOOOOOOOOOOOOOOOTIS
@@VeryLovleyTacos I got a scarier one, taxes
I wish we had a Jester skin that was the ringmaster it would have been so cool
"Time for a show that you wont forget, ladies and gentlemen!"
ARE YOU READY FOR A PERFORMANCE OF A LIFE TIME!?!?!?!?
As a filipino, THE TITLE OF THIS SONG IS A REAL THING IN THE PHILLIPHINES
Were losing when were at 62 hp and the boss is at 65 hp with this one 🗣🗣🗣🗣🗣🗣🔥🔥🔥🔥🔥
Yasuke has left the chat
This boss is probably my favorite boss, his design and mechanic are very great
the mecanique? i think you’re looking for mechanic. either that, or the oratrice mecanique d’analyse cardinale
@@soIeilyeah it was mechanic, sorry I wrote it in french somehow
Good job on making this song after everything the game gave us
The show must go on!
Well well well! Look at that style!
we making it outta hard mode with this one 🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥
LIGHT GOING OFF WITH THIS ONE 🔥
This man has so much sass and personality for only having two animations and no legs.
challenging jester for the most zesty boss
i simply couldnt beat hard because i was too busy jammin
after all that, you realize you have been into a carnival with mysterious monsters but… it was to late. It came the only choice was to run.
Bet this is fire
I think that because the song doesn’t get groovy and hype helps it a lot
WE GETTING OUT OF THE CARNIVAL WITH THIS ONE 🔥🔥🔥🔥🔥
Cool vibes
This is one of my favorite osts in the ringmaster is my favorite boss lol
My favorite part about this music is that the ringmaster says “ITS BOOSTIN’ TIME.” And boosted heros all over the place at 59:59
Huh?
Nah bro he only boost the support towers
Ok
Out of all possible guys to be able to boost heroes, This fits a but too well
This a banger
This music is sick I like the boss and the map look
Dev 1: what should we do with this event's bosses to make them unique?
Dev 2: fast speed go brr yes
this hit hard
real
hard@@omarsdungeons1657
Radical is good, it I wonder if diesel will do any more tower heroes songs
WE GETTING OUT OF THE CARNIVAL WITH THIS ONE🗣️🗣️🗣️🗣️🗣️🗣️🗣️🗣️🗣️🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥💯💯💯💯💯💯💯💯
After dealing with all the funny and unfunny business this place has to offer, you can't help shake off the feeling that something isn't right. Thats when it hits you, you never were in the real spotlight this whole time, your heroes were, the ones youve worked so hard to obtain. But, this is merely someone getting to your head. This isn't how you truly feel. No, this isnt you. You would never doubt yourself. Alas, it can only be one dangerous foe. Here Comes The Ringmaster, bringing the performance of a lifetime!
what the wattpad
Maybe the wattpads were the friends we made along the eay
I love how the voice say ahahahahaah when lights out and he buffs random hero
As a tower heroes fan I would really think they should have a roblox package even though we have the Harley body,like have the package like the scientist or lemonade cat and make it so where you can put on 2d clothes,also I'm losing my mind trying to get imp. Thank you for this event dude.
Im A Fan Too
Comments: why is somebody playing the xylophone
Hiloh: ITS THE MUSIC BRO
I
I loved it when he said it’s ████ time and ████ed all over the place
Best song ever hiloh
NEW BOSS LOOKING MIGHTY SCARY
He ALWAYS picks fractures and scientists for me and i dont mind
This song is good frfr
Somebody make a piano sheet out of this 🔥
I agree
Mirror Knight: An armored enemy that reflects a portion of the damage it receives back to the towers attacking it, forcing players to strategize on how to handle it without causing too much harm to their own defenses. A boss idea given to me by ChatGPT
Mirrors have glass, glass is breakable, so what it it was fragile
So basically it’s overcooked but less unfair
👊👁👄👁👊 SO GoOd
didnt know the ringmaster could make such a bop
ye,I also like the way he is derpy
Ringmaster has gotta be my favorite boss, Got it as a morph
WE SPAMMING YATSUKE WITH THIS ONE
The "😂🤣" is missing from it
Already? Wow
If there was a low chance of the jester boss spawning here. it actually would make some more challenge with ringmaster as well
Its time to feel my wrath!
9/10 Map
Enemies Again Perfection.
The Music Wasn't Hitting That Hard For Me It Was The Boss That Was Really Good.
"Welcome to my circus i promise you it wont be creppy"
ringmaster is the Top 1# person at explaining how suicide works
Here comes the Ringmaster…
This sounds familiar it kinda sounds like branch blitz
ARE YOU READY FOR A PERFORMANCE OF LİFE TİME?!
Yes..yes!
Omg Yasss
@Hiloh why is the ringmaster follower so big and the jack the terror is so small? could you make the jack the terror follower big like the boss?
Im hoping the skins are for characters like quinn and sparks and goblino. I love this btw
I LOVE the halloween themed easter event idea,but i wish some of the contracts werent RNG based and actually needed hard strats to beat maps
nope
@@Alulerdamn it.
@@BlueSavage272 bwomp bwomp
@@Aluler i like the skins for the game,i just wished they paid more attention to other characters instead of fracture and chef
@@BlueSavage272least normal gives a hayes skin
I want conductor's theme...
SHOWTIME SHOWDOWN
ARE YOU READY FOR THE PERFORMANCE OF A LIFETIME?
YEA THE LIFETIME OF ME TRYING TO GET SLASHER
@@Animates69 idk how but i got slasher whit trash teamnates
Ok but i didnt expect THAT much health for an easy boss.
blastech brawler casually having 300k hp: am i a joke to you?
@@hilohplsbuffbbeeboibbegu it's a raid map so it's warranted
@@Staticblox tru
omg
I rly want know id for the music
this map got accepted
Ye
FINALLY SNEAK PICKS
Absolute banker
*laugh track plays*
sounds like ultrakill's dancer in darkness at 0:20 with low volume
are you excited for halloween!!!!
when upload on roblox?
At 0.75 speed the beat is being heard
The first time i played this i got creepy guy on wave 25 (on ez)
HALLPWEEN
this little bugger is extremely hard to kill
nah,I reccomend Lure,Maitake(to unstun nearby heroes),yasuke(ability),and uhh goblino/byte to stop him and take him down
when ringmaster’s stun is active it’s rapid and doesn’t stop until the lights come back on, so maitake is useless on the final wave
@@justanormalperson9240 i know im late but the stun ringmaster applies rapidly reapplies so maitake is useless
can we get the id for this? i would love it on my spec!👍
i got you covered, 15209002512
Hope its for yasuke
HARD SKIN IS YASUKE CORRECT!
the use yasuke or die boss
Ringmaster like jax
Bruh
Mirror Knight Concept:
The Mirror Knight stands tall and imposing, clad in shimmering, reflective armor adorned with intricate engravings. Its armor reflects the environment around it, creating a dazzling yet intimidating effect. The helmet is a polished mirror-like surface with a faint, almost ghostly visage visible within its depths, adding an eerie aspect to its appearance.
The Knight wields a broad, ornate shield that gleams with a crystalline shine. Its shield not only serves as a defensive tool but also functions as the mechanism through which it reflects damage. When attacked, a faint, luminescent barrier surrounds the Knight, absorbing incoming damage and then redirecting a portion of it back at the source. This mechanic is visually depicted through arcs of energy or shimmering waves emanating from the Knight's shield toward the attacking towers.
To emphasize its defensive nature, the Knight could have a sturdy, stoic posture, exuding an aura of resilience and strength. Its movements might be deliberate and purposeful, with an air of confidence in its imperviousness to attacks.
The environment around the Mirror Knight could also play a role in its visual presentation. The Knight might be situated in a reflective chamber or a location where the surroundings, such as walls or pillars, contribute to the visual spectacle by echoing its reflective nature.
This concept could be interpreted and brought to life by an artist, showcasing the Mirror Knight's imposing presence and its ability to reflect and redirect damage, adding a challenging aspect to encounters with this enemy in Tower Heroes.
This is more detail
bro give up commenting this thing lol its getting annoying
I bet this is a Jester skin
i think it is
Nope it's yasuke
@@TheBESTRamenOfAllTimeit’s no one’s skin (Ringmaster got grounded and does not join the heroes as a skin :()
Creating a map design for a boss encounter with the Mirror Knight could involve incorporating elements that emphasize its reflective nature and the strategic challenge it presents. Here are some ideas for the map design:
Reflective Arena: The battleground could be set within a grand hall or chamber adorned with polished surfaces-mirrored floors, walls, and pillars-that showcase the Knight's reflective abilities. The environment would play a role in the battle as attacks might ricochet off surfaces, potentially damaging towers or creating hazards.
Dynamic Obstacles: Introduce movable or rotating reflective surfaces strategically placed around the arena. These could be large shields or panels that players can manipulate to redirect the Knight's reflected attacks or use as cover for their towers.
Phased Environments: The arena could have different phases or sections that shift in reflective properties. For instance, certain areas might enhance the Knight's reflective abilities, causing attacks to bounce more aggressively, while others might nullify reflections, allowing direct damage.
Mirror Puzzles: Incorporate puzzle elements where players need to use the reflective surfaces strategically to solve puzzles during the boss battle. These puzzles could unlock buffs or vulnerabilities in the Knight for a limited time.
Environmental Hazards: Introduce environmental hazards triggered by the Knight's reflective abilities. For instance, beams of reflected energy could periodically sweep across the battlefield, damaging towers caught in their path.
Tactical Cover: Implement destructible cover elements that can shield towers from the Knight's reflective attacks temporarily. Players would need to strategically position towers behind these covers to minimize damage.
Reflective Portals: Introduce portals or gateways that transport attacks or hazards through reflections. Towers might need to utilize these portals strategically to counter the Knight's reflective abilities.
Distorting Illusions: Incorporate illusions or mirrored clones of the Knight that periodically appear, forcing players to distinguish the real boss from the illusions. Towers might need specific abilities to detect and target the true Mirror Knight.
Time-Based Challenges: Add time-based challenges where certain phases or patterns of the Mirror Knight's attacks are only vulnerable at specific intervals, encouraging players to time their tower placements or abilities effectively.
By incorporating these map design elements, the boss encounter with the Mirror Knight can become not only visually stunning but also tactically engaging, requiring players to adapt their strategies and use the environment to overcome the challenges posed by the reflective nature of the boss. More on the map
I want know I’d for this
Pls chirismas Event today
570k....
500k*
@@IdkimmaChangeMyChannelNamefr
Psst
Nah, does not sound like the hayes theme, sounds more like the branch theme.
I heard that if you say that lure should be a game pass 3 times you will get pinned and lure will become a game pass. Lure should be a game pass lure should be a gamepass lure should be a gamepass. Did it work?
Lies
It's supposed to be a joke
No it got you banned for 69420 years
Hear me out on ringmaster (im not okay)
🙀
@@Lucas-dy4em please just hear me out 🙏
320K ON EASY I DONT IMAGINE ON HARD!!
On hard its 500k
on easy its uhh 400 something thousand
@@justanormalperson9240 Thats on medium
HE LOOKS LIKE HUSKER
Wym? The Ringmaster?
@@justanormalperson9240 yea no one else looks like husker
@NikoPLuSH0
Husk is Smoll.
Ringmaster is Big
@@SausageAndGrapeGaming husk got a glowup
Ringmaster is easier to draw then slime king
what's the ID?
for boss? on the wiki it says unknown so uhh we dont know